ServerusEcru wrote: »I have some amazing ideas on how to make PVP in Cyrodiil a more fun and immersive experience for the fans of the franchise. I think that it is vital to bring us back to the lore of what is happening in Cyrodiil. We need content that will not only be meaningful to the historic Alliance War we are experienced, but also a reason to commit to your faction. I have been a fan of the franchise since Morrowind TES III and one thing that intrigued me about ESO before it was launched was the possibility to take part in fighting with my unit in Cyrodiil to aid the Alliance War.
Suggestions to change
The Emperor System:
I think it is unfair to those who are leading groups and doing what they can to truly help aid the war, only to give Emperorship to someone who does not care about the war or the faction but only wants to farm AP. Why not make the Emperorship based on a list of guild leaders who are respected by their peers. This way the title is not only more deserving and meaningful but it will be selected only for real leaders who care about their faction. Whoever is the most respected in their campaign, will be on this dedicated list to get voted as Emperor/Empress. I know so many friends who have been grinding for years, since 2014 and they have not been able to achieve their dream as Emperor because they are more concerned about winning for our faction instead of individual AP farming.
A way this can work is something called Leadership points. It is only selected for the crown of each group in Cyrodiil and the group leader must be an owner of their own respective guild. If your faction is able to take the Emperor keeps and has enough leadership points a voting pool will come up and based on the guild leaders who are active online and who lead the Leadership Points board they will be chosen as the ones who can take the title of Emperor/Empress.
This is not all...I have another cool idea.
That Emperor/Empress who is chosen will now not only get the Emp buffs, but their respective liege will join them in the fray making the Emp more powerful on the battlefield. Example, if the Emp is in the Daggerfall Covenant the High King Emeric will join his group with two of his best protectors. Each faction will have their own liege. Queen Ayrenn will appear for the Aldmeri Dominion and two loyal guards to fight beside her in the fray. Jorunn the Skald-King will arrive for the Ebonheart Pact faction along with two trusted guards to fight beside the Emperor/Empress. The liege will not leave the Emp's group until the keeps are lost on the battlefield and your Emp power is disbanded. You will still get to keep the title Former Emp.
What are your thoughts?
@ZOS_BrianWheeler
Freakin_Hytte wrote: »I would truly hate it if they would change it to this.
I do agree that they could change up how you get emp. Right now it's just a race of who can play the longest and farm most effectively. But I would not want it to be that only guild leaders could get it, do you honestly believe that the they are the only ones that put in effort for their campaign?
In my experience officers and guildies who often takes the crown have been equally important and sometimes even more so than the guild leader.
ServerusEcru wrote: »Freakin_Hytte wrote: »I would truly hate it if they would change it to this.
I do agree that they could change up how you get emp. Right now it's just a race of who can play the longest and farm most effectively. But I would not want it to be that only guild leaders could get it, do you honestly believe that the they are the only ones that put in effort for their campaign?
In my experience officers and guildies who often takes the crown have been equally important and sometimes even more so than the guild leader.
Well it is not about solely just rewarding players for their efforts, but it is also about building guild communities that are authentic and truly supportive of their faction and PvP Leadership. Everyone has an opportunity to be a leader but not everyone is a leader. Maybe Zos could introduce Officer positions in group mechanics like a co-crown, kind of like in SWTOR. Then this would give the Officer an opportunity to run for Emp, if said mechanics were indeed implemented. But I think it should be inclusive just like a royal crown in modern and ancient society. Not everyone is fit for it; thus it does not mean that their efforts are less. It is the guild that makes the crown succeed; the gas that keeps the motor running, the heart that keeps the horse trotting. As for the Empress/Emperor: He/She is just the mind of the music that is wondrously orchestrated in the fray.
Thank you for your thoughtful comment.
@ZOS_BrianWheeler
Freakin_Hytte wrote: »ServerusEcru wrote: »Freakin_Hytte wrote: »I would truly hate it if they would change it to this.
I do agree that they could change up how you get emp. Right now it's just a race of who can play the longest and farm most effectively. But I would not want it to be that only guild leaders could get it, do you honestly believe that the they are the only ones that put in effort for their campaign?
In my experience officers and guildies who often takes the crown have been equally important and sometimes even more so than the guild leader.
