Managing stuff takes 80% of game time!

  • NaomiHutt
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    I solved the problem by only picking up gold and weapons and armor i will use. Same with gathering, just take the stuff out of the node you want.

    Oh how I truly hate it when people do that, just take the whole node and throw away what you don't want.

    There is nothing worse then seeing a corn flower and thinking yay to then find out it's just crawlers.

    Like get ESO+ or do us all a favour and take the whole node and then throw away what you don't want.
  • Banana
    Banana
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    Rubbish. Install more add-ons
  • zaria
    zaria
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    Leiloni wrote: »
    Iskiab wrote: »
    It’s an artificially created problem they designed to encourage ESO plus. Even with ESO plus you’ll eventually have some issues.

    30 year old MMOs had a better inventory system.

    That's actually not true. We had this inventory and bank system when the game was first released and it was a P2P game. Crafting bag didn't even come out until I think over a year after ESO+ was introduced. The system was just always a burden to manage, and they finally got smart and came up with the crafting bag (which is something that WoW and GW2 have in other ways anyway so they probably got the ideas form those).

    When the game was p2p ZoS actually kept a close eye on inventory strain and made several concerted efforts to keep space inline with items and player experience. The amount of bank and bag space was raised several times, the entire provisioning system was reworked to be more space efficient, mementos were made account wide, and systems were built with inventory space in mind.

    Since whoever gave the OK to monetize inventory space, all storage increases have been tied to crown store purchases, and new systems have deliberate space constraints that can be partially or wholly overcome through crown store purchases or ESO+.

    This is what you get with b2p/f2p. There is a real life money incentive to deliberately make the game frustrating so you can charge money to relieve that frustration.
    Large part of the reason I stopped playing ESO after an year was inventory issues, used an huge part of my time juggling invetory, game was still sub and VR14 was max level.
    Yes its was much fewer relevant sets back then but I also did not have the gold to upgrade bank and inventory on all alts fully.

    We got the storage containers for houses after ESO+ was an thing and they help a lot adding 360 new slots who is nice for deep storage of sets.

    Has ESO+ and don't have much inventory issues however I think I need to do an spring cleaning as it start getting a bit full.
    And yes inventory tend to be an pain in most MMO, ESO has pretty good space compared to say wow, however ESO has lots of sets who are relevant.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • zaria
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    To be fair, the inventory issue is a standard problem in the preceding single-player Elder Scrolls games too. As an adventurer, you are constantly going out exploring and looting stuff, but then having to come back to base to sell stuff, use it for crafting, or try to store it somewhere. This is classic RPG stuff. ESO was actually rather kind to players in allowing most materials to stack (i.e. using only a single slot) and not have any carry weight. Anyone remember picking up another item in Skyrim, and then being unable to move?
    In Skyrim I could drop stuff and tell Lydia to pick it up :)
    You could also tell her to empty containers this marked all the items as stolen but that did not matter for crafting materials.
    Think she carried 10 ton out of blackreach :)

    This led to one of the most surreal AI behavior in a game.
    I dropped stuff on floor in an dungeon for Lydia to pick up.
    Some bandit in an nearby room noticed this and came into the room picked up an sword and told me I dropped it and asked if I wanted it back or she could keep it.
    I took it and she then attacked me with an significantly worse sword than the one she gave to me :joy:

    You could even ask her to pick up an rare item then next to an load door, quickly activate the door before she reached it and she would follow you trough the door with the item. Exit and item would also lie on the ground. :lol:

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Uvi_AUT
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    I see you never played any game from Cryptic Studios or pretty much any Asian MMO.
    Believe me, the Inventory-Minigame in ESO is very easy compared to those.
    Registered since 2014, Customer Service lost my Forum-Account and can't find it.....
  • Nerouyn
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    That doesn’t mean it wasn’t created to get people to buy ESO+. The lack up bank space upgrades AFTER ESO+ was created shows this.

    It really does.

    ESO plus wasn't the original solution to the epic inventory management problems, especially if you crafted.

    The solution was guilds and guild banks.

    This is just one of many ways ZO tried to irritate players into joining guilds. Because belonging to a guild is associated with better player retention.

