New mistform is utterly bugged.

Baphomet
Baphomet
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I am putting this is in here because there are PvP specific issues related to this ability now.

1. When you block while moving in combat, you often cannot enter mistform.
2. Ground-based AoEs frequently pull you out of mistform - dawnbreakers, subterrainean, seige weapons go right through etc.
3. When taking damage from multiple enemies, your character often stagger and you cannot enter mistform.
4. There often is a huge delay after you hit mistform until you actually enter mistform - you often have to press it 4-5 times before it works. I know there's a lot of skill delay these days, but mistform is in a league of its own.

@ZoS please fix!
- The Psijic Order
- TKO
- Dominant Dominion
- The Noore
  • Quantum_V
    Quantum_V
    Class Representative
    Baphomet wrote: »
    I am putting this is in here because there are PvP specific issues related to this ability now.

    1. When you block while moving in combat, you often cannot enter mistform.
    2. Ground-based AoEs frequently pull you out of mistform - dawnbreakers, subterrainean, seige weapons go right through etc.
    3. When taking damage from multiple enemies, your character often stagger and you cannot enter mistform.
    4. There often is a huge delay after you hit mistform until you actually enter mistform - you often have to press it 4-5 times before it works. I know there's a lot of skill delay these days, but mistform is in a league of its own.

    @ZoS please fix!

    I can second all of the above.

    Thanks for the feedback!
    Quantum - Magicka DK

    Youtube Channel

  • InaMoonlight
    InaMoonlight
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    Thanks for the heads up <3 ZoooooooS!
    Edit = Typos ... as usual. <;D
  • Aedaryl
    Aedaryl
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    Pretty sure it's not a bug but a feature.

    This all vamp revamp is a failure.

    NB: reporting a bug via the tool in game is more efficiant that doing a forum thread, be sure to do it too.
  • Firstmep
    Firstmep
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    Yeah mist is insanely broken atm.

    Sometimes i have to spam it 4 times just to enter mist.

    Also on some decline planes it just randomly doesnt work or stop working.

  • wheem_ESO
    wheem_ESO
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    I haven't nailed down the exact reason, but sometimes I end up immediately exiting Mist Form after hitting the skill. Like I'll hear the activation sound and burn the global cooldown, but not actually gain any of the benefits of entering Mist Form. Otherwise, I guess I do like the new iteration better than the old version...it's just a shame that the rest of the Vampire re-work is hot garbage.
  • techprince
    techprince
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    You forgot one thing.
    When you press it 4-5 times, we enter into mistform and immediately get out of it because its now a toggle.
  • ScruffyWhiskers
    ScruffyWhiskers
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    Glad I wasn't the only one seeing this. Thought I was going crazy. It's really bad actually.
  • Revokus
    Revokus
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    Made a post in bug reports. It's so bad being constantly pulled out of it on top on still getting snared by gap closers and DK leaps and other things I'm sure.

    Hypnosis too with server desyncs you see the enemy in front of you but the enemy has already moved. It's bad...

    Edited by Revokus on 3 June 2020 02:42
    Playing since January 23, 2016
  • wheem_ESO
    wheem_ESO
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    techprince wrote: »
    You forgot one thing.
    When you press it 4-5 times, we enter into mistform and immediately get out of it because its now a toggle.
    While I'm sure that happens sometimes, especially when things get laggy, there are also cases where I just hit the key once and hear the sound of me going into Mist Form, but nothing actually happens.
    Revokus wrote: »
    Made a post in bug reports. It's so bad being constantly pulled out of it on top on still getting snared by gap closers and DK leaps and other things I'm sure.

    Hypnosis too with server desyncs you see the enemy in front of you but the enemy has already moved. It's bad...
    Being snared by Leap is apparently intended, but the "NPC Snare" caused by various pets shouldn't be. Blastbones, a Warden's Bear, the floating sword from Morkuldin, etc...are all still causing the snare that's only supposed to happen when NPCs hit you in the back, and that snare will affect Mist Form (and did before the Greymoor patch as well). Ever tried to chase down, kite, or run away from a Stam Sorc that's exploiting the Morkuldin snare? It gets pretty silly.

    Edit:
    And yea, the stun from Vampirism is absolutely terrible. ZOS insisted on having some sort of gimmick, so that it'd be different and unique or whatever, and it just ended up making it hot garbage. The other day it took me 3 casts to actually land the stun on someone who was spamming me with Dizzying Swing the entire time (and no, he didn't have CC immunity for the first two casts).
    Edited by wheem_ESO on 3 June 2020 04:13
  • ne.ga.kurai_ESO
    ne.ga.kurai_ESO
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    wheem_ESO wrote: »
    Being snared by Leap is apparently intended, but the "NPC Snare" caused by various pets shouldn't be. Blastbones, a Warden's Bear, the floating sword from Morkuldin, etc...are all still causing the snare that's only supposed to happen when NPCs hit you in the back, and that snare will affect Mist Form (and did before the Greymoor patch as well). Ever tried to chase down, kite, or run away from a Stam Sorc that's exploiting the Morkuldin snare? It gets pretty silly.

    Not sure how much this helps, but I tested the Snow Treader boots on NPC's and it does make you immune to the snare. The problem also is that the pets are going through CC Immunity. I have not tested it on a player.
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