LukosCreyden wrote: »I believe that our character, our Vestige is Molag Bal's Champion and that this will play into the story at some point in the future of the game.
LukosCreyden wrote: »
"One last thing. Why did Molag Bal leave Lyris any possibility of escape?
"Perhaps it was simply arrogance. Perhaps it was all part of his grand scheme. Who can know the logic of a Daedric Prince?
I will call upon you again when the time is right. Farewell, Vestige.""
LukosCreyden wrote: »
"One last thing. Why did Molag Bal leave Lyris any possibility of escape?
"Perhaps it was simply arrogance. Perhaps it was all part of his grand scheme. Who can know the logic of a Daedric Prince?
I will call upon you again when the time is right. Farewell, Vestige.""
I always thought this was for plot forwarding reasons, so the Vestige could rescue/bring together again all the Companions (minus Mannimarco) so they could get another shot and redeem themselves. It's a common plot feature in adventure stories.
VaranisArano wrote: »LukosCreyden wrote: »
"One last thing. Why did Molag Bal leave Lyris any possibility of escape?
"Perhaps it was simply arrogance. Perhaps it was all part of his grand scheme. Who can know the logic of a Daedric Prince?
I will call upon you again when the time is right. Farewell, Vestige.""
I always thought this was for plot forwarding reasons, so the Vestige could rescue/bring together again all the Companions (minus Mannimarco) so they could get another shot and redeem themselves. It's a common plot feature in adventure stories.
In terms of storyteling and plot, yes, that's exactly what it is. The scriptwriters made him do it, or there would be no plot.
In terms of why Molag Bal does what he does, we can speculate as the Prophet does, but we don't really know. Arrogance? A grand plan yet to be revealed? Bond Villain Stupidity? Failure to read the Evil Overlord List? We dunno.
LukosCreyden wrote: »
"One last thing. Why did Molag Bal leave Lyris any possibility of escape?
"Perhaps it was simply arrogance. Perhaps it was all part of his grand scheme. Who can know the logic of a Daedric Prince?
I will call upon you again when the time is right. Farewell, Vestige.""
I always thought this was for plot forwarding reasons, so the Vestige could rescue/bring together again all the Companions (minus Mannimarco) so they could get another shot and redeem themselves. It's a common plot feature in adventure stories.
Although I doubt we'll see it realised in game, given that the writing for TES games becomes less wild and more linear as the years go by, your theory is definitely as it should be, ideally. It's certainly very Morrowind-y.
At one point I came across an interpretation of Molag Bal as basically Nietzschean, and it hit the mark so well in my mind that I consider it canon. It probably IS canon. Domination, (self)overcoming, becoming through adversity, these are both Nietzscean themes and Molag Bal themes, and serve as the main counter-argument to anyone who tries to say he's "the most evil daedra" or "he has nothing positive about him".
It can even be argued he's one of the most beneficial, in his own special way, because you can only really grow by facing and surviving adversity. Revolution, insanity, nightmares, plots etc., these things are either destructive or stale, but domination is all about growth, and it is fair and impartial.
You can even get the vague impression of this dynamic from some of the Dark Anchor "taunts", with some of them being even approving of the Vestige(s), so it's not hard to play into it already in the game as an RPer.
Needless to say, I'm really fond of Bal as a character, so I would especially like it if the story took this turn.
tl;dr: I hope your headcanon becomes canon, OP.
VaranisArano wrote: »I think its worth noting that that Dunmer faith, which is the closest in TES lore to "overcoming through adversity" in particular the Reclamations versions of the Dunmer faith, regards Molag Bal as a member of the House of Troubles who tries to upset the House bloodlines and ruin the gene pool of the Dunmer.
VaranisArano wrote: »I think you could roleplay it that way, but I don't think I buy it as a canon explanation, beyond the fact that Molag Bal would like us to believe that he didn't actually get his butt kicked by an empowered mortal.
I roleplay one of my characters as his champion knowingly, he agrees to all the quests because it furthers some purpose, reason depending on quest.
However, I have been waiting for Meridia to be a baddie since I finished the base game story the first time.
Proof of some kind of link: "[..]For the moment, your world is spared, but my grand scheme has only begun to unfold. Excellent. Your power shall prove useful in the coming conflicts. The dark machinations of Oblivion are far more complex than anything your mortal senses can comprehend. You've made a great and terrible enemy this day. Your world would have been better off if the Planemeld had succeeded. Had you bowed before me and accepted eternal servitude, I would have protected you. There are worse masters than I. Far worse." and from Meridia: "Your story has only begun. Molag Bal still has plans for you."
One could say that it was foreshadowing for the whole story up to Elswyr since they had a lot of it planned, and Nocturnal or Mephala or Vile being worse "Masters"
But I always thought he was referring to Merdia since she gets super defensive afterword, and redirects to the "mortal scrolls" -- then her whole use of Darin as some weird power proxy without regard, assuming that you do care about him in some capacity. Plus Darin's whole warning in his final letter...
I've theorized in my own wild musings that in her desire to "cleanse the world" it becomes a bit too zealous. Like these mortals need to be controlled and contained. I need to guide them very strictly on what they can and can't do. Since she's typically a "good" daedra, I feel like the change would be subtle and insidious.
VaranisArano wrote: »snip
As a player, I'd be delighted to take on Meridia. I've never had too many illusions about her thanks to TES IV Oblivion. She was the one behind Umaril the Unfeathered in the Knights of the Nine DLC and his murders of the priests of the Divines. ESO seems to be doing a good job of subtly playing up her "Good Daedra is only good relative to the Really Bad Daedra" aspects.
Then again, Knights of the Nine is pretty much the "Good is Not Nice" DLC. Just look at Stendarr! He don't mess around if you disrespect him! I could gush about that DLC for days.
LukosCreyden wrote: »They are what they are, what sphere they represent. Sheogorath is madness. for example.