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PlayStation 4 Patch Notes v2.05

ZOS_GinaBruno
ZOS_GinaBruno
Community Manager
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The Elder Scrolls Online v2.05 includes several fixes for Antiquities, including the issue where some Antiquity Encasements could have their visuals desync with their placement in an Excavation site, and a few different crash fixes. We also fixed the issue where you could not sell stolen items to Fences and made some adjustments to Harrowstorms, among a few other additional fixes. The size of this patch is approximately 903MB.


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  • Fixes & Improvements
    • DLCs & Chapters
      • Greymoor
      • Murkmire
      • Orsinium
    • Combat & Gameplay
      • Itemization & Item Sets
    • Base Game
      • Audio
      • Crown Store & Crown Crates
      • Dungeons & Group Content
      • Exploration & Itemization
      • Miscellaneous
      • UI
Edited by ZOS_GinaBruno on 24 June 2020 13:03
Gina Bruno
Senior Creator Engagement Manager
Dev Tracker | Service Alerts | ESO Twitter | My Twitter
Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    Kyne’s Aegis Trial
    • Fixed an issue where only one treasure chest was active in Kyne's Aegis at a time.
    • Lord Falgravn now takes reduced damage while Grievous Pulse is active and will end it early if his health is low.
    • Torturers will no longer attempt to feed on Lord Falgravn.

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    Antiquities
    • General
      • Fixed an issue where the map's Antiquity panel would not refresh correctly if you abandoned an Antiquity.
      • Fixed an issue in the Gamepad Excavation UI where you were unable to view a Tool’s information after viewing a Tutorial in the same Excavation.
      • Fixed issue where Gabrielle’s Bottle of Proving, the Antiquity used in the Antiquities tutorial quest, would show an empty "Zone:" field.
    • Dig Sites
      • Adjusted an Antiquity Dig Site near Alinor in Summerset to better encompass all of its possible Antiquity locations.
      • Adjusted the shape of an Antiquity Dig Site encompassing Cat's Eye Quay in Khenarthi's Roost, to better contain all possible Antiquity locations.
      • Fixed an issue where entering a dig site are would not highlight the compass or allow you to use the Antiquarians Eye.
    • Excavation
      • Fixed an issue where some Antiquity Encasements - particularly the large, gold-filigree'd treasure chest - could have their visuals desync with their placement in an Excavation site.
      • Fixed an issue where getting kicked out of an Antiquity excavation due to combat would lock up the UI and prevent you from moving properly.
    • Journal/Codex
      • Fixed an issue that prevented the Antiquity journal's list selection from resetting properly when leaving the journal specifically in Gamepad mode.
      • Fixed an uncommon error message from the Antiquities journal that could appear when logging in for the first time.
      • Fixed an issue where the Scryable section of your Antiquities Codex might not properly update after spending skill points in Antiquarian Insight.
      • Fixed issue where non-repeatable Antiquities would still show up in the Scryables tab as "Requires Lead" after being completed.
    • Leads
      • Fixed an issue where the Lead for the Prismatic Sunbird Feather was not dropping from its intended source.
    • Scrying
      • Scrying while mounted will no longer cause any camera issues.
      • Fixed an issue where you could get stuck in the Scrying’s exit dialogue by bringing up the Tutorials screen while attempting to exit.
      • Fixed an issue that could leave your Scrying UI in a bad state if you left Scrying during the outro.
      • Removed some Scrying ability tooltips which mistakenly included cast time and target when viewed from the Scrying UI.
      • Made some adjustments to prevent unnecessary head movement in first person view while Scrying.
      • Fixed an issue where finishing a Scry would always leave you in third person view, even if you started Scrying in first person view.
      • Scrying during the Antiquarian Art quest now has proper hint text telling you what to do.

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    General
    • Fixed a server crash that could occur in Western Skyrim while playing with/against pets.

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    NPCs
    • The shivering Nord is no longer shivering and naked on the Morthal docks. We hooked him up with some clothes beyond a simple loincloth.

    World Bosses
    • Ysmgar will no longer move at ludicrous speed.

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    Delves
    • Draugr in Dragonhome will no longer remain untargetable after entering combat.
    • Draugr in Midnight Barrow will no longer remain untargetable after they emerge.

    Harrowstorms
    • Harrowstorms in Western Skyrim and Blackreach will now respawn much quicker.
    • The Harrowstorm daily quest now requires one Harrowstorm to be completed, down from three, and awards more gold and experience for completion.

    Quests
    • Greymoor Rising:
      • Your character can now resurrect close to the final fight during this quest.
      • The Tower of the Wolf is now once again accessible and will look appropriate during certain moments of this quest.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    Blackrose Prison
    • The Blackrose Prison power-up synergies now provide the synergy prompt.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    Maelstrom Arena
    • The Maelstrom power-up synergies now provide the synergy prompt.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    Item Sets
    • Malacath's Band of Brutality: Fixed an issue where this item was increasing the damage from Siege equipment.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    General
    • Fixed an issue where some audio was missing from the Frostbite Spider pet, the Skald-Muse Fledgling Gryphon pet, and the Legion Zero Charger mount.

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    General
    • Fixed an issue where you could attempt to alter various parts of your character when using an alliance change token. You're only allowed to change your alliance.

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    Dungeons
    • Darkshade Caverns
      • You can no longer reflect your own summons when fighting Grobull the Transmuted so that you hit yourself. Stop hitting yourself, stop hitting yourself!

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    General
    • Fixed an issue where items at a vendor may not use the correct quality color for entries.
    • Fixed an issue which caused the Master’s weapons to not always drop for eligible players when completing Dragonstar Arena on normal difficulty.

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    General
    • Fixed rare crash that could occur when using bows.
    • Fixed a rare crash within the game’s particle system.
    • Fixed a crash related to non-combat pets.
    • Fixed a framerate stutter that could occur when updating skill experience or rank. This is something you would typically experience when killing a monster.
    • Fixed an issue where the game could become unresponsive after landing from a fall while light attacking with a bow.

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    General
    • Fixed a UI error that would occur when selling items to a Fence.
    Edited by ZOS_GinaBruno on 23 June 2020 23:43
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
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