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Armor for stamdk in no CP cyrodiil

Larcomar
Larcomar
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Hi

Looking tom take my stam dk into No CP cyrodiil a bit more seriously. Trying to get my head around post greymoor gearing. Probably going to go 2h / bow unless that's a spectacularly bad idea - I generally run with a large guild group and find without the ranged option bow gives I'm not contributing much in alot of fights. Could do s&b + bow but have seen a few comments that that's not a good combo. So...

- heavy or medium? Keep reading about heavy armor meta but then others saying medium is now the way to go

- is all impen still best? Or does the nerf mean it would be better to go for some well fitted etc?

- in term of sets, figuring I'll prob run one defensive set - prob just plague doctor as I have weps / jewels already - then one offensive set. Is wep damage still best or shd I be stacking stamina (or even something like spriggans for pen?)

- monster sets. Hmm since bloodspawn need what's best (base game) monster set for stam PvP? Just run Selene's?

Thanks in advance

Larcomar
  • AmoralOne
    AmoralOne
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    This is what I run in NO-CP on StamDK

    2x Balorgh - Light Shoulder, Heavy Helmet

    5x Spriggans - 2Hand, SnB

    5x Ancient Dragongaurd - Medium Body

    I can give you my skill set up as well if you would like.
    PC NA - EP's Greatest Support
  • Larcomar
    Larcomar
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    Yeah wd welcome that, thanks
  • AmoralOne
    AmoralOne
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    Larcomar wrote: »
    Yeah wd welcome that, thanks

    2H Bar: Noxious Breath, Camouflaged Hunter, Rally, Dizzy Swing, Executioner : Take Flight

    SnB Bar: Hardened Armor, Elude, Fragmented Shield, Vigor, Resolving Vigor, Cauterize : Temporal Guard
    PC NA - EP's Greatest Support
  • MurderMostFoul
    MurderMostFoul
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    DTAmoral wrote: »
    This is what I run in NO-CP on StamDK

    2x Balorgh - Light Shoulder, Heavy Helmet

    5x Spriggans - 2Hand, SnB

    5x Ancient Dragongaurd - Medium Body

    I can give you my skill set up as well if you would like.

    ????????

    Why not:

    2x Balorgh - Medium

    5x Ancient dragonguard
    ---Heavy Chest
    ---Light Waist
    ---Medium Hands, Legs, Feet

    5x Spriggans (front Bar Only)
    ---2H
    ---Jewelry

    2x Potentates (Back Bar Only)
    ---SnB

    This gives you 5-1-1 (if you want it for Unduanted) with the best resulting resistance values. You also get more defense on your SnB bar.
    “There is nothing either good or bad, but thinking makes it so.”
  • AmoralOne
    AmoralOne
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    DTAmoral wrote: »
    This is what I run in NO-CP on StamDK

    2x Balorgh - Light Shoulder, Heavy Helmet

    5x Spriggans - 2Hand, SnB

    5x Ancient Dragongaurd - Medium Body

    I can give you my skill set up as well if you would like.

    ????????

    Why not:

    2x Balorgh - Medium

    5x Ancient dragonguard
    ---Heavy Chest
    ---Light Waist
    ---Medium Hands, Legs, Feet

    5x Spriggans (front Bar Only)
    ---2H
    ---Jewelry

    2x Potentates (Back Bar Only)
    ---SnB

    This gives you 5-1-1 (if you want it for Unduanted) with the best resulting resistance values. You also get more defense on your SnB bar.

    Yes this makes more sense
    PC NA - EP's Greatest Support
  • OBJnoob
    OBJnoob
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    I don’t know about the new update cuz I’m on console but if these people are saying medium ancient dragon guard is good then I’ll take you that’s what I’m wearing as well. I use mine with bone pirates weapons but if you can use one of the other sets mentioned and backbar psijic ult or potentates all the better.

    My two cents? Use shuffle not elude. If someone hits you with caltrops you’re snared by 50 percent that major expedition didn’t do a lot for you. Shuffle, bow bar roll dodge, and you’ll escape the enemy ulti dump.

    I feel like my stamdk is better at 1v1 than large group play but if you’re the sort of person who wants to run up into keep walls when the door comes down to face the enemy first then it will work for you. Well timed d-leaps might not be the best contributions to ulti dumps but they can be used defensively to get 5 people off your healer.

  • OBJnoob
    OBJnoob
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    Oh, p.s., if you want penetration in the new update surely one of the new sets would be better than spriggans? Spriggans has been a staple forever but thin stuhns flavor is probably better isn’t it? Or titanborn.

