Get enough magicka players to *** on the forums and this is the result you get. Meanwhile they still have higher tooltips with mutagen, a buff to all shields, and most single target DoTs are MAGICKA. Good luck trying to get an actual intelligent answer.
edit: I stand corrected with emphasis on "most". It's fairly balanced with single target DoTs
Get enough magicka players to *** on the forums and this is the result you get. Meanwhile they still have higher tooltips with mutagen, a buff to all shields, and most single target DoTs are MAGICKA. Good luck trying to get an actual intelligent answer.
SHIELDS GOT BUFFED!?! Lol in pve maybe but that health % change won’t see any changes for pvp.
They now scale 60%. That is a buff. I used to main magsorc so dont try and come at me like I dont know what I'm talking about. Yes they got an increase in cost (barely) and harness got gutted, but shield stacking is still going to be a problem.
No_Division wrote: »
Yep. I wonder, since vigor is now single target, does it mean ppl will run Leki's Focus set ? :
Tommy_The_Gun wrote: »Yep. I wonder, since vigor is now single target, does it mean ppl will run Leki's Focus set ? :
(5 Items) Reduces your damage taken from area effect abilities by 25%, but the damage and healing of your own area effect abilities are also reduced by 25%.
Nerftheforums wrote: »You took a skill that was performing decently, buffed it to narnia together with too many single target dots and then nerfed it up to a point where it's basically performing just as before if not worse (20% duration nerf is kinda big ngl). Why? Is there a plan or an idea behind this? Asking for a friend since you basically went from aoe to single target to aoe with less duration.
Kinda speechless somehow, despite seeing this stuff going on for years now.
Nerftheforums wrote: »You took a skill that was performing decently, buffed it to narnia together with too many single target dots and then nerfed it up to a point where it's basically performing just as before if not worse (20% duration nerf is kinda big ngl). Why? Is there a plan or an idea behind this? Asking for a friend since you basically went from aoe to single target to aoe with less duration.
Kinda speechless somehow, despite seeing this stuff going on for years now.
what are u talking about?
vigor now heals more per tick and in less time for a better burst heal.
go back to math school
LamaDellaTempesta97 wrote: »Magika Warden : Degeneration 30k tooltip.....Fetcher Infection 30ktooltip ... the average of these damages is 1.5k each
-how can I cure myself with vigor if the medium armor cure is 2k when it's critical?
-the dots scale on the resistances up to a maximum of 24k ... drain -5k minor magika fracture 1.5k? I don't remember =6.5k ?
-now a build in heavy armor gets to have about 26-27k of resistances, in this way you have already decreased not only the% of damage in less than I undergo (cap 33k for 50%) but you are increasing the damage of the dot.
-on my build warden stamina in medium armor the vigor makes you tooltip 15k, pvp cures are halved, we add a bit of defile just to say the major that is within everyone's reach thanks to a glyph ... 15/2 = 7.5 -30% = 5.25k vigor in 4 second .... 1k for second ?????when I get 3k of damage from 2 dots (minimum) from a single person ... and if there are 2 people with these dots ??
how can I try to escape I don't say fight but to escape from dot to distance that have an exaggerated tooltip?
Ragnaroek93 wrote: »Nerftheforums wrote: »You took a skill that was performing decently, buffed it to narnia together with too many single target dots and then nerfed it up to a point where it's basically performing just as before if not worse (20% duration nerf is kinda big ngl). Why? Is there a plan or an idea behind this? Asking for a friend since you basically went from aoe to single target to aoe with less duration.
Kinda speechless somehow, despite seeing this stuff going on for years now.
what are u talking about?
vigor now heals more per tick and in less time for a better burst heal.
go back to math school
I'd love to see your "overpowered" trash builds perform in PTS duels, wanna create a med armor build and fight my underpowered magplar? : )
Ragnaroek93 wrote: »Nerftheforums wrote: »You took a skill that was performing decently, buffed it to narnia together with too many single target dots and then nerfed it up to a point where it's basically performing just as before if not worse (20% duration nerf is kinda big ngl). Why? Is there a plan or an idea behind this? Asking for a friend since you basically went from aoe to single target to aoe with less duration.