    But players created addon solutions instead and eventually ZO rolled out the crafting bag as an incentive to subscribe.
  • redlink1979
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    Canasta wrote: »
    Sergg007 wrote: »
    I am using all add-ons, it helps a little but does not solve the problem. I do not play the game, I shift things!
    I don’t know what to do with it, sometimes I just want to delete everything, but then I will delete the game. What do you think, how to handle? :'((((

    Not sure what type of stuff you keep but I advise you to sell and/or deconstruct everything you don't need, don't use or that you think you *might* use some day. (I just keep item's sets in good traits to use or sell, "rare/low ratio drop" item sets in bad traits that I will transmute when I have enough crystals, motif pages/furnishing/furniture to sell/surveys to pickup)

    If you don't sub, try to create the maximum number of chars allowed and use them as mules for the stuff you really need and will use eventually.
    Besides that, you can create a guild - you will be needing 10 members in order to unlock/use the 500 slots of the bank.
    just take the stuff out of the node you want.

    So you're that type of player that doesn't allow the node/chest to respawn.....

    Why would you want a chest to respawn after you take the valuable set item out of it?

    If it respawns then someone else gets a chance at another item of that set, leading to more items of that set in circulation.

    And that will lead to devaluing your item from that set.

    Its dog eat dog in the field of chest opening PVP, every chest I leave with a rubbish item in it frustrates my "enemies" ;)

    Your argument is just... dumb, at the very least.
    AlnilamE wrote: »
    Chests and nodes respawn regardless of whether everything was taken or not.

    @AlnilamE No, they don't. Chests/resource nodes only respawn unless if everything it holds is picked up.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
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  • Grianasteri
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    Sergg007 wrote: »
    I am using all add-ons, it helps a little but does not solve the problem. I do not play the game, I shift things!
    I don’t know what to do with it, sometimes I just want to delete everything, but then I will delete the game. What do you think, how to handle? :'((((

    Try playing on console with ZERO add ons, then come back and complain :p

  • Danikat
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    After reading this thread I'm thinking the main reason I don't have trouble with storage space is I never keep equipment I'm not actually using. Most of my characters have 1 set of equipment which they wear (yes this includes tanks and healers), a few have two, but that only takes 12 slots at most. Then they carry about 10 slots worth of consumables (food, potions, soul gems, repair kits, lock picks etc.) so they have about 22 slots full at most when they head out. I haven't fully upgraded their bags, because it gets so expensive and I don't need all the space, but they all have at least 110 slots from the pack merchant, plus 60 from horse training (eventually, haven't finished horse training on all of them) for 170 space total, which means they have 150 empty slots when they head out.

    I don't have ESO+ so crafting materials are split between the bank (alchemy, enchanting and provisioning, plus racial styles), my crafter's inventory (blacksmith, tailor and woodworker, plus furnishing) and a housing chest (upgrades and all the other styles).

    Spare furniture is kept in housing chests, because I recently discovered that furnishings in a chest show up in the decorating menu to be placed even if that chest isn't in the house you're decorating, so storing them that way is much easier than keeping them in the bank or a characters inventory. And I have another chest which stores "others stuff" - XP scrolls, quest rewards I'm keeping for sentimental reasons, the ring of mara and some other random bits.

    Apart from the materials I mentioned I only store spare consumables in the bank, I keep it at least 1/2 empty to allow for transferring stuff.

    And finally as well as materials my crafter holds any items I'm going to sell on the guild store but don't have space for yet (I always prioritise those over filling spaces with some materials, to make sure it doesn't build up too much) and surveys/master writs.

    Anything else I get rid of. Equipment, runes etc. which I don't currently need and isn't worth selling in my guild store (aka most of it) goes in the bank and then my crafter deconstructs it. Excess consumables, junk items, trophies etc. are sold to a merchant.

    Going back to equipment I guess it helps that I know I'm never going to be the first to clear new releases anyway, so it doesn't matter if I don't have instant access to every set to be the first to use it if it ever becomes useful. If a balance patch does change which sets I want I'll get new equipment for that character after I know what I want, and then deconstruct the stuff they're no longer using.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Grianasteri
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    Sergg007 wrote: »
    I am using all add-ons, it helps a little but does not solve the problem. I do not play the game, I shift things!
    I don’t know what to do with it, sometimes I just want to delete everything, but then I will delete the game. What do you think, how to handle? :'((((

    Try playing on console with ZERO add ons, then come back and complain :p
    [Removed quote]

    Its actually not that bad, in fact its pretty amazing hence I have been playing it for over 4 years.

    But consols do need some quality of life "add ons" or improvements more in keeping with what PC users have available. Combat analytics of some kind would be a great start. We dont get to see any break down of our parsing at present.
    Edited by ZOS_Volpe on 19 February 2020 15:24
  • snoozy
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    just decon everything you're not gonna use
    Giraffon wrote: »
    I solved the problem by only picking up gold and weapons and armor i will use. Same with gathering, just take the stuff out of the node you want.