    Either way, since dragon knights are fairly unique in that they can give themselves minor brutality, I’ve always liked raw weapon damage more than penetration. It’ll help your self heals.
  • Larcomar
    Larcomar
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    Thanks guys, this was helpful. In the end went with NMA + Seventh legion. If only because they were easy to get off guild vendors; and got a sharpened 2h axe, so with lover and fracture from noxious, I didn't think I need a pen set in the end. Also picked up MMF's suggestion on potentates for snb bar - genius... Thanks for that suggestion. Ill try with this set up a bit and see how it goes. Feels good so far though.

    Playing around with the skills today as per DTA's suggestion. Worked well during the day with a cpl of changes around - shuffle for elude, and hardened armour on 2h bar to proc 7th legion etc. The only thing I was struggling with was D swing at peak time. Enjoying it in the day but when the lag hit, it was impossible to land. Have posted separately in combat mechs forum to see if there's a viable alt spammable.

    cheers

    Larcomar



  • Durham
    Durham
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    Play a sorc DK is now obsolete.
    PVP DEADWAIT
    PVP The Unguildables
  • Larcomar
    Larcomar
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    I do :) He's my main. But my guild is EP is and he's altmer.
  • MurderMostFoul
    MurderMostFoul
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    Larcomar wrote: »
    Thanks guys, this was helpful. In the end went with NMA + Seventh legion. If only because they were easy to get off guild vendors; and got a sharpened 2h axe, so with lover and fracture from noxious, I didn't think I need a pen set in the end. Also picked up MMF's suggestion on potentates for snb bar - genius... Thanks for that suggestion. Ill try with this set up a bit and see how it goes. Feels good so far though.

    Playing around with the skills today as per DTA's suggestion. Worked well during the day with a cpl of changes around - shuffle for elude, and hardened armour on 2h bar to proc 7th legion etc. The only thing I was struggling with was D swing at peak time. Enjoying it in the day but when the lag hit, it was impossible to land. Have posted separately in combat mechs forum to see if there's a viable alt spammable.

    cheers

    Larcomar



    If you are set on NMA+7th with 2 piece Potentates, do this :

    2x Balorgh - Medium

    3x NMA
    ---Light Waist
    ---Medium Hands, Feet

    3x 7th
    ---Chest, legs, Neck

    2x Potentates
    ---2 Rings

    +2x 7th (Back Bar Only)
    ---SnB

    +2x NMA (Front Bar Only)
    ---2H

    You only want the 5th bonus from NMA on your front bar so the cost increase isn't active 100% of the time. You only want the 5th bonus from 7th on one bar, because you can carry it to the other bar and stack another set bonus on it. So you switch between 5-piece NMA and 7th on bar swap with no loss in power, and you get 100% up-time on Potentates x2.
    Edited by MurderMostFoul on 6 June 2020 03:29
    “There is nothing either good or bad, but thinking makes it so.”
  • OBJnoob
    OBJnoob
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    Dizzy swing is pretty awesome but if you want a replacement... first of all do you play in cp? If you play in cp you’ll need a teammate to put targets off balance for you. After that you can use stone fist. The first hit is aoe and the next 3 are projectiles. The last one stuns. It keeps your minor brutality buff going without having to bar swap and hit fragmented shield. Every 4 seconds it’ll cost less. It tooltips for about 1.5k less than dizzy but it is an instacast ability so I’m convinced it does basically identical damage per second. Did I mention the projectiles have a range of like 20m?

    It takes a little practice to use. If there’s multiple squishy targets you can just walk up or gap close in... use your poison breath, then the first cast of stone fist will hit everybody, then you can d leap and start executing. On a single target that first cast will sometimes miss and be a waste but you can obviously minimize that by being smart with your timing.

  • Rhaegar75
    Rhaegar75
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    What about a second choice if not Balorgh?
  • MurderMostFoul
    MurderMostFoul
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    Rhaegar75 wrote: »
    What about a second choice if not Balorgh?

    Blood Spawn is still ok, more so on a DK who really benefits from Ulti gen.
    “There is nothing either good or bad, but thinking makes it so.”
  • Rhaegar75
    Rhaegar75
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    Rhaegar75 wrote: »
    What about a second choice if not Balorgh?

    Blood Spawn is still ok, more so on a DK who really benefits from Ulti gen.

    Thank you.

    What do you guys think of a Heavy Build with Fury and Ancient Dragonguard? I'm reluctant to drop Fury
  • MurderMostFoul
    MurderMostFoul
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    Rhaegar75 wrote: »
    Rhaegar75 wrote: »
    What about a second choice if not Balorgh?

    Blood Spawn is still ok, more so on a DK who really benefits from Ulti gen.

    Thank you.

