Maintenance for the week of September 15:
• PC/Mac: NA and EU megaservers for patch maintenance – September 15, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)

so about that update on the Undaunted event being cancelled...

  • Verbal_Earthworm
    Verbal_Earthworm
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    Firstly, shouldn't they be a planned maintenance for this coming Monday?

    To Patch fix the Activity Finder option, as it's a key player option to the ESO game?

    Patch test the fix on the PTS FIRST before adding the patch to the main game servers.

    In-fact Please consider testing ALL patch fixes on the PTS before adding them to the main games servers,
    as it would save a lot of player grief, and suicides.

    Here is an idea instead of the Undaunted event.
    Change the image of the Dragon to Santa's slay, instead of Reindeers pulling the slay, use Indrik's that breath fire or Ice.

    Then we get to kill Santa, every day, and the Indrik's.

    or

    A Witch Finder General Hunt Event.
    Beef all the Witches up by making them harder to Kill by 4+ group of players.

    Players must be grouped Before they can enter the Witch perimeter to kill the Witches.

    Slay Sleigh
  • Rex-Umbra
    Rex-Umbra
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    End of year Mayham confirmed
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • Ruvalie
    Ruvalie
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    I don't think they're actually going to follow the suggestions of the people who are saying, "just give everyone the berry/opal styles/whatever," but just in case I'd like to say that I don't think that's the best way to go about it. I only started playing ESO last quarter. I'm still working on getting the feathers for my onyx indrik (just one more ticket needed), and after that I plan to get the nascent indrik. I was never planning on buying either a pure snow berry or any opal styles. So, if they're just going to give people rewards without an event (which I doubt), the best way to do it would be giving everyone 15 tickets and opening up the impresario so that everyone can buy what they want.
  • darthgummibear_ESO
    darthgummibear_ESO
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    I think I'm going to uninstall the game. With how broken things are and with how increasingly shallow each new content update is, I haven't really felt compelled to log in for at least 2-3 weeks now.

    I also don't like feeling as if I'm nothing more than a wallet instead of a valued customer.

    What is the deal with MMO's lately? Is the genre dying? God help me I'm actually considering going back to Swtor because aside from FFIV which I never could get into, I'm tapped out on everything else.
  • ApostateHobo
    ApostateHobo
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    Still no information come on zos how long do you guys need to discuss your options?
  • Pyvos
    Pyvos
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    Still no information come on zos how long do you guys need to discuss your options?

    They've probably already made up their minds and spent the last several hours writing some marketing speak, yet still hollow, apology, and just waiting for upper management to approve it before throwing it into the void.
  • Bekkael
    Bekkael
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    the updated group finder was never stress tested, in fact it almost shut the game down on the PC EU server for a week after the DLC launch, this should have sent alarm bells ringing to ZOS to maybe not go ahead with the event as planed, almost everyone here on the forum knew the GF was not up to the stress of an event it barley coped with peak time server loads.
    there was absolutely no reason at all this should of happened and the fact it was allowed to speaks volumes.

    Bingo.

    You gotta wonder what kind of management hell ZOS is in where they can publicly display these bumbling incompetencies over and over and OVER again without a complete team restructuring.

    People complain about the programmers (who are undoubtedly interns and fresh college grads), but if the upper management is either unaware or doesn't care enough to change course despite every red flag and alarm bell going off, then it reeks of a systemic problem.

    Have you seen the SNAFU that is Fallout 76? :lol: ZOS just seem to be in the same groove as their sister studio, Bethesda Game Studio. Apparently, this kind of performance/behavior/incompetence is standard practice.

    Ultimately, it's up to each of their customers to decide if games run in such a manner are worth paying for.
    ~~ Lady Gamer ~~ ♥ ~~ Xbox NA ~~
  • ruff
    ruff
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    So still no event? Ok, will do another speed-run of mass effect 2 *sigh*
  • darthgummibear_ESO
    darthgummibear_ESO
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    Bekkael wrote: »
    the updated group finder was never stress tested, in fact it almost shut the game down on the PC EU server for a week after the DLC launch, this should have sent alarm bells ringing to ZOS to maybe not go ahead with the event as planed, almost everyone here on the forum knew the GF was not up to the stress of an event it barley coped with peak time server loads.
    there was absolutely no reason at all this should of happened and the fact it was allowed to speaks volumes.

    Bingo.

    You gotta wonder what kind of management hell ZOS is in where they can publicly display these bumbling incompetencies over and over and OVER again without a complete team restructuring.

