MurderMostFoul wrote: »I could see this build working for chaos ball and zone control modes in BGs. But that's purely taking advantage of the objective. As far as true pvp power goes, they can't kill you unless you attack them, and they don't offer much utility to their team.
Maybe if someone paired it with Battalion Defender, made some kind of Thews-stam healer-tank, that might be a problem.
The counter play of this literally "stop hitting yourself stop hitting yourself"
If there is a guy with 35-50k holding block in the middle of a chaotic pvp fight and if you focus on him you will get killed, even if he isn't using harbinger.
Ever thought how people complete dungeons in this game? There is this tank dude with high hp and defenses whose job is literally getting hit by the bad guys while his team murders said bad guys.
If you are focusing a blocking player wit 35k+ hp your fate will be the same as those adds in dungeons so don't complain about it.
Harbinger builds literally have no damage unless you hit them, just go around them kill their squishy friends first then start focusing the turtle roleplayer with heavy attacks to drain their stamina, stuns-fears etc to drop their block then burst them when they are not blocking.
Or the easy way, just siege the guy who plays goliath harbinger with 90k hp. If he acts like a keep wall treat him as such. Play dirty it's Cyrodiil
MurderMostFoul wrote: »Idk, I played one BG where I started my combo on a guy (with jabs) a basically killed myself in 2 seconds. Then I saw Thews on the death recap, put that player on ignore, and didn't have any issues with him again that match, or any other afterwards that I saw him in.
MurderMostFoul wrote: »Idk, I played one BG where I started my combo on a guy (with jabs) a basically killed myself in 2 seconds. Then I saw Thews on the death recap, put that player on ignore, and didn't have any issues with him again that match, or any other afterwards that I saw him in.
MurderMostFoul wrote: »Idk, I played one BG where I started my combo on a guy (with jabs) a basically killed myself in 2 seconds. Then I saw Thews on the death recap, put that player on ignore, and didn't have any issues with him again that match, or any other afterwards that I saw him in.
If you're ignoring people that kill you then you're not going to have anyone to play with.That's kind of an extreme jump.
universal_wrath wrote: »MurderMostFoul wrote: »precambria wrote: »
i'm not sure if you noticed but people don't run around with a sign over their head that says exactly what sets they're running
Good point. It's not like people know ahead of time "Oh, I better ignore this guy because of the sets he's wearing".
Not to mention Dragon Knights are hard to ignore anyway since they have such effective CC.
The dude who just stands there holding block is an easy ignore.
If that was the case, people would not complain about. Those people just hold block, they use every CC possible with least effort. Talons, fossilze..etc. you simply can't ignore them.CaffeinatedMayhem wrote: »EtTuBrutus wrote: »
yeah it's pretty broken
20 ticks of average 1.5k damage. Over 10 seconds you got hit by a 3k dot. Doesn't seem that op to me, there are other proc sets that hit harder, also you can stop the "dot" damage any time. And any class has access to unlockable CCs, these builds are just target dummies
3k dot doesn't seem OP to you? Not a single set comes close to that..
well yes 30k pvp damage from a single source is very much, but i mean not op not because the numbers, but because you are in control of it by stopping attacking, slowing it down by not hitting blockable attacks, or CCing the user
lets see - CC, well Thew wills till attack you if the user is CC'd.
Not all classes have strong DoTs or AoE's in a PvP build
So stamDk's... are good at countering this.
Unless StamDK uses corrosive with all dots, then somehow these tanks do go down. Dizzy you cant use.. leap you cant...
Fun fact, corrosive does not work on dots anymore. There is no counter to these type of builds as far as I know.
KurtAngle2 wrote: »People assuming that Thews users are gonna block with stamina are in for a bigger problem when they realize you can go Bloodlord Embrace + Frost Staff and have INFINITE block
KurtAngle2 wrote: »People assuming that Thews users are gonna block with stamina are in for a bigger problem when they realize you can go Bloodlord Embrace + Frost Staff and have INFINITE block
KurtAngle2 wrote: »People assuming that Thews users are gonna block with stamina are in for a bigger problem when they realize you can go Bloodlord Embrace + Frost Staff and have INFINITE block
You only get sustain from one target blocking with bloodlord that puts a visible tell so not really
That post is hilarious to me as the person would just not stop attacking the harbinger build, while I would never make a build like that myself to just troll it does seem really funny and tempting to that people just refuse to learn simple mechanics and literally kill themselves to this simple mechanics that is highly avoidable by simply not attacking a person with the set, if you were a little more veteran you would see tell signs of the set by a high hp user with sword and board for the block passives and probably already take the hint to not attack a tank, then as you start attacking you prolly would notice your hp dropping as the character is simple holding block possibly rebuffing or casting some minor dmg skill, there are just too many signs to avoid hitting this kinda build the fact that people are killing themselves by hitting a build like that much without noticing what is going on just means they are really don't pay attention to anything
techyeshic wrote: »Friend of mine is using it with a DK and has tweaked it. Tried to duel him with a magdk which I'm new at. He had resource drain poisons and siphon CP si I was unable to keep pressure on and it was a little weakness of my new build there. He 7see pots and ultimate and a health heal but I was not really able to get him close.
Tried with my stamplar and I could pressure but bot really get him unless he ean out of pots.
Wasnt really a threat to me either but I know when we were running IC, and in a group fight, I could just los around him and people would kill themselves.