Well it is not about solely just rewarding players for their efforts, but it is also about building guild communities that are authentic and truly supportive of their faction and PvP Leadership. Everyone has an opportunity to be a leader but not everyone is a leader. Maybe Zos could introduce Officer positions in group mechanics like a co-crown, kind of like in SWTOR. Then this would give the Officer an opportunity to run for Emp, if said mechanics were indeed implemented. But I think it should be inclusive just like a royal crown in modern and ancient society. Not everyone is fit for it; thus it does not mean that their efforts are less. It is the guild that makes the crown succeed; the gas that keeps the motor running, the heart that keeps the horse trotting. As for the Empress/Emperor: He/She is just the mind of the music that is wondrously orchestrated in the fray.
Thank you for your thoughtful comment.
@ZOS_BrianWheeler
But do everyone really have the opportunity to be a leader? At least on ps4 EU the big guilds are pretty much decided and the smaller new guilds don't have a chance to get the same amount of people (let's be honest 95% will vote for their gm or who their gm/officers say the guildies should vote for).
This basically makes it impossible for anyone except are a handful of people to become emperor on ps4 EU
Smaller guilds will never be able to get emp unless they buy votes from other guilds and the only emperors will forever be one of these gms.
I understand lore wise why this would be cool, but it would never work with human nature and mmos. Instead including you would be excluding 99,99% of the pvp community. This isn't a single player rpg where characters in the world can be designed without flaws or selfishness.
These gms aren't "royal saints" that are the chosen few, these are nerds that have pvp longer than most other of other nerds and therefore have the oldest guilds or know the most people. You can't design a mmo around archaic notions of royalty.
ServerusEcru wrote: »Freakin_Hytte wrote: »ServerusEcru wrote: »Freakin_Hytte wrote: »I would truly hate it if they would change it to this.
I do agree that they could change up how you get emp. Right now it's just a race of who can play the longest and farm most effectively. But I would not want it to be that only guild leaders could get it, do you honestly believe that the they are the only ones that put in effort for their campaign?
In my experience officers and guildies who often takes the crown have been equally important and sometimes even more so than the guild leader.
Well it is not about solely just rewarding players for their efforts, but it is also about building guild communities that are authentic and truly supportive of their faction and PvP Leadership. Everyone has an opportunity to be a leader but not everyone is a leader. Maybe Zos could introduce Officer positions in group mechanics like a co-crown, kind of like in SWTOR. Then this would give the Officer an opportunity to run for Emp, if said mechanics were indeed implemented. But I think it should be inclusive just like a royal crown in modern and ancient society. Not everyone is fit for it; thus it does not mean that their efforts are less. It is the guild that makes the crown succeed; the gas that keeps the motor running, the heart that keeps the horse trotting. As for the Empress/Emperor: He/She is just the mind of the music that is wondrously orchestrated in the fray.
Thank you for your thoughtful comment.
@ZOS_BrianWheeler
But do everyone really have the opportunity to be a leader? At least on ps4 EU the big guilds are pretty much decided and the smaller new guilds don't have a chance to get the same amount of people (let's be honest 95% will vote for their gm or who their gm/officers say the guildies should vote for).
This basically makes it impossible for anyone except are a handful of people to become emperor on ps4 EU
Smaller guilds will never be able to get emp unless they buy votes from other guilds and the only emperors will forever be one of these gms.
I understand lore wise why this would be cool, but it would never work with human nature and mmos. Instead including you would be excluding 99,99% of the pvp community. This isn't a single player rpg where characters in the world can be designed without flaws or selfishness.
These gms aren't "royal saints" that are the chosen few, these are nerds that have pvp longer than most other of other nerds and therefore have the oldest guilds or know the most people. You can't design a mmo around archaic notions of royalty.
The way I discussed Leadership points, it wont be like AP, that is grind based, but more about your skills on the battlefield. If a small guild is good and they can take keeps, kill players and win the faction points, their Guild Leader could easily rise in the ranks. It is based on winning and there are some small groups currently on PC that can wipe a zerg; something to consider about my idea. Any kid can farm AP, but it will take a real Leader that knows what he/she is doing to gain Leadership Points. He/She must have a balanced group that can coordinate proper raids and understand sync and the PvP mechanics; whilst making their group strong.
Also think about what you are saying, you say my idea will exclude 99% of the community, well that number is already excluded, because 99% will never get enough AP to qualify to be an Emp, in its current state--something also to consider. Keep in mind, there are other smaller scale servers for guilds who don't want CP. I am confident Zos could make this work. With my idea, it will inspire players to be leaders. If you want to be an Emp, be one and have the mind to lead your guild and lead your faction to victory. It is an idea to reward PvPers and those who appreciate leading raids; something that I think Zos should highly consider.