    People complain about the programmers (who are undoubtedly interns and fresh college grads), but if the upper management is either unaware or doesn't care enough to change course despite every red flag and alarm bell going off, then it reeks of a systemic problem.

    Have you seen the SNAFU that is Fallout 76? :lol: ZOS just seem to be in the same groove as their sister studio, Bethesda Game Studio. Apparently, this kind of performance/behavior/incompetence is standard practice.

    Ultimately, it's up to each of their customers to decide if games run in such a manner are worth paying for.

    Given that FO76 adopted the identical monetization scheme as ESO, I think it's safe to say that Zenimax is calling the shots for both studios.
  • merevie
    merevie
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    Advertising for event has not been pulled.

    Lots of weekend guildies logging in and getting frustrated by invisible rewards.

    Should pull the marketing on log in.
  • ChickenCrack
    ChickenCrack
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    i would say the spanish inquisition had a happier community..
    My yearly ESO plus is about to expire too, just in time i believe lol
    PS4 - NA
  • Elsonso
    Elsonso
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    In-fact Please consider testing ALL patch fixes on the PTS before adding them to the main games servers,

    After watching this community for 5 years, I think that this would be a waste of time, and do nothing but delay the deployment of fixes.

    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • okiav
    okiav
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    Bekkael wrote: »
    the updated group finder was never stress tested, in fact it almost shut the game down on the PC EU server for a week after the DLC launch, this should have sent alarm bells ringing to ZOS to maybe not go ahead with the event as planed, almost everyone here on the forum knew the GF was not up to the stress of an event it barley coped with peak time server loads.
    there was absolutely no reason at all this should of happened and the fact it was allowed to speaks volumes.

    Bingo.

    You gotta wonder what kind of management hell ZOS is in where they can publicly display these bumbling incompetencies over and over and OVER again without a complete team restructuring.

    People complain about the programmers (who are undoubtedly interns and fresh college grads), but if the upper management is either unaware or doesn't care enough to change course despite every red flag and alarm bell going off, then it reeks of a systemic problem.

    Have you seen the SNAFU that is Fallout 76? :lol: ZOS just seem to be in the same groove as their sister studio, Bethesda Game Studio. Apparently, this kind of performance/behavior/incompetence is standard practice.

    Ultimately, it's up to each of their customers to decide if games run in such a manner are worth paying for.

    Given that FO76 adopted the identical monetization scheme as ESO, I think it's safe to say that Zenimax is calling the shots for both studios.

    I am not a specialist in corporate bodies but it looks like first came the term ZeniMax and everything else (incl Bethesda) already after that.

    https://en.wikipedia.org/wiki/ZeniMax_Media
  • Heatnix90
    Heatnix90
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    Bekkael wrote: »
    the updated group finder was never stress tested, in fact it almost shut the game down on the PC EU server for a week after the DLC launch, this should have sent alarm bells ringing to ZOS to maybe not go ahead with the event as planed, almost everyone here on the forum knew the GF was not up to the stress of an event it barley coped with peak time server loads.
    there was absolutely no reason at all this should of happened and the fact it was allowed to speaks volumes.

    Bingo.

    You gotta wonder what kind of management hell ZOS is in where they can publicly display these bumbling incompetencies over and over and OVER again without a complete team restructuring.

    People complain about the programmers (who are undoubtedly interns and fresh college grads), but if the upper management is either unaware or doesn't care enough to change course despite every red flag and alarm bell going off, then it reeks of a systemic problem.

    Have you seen the SNAFU that is Fallout 76? :lol: ZOS just seem to be in the same groove as their sister studio, Bethesda Game Studio. Apparently, this kind of performance/behavior/incompetence is standard practice.

    Ultimately, it's up to each of their customers to decide if games run in such a manner are worth paying for.

    Given that FO76 adopted the identical monetization scheme as ESO, I think it's safe to say that Zenimax is calling the shots for both studios.

    ZOS and BGS are two different development studios working under the Zenimax Media Inc umbrella.
  • SquawkTheMajestic
    SquawkTheMajestic
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    Taloros wrote: »
    Give them time.

    Yes, it was a stupid move to start this event despite the server problems.

    But with the number of events this season, nobody will starve or suffer other harm due to one event being cancelled, either temporarily or permanently.

    They admitted their mistake by cancelling the event. That's the first step to finding and implementing a solution.

    Now, they need time to develop a good solution instead of a quick fix that'll break soon again anyhow.

    In your opinion, how many years does a major game studio need to figure out a group finder that finds 4 people to run a dungeon?
  • imno007b14_ESO
    imno007b14_ESO
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    It's been less than 24 hours since they cancelled. Give them a minute.