Kinda speechless somehow, despite seeing this stuff going on for years now.
what are u talking about?
vigor now heals more per tick and in less time for a better burst heal.
go back to math school
I'd love to see your "overpowered" trash builds perform in PTS duels, wanna create a med armor build and fight my underpowered magplar? : )
fyi i play stamplar, magplar, magsorc and stamblade.
don't come and talk BS, i know exactly what class is performing the best
Ragnaroek93 wrote: »Ragnaroek93 wrote: »Nerftheforums wrote: »You took a skill that was performing decently, buffed it to narnia together with too many single target dots and then nerfed it up to a point where it's basically performing just as before if not worse (20% duration nerf is kinda big ngl). Why? Is there a plan or an idea behind this? Asking for a friend since you basically went from aoe to single target to aoe with less duration.
Kinda speechless somehow, despite seeing this stuff going on for years now.
what are u talking about?
vigor now heals more per tick and in less time for a better burst heal.
go back to math school
I'd love to see your "overpowered" trash builds perform in PTS duels, wanna create a med armor build and fight my underpowered magplar? : )
fyi i play stamplar, magplar, magsorc and stamblade.
don't come and talk BS, i know exactly what class is performing the best
Hehe ok. See ya zealoting for magplar when everybody will play one in 3 weeks : )
Nerftheforums wrote: »You took a skill that was performing decently, buffed it to narnia together with too many single target dots and then nerfed it up to a point where it's basically performing just as before if not worse (20% duration nerf is kinda big ngl). Why? Is there a plan or an idea behind this? Asking for a friend since you basically went from aoe to single target to aoe with less duration.
Kinda speechless somehow, despite seeing this stuff going on for years now.
what are u talking about?
vigor now heals more per tick and in less time for a better burst heal.
go back to math school
Get enough magicka players to *** on the forums and this is the result you get. Meanwhile they still have higher tooltips with mutagen, a buff to all shields, and most single target DoTs are MAGICKA. Good luck trying to get an actual intelligent answer.
SHIELDS GOT BUFFED!?! Lol in pve maybe but that health % change won’t see any changes for pvp.
They now scale 60%. That is a buff. I used to main magsorc so dont try and come at me like I dont know what I'm talking about. Yes they got an increase in cost (barely) and harness got gutted, but shield stacking is still going to be a problem.
Get enough magicka players to *** on the forums and this is the result you get. Meanwhile they still have higher tooltips with mutagen, a buff to all shields, and most single target DoTs are MAGICKA. Good luck trying to get an actual intelligent answer.
Factually incorrect info. 2 types of bleed, rending, carve, soul trap, poison injection, carve all stamina and not class specific.
Vs flame reach, soul trap, entropy and 1 class based dot (or 2 if DK)
INinjaNinja wrote: »quality patch notes as usual, with the age old adage from ZoS "if it aint broke, break it".
Why tamper with the only real HoT available to most stamina characters after injecting DoTs with horse steroids.
Going to be real fun advancing towards any mag class as hes loading you up with every sexually transmitted disease in the game and your trying to out heal it with this pitiful excuse of a heal
No, it was not buffed by 85%. I don't know the exact numbers but it was buffed by either 35% or 50%. The nerfs were: 700 stamina cost increase, 4 second resolving vigor duration and 28% healing nerf per tick.
From 5.1.0, copied and pasted:
Vigor: Adhered this ability to our single target HoT standards.
Vigor and Resolving Vigor now only heal the caster.
Increased the duration to 10 seconds from 5 seconds, but decreased the tick frequency to 2 seconds from 1 second.
Increased the healing per tick by approximately 85%.
An 85% increase per tick does not come out to and 85% buff to the total healing of the skill.
What... what are you talking about? It was the same number of ticks healing for 85% more.
Nerftheforums wrote: »You took a skill that was performing decently, buffed it to narnia together with too many single target dots and then nerfed it up to a point where it's basically performing just as before if not worse (20% duration nerf is kinda big ngl). Why? Is there a plan or an idea behind this? Asking for a friend since you basically went from aoe to single target to aoe with less duration.
Kinda speechless somehow, despite seeing this stuff going on for years now.