I don’t understand why people complain about faction locks. Look at the unlocked CP campaign, it’s a ghost town.
Odditorium wrote: »A rash has taken over Cyrodiil. It pushes opposing players to their gates. It causes players to log off in disappointment. What causes this game-killing behavior is the needy ego of one or a few players that can't live without the constant approval of strangers at the cost of killing the enjoyment and the pvp aspect of the GAME. This is on a Monday afternoon CST. Well done!
[img][/img]
I don’t understand why people complain about faction locks. Look at the unlocked CP campaign, it’s a ghost town.
Odditorium wrote: »A rash has taken over Cyrodiil. It pushes opposing players to their gates. It causes players to log off in disappointment. What causes this game-killing behavior is the needy ego of one or a few players that can't live without the constant approval of strangers at the cost of killing the enjoyment and the pvp aspect of the GAME. This is on a Monday afternoon CST. Well done!
[img][/img]
Pic is bugged. Doesn't show the permanent blue hammer.
Same thing again this afternoon. Same bad actors. Bugged hammer. This needs to stop.
Odditorium wrote: »A rash has taken over Cyrodiil. It pushes opposing players to their gates. It causes players to log off in disappointment. What causes this game-killing behavior is the needy ego of one or a few players that can't live without the constant approval of strangers at the cost of killing the enjoyment and the pvp aspect of the GAME. This is on a Monday afternoon CST. Well done!
[img][/img]
Pic is bugged. Doesn't show the permanent blue hammer.
Yeah, 90 percent drop rate for blues, 8 for Reds and 2 for yellows, lol.
DC doesn't want to finish last again. LOL. They are kind of weak when the masses are logged on though. EP has ran away with this campaign but the race for 2nd is getting tighter.
To be fair EP got a commanding lead in the first few days by daycapping not dissimilar to the DC map above.
Odditorium wrote: »A rash has taken over Cyrodiil. It pushes opposing players to their gates. It causes players to log off in disappointment. What causes this game-killing behavior is the needy ego of one or a few players that can't live without the constant approval of strangers at the cost of killing the enjoyment and the pvp aspect of the GAME. This is on a Monday afternoon CST. Well done!
[img][/img]
Pic is bugged. Doesn't show the permanent blue hammer.
Yeah, 90 percent drop rate for blues, 8 for Reds and 2 for yellows, lol.
Confirmation bias. Every faction sees it this way.
TBH though, it needs a hard timer of say 30 minutes, stupid to have the thing up for hours.
Odditorium wrote: »A rash has taken over Cyrodiil. It pushes opposing players to their gates. It causes players to log off in disappointment. What causes this game-killing behavior is the needy ego of one or a few players that can't live without the constant approval of strangers at the cost of killing the enjoyment and the pvp aspect of the GAME. This is on a Monday afternoon CST. Well done!
[img][/img]
Pic is bugged. Doesn't show the permanent blue hammer.
Yeah, 90 percent drop rate for blues, 8 for Reds and 2 for yellows, lol.
Confirmation bias. Every faction sees it this way.
TBH though, it needs a hard timer of say 30 minutes, stupid to have the thing up for hours.