    No. Don't do that. It's rude. Take it all from nodes. The node won't reset until it's emptied. It's super rude. Don't do it.

    also this!!! :angry:
    PC EU
  • Uvi_AUT
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    Its actually not that bad, in fact its pretty amazing hence I have been playing it for over 4 years.

    But consols do need some quality of life "add ons" or improvements more in keeping with what PC users have available. Combat analytics of some kind would be a great start. We dont get to see any break down of our parsing at present.

    I could maybe get used to using a Controller, although I hate the things.
    But how do you guys Chat without a Keyboard?
    What about the horrendous loadingtimes without a PcIEx-SSD?
    Or the bad graphics on a 6 year old console?

    There`s just so many drawbacks, I seriously cant see any pluspoint.
    Registered since 2014, Customer Service lost my Forum-Account and can't find it.....
  • BackStabeth
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    Sergg007 wrote: »
    I am using all add-ons, it helps a little but does not solve the problem. I do not play the game, I shift things!
    I don’t know what to do with it, sometimes I just want to delete everything, but then I will delete the game. What do you think, how to handle? :'((((

    It's all about setting limits and standards. When my inventory is full, I hotkey home where I have all the crafting tables, I research anything I can, I deconstruct everything below my sell threshold, next I hotkey to my house that is near a bank, walk into the bank and throw everything up for sale above my threshold for sales, walk out the door and sell everything else to e vendor just outside.

    When I am farming specific equipment then I retain equipment but only if it has the attributes I want or need, if it doesn't I sell it or deconstruct it.

    Think of it like this, there is no point saving more than you can use. I sell any mats below purple because I'm not going to use them. I sell everything I am not going to use right now because I can always buy them back for the price I sell them at. Or think of it a different way, so long as you sell whatever you sell at the going price, what you are really doing is converting many inventory slots to just gold that takes no inventory slots. There is no point hoarding anything.

    Once you set specific criteria for retaining certain items, everything becomes far easier, it takes me less than 5 min to reconcile a full inventory and I have max inventory slots.

    I did recently sub, ESO + would be a huge giant waste of money if not for the crafting bag, but that one thing has totally changed my gameplay and made life much easier but I only did that recently. I still had no problem managing my inventory before then, I just never bothered farming anything or picking up mats because they took up too much inventory space.
  • Oreyn_Bearclaw
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    It's a nightmare. I have 17 toons with max inventory and horses, all the storage chests, max bank, eso+, and I still have an inventory crunch.

    We need a centralized inventory system that all our characters can use. It wont happen, but that's what we need. Since they wont do that, they should add a few zeros to the end of the storage chest and bank capacity figures.
  • AndyMac
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    Inventory management is where I find being a trade guild really helpful - a serious amount of dropped stuff and event stuff can just be put up for sale. Even things like green recipes from Crafting Writs will sell if you discount them. Mats almost always sell quickly if you price them correctly.

    it definitely helps to keep the inventory under control. And it's like you're getting paid to open up an inventory slot.

    Also, in my experience, gear you "might" use one day just tends to sit there forever.

    So I decon pretty much everything except dungeon helms and shoulders or arena weapons that I might use for a build. Sure, having a particular dungeon set "might" be useful one day, but, in reality, I am far more likely to use the deconned mats than I am to use a lot of the bind on pickup stuff.
    Andymac - Magicka DK - EP Grand Overlord - Flawless Conqueror
  • Tandor
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    Tigerseye wrote: »
    My advice would be to ignore most of the above advice (because you probably do it, anyway).

    Buy ESO+ if you can - but, then, if you're still having problems (and you will), keep on petitioning ZOS for more space.

    It's ridiculous that you can sub, buy Crowns and still get told, by some people, that you should be jumping through hoops and making endless mules, just to store your relatively modest amount of stuff.

    Or that you're a "hoarder".

    What is your definition of "relatively modest amount of stuff"? What do you feel constitutes a necessary or even reasonable amount?
  • spartaxoxo
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    The main thing is they upend sets so often and make farming such a massive, massive chore because drop rates are not weighted towards gear type. So it encourages people to hoard nice drops they absolutely do not need.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    spartaxoxo wrote: »
    The main thing is they upend sets so often and make farming such a massive, massive chore because drop rates are not weighted towards gear type. So it encourages people to hoard nice drops they absolutely do not need.

