...I don't see a suggestions forum... is there one?
Anyway, these two suggestions are applicable to all aspects of the game, but I think they'd shine most in PvP situations, so I guess this forum is the best spot for this duscussion for now. ^_^
Diving right in...
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First suggestion:
Please add an option to disable or customize the camera offset.
Currently the camera wanders to the right when you zoom out; then kind of boomerang's back to center as you zoom out further.
When the camera is centered (See
A. below), movement is very intuitive. You can kind of draw an imaginary line from your character to the center of the screen, and have a really good idea if exactly what direction your toon will move when you press W.
When the camera is off to the right, it is kind of disorienting, and makes precision movements difficult, because it lacks the intuitive simplicity of the centered camera... you can't draw that imaginary line because the frame of reference is unclear... does it still start at the character and go to the screen center (
B.)? Does it start at the character and go to left-of-screen-center (
C.)? Does it ignore the character, and go from where the character would be if centered, to screen center (
D.)? It leaves an area of uncertainty that increases exponentially with distance (
E.).
Anywho, I'm sure some like it the way it is, so please make this optional; or even give us a little slide bar in the settings so that we can control how far to the side the camera goes, and even which side if goes to (for folks who would prefer their character set more on the right side of the screen).
Me personally, I like it old school, with things centered and simple. ^_^
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Second suggestion:
This is a minor issue, but I've noticed a bit of a hindrance when using a bow that doesn't effect any other weapon (at least not one that I've used so far, but I've tried most).
The problem is the mechanics of the L-Click attack.
With a bow, when you press and hold L-Click, you will nock and arrow and draw the bowstring. That action will not change until L-Click is released.
With anything else, when you press and hold L-Click, you will 'power up' to the strongest version of the attack; execute the attack; and repeat until L-Click is released
In other words, with most weapons, holding L-Click will dish out the maximum DPS that L-click is capable of; but with a bow, holding L-Click will only prepare an attack, and await further input (releasing L-click) to dish out
any DPS.
Again this is a minor problem - as I level up I'm finding that I use the L-Click attack less and less anyway, but still there are some fights, especially in PvP, that come down to the tiniest differences in performance, and when you're all out of stamina and magicka, that L-Click attack is all you have to lean on.
Anyway, some potential fixes to this:
- The easiest option would be to allow modders to handle it. I've already requested in the mod forum some sort of slider or icon that indicates exactly what 'power level' the L-Click attack is at when activated (current in-game sounds and animations don't seem to be a reliable indicator). The reply to that request, however, is that such a mod would not be possible to make due to API limitations. So... revise the limitations.
- Make bows function the same as other weapons. (tap L-Click for a a quick attack; hold L-Click to charge, fire, and recharge power attacks; release L-Click to stop)
- My personal favorite option, but probably the one that would require the most work for the devs: Add an option to the gameplay settings to determine exactly what happens when L-Click is pressed, held, and released. This could apply to all weapons of course, not just bows. Something like a little drop-down menu that loos like:
Left Click Attack Behavior:
/b][color=#BDB39C].[/color]Tap for quick attack; hold to charge;[color=#BDB39C].......[/color][b
/b][color=#BDB39C].[/color]release for power attack.[color=#BDB39C].......................[/color][b
/b][color=#BDB39C]...........................................................[/color][b
/b][color=#BDB39C].[/color]Tap for quick attack; hold to charge,[color=#BDB39C].....k[/color][b
/b][color=#BDB39C].[/color]execute, and recharge power attacks;[color=#BDB39C]....[/color][b
/b][color=#BDB39C].[/color]release to stop.[color=#BDB39C]....................................[/color][b
/b][color=#BDB39C]...........................................................[/color][b
/b][color=#BDB39C].[/color]Tap to charge and execute a power[color=#BDB39C]........[/color][b
/b][color=#BDB39C].[/color]attack; hold to repeat; release to stop.[color=#BDB39C]....[/color][b
/b][color=#BDB39C]...........................................................[/color][b
/b][color=#BDB39C].[/color]<<anything else you guys would want[color=#BDB39C].....[/color][b
/b][color=#BDB39C].[/color]to see in this menu?>>[color=#BDB39C].........................[/color][b
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I think that's everything. I hope you all find this agreeable! ^_^
Please share your feedback!
Thanks!
- Hal