    What do you guys think of a Heavy Build with Fury and Ancient Dragonguard? I'm reluctant to drop Fury

    In noCP, I've always had more success with medium over heavy. Medium gives you good sustain and damage. Heavy gives only a little sustain and good resistance. I'll take the sustain and damage any day, and look for the mitigation elsewhere.

    Especially now that you can safely run more well-fitted. You'll survive longer in medium with cheap roll dodge than in heavy with a little higher resistance. Plus you'll do more damage.

    Regarding fury, I've never liked running a set that doesn't have you at 100% damage at the onset on combat. It's preferable for bursting. Also, with Ancient dragonguard and Fury, you're kinda stuck running the full 5 pieces of both on both bars, so you can't mix in other sets as much.

    Edited by MurderMostFoul on 6 June 2020 15:58
    “There is nothing either good or bad, but thinking makes it so.”
  • OBJnoob
    OBJnoob
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    I agree that medium is better on stamdk. And if everybody is melting in this new patch then I see no reason to give up my mobility.

    I’m looking for a new monster set to wear as well since bloodspawn is getting nerfed a bit. Speaking only from a 1v1 perspective I’ve had amazing success with Selenes using petrify and onslaught. For group play it’s gotta be balorghs I fear... or perhaps the new answer is to get yourself one of those antique rings and just use a monster one piece. In which case. I might go krags.
  • Rhaegar75
    Rhaegar75
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    I definitely like the sound of Ancient Dragongiard but not too sure what to pair it with: any further examples? I was thinking deadly but not sure...part of me would like more raw stamina
  • Urzigurumash
    Urzigurumash
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    I mostly played in Heavy for years, and I'm new to this patch still, but I agree Medium was substantially more effective than Heavy last patch. Whittling down your opponent was an essential part of playing in Heavy as a StamDK, but with how strong healing was last patch, it just didn't work as well. Now whittling down might be on the table again, but so far this patch Medium seems very strong.

    I also agree Balorgh is the best Monster Set choice. Even if there's a bit of contradiction with the idea of banking Ultimate to get the most out of Balorgh, and using your Ultimate ASAP to maximize the return from Battle Roar, no other Monster Set will give you as strong of leaps as reliably as Balorgh. That being said, I'll probably go with 1 piece Balorgh + Malacath Ring once I have it.

    As for 7th, it's probably a better choice this patch than last, since spending excess magicka to keep up that HP Regen buff might be a better return than saving magicka to spam GDB when you're low on health, which is the main reason I haven't always been in 7th since the change to that set.

    Overall I would advise 5 Medium, 2 Heavy, Balorgh + NMA, with the third set adjusted to suit whichever race you prefer.
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • Urzigurumash
    Urzigurumash
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    One more note about Balorgh - if you're using Corrosive or Onlaught, it's probably not the best choice now that part of Balorgh's budget is devoted to Penetration. However, until Corrosive at least buffs the DOT components of Noxious Breath and Venomous Claw, I'm not sure Corrosive or Onslaught (which also doesn't buff DOTs) are a better choice for an Ultimate over Leap, Standard, Spell Wall, Dawnbreaker, and Toxic Barrage.

    Edited by Urzigurumash on 12 June 2020 23:33
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • Urzigurumash
    Urzigurumash
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    On that note, and off-topic, I again say it makes no sense to me that the signature StamDK ult (Corrosive) doesn't buff the two signature StamDK skills (V Claw and Noxious Breath).

    Granted leap is the StamDKs best ult, but it's generally indistinguishable from the Mag morph, unlike Claw and Breath.

    Restoring the ability of Corrosive to buff Claw and Breath's DOT would be a substantial contributor to Class Identity, since the preferable alternatives as I've described above are either non-class or the same as MagDK.
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • OBJnoob
    OBJnoob
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    I agree that medium is pretty awesome... but to be honest the new greymoor build for my stamdk is gonna be heavy. Mostly to try not to melt like some people have complained about. And because I’m wearing the malacath band so I really don’t want crit at all. Using eternal vigor for sure... haven’t decided about the other set. Either fury or twice born star to try out divines.
  • MurderMostFoul
    MurderMostFoul
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    OBJnoob wrote: »
    I agree that medium is pretty awesome... but to be honest the new greymoor build for my stamdk is gonna be heavy. Mostly to try not to melt like some people have complained about. And because I’m wearing the malacath band so I really don’t want crit at all. Using eternal vigor for sure... haven’t decided about the other set. Either fury or twice born star to try out divines.