Thanks for your comment.
@ZOS_BrianWheeler
Freakin_Hytte wrote: »ServerusEcru wrote: »Freakin_Hytte wrote: »ServerusEcru wrote: »Freakin_Hytte wrote: »I would truly hate it if they would change it to this.
I do agree that they could change up how you get emp. Right now it's just a race of who can play the longest and farm most effectively. But I would not want it to be that only guild leaders could get it, do you honestly believe that the they are the only ones that put in effort for their campaign?
In my experience officers and guildies who often takes the crown have been equally important and sometimes even more so than the guild leader.
Well it is not about solely just rewarding players for their efforts, but it is also about building guild communities that are authentic and truly supportive of their faction and PvP Leadership. Everyone has an opportunity to be a leader but not everyone is a leader. Maybe Zos could introduce Officer positions in group mechanics like a co-crown, kind of like in SWTOR. Then this would give the Officer an opportunity to run for Emp, if said mechanics were indeed implemented. But I think it should be inclusive just like a royal crown in modern and ancient society. Not everyone is fit for it; thus it does not mean that their efforts are less. It is the guild that makes the crown succeed; the gas that keeps the motor running, the heart that keeps the horse trotting. As for the Empress/Emperor: He/She is just the mind of the music that is wondrously orchestrated in the fray.
Thank you for your thoughtful comment.
@ZOS_BrianWheeler
But do everyone really have the opportunity to be a leader? At least on ps4 EU the big guilds are pretty much decided and the smaller new guilds don't have a chance to get the same amount of people (let's be honest 95% will vote for their gm or who their gm/officers say the guildies should vote for).
This basically makes it impossible for anyone except are a handful of people to become emperor on ps4 EU
Smaller guilds will never be able to get emp unless they buy votes from other guilds and the only emperors will forever be one of these gms.
I understand lore wise why this would be cool, but it would never work with human nature and mmos. Instead including you would be excluding 99,99% of the pvp community. This isn't a single player rpg where characters in the world can be designed without flaws or selfishness.
These gms aren't "royal saints" that are the chosen few, these are nerds that have pvp longer than most other of other nerds and therefore have the oldest guilds or know the most people. You can't design a mmo around archaic notions of royalty.
The way I discussed Leadership points, it wont be like AP, that is grind based, but more about your skills on the battlefield. If a small guild is good and they can take keeps, kill players and win the faction points, their Guild Leader could easily rise in the ranks. It is based on winning and there are some small groups currently on PC that can wipe a zerg; something to consider about my idea. Any kid can farm AP, but it will take a real Leader that knows what he/she is doing to gain Leadership Points. He/She must have a balanced group that can coordinate proper raids and understand sync and the PvP mechanics; whilst making their group strong.
Also think about what you are saying, you say my idea will exclude 99% of the community, well that number is already excluded, because 99% will never get enough AP to qualify to be an Emp, in its current state--something also to consider. Keep in mind, there are other smaller scale servers for guilds who don't want CP. I am confident Zos could make this work. With my idea, it will inspire players to be leaders. If you want to be an Emp, be one and have the mind to lead your guild and lead your faction to victory. It is an idea to reward PvPers and those who appreciate leading raids; something that I think Zos should highly consider.
Thanks for your comment.
@ZOS_BrianWheeler
No people are not excluded right now, right now it's a long grind and I agree that the system is old and flawed and should be looked over, but right now everyone at least have the chance to become emp. But 99% don't think it's worth getting it because of the grind, but everyone can become emperor. With your idea it will be total exclusion, because 99% will not even have the option to become emp.
And that is never how things should work in a mmo imo.
The second problem with your idea is the voting, it seems like you believe that every person in cyrodiil will vote fair and without bias, that will never happen. The big guilds will always be the dominant ones, sure small groups can do a lot, but they are not the ones who makes an emp. It's the organized large groups that conquers the map and therefore the big guilds will most likely always be on that list. Their guildies will to 95% vote for their own guild or a guild the gm tells you to vote for.
Hence opening up for a monopoly on the emp title for the big guilds.