    Yep, I hoard everything and when the meta shifts, decent chance I still have to farm it. There are days I just want do decon it all.
  • Vaoh
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    PSA to people with “pack mule” characters who are not doing crafting writs (purely for storing items).

    *** Keep your characters inside Saint Delyn Penthouse ***


    This is the fastest loading player home in the game. It’s the only home that if you travel out of map, you’ll find it is floating in the middle of nowhere.

    Here’s my organization:
    1: Actual Character
    2: Actual Character
    3: Actual Character
    4: Actual Character
    5: Crafter/Mats holder
    6: Trial Jewelry
    7: Trial Armor
    8: Trial Weapons
    9: Jewelry
    10: Armor
    11: Weapons
    12: Maelstrom Sets & Shields
    13: Ability Altering Gear
    14: Monster Sets Base Game
    15: Monster Sets DLC
    16: Crafted Sets & Unique Gear
    17: BG Mail Gear sets
    18: Writs & Surveys stuff

    Personal Bank: Free space, alchemy
    Personal Guild Bank: Food, potions, poisons, recipes, motifs, soul gems, lockpicks, etc.
    Personal Guild Bank 2: 100K Daedric Thrones....

    Chest, Fortified: Treasures
    Chest, Oaken: Uncut Fish (Master Angler)
    Chest, Sturdy: Undaunted Plunder
    Chest, Secure: Crown Store Items
    Coffer, Fortified: Miscellaneous
    Coffer, Oaken: Miscellaneous
    Coffer, Sturdy: Item Fragments
    Coffer, Secure: Guild Tabards

    It took a long time to setup.

    With that said, I never have to worry about inventory management because it’s all well-organized. My four actual characters have 100+ extra space on them (only needed gear, food, pots, soul gems, repair kits, lockpicks, etc).

    I run as much content as I want without ever worrying about inventory management. When finished, I place all looted stuff (besides what I sell) into my personal bank because eventually my crafter will deal with deconstruction/hireling mail/mats. Whenever I get stacks of materials I put it all back into the bank to eventually be mailed off to an alt for temporary storage when there’s 100+ stacks.

    I recommend everyone to make pack mule characters for storage. It doesn’t need to be as extreme as I do it but even a few characters will make things way easier. This especially goes for non-ESO+ members.
  • Iskiab
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    I have all the storage boxes, full bank slots, and 11 characters with most of them mules with ESO plus and still have storage issues.

    What I should have done is decon everything that isn’t a weapon or jewellery that I’m not wearing, I have tons of junk sitting in storage.

    The problem is the time it would take to organize everything. Last time I tried after 3 hours I gave up.

    Each storage box isn’t linked, and even using inventory insight finding out if I have duplicates is a pain. The system sucks.

    Has no one else played older MMOs where you could load up on strongboxes and carry over 1k items? Even in that game cleaning up your inventory was fast because you had one bank; not 7 different ones with 6 only accessible in your house.

    Inventory design on the game is just stupid - there’s no other way to put it.
    Edited by Iskiab on 15 February 2020 00:08
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    Or anyone else I used to play games with in guilds I’ve forgotten
  • newtinmpls
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    I solved the problem by only picking up gold and weapons and armor i will use. Same with gathering, just take the stuff out of the node you want.

    So that's why I thought I was getting ancestor silk, but only got worms. :P

    Sometimes the worms are more valuable.

    I will say that I
    1-Divide sets among my many characters; for example the character who IS CURRENTLY WEARING "set X" has all the spares/backups, so I can be aware of "I have a pair of boots in this set, but not an extra ring" type issues. Then that character has their "usually worn" monster helm set on, and a backup "would be cool if needed" set carried. Also inherently encourages me to use the "other [magicka/stamina/whatever] sets".

    2-Have one particular character (rotating, usually a lowbie) who carries ALL the extra (not actually being worn) monster sets/helms (helps correct the same issue - i.e. I do not need 4 light shoulders of X set with "training" on them.

    3-Extra houses (especially the free ones) for piling up spare/excess furniture

    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
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    ***
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  • BackStabeth
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    spartaxoxo wrote: »
    The main thing is they upend sets so often and make farming such a massive, massive chore because drop rates are not weighted towards gear type. So it encourages people to hoard nice drops they absolutely do not need.

    No, people hard stuff they don't need because they see it as being rare. That's an issue with them, not the game. I have no problem deconstructing all the rare things I cannot sell because they are bound to my character. No issue at all, just click the button and turn it into something I can monetize, like MATS.

