Ultimately this game is not an MMO. The word ultimately implies that it is first and formost. ZOS already said it is a TES game first and an MMO 2nd. So, ultimately, it is an Elder Scrolls game.SuperScrubby wrote: »Ultimately this game is still an MMO and by having things that helps facilitate communication with others is usually the best rule of thumb. If you want to play a game where you don't know who is around you, then why even pay the fee to play an mmo. You could just play a game with AI if you don't plan on interacting.
Not to mention zone chat is completely and utterly spammed by tons of people. As of right now I can't even tell people apart that are wearing heavy armor since a lot of people look similar unless they have a tail poking out. So while immersion is nice and some people value that over everything else, gotta have options for the rest of the players.
As said above, the nameplates are VITAL for the game, I don't understand why would you ignore such a majority of the player base?
I don't accept the excuse of immersion, its just stupid, I believe that MANY MORE will simply quit eventually without such feature.
Its like ZeniMax on purpose want the game to fall down, the game has HUGE potential, it is obviouslly 10 times better than WoW but those small things which prevent you from having social life in the game are going to be its downfall.
It is NOT fun to play alone.
We feel like running around empty shells, I can't even recall who is next to me, I haven't made a single friend around as I can't communicate with ANYONE AROUND ME and therefore I haven't made a single new friend so far who I didn't knew before the game launched.
More further, the idea of that I have to run after someone just to ask for help in order to whisper them, people IGNORE /say/yell, check statistics and I believe 98% of the players don't even use them as their 100% useless if you don't know who around of all the empty shells said them.
For example:
I had a problem with some Quest, I wanted to ask for help and I found my self running after at least 6 people in order to be close enough to them to even ask them to help me out but I failed and had to wait for another guy to do the quest as well in order to achieve it and even then without saying a single word to each other, not just it DOES NOT reflect any real life element, its make the game look lonely and robotic.
Do not ignore us and add the feature back as soon as possible, every day cause damage to the majority of the players.
You mean like the nameplates we have irl?
galiumb16_ESO wrote: »If you do not want name plates then you simply do not turn them on, there is no need to be campaigning against them because they do not impact you in a negative fashion.
There are a lot of features I could chime in on that I dislike, but since others like them and it does not impact me, I am content to stay out of the discussion. If everyone followed this approach, these discussions would be a lot more pleasant.
*edit* I read some more and see it was discussed, and no, the pvp argument can come up over and over as long as people are saying options are good and there is no reason to not want them. Your comments in this thread (i read most of it but got bored) could be less drastic and more accurate. I think people would agree with you guys more if you werent so.... dumb about presenting the idea. Hollow threats about leaving, saying its destroying the game, eluding to the majority, etc. Holy moly. This is like tabloids for MMO's.
falkynsub17_ESO wrote: »Secondly when I am in PvP and I go around the corner of an obstacle I don't want you to be able to see me: it doesn't matter to me whether you are on my side or not. Period. I don't want you to be able to flick a switch and see a third of my bright blue or red nameplate: not now not ever.
Um what about that big ol' health bar and alliance symbol that is already above your head? That's no problem? but adding your name is just too far? I don't know if it disappears when your character model is out of sight or not, but wouldn't your name disappear too? Also your health bar disappears when you are sneaking. Why wouldn't a name?
Sorry the whole "Dios mio! Nameplates will ruin PvP!!!" is just an invalid argument unless you take away the health bar as well.
brice.marcumub17_ESO wrote: »I'm still laughing about this issue. Allow me to make one minor tweek to the OPs opening statement, and then we shall continue. "Nameplates are VITAL for gameplay for myself and others like me who play the game they way I/we do"
Yes, he put it out there that everyone does or should play the game the same way he does, which simply isn't true. I have a guildie that downloaded the full immersion addon that removes EVERYTHING from the UI. He won't play any other way. Me? I turn on every last bit of information I can get. Does this make me better than him? Or him better than me? No! We just play the game differently, and most importantly, for different reasons. He plays to escape real life and immerse himself in a fantasy world. If he can get 2-3 hours a night in where he doesn't have to think about work, bills, the old ball and chain, etc., he's happy as hell. Me? I play the game for the socialization. My guild and I have a great time, and I love meeting new people and adding them to our fun group. And then I love going with that fun group and trying to tackle the hardest content the game has to offer. A lack of nameplates hinders both of my objectives, while it benfits my solo guildie immensely.