    Well, one could argue that, judging by past experience, they should have expected this as at least a possibility and have had a contingency plan in place. I mean, considering it was no surprise to anyone here, why was it such a surprise to them? :*
  • Darkmage1337
    Darkmage1337
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    bpp1wibcppy31.png
    Midyear Mayhem 2019: canceled due to server performance.
    Witchmother's Festival 2019: extended due to server performance.
    Undaunted Celebration 2019: canceled due to server performance.
    ESO Platform/Region: PC/NA. ESO ID: @Darkmage1337
    GM of Absolute Virtue. Co-GM of Absolute Vice. 8-time Former Emperor, out of 13 characters. 3 Templars, 3 Sorcerers, 2 Nightblades, 2 Dragonknights, 1 Warden. 1 Necromancer, and 1 Arcanist. The Ebonheart Pact: The Dark-Mage (Former Emperor), The Undying Nightshade, The Moonlit-Knight, The Killionaire (Former Emperor), Swims-Among-Slaughterfish (Former Emperor), The Undead Mage, and The Dark-Warlock. The Aldmeri Dominion: The Dawn-Bringer (Former Empress), The Ironwood Kid (Former Emperor), and The Storm-Sword. The Daggerfall Covenant: The Storm-Shield (Former Empress), The Savage-Beast, and The Burning-Crusader CP: 1,999.
  • okiav
    okiav
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    ZOS and BGS are two different development studios working under the Zenimax Media Inc umbrella.

    Oh yeah, I think I get it now... first there was Bethesda Softworks under Media Technology Limited (1986–1999) and after that under ZeniMax Media (1999–present). Zenimax at one point got the idea to capitalise on the success of Bethesda's little Tamriel franchise as backdrop for an MMO and thus was born TESO.
  • imno007b14_ESO
    imno007b14_ESO
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    sMuggle wrote: »
    Could we get the Impresario enabled at least, so those of us with tickets from witches event can use them? -Thanks!

    Seriously. Since we can't stockpile them, this is essentially taking tickets from some players.
  • NoodleESO
    NoodleESO
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    bpp1wibcppy31.png
    Midyear Mayhem 2019: canceled due to server performance.
    Witchmother's Festival 2019: extended due to server performance.
    Undaunted Celebration 2019: canceled due to server performance.

    LOL

    Im willing to bet they're going to "make up for it" this time with hyping up the dawn of the Dragonguard event that you will need the dlc to get
    Edited by NoodleESO on 15 November 2019 19:50
  • shaielzafine
    shaielzafine
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    bpp1wibcppy31.png
    Midyear Mayhem 2019: canceled due to server performance.
    Witchmother's Festival 2019: extended due to server performance.
    Undaunted Celebration 2019: canceled due to server performance.

    Its just sad because if you look at their social media message from today you could easily apply the same thing to all the other canceled or extended events. ESO just keeps getting worse and worse. And Rich Lambert did not communicate honestly as obviously they're still doing events with broken group finder. I'm sure he has been aware of all the problems the last couple of years. Is he also the one overseeing the people in charge of constantly nerfed combat and gameplay design?
  • Acrolas
    Acrolas
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    Pyvos wrote: »
    They've probably already made up their minds and spent the last several hours writing some marketing speak, yet still hollow, apology, and just waiting for upper management to approve it before throwing it into the void.


    As all of these event changes affect the current sweepstakes, any alternate plan does need to be approved by Bethesda prior to it becoming official.

    The Witches Festival extension complicates things. There's probably internal debate and disagreement over where the numbers need to be now to maintain the sweepstakes rules. So yes, there's a chance Undaunted might get canned to balance the ledger. It's not about throwing things into a void. It's about Bethesda ruling on how much flexibility the sweepstakes rules still have.
    signing off
  • Hanokihs
    Hanokihs
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    Taloros wrote: »
    Give them time.

    Yes, it was a stupid move to start this event despite the server problems.

    But with the number of events this season, nobody will starve or suffer other harm due to one event being cancelled, either temporarily or permanently.

    They admitted their mistake by cancelling the event. That's the first step to finding and implementing a solution.

    Now, they need time to develop a good solution instead of a quick fix that'll break soon again anyhow.

    In your opinion, how many years does a major game studio need to figure out a group finder that finds 4 people to run a dungeon?

    A major game studio? They can probably get it right the first time.