Should we change the system yes, I like your idea about getting points for things that helps your campaign, but locking it away for gms? Hell no, total exclusion should never be in a mmo. And letting people vote for whom to choose? No because that will open up for buying votes and will only give power to the big guilds, since they will basically decide who becomes emp.
ServerusEcru wrote: »Freakin_Hytte wrote: »ServerusEcru wrote: »Freakin_Hytte wrote: »ServerusEcru wrote: »Freakin_Hytte wrote: »I would truly hate it if they would change it to this.
I do agree that they could change up how you get emp. Right now it's just a race of who can play the longest and farm most effectively. But I would not want it to be that only guild leaders could get it, do you honestly believe that the they are the only ones that put in effort for their campaign?
In my experience officers and guildies who often takes the crown have been equally important and sometimes even more so than the guild leader.
Well it is not about solely just rewarding players for their efforts, but it is also about building guild communities that are authentic and truly supportive of their faction and PvP Leadership. Everyone has an opportunity to be a leader but not everyone is a leader. Maybe Zos could introduce Officer positions in group mechanics like a co-crown, kind of like in SWTOR. Then this would give the Officer an opportunity to run for Emp, if said mechanics were indeed implemented. But I think it should be inclusive just like a royal crown in modern and ancient society. Not everyone is fit for it; thus it does not mean that their efforts are less. It is the guild that makes the crown succeed; the gas that keeps the motor running, the heart that keeps the horse trotting. As for the Empress/Emperor: He/She is just the mind of the music that is wondrously orchestrated in the fray.
Thank you for your thoughtful comment.
@ZOS_BrianWheeler
But do everyone really have the opportunity to be a leader? At least on ps4 EU the big guilds are pretty much decided and the smaller new guilds don't have a chance to get the same amount of people (let's be honest 95% will vote for their gm or who their gm/officers say the guildies should vote for).
This basically makes it impossible for anyone except are a handful of people to become emperor on ps4 EU
Smaller guilds will never be able to get emp unless they buy votes from other guilds and the only emperors will forever be one of these gms.
I understand lore wise why this would be cool, but it would never work with human nature and mmos. Instead including you would be excluding 99,99% of the pvp community. This isn't a single player rpg where characters in the world can be designed without flaws or selfishness.
These gms aren't "royal saints" that are the chosen few, these are nerds that have pvp longer than most other of other nerds and therefore have the oldest guilds or know the most people. You can't design a mmo around archaic notions of royalty.
The way I discussed Leadership points, it wont be like AP, that is grind based, but more about your skills on the battlefield. If a small guild is good and they can take keeps, kill players and win the faction points, their Guild Leader could easily rise in the ranks. It is based on winning and there are some small groups currently on PC that can wipe a zerg; something to consider about my idea. Any kid can farm AP, but it will take a real Leader that knows what he/she is doing to gain Leadership Points. He/She must have a balanced group that can coordinate proper raids and understand sync and the PvP mechanics; whilst making their group strong.
Also think about what you are saying, you say my idea will exclude 99% of the community, well that number is already excluded, because 99% will never get enough AP to qualify to be an Emp, in its current state--something also to consider. Keep in mind, there are other smaller scale servers for guilds who don't want CP. I am confident Zos could make this work. With my idea, it will inspire players to be leaders. If you want to be an Emp, be one and have the mind to lead your guild and lead your faction to victory. It is an idea to reward PvPers and those who appreciate leading raids; something that I think Zos should highly consider.
Thanks for your comment.
@ZOS_BrianWheeler
No people are not excluded right now, right now it's a long grind and I agree that the system is old and flawed and should be looked over, but right now everyone at least have the chance to become emp. But 99% don't think it's worth getting it because of the grind, but everyone can become emperor. With your idea it will be total exclusion, because 99% will not even have the option to become emp.
And that is never how things should work in a mmo imo.
The second problem with your idea is the voting, it seems like you believe that every person in cyrodiil will vote fair and without bias, that will never happen. The big guilds will always be the dominant ones, sure small groups can do a lot, but they are not the ones who makes an emp. It's the organized large groups that conquers the map and therefore the big guilds will most likely always be on that list. Their guildies will to 95% vote for their own guild or a guild the gm tells you to vote for.
Hence opening up for a monopoly on the emp title for the big guilds.
Should we change the system yes, I like your idea about getting points for things that helps your campaign, but locking it away for gms? Hell no, total exclusion should never be in a mmo. And letting people vote for whom to choose? No because that will open up for buying votes and will only give power to the big guilds, since they will basically decide who becomes emp.