That post is hilarious to me as the person would just not stop attacking the harbinger build, while I would never make a build like that myself to just troll it does seem really funny and tempting to that people just refuse to learn simple mechanics and literally kill themselves to this simple mechanics that is highly avoidable by simply not attacking a person with the set, if you were a little more veteran you would see tell signs of the set by a high hp user with sword and board for the block passives and probably already take the hint to not attack a tank, then as you start attacking you prolly would notice your hp dropping as the character is simple holding block possibly rebuffing or casting some minor dmg skill, there are just too many signs to avoid hitting this kinda build the fact that people are killing themselves by hitting a build like that much without noticing what is going on just means they are really don't pay attention to anything
@JinxxND
I mean... Here’s 1m damage in a death match BG from just blocking with thews. The trick is getting in between teammates and attackers to soak up or take part of the damage.
I posted this before but for some reason people still think this is ignorable. Op is absolutely right. Thews is OP and you can’t be ignored if you’re running the right debuffs, buffs and other support abilities.
MurderMostFoul wrote: »
That post is hilarious to me as the person would just not stop attacking the harbinger build, while I would never make a build like that myself to just troll it does seem really funny and tempting to that people just refuse to learn simple mechanics and literally kill themselves to this simple mechanics that is highly avoidable by simply not attacking a person with the set, if you were a little more veteran you would see tell signs of the set by a high hp user with sword and board for the block passives and probably already take the hint to not attack a tank, then as you start attacking you prolly would notice your hp dropping as the character is simple holding block possibly rebuffing or casting some minor dmg skill, there are just too many signs to avoid hitting this kinda build the fact that people are killing themselves by hitting a build like that much without noticing what is going on just means they are really don't pay attention to anything
@JinxxND
I mean... Here’s 1m damage in a death match BG from just blocking with thews. The trick is getting in between teammates and attackers to soak up or take part of the damage.
I posted this before but for some reason people still think this is ignorable. Op is absolutely right. Thews is OP and you can’t be ignored if you’re running the right debuffs, buffs and other support abilities.
6 and 2 in a losing effort isn't OP, with or without 1 mil damage.
And before you say "but look, 20 assists," kills stolen by other teams still award you assists. You likely softened up many players for the other teams to kill.
21 second stun immunity timer sounds amazing tbh, the game would be much more enjoyable if that was the case.
- The highest medal score 4422. That's around 1.4k more medal pts than the pack individually.
- The highest damage output of anyone in the match. Let's repeat. A defensive tank did more damage than anyone in the match. Why on earth is a defensive, support build outperforming DPS?
- 50% of my team was underperforming while the winning team was evenly balanced just a touch below or above 3000 MP.
That post is hilarious to me as the person would just not stop attacking the harbinger build, while I would never make a build like that myself to just troll it does seem really funny and tempting to that people just refuse to learn simple mechanics and literally kill themselves to this simple mechanics that is highly avoidable by simply not attacking a person with the set, if you were a little more veteran you would see tell signs of the set by a high hp user with sword and board for the block passives and probably already take the hint to not attack a tank, then as you start attacking you prolly would notice your hp dropping as the character is simple holding block possibly rebuffing or casting some minor dmg skill, there are just too many signs to avoid hitting this kinda build the fact that people are killing themselves by hitting a build like that much without noticing what is going on just means they are really don't pay attention to anything
EtTuBrutus wrote: »
yeah it's pretty broken
20 ticks of average 1.5k damage. Over 10 seconds you got hit by a 3k dot. Doesn't seem that op to me, there are other proc sets that hit harder, also you can stop the "dot" damage any time. And any class has access to unlockable CCs, these builds are just target dummies
3k dot doesn't seem OP to you? Not a single set comes close to that..
dinokstrunz wrote: »I just hope ZoS actually pays attention to the feedback this time on future PTS because nobody is enjoying Stonethorn PvP these days.
That post is hilarious to me as the person would just not stop attacking the harbinger build, while I would never make a build like that myself to just troll it does seem really funny and tempting to that people just refuse to learn simple mechanics and literally kill themselves to this simple mechanics that is highly avoidable by simply not attacking a person with the set, if you were a little more veteran you would see tell signs of the set by a high hp user with sword and board for the block passives and probably already take the hint to not attack a tank, then as you start attacking you prolly would notice your hp dropping as the character is simple holding block possibly rebuffing or casting some minor dmg skill, there are just too many signs to avoid hitting this kinda build the fact that people are killing themselves by hitting a build like that much without noticing what is going on just means they are really don't pay attention to anything
[snip] it's a 10 second log of me attacking someone who was showed up to a resource that i was trying to take, no one knows exactly what sets someone is wearing and high hp absolutely does not mean someone can't be killed or shouldn't be attacked, especially when they're your only target. [snip]
[Quoted post was removed]
What is the big deal...with 50K health, it does what ~2K damage per blocked direct damage attack?EtTuBrutus wrote: »
yeah it's pretty broken
20 ticks of average 1.5k damage. Over 10 seconds you got hit by a 3k dot. Doesn't seem that op to me, there are other proc sets that hit harder, also you can stop the "dot" damage any time. And any class has access to unlockable CCs, these builds are just target dummies
3k dot doesn't seem OP to you? Not a single set comes close to that..
Oblivions Foe.