    I am currently using 12 spots in my bank, it has max inventory slots but I only use 12 of them. I have two chests in my house, one 30 and one 60, I am only using about half the space in each. Reason is that much of my bank and my chests were taken up by items I now hold in my craft bag, but regardless it was still very easy to maintain self control prior to that, and very simple to manage my inventory.

    If someone is maxed on all their item slots for bank, house, chests and inventory, and having issues with space then the problem is with them.

    Sell everything you are not going to use, and sell everything you are not using even if you can sometime in the future. This is how modern economies work. We exchange our work or items for money so that we can easily then go out into the world and purchase what we need without having to drag a cart behind us of things we want to trade. Sell it all, sell everything you don't use or need and you will find you have more than enough space.

    If you are having issues with your inventory, it's because you are hoarding and not thinking about things logically. Some people do have a very strong attachment to things they obtain in a game, I get it, ZoS creates items that you might find you have some attachment to with intended purpose so you buy more stuff, buy more space, buy more period. Don't fall into that trap. Sell everything you don't need or are not going to use. Set a criteria for yourself, limits, thresholds and stick to them.

    Join guilds where you can sell items quickly, I belong to 3 trade guilds and have no issues keeping all three stocked just with my normal game play. I save items to sell instead of deconstruction them by paying attention to the items I have priced lowest. So if the lowest priced items are 5k, I deconstruct or sell anything that is below 5k to a merchant. If it's above 5k, I put it up for sale right away. This is how you effectively manage your inventory, not by saving things you may or may not use in the future.

    If you are having issues parting with housing items, then buy the small houses that are all over the place and put your items in those houses as furniture. But don't save them in your bank or inventory. You might not ever use them and it's probably a lot of space they take up. Personally I would sell them, you can always buy them back and if you pay attention you can sell what you have for more, and buy what you want for less.

    If you have a high value recipe, sell it unless you are going to use it, then consume it. You should not have any recipes in your bank or any other inventory.

    If you have items that you have saved to craft equipment, get rid of everything under the highest level you are able to craft, sell those mats. There is no reason to save junk you are never going to use. It would be better to turn those crafting mats into usable gold to buy things you need to craft at your highest ability, or buy whatever for that matter like maybe more bank or inventory space.

    You should not have any motif in your inventory, bank, house, etc. Consume it or sell it there is no reason to hang onto any of it, none.

    Unless you have a craft bag, and/or using mats for specific things, there is no reason to take up inventory slots saving mats. If you sell for the going market price, you can always buy it back for the same price or less. I used to do this all the time, put it up for sale on the high end, even if I was going to use it sometime in the future. They sell fast in a good trade guild, then, when I needed mats I just go buy them back for a lower price. It's super, super easy and you make a little extra gold as well.

    If you are running dungeons looking for specific gear, you do not need to save 5 boots of the same gear set, save only one pair that has the best attributes, deconstruct the rest for mats and if you are not going to use the mats, sell them. People buy mats more often than anything else.

    Self control, setting limits, only organizing after you have applied your criteria for selling, decon etc. It's not rocket science, it's very simply organization.
  • Tonturri
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    I just want to be able to deposit stuff into a guild bank without the fricken 'waiting for previous item to finish depositing'. C'mon now.
  • Sergg007
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    Thank you all for your good helpful advice! I will try to be tougher with all this junk.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Vaoh wrote: »
    PSA to people with “pack mule” characters who are not doing crafting writs (purely for storing items).

    *** Keep your characters inside Saint Delyn Penthouse ***


    This is the fastest loading player home in the game. It’s the only home that if you travel out of map, you’ll find it is floating in the middle of nowhere.

    Here’s my organization:
    1: Actual Character
    2: Actual Character
    3: Actual Character
    4: Actual Character
    5: Crafter/Mats holder
    6: Trial Jewelry
    7: Trial Armor
    8: Trial Weapons
    9: Jewelry
    10: Armor
    11: Weapons
    12: Maelstrom Sets & Shields
    13: Ability Altering Gear
    14: Monster Sets Base Game
    15: Monster Sets DLC
    16: Crafted Sets & Unique Gear
    17: BG Mail Gear sets
    18: Writs & Surveys stuff

    Personal Bank: Free space, alchemy
    Personal Guild Bank: Food, potions, poisons, recipes, motifs, soul gems, lockpicks, etc.
    Personal Guild Bank 2: 100K Daedric Thrones....

