Players do way too much damage. This is already obvious in PVE where everything dies way too fast, but in PvP its even worse. It shouldnt be possible to die in about 3 seconds in a 1v1.
If this would be by melee damage I could understand it, but even ranged attacks do way too much damage. Melee is basically useless.
If everything does this much damage the tactical and strategic elements of the fights become worthless and just spamming as much damage as possible is the way to win.
Edited by Malediktus on 13 April 2014 20:38 @Malediktus --- Ebonheart Pact, EU-Megaserver