VaranisArano wrote: »The gates are already a fantastic chokepoint defended by a number of NPCs. Its doubtful you'll manage to defend it against an entire faction with a few, but that's true of a keep door too.
The main benefit to not having a keep door is that the opened gate allows solo players to get the skyshards behind the enemy gates, assuming they can survive the NPCs and any defenders. Players shouldn't have to group up and siege a gate door to have a chance at getting those skyshards once their faction has captured the needed keeps.
It also strongly incentivizes players to go out and recapture a tri-keep in order to close the gate. That may not be doable at low-pop vs a faction stack, but Cyrodiil isn't well-balanced for low pop vs faction stack to begin with. Its designed to work best when all factions have high population.
VaranisArano wrote: »The gates are already a fantastic chokepoint defended by a number of NPCs.