    But ZoS isn't a major game studio. Most of those can usually say they've made more than one game in over a decade.
    "I haven't really played much yet, but lemme tell you all about how the game should include X and be a lot more like Y!" - Half the posters on this forum.
    "I've been here for years, and lemme tell you all about how they should never change or evolve Z, because then the game would be ruined forever." - The other half of posters on this forum.
  • JimmyJuJu
    JimmyJuJu
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    Once upon a time, these were the general wait times in the LFG system:
    • Tank - <10 sec
    • Healer - <60 sec
    • DPS - <10 min
    I don't know what tank wait times are currently like but for healers it can be 20-30 min and the last time I queued for dps, I canceled LFG after an hour. I don't even bother with dps currently.

    My point is that the LFG system roughly worked at one time but now is completely broken. I wonder if it has to do with the additional dungeons added since launch - which are all DLC level (i.e. more difficult).
  • Blinkin8r
    Blinkin8r
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    people gettin antsy. who wants to 20/20 ZOS HQ with me?
    II Blinkin II
    Xbox 1 NA
    "A man without the sauce is lost, but the same man can become lost in the sauce."
  • Tyreal1974
    Tyreal1974
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    It's been less than 24 hours since they cancelled. Give them a minute.

    It's been about +1,440 minutes :trollface: ...lol. TBH, since this is the third year this has happened, it is been significantly more than a minute to have information about a contingency plan. I mean the fact that they did not even think about what they were going to do if there was an issue after three years of similar problems is actually somewhat amazing...but not surprising. As I have said in other threads ( https://forums.elderscrollsonline.com/en/discussion/501965/undaunted-event-items-should-be-given-away#latest ), ZOS should just give everyone the event rewards and move on to continuing their "work"on a fix to prevent this from happening.

    p.s - I did not read past this post so not sure if someone else did the math :p
    Edited by Tyreal1974 on 15 November 2019 20:33
  • Hoolielulu
    Hoolielulu
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    Could start with never having the Undaunted event again since it will never work right.
  • haelene
    haelene
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    Honestly I'd just like an update to I can adjust my game time accordingly. It really shouldn't take this long to decide if you're going to fully cancel the event outright and either choose another event or don't. And if there are other reasons it's taking this much time I'd like to know why they don't know yet. Something so that I know they aren't just waiting for the talk to die down so they can move on and do nothing.
  • Hamfast
    Hamfast
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    First off, I think the undaunted event was poorly designed just by it's mechanics... Even if the group finder had worked as intended, the event would not have been satisfactory for many folks, it had to many items that dropped from too few mechanics that were determined by the RNG and required a level of play and groups that many may not have had the access to over a very short period of time.

    Second, the group finder issues can't really be tested under a load unless that load can be duplicated... I used to write commercial code, I never allowed code to be released that I did not think would work as required... it was also rare that when that code was put in place with a customer the first time that it worked as we thought it would, most of the time because there was information we did not have or could not simulate... so yes, many times the testers and testing was done by our customers, and we also ran into issues with 3rd party programs that interfered with our code in ways we did not and could not have foreseen...

    Mt second point is a way to point out that Rich's post above is absolutely true, every event after that post was made they were 100% sure the tools would support it... all the testing they did showed it was true... but when it went live, it failed... so they fixed it again, tested it again, 100% certified again... until it failed again... I am not saying the certification methods were good or bad, I don't know what they were, just that what ever they were could have certified 100% that the system tools would have worked each and every time.

    My third and last point is that the development, support and operation of this game costs money, the systems,, the people and all the rest can't operate without substantial income... some comes from those of us that pay the monthly subscription, but for the past few years it has been showed that the subscription model will not generate the required income, hence many of these games that are "Free to play" generate a great deal of income through selling some in-game currency (Crowns, Gems, Coins or what ever) and that in-game currency will allow for those that have the funds to pay for it to get others to furnish items they want (trading their real life money to get in-game items they don't have the time or inclination to acquire from people who have the time to acquire it or from the company... this second model has shown to be much better at producing income then the older subscription model. The Crown store and the monthly subscription pays for the game and all the things done to support the game...

    if you want Zos to do more, buy more crowns so they can afford it, if you want them to test more, then get on the PTS when asked and help them test, and when you test and find issues don't expect someone else to report what you see, report it in as thorough report as you can to the people that can use it (as directed by Zos)
    Of all the things I have lost, I miss my mind the most...
  • Dusk_Coven
    Dusk_Coven
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    We're still discussing what the plan is. We'll post in that main thread as soon as we have something nailed down.
    Hi,
    Any chance if you could give us a few more details? Such as what's definitely off the table, or an estimate of when the next update might be, even if there's no new information by that time.

    Also, as previously stated, please look ahead to the end of the year, especially the upcoming dragon event that involves dungeons.

    Thanks.
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