    I'm pretty sure that if you do the math on twice-born Star with divines, you will see that is not as strong has many other sets out there, especially if you aren't trying to do critical damage. It will offer you some versatility as you can change your Mundus stones to vary your build, but you will be lacking in overall power. Also, you'll miss out on the opportunity to run more well-fitted and/or sturdy.
    Edited by MurderMostFoul on 14 June 2020 15:41
    “There is nothing either good or bad, but thinking makes it so.”
  • Davadin
    Davadin
    ✭✭✭✭✭
    Larcomar wrote: »
    Thanks guys, this was helpful. In the end went with NMA + Seventh legion. If only because they were easy to get off guild vendors; and got a sharpened 2h axe, so with lover and fracture from noxious, I didn't think I need a pen set in the end. Also picked up MMF's suggestion on potentates for snb bar - genius... Thanks for that suggestion. Ill try with this set up a bit and see how it goes. Feels good so far though.

    Playing around with the skills today as per DTA's suggestion. Worked well during the day with a cpl of changes around - shuffle for elude, and hardened armour on 2h bar to proc 7th legion etc. The only thing I was struggling with was D swing at peak time. Enjoying it in the day but when the lag hit, it was impossible to land. Have posted separately in combat mechs forum to see if there's a viable alt spammable.

    cheers

    Larcomar



    If you are set on NMA+7th with 2 piece Potentates, do this :

    2x Balorgh - Medium

    3x NMA
    ---Light Waist
    ---Medium Hands, Feet

    3x 7th
    ---Chest, legs, Neck

    2x Potentates
    ---2 Rings

    +2x 7th (Back Bar Only)
    ---SnB

    +2x NMA (Front Bar Only)
    ---2H

    You only want the 5th bonus from NMA on your front bar so the cost increase isn't active 100% of the time. You only want the 5th bonus from 7th on one bar, because you can carry it to the other bar and stack another set bonus on it. So you switch between 5-piece NMA and 7th on bar swap with no loss in power, and you get 100% up-time on Potentates x2.

    this.

    but on my build, swap 7th with Stuhn.

    With 2H maul and stuhn proc the back bar, swapping back to front gives me 29k penetration......

    so now I'm testing malacath ring instead of potentates.
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Rhaegar75
    Rhaegar75
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    I used my Dk tonight and...what a surprise!!!! a bad surprise...Fury and Bone Pirate: I moved from a high k/d ration to a 0.50!!!

    Definitely ready to ditch 5 heavy and move to medium: I didn't feel tanky and my damage output was clearly very crap!!

    Still very undecided about the sets and monster set. What do you guys think if ancient dragonguard?
    Edited by Rhaegar75 on 14 June 2020 23:29
  • OBJnoob
    OBJnoob
    ✭✭✭✭✭
    OBJnoob wrote: »
    I agree that medium is pretty awesome... but to be honest the new greymoor build for my stamdk is gonna be heavy. Mostly to try not to melt like some people have complained about. And because I’m wearing the malacath band so I really don’t want crit at all. Using eternal vigor for sure... haven’t decided about the other set. Either fury or twice born star to try out divines.

    I'm pretty sure that if you do the math on twice-born Star with divines, you will see that is not as strong has many other sets out there, especially if you aren't trying to do critical damage. It will offer you some versatility as you can change your Mundus stones to vary your build, but you will be lacking in overall power. Also, you'll miss out on the opportunity to run more well-fitted and/or sturdy.


    I know people used to run tbs with thief and shadow for pve that’s not quite what I was doing. I was just taking advantage of the recent buff to crit resistance to run 5 divines and try out some of the more unique Mundus stones that not a lot of 5piece bonuses compare to. Wearing 5 heavy, using race against time, the steed with 5 divines was actually rather wonderful. But yes I did lack raw killing power. But honestly depending on what standard you hold yourself to it was completely functional.


    Definitely ready to ditch 5 heavy and move to medium: I didn't feel tanky and my damage output was clearly very crap!!

    Still very undecided about the sets and monster set. What do you guys think if ancient dragonguard?[/quote]

  • Rhaegar75
    Rhaegar75
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    testing new stuff as we speak...I'm lining more and more towards picking up my good old bow.

    Jumping in the middle of a melee fight is no way near a good option for me right now so I seem to feel more comfortable using a bow...bye bye shield for now..welcome back mobility.
    Anyone feeling the same?

    I was not expecting to shift from 1h+ Shield and heavy to Medium and Bow
  • OBJnoob
    OBJnoob
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    I think medium, bow, and shuffle have been a very good idea for quite a while. Might not have 'synergy' with stamdk but, better than synergy, it fills in a gap they are missing. I used it frequently last patch and might have even preferred it. Poison injection triggers the combustion passive I think for stamina return... which is cool cuz my dizzy swinger didn't use any other dots. And of course it's pretty easy to land bow heavy attacks. There are a lot of upsides.
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