    Chest, Fortified: Treasures
    Chest, Oaken: Uncut Fish (Master Angler)
    Chest, Sturdy: Undaunted Plunder
    Chest, Secure: Crown Store Items
    Coffer, Fortified: Miscellaneous
    Coffer, Oaken: Miscellaneous
    Coffer, Sturdy: Item Fragments
    Coffer, Secure: Guild Tabards

    It took a long time to setup.

    With that said, I never have to worry about inventory management because it’s all well-organized. My four actual characters have 100+ extra space on them (only needed gear, food, pots, soul gems, repair kits, lockpicks, etc).

    I run as much content as I want without ever worrying about inventory management. When finished, I place all looted stuff (besides what I sell) into my personal bank because eventually my crafter will deal with deconstruction/hireling mail/mats. Whenever I get stacks of materials I put it all back into the bank to eventually be mailed off to an alt for temporary storage when there’s 100+ stacks.

    I recommend everyone to make pack mule characters for storage. It doesn’t need to be as extreme as I do it but even a few characters will make things way easier. This especially goes for non-ESO+ members.

    @Vaoh
    I applaud the organization. I am a pack mule/hoarder, and I also divide up items by type for each toon. That said, you lost me in your first sentence. haha

    "PSA to people with “pack mule” characters who are not doing crafting writs (purely for storing items)."

    My characters need to be able to do both. In any given patch, I typically have a healer, a tank, a mag and stam DPS and a PVP toon. My other 12 toons still need to be able to do writs and get tier one on the 30 day campaign. Not saying I do that every day or every campaign, but I cant completely park a character like you suggested (not that there is anything wrong with it).


  • PrimusNephilim
    PrimusNephilim
    ✭✭✭✭✭
    Sergg007 wrote: »
    I am using all add-ons, it helps a little but does not solve the problem.

    So much for the superior race thing
    ~ Cheers
  • TheImperfect
    TheImperfect
    ✭✭✭✭✭
    Even with Eso + I struggle with this. I always think I'll probably need it later.
  • method__01
    method__01
    ✭✭✭✭✭
    i do daily writs for 16 out of 18 EU (8 do top tier writs) and 5 out of 10 US (1 do top tier writs)
    the inventory micro managing,even with eso+ its a pain
    every 3-4 days i must open boxes-put all recipes,maps,plans etc to one place and i start from top to bottom
    to all toons so they all learn them,after i got 1 mule for surveys and then sell the items i dont need
    this must be done X18 only for my main EU account,in the afternoon i do the US part and maybe i check pc acc too
    all storage boxes are full and got about 30 houses-6 notable up to furnishing limit
    there isnt space to store anything with all this,all toons -also max space 205 itmes- carry at least 80 items each
    so i can somehow manage my inventory
    Edited by method__01 on 17 February 2020 21:39
    PC EU/NA /// PS4 EU/NA

    Vasanha
    This one hears nothing. Sees nothing. This one only sweeps.
    desperately need a survey assistant
  • Zulera301
    Zulera301
    ✭✭✭✭✭
    simple. hoard less sets that you don't use.

    I run craft writs (including alchemy and provisioning) on 10 characters on an non-ESO+ account. you gotta play a little inventory tetris sometimes, but I've actually devised a system that only uses 150 bank slots and 140 slots per character (2 bag upgrades, plus the 60 from stables) that also doesn't use mules or housing storage.

    it's delicately tricky, but doable. and for people that do like hoarding gear or other items, you could very easily "modify" my system to suit your needs.

    I'm writing a guide for it; just need to get my butt off the game and finish it. Probably next week when the download from hell is starting.
    Edited by Zulera301 on 17 February 2020 23:56
    Shortly after the formation of the Ebonheart Pact, a Nord woman was given a tour of the Tribunal Temple. When later asked about the experience, she seemed upset. Suffice to say, the Dunmer were not pleased to hear this, and thus they inquired further.
    "Well," the Nord frowned, "the priests were very angry and unwelcoming. They kept shouting things at me like "you can't drink that mead in here!" and "somebody stop her, she's running naked!" and "we can't catch her; she's covered in grease!""
  • TheImperfect
    TheImperfect
    ✭✭✭✭✭
    This thread inspired me, tonight I offloaded about 30 furnishings in my inventory into decent locations in my homes, some could be better and aren't in their forever homes but they aren't cluttering my inventory anymore. I deconstructed a few things too.
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