AhPook_Is_Here wrote: »I solved the problem by only picking up gold and weapons and armor i will use. Same with gathering, just take the stuff out of the node you want.
Large part of the reason I stopped playing ESO after an year was inventory issues, used an huge part of my time juggling invetory, game was still sub and VR14 was max level.ssewallb14_ESO wrote: »It’s an artificially created problem they designed to encourage ESO plus. Even with ESO plus you’ll eventually have some issues.
30 year old MMOs had a better inventory system.
That's actually not true. We had this inventory and bank system when the game was first released and it was a P2P game. Crafting bag didn't even come out until I think over a year after ESO+ was introduced. The system was just always a burden to manage, and they finally got smart and came up with the crafting bag (which is something that WoW and GW2 have in other ways anyway so they probably got the ideas form those).
When the game was p2p ZoS actually kept a close eye on inventory strain and made several concerted efforts to keep space inline with items and player experience. The amount of bank and bag space was raised several times, the entire provisioning system was reworked to be more space efficient, mementos were made account wide, and systems were built with inventory space in mind.
Since whoever gave the OK to monetize inventory space, all storage increases have been tied to crown store purchases, and new systems have deliberate space constraints that can be partially or wholly overcome through crown store purchases or ESO+.
This is what you get with b2p/f2p. There is a real life money incentive to deliberately make the game frustrating so you can charge money to relieve that frustration.
In Skyrim I could drop stuff and tell Lydia to pick it upPyr0xyrecuprotite wrote: »To be fair, the inventory issue is a standard problem in the preceding single-player Elder Scrolls games too. As an adventurer, you are constantly going out exploring and looting stuff, but then having to come back to base to sell stuff, use it for crafting, or try to store it somewhere. This is classic RPG stuff. ESO was actually rather kind to players in allowing most materials to stack (i.e. using only a single slot) and not have any carry weight. Anyone remember picking up another item in Skyrim, and then being unable to move?
Spaceroamer wrote: »That doesn’t mean it wasn’t created to get people to buy ESO+. The lack up bank space upgrades AFTER ESO+ was created shows this.
redlink1979 wrote: »I am using all add-ons, it helps a little but does not solve the problem. I do not play the game, I shift things!
I don’t know what to do with it, sometimes I just want to delete everything, but then I will delete the game. What do you think, how to handle? :'((((
Not sure what type of stuff you keep but I advise you to sell and/or deconstruct everything you don't need, don't use or that you think you *might* use some day. (I just keep item's sets in good traits to use or sell, "rare/low ratio drop" item sets in bad traits that I will transmute when I have enough crystals, motif pages/furnishing/furniture to sell/surveys to pickup)
If you don't sub, try to create the maximum number of chars allowed and use them as mules for the stuff you really need and will use eventually.
Besides that, you can create a guild - you will be needing 10 members in order to unlock/use the 500 slots of the bank.AhPook_Is_Here wrote: »just take the stuff out of the node you want.
So you're that type of player that doesn't allow the node/chest to respawn.....
Why would you want a chest to respawn after you take the valuable set item out of it?
If it respawns then someone else gets a chance at another item of that set, leading to more items of that set in circulation.
And that will lead to devaluing your item from that set.
Its dog eat dog in the field of chest opening PVP, every chest I leave with a rubbish item in it frustrates my "enemies"
Chests and nodes respawn regardless of whether everything was taken or not.
I am using all add-ons, it helps a little but does not solve the problem. I do not play the game, I shift things!
I don’t know what to do with it, sometimes I just want to delete everything, but then I will delete the game. What do you think, how to handle? :'((((
[Removed quote]Grianasteri wrote: »I am using all add-ons, it helps a little but does not solve the problem. I do not play the game, I shift things!
I don’t know what to do with it, sometimes I just want to delete everything, but then I will delete the game. What do you think, how to handle? :'((((
Try playing on console with ZERO add ons, then come back and complain
AhPook_Is_Here wrote: »I solved the problem by only picking up gold and weapons and armor i will use. Same with gathering, just take the stuff out of the node you want.
No. Don't do that. It's rude. Take it all from nodes. The node won't reset until it's emptied. It's super rude. Don't do it.
Grianasteri wrote: »
Its actually not that bad, in fact its pretty amazing hence I have been playing it for over 4 years.
But consols do need some quality of life "add ons" or improvements more in keeping with what PC users have available. Combat analytics of some kind would be a great start. We dont get to see any break down of our parsing at present.
I am using all add-ons, it helps a little but does not solve the problem. I do not play the game, I shift things!
I don’t know what to do with it, sometimes I just want to delete everything, but then I will delete the game. What do you think, how to handle? :'((((
My advice would be to ignore most of the above advice (because you probably do it, anyway).
Buy ESO+ if you can - but, then, if you're still having problems (and you will), keep on petitioning ZOS for more space.
It's ridiculous that you can sub, buy Crowns and still get told, by some people, that you should be jumping through hoops and making endless mules, just to store your relatively modest amount of stuff.
Or that you're a "hoarder".
spartaxoxo wrote: »The main thing is they upend sets so often and make farming such a massive, massive chore because drop rates are not weighted towards gear type. So it encourages people to hoard nice drops they absolutely do not need.
DragonRacer wrote: »AhPook_Is_Here wrote: »I solved the problem by only picking up gold and weapons and armor i will use. Same with gathering, just take the stuff out of the node you want.
So that's why I thought I was getting ancestor silk, but only got worms. :P
spartaxoxo wrote: »The main thing is they upend sets so often and make farming such a massive, massive chore because drop rates are not weighted towards gear type. So it encourages people to hoard nice drops they absolutely do not need.
PSA to people with “pack mule” characters who are not doing crafting writs (purely for storing items).
*** Keep your characters inside Saint Delyn Penthouse ***
This is the fastest loading player home in the game. It’s the only home that if you travel out of map, you’ll find it is floating in the middle of nowhere.
Here’s my organization:1: Actual Character
2: Actual Character
3: Actual Character
4: Actual Character
5: Crafter/Mats holder
6: Trial Jewelry
7: Trial Armor
8: Trial Weapons
9: Jewelry
10: Armor
11: Weapons
12: Maelstrom Sets & Shields
13: Ability Altering Gear
14: Monster Sets Base Game
15: Monster Sets DLC
16: Crafted Sets & Unique Gear
17: BG Mail Gear sets
18: Writs & Surveys stuff
Personal Bank: Free space, alchemy
Personal Guild Bank: Food, potions, poisons, recipes, motifs, soul gems, lockpicks, etc.
Personal Guild Bank 2: 100K Daedric Thrones....
Chest, Fortified: Treasures
Chest, Oaken: Uncut Fish (Master Angler)
Chest, Sturdy: Undaunted Plunder
Chest, Secure: Crown Store Items
Coffer, Fortified: Miscellaneous
Coffer, Oaken: Miscellaneous
Coffer, Sturdy: Item Fragments
Coffer, Secure: Guild Tabards
It took a long time to setup.
With that said, I never have to worry about inventory management because it’s all well-organized. My four actual characters have 100+ extra space on them (only needed gear, food, pots, soul gems, repair kits, lockpicks, etc).
I run as much content as I want without ever worrying about inventory management. When finished, I place all looted stuff (besides what I sell) into my personal bank because eventually my crafter will deal with deconstruction/hireling mail/mats. Whenever I get stacks of materials I put it all back into the bank to eventually be mailed off to an alt for temporary storage when there’s 100+ stacks.
I recommend everyone to make pack mule characters for storage. It doesn’t need to be as extreme as I do it but even a few characters will make things way easier. This especially goes for non-ESO+ members.