Its not truly exclusive. The current grind, AP system, puts people off from becoming Emp (and unless you have help its impossible now in 30 Day CP), but anyone can create a guild. It is open for 100% and its free. If anyone wanted to start a guild and be a leader they can be; in a sense this makes it inclusive. You just have to put in the work recruiting like players put in the work grinding AP currently.
By your own words your idea would make Emperor exclusive to guild leadership. The idea literally places those who follow leaders as nothing more than peasants not worthy of anything other than to serve others. To suggest anyone can create a guild is meaningless as it is still exclusive only to those who lead a guild. By restricting emperorship to only guild leadership it becomes the definitions of exclusivity.
ServerusEcru wrote: »By your own words your idea would make Emperor exclusive to guild leadership. The idea literally places those who follow leaders as nothing more than peasants not worthy of anything other than to serve others. To suggest anyone can create a guild is meaningless as it is still exclusive only to those who lead a guild. By restricting emperorship to only guild leadership it becomes the definitions of exclusivity.
I think you may have misunderstood my entire concept. There will still be an AP system for all players to get so they will be able to achieve Alliance ranks and buy things, thus Leadership points will be the new transition; a point system exclusively for Guild Leaders, who are worthy to have these points--Emperorship which is a Leadership title will now be drawn from that concept.
As for calling the guild peasants and unworthy, that is subjective. I will call them, Knights and Warriors who support their Kings and Queens. And with a good Leader, everyone benefits.
There will also be an Officer system in the guild, so if the Leaders are not able to play or busy with other things, the Officers can hold in their place (by Guild vote) as a Marquis, who can still qualify to run for Emp of that guild. The number of Officers can be unlimited, so each player will still have a chance to run if they are respected enough by their community. This makes it more inclusive, for anyone who has the talents to truly lead. Albeit, this new Emp system will not be for a solo-shy type person who likes to be by themselves, but a true leader who knows how to communicate, inspire, coordinate and run raid groups proficiently in Cyrodiil. Something to consider.
Thank you for your response.
@ZOS_GinaBruno
@ZOS_BrianWheeler
ServerusEcru wrote: »I have some amazing ideas on how to make PVP in Cyrodiil a more fun and immersive experience for the fans of the franchise. I think that it is vital to bring us back to the lore of what is happening in Cyrodiil. We need content that will not only be meaningful to the historic Alliance War we are experienced, but also a reason to commit to your faction. I have been a fan of the franchise since Morrowind TES III and one thing that intrigued me about ESO before it was launched was the possibility to take part in fighting with my unit in Cyrodiil to aid the Alliance War.
Suggestions to change
The Emperor System:
I think it is unfair to those who are leading groups and doing what they can to truly help aid the war, only to give Emperorship to someone who does not care about the war or the faction but only wants to farm AP. Why not make the Emperorship based on a list of guild leaders who are respected by their peers. This way the title is not only more deserving and meaningful but it will be selected only for real leaders who care about their faction. Whoever is the most respected in their campaign, will be on this dedicated list to get voted as Emperor/Empress. I know so many friends who have been grinding for years, since 2014 and they have not been able to achieve their dream as Emperor because they are more concerned about winning for our faction instead of individual AP farming.
A way this can work is something called Leadership points. It is only selected for the crown of each group in Cyrodiil and the group leader must be an owner of their own respective guild. If your faction is able to take the Emperor keeps and has enough leadership points a voting pool will come up and based on the guild leaders who are active online and who lead the Leadership Points board they will be chosen as the ones who can take the title of Emperor/Empress.
This is not all...I have another cool idea.
That Emperor/Empress who is chosen will now not only get the Emp buffs, but their respective liege will join them in the fray making the Emp more powerful on the battlefield. Example, if the Emp is in the Daggerfall Covenant the High King Emeric will join his group with two of his best protectors. Each faction will have their own liege. Queen Ayrenn will appear for the Aldmeri Dominion and two loyal guards to fight beside her in the fray. Jorunn the Skald-King will arrive for the Ebonheart Pact faction along with two trusted guards to fight beside the Emperor/Empress. The liege will not leave the Emp's group until the keeps are lost on the battlefield and your Emp power is disbanded. You will still get to keep the title Former Emp.
What are your thoughts?
@ZOS_BrianWheeler