Please allow me to debunk all the silly little reasons that keep popping up over and over about why we shouldn't have optional nameplates.
This isn't WoW, if you want nameplates, go back to WoW
This one probably cracks me up the most. WoW didn't invent nameplates. Nameplates have been in EVERY. SINGLE. MMO. IN. HISTORY. Dating back nearly 10 years before WoW was even thought of. I could just as easily tell you, if you want a single player Elder Scrolls, go back to Skyrim! This isn't single player, it's multiplayer, and a sizeable chunk of the player base wants to play it as a multiplayer game. Nameplates drive, facilitate, and benefit the social aspects of MMOs, always have.
Nameplates give an advantage in PvP, and therefor wouldn't really be "optional"
Another good one. So you say that you can't hide behind a tree with nameplates because the plate would stick out around the side of the tree and get you caught? So, putting aside the fact that everyone can stealth in this game, and hiding behind a tree for an ambush without being in stealth would be patently idiotic. Let's talk about a little thing called healthbars. They hover over your head and are signifiganty wider than your character, and I have them turned on, and I've already caught numerous patently idiotic guys trying to hide behind a tree without stealthing because their healthbar gave them away. So, by this logic you've put yourself at a massive disadvantage by not having healthbars on. And of course, if you do have healthbars on, then your immersion is ruined. Quite the catch 22.
I don't have nameplates in RL!!!!!
You're right...well, you're wrong, but you're right. There are not nameplates floating over people's heads. People's nameplates are their completely unique facial structure that your eyes see and your brain instantly parses and recognizes and tells you who that person is, even at a glance a fraction of a second long. Roughly the same amount of time it takes to read a nameplate. It takes significantly more effort to stop what you're doing, mouse over a guy, move your eyes to the top of the screen and then read to be able to recognize someone. Doing all that in a town really isn't a big deal. Doing it while I'm trying to fight a frigging massive spider is a really big deal. This doesn't even take into account the many many many other things this game has that aren't in RL that should be totally destroying your immersions but some reason don't.
If nameplates are optional, all guild will force people to use them, so they wouldn't really be optional
I've been doing MMOs for just about as long as MMOs have been around (not bragging, just saying) and I NEVER, not ONCE seen a guild leader/raid leader/anyone ever, tell someone that to be in their guild/raid, you have to turn on nameplates. I've seen a few raid leaders (and I mean less than a handful) over the years suggest it to people in raids as a way to help recognize various mobs. The last MMO I was playing before this one was SWTOR, I ran a very successful progression guild. We just about fell over in shock about 5 days before ESO release, we were all in TS complaining about the lack of nameplates, and our very best DPS says "huh, don't see why that's a big deal, I've never had them on". This guy...as melee DPS who GETS IT DONE wasn't using the nameplates and no one ever had a clue. Clearly, all the other DPS in our progression team who aspired to be like him weren't getting any advantage from nameplates. It's a myth, perpetuated by people who want to force people to play the game the same way they do.
For the record, I'm pro optional nameplates. I think the best solution would just be for ZoS to open up that portion of the addon API and let the modders have at it. That way the immersion crowd would have to actively go looking outside the game for any chance of ruining their immersion. And I'm fine with having enemy player nameplates still blocked. I just want all people to be able to play the game the way that they have fun.
All those who support my claim please also vote in here:
http://forums.elderscrollsonline.com/discussion/79526/name-plate-poll-in-elder-scrolls/p1
Vote that We DO want name plates in Elder Scrolls Online.
Daracon_Rage wrote: »What in seven hells is a name-plate...
Ragnar_Lodbrok wrote: »All those who support my claim please also vote in here:
http://forums.elderscrollsonline.com/discussion/79526/name-plate-poll-in-elder-scrolls/p1
Vote that We DO want name plates in Elder Scrolls Online.
Lol its been proven over and over most want no nameplates. It'll be nice in a week no longer seeing these threads.