Good luck killing anything, though... this is a "wet noodle tank" build, with such low damage output that it makes pure PvE tanks look like actual DPS.
Killing the IC quest bosses will take a very long time, and they will not be able to hurt you in any way so it'll be boring AF.
Thank you kind sir. This is exactly what I wanted. Any ideas for DK version skills?
KillsAllElves wrote: »Perfect reason why damage should be buffed.
Alienoutlaw wrote: »KillsAllElves wrote: »Perfect reason why damage should be buffed.
lol how so?
KillsAllElves wrote: »Alienoutlaw wrote: »KillsAllElves wrote: »Perfect reason why damage should be buffed.
lol how so?
To deal with players like op, wanting to be a fake-me-out tanks that should be tanking trials instead come into pvp areas and the nerf to damage in the past 15 months makes matters worse and goes beyond "balance"..
This is why players complain about this tank meta in pvp. If youre afraid to die stick to questing in overland zones.
Breton mag blade, 2 troll king, 5 new moon acolyte, 5 mother sorrow and back bar rapid regen... Perfect sewer rat build and enough magic to hide from players.
KillsAllElves wrote: »Alienoutlaw wrote: »KillsAllElves wrote: »Perfect reason why damage should be buffed.
lol how so?
To deal with players like op, wanting to be a fake-me-out tanks that should be tanking trials instead come into pvp areas and the nerf to damage in the past 15 months makes matters worse and goes beyond "balance"..
This is why players complain about this tank meta in pvp. If youre afraid to die stick to questing in overland zones.
Breton mag blade, 2 troll king, 5 new moon acolyte, 5 mother sorrow and back bar rapid regen... Perfect sewer rat build and enough magic to hide from players.
Thank you kind sir. This is exactly what I wanted. Any ideas for DK version skills?
Magma shell ulti is probably overkill - you don't need it 1v1 or 1v2, and if you get really zerged it's probably best to hoof it and try to hide, and/or port away to Cyro (works even while in combat).
Instead, I'd go with the standard, use whichever morph you prefer. It's a nice source of decent AoE damage for killing IC NPCs, especially if you also have the "banish the wicked" passive.
KillsAllElves wrote: »Alienoutlaw wrote: »KillsAllElves wrote: »Perfect reason why damage should be buffed.
lol how so?
To deal with players like op, wanting to be a fake-me-out tanks that should be tanking trials instead come into pvp areas and the nerf to damage in the past 15 months makes matters worse and goes beyond "balance"..
This is why players complain about this tank meta in pvp. If youre afraid to die stick to questing in overland zones.
Breton mag blade, 2 troll king, 5 new moon acolyte, 5 mother sorrow and back bar rapid regen... Perfect sewer rat build and enough magic to hide from players.
Well I asked about a tanky/healy build, which I am going to try asap (remember, this is to avoid PVP in "just passing" manner, not to dominate over other players and I do not see anything wrong on it) the breton magblade is also a nice alternative and I am currently levelling one, Innate axiom + Shacklebreaker. However in your proposal I do not understand one thing - why Mothers (and not for example Imperial Physique), will it work agains all Impen builds? I though that the idea behind all Impen is to make crit obsolete in PVP.