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Campaign lock

  • MojaveHeld
    MojaveHeld
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    SilverPaws wrote: »
    barney2525 wrote: »
    SilverPaws wrote: »
    We were encouraged to create characters in multiple aliances... Now I have 5 characters that are totally useless. They should make account faction lock so I can use all of my characters not this bs.

    Ummm... so when you buy the game, you want people to have to choose the Faction their game supports? Before even knowing anything about the game? And you can only create characters in that Faction on that account?

    Might be a couple peeps who have an issue with this idea.

    :#

    Every month you would choose one aliance and your account would be then bound to that aliance for whole month. You could change aliances every month.

    Many of the loudest whiners on here have openly expressed hostility towards that idea, as they don't want any limits on their alliances whatsoever and they don't care in the slightest that Cyrodiil is so much better with the faction locks now.
  • MCBIZZLE300
    MCBIZZLE300
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    MojaveHeld wrote: »
    SilverPaws wrote: »
    barney2525 wrote: »
    SilverPaws wrote: »
    We were encouraged to create characters in multiple aliances... Now I have 5 characters that are totally useless. They should make account faction lock so I can use all of my characters not this bs.

    Ummm... so when you buy the game, you want people to have to choose the Faction their game supports? Before even knowing anything about the game? And you can only create characters in that Faction on that account?

    Might be a couple peeps who have an issue with this idea.

    :#

    Every month you would choose one aliance and your account would be then bound to that aliance for whole month. You could change aliances every month.

    Many of the loudest whiners on here have openly expressed hostility towards that idea, as they don't want any limits on their alliances whatsoever and they don't care in the slightest that Cyrodiil is so much better with the faction locks now.

    I'd be happy if we chose alliance for all chars each month. Most people that are happy with the alliance lock have all their pvp chars on the same alliance so it doesnt affect them. unfortunately i like many others have 50/50.
  • MCBIZZLE300
    MCBIZZLE300
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    Miswar wrote: »
    Kel wrote: »
    Gnozo wrote: »
    Kel wrote: »
    I love how everyone says the 7 day UNLOCKED campaign is dead, like that's somehow a justification of why faction lock doesn't work and isn't wanted..when the opposite is true.

    The point is, if more people cared about the unlocked campaign as some in these forums claim, it WOULD be populated. If you, and all the friends say you have who complain about not being able to play together would move, the 7 day campaign would be booming. The fact that it's not shows more players either enjoy the lock, even if you don't personally, or players care more about end of campaign rewards then playing with friends. Either way, pointing to a unlocked campaign being dead where you can play how you want as some justification actually hurts your argument. If that's what the majority wanted, people would be there. Full stop.

    I do agree, a lot of these issues could be solved with a one time faction change. Zos absolutely dropped the ball on that one.

    7days campaigns were also dead before alliance Lock. So, what you want to proof Herr?

    They wouldn't be dead if all you people complaining would move there. That's the point y'all are willingly ignoring.

    What does anything before locking have to do with it? Now the lock is in place, logic would dictate you move to the place that allows you the freedom you say you want.
    The fact is, theres really not many who are dissatisfied. Just a tiny vocal minority on these forums.
    If I was wrong, the 7 day population would be growing. That's it's not is all the answer needed.

    This is well said and pretty much end of debate.

    If you have such a large number of dissatisfied people regarding this lock than go show it by playing 7-day thing.

    Sad truth that you are just drop in the ocean and 95% people have welcomed the change.

    Personally have not met anyone who has been dissatisfied. Except this msg board ofcourse.

    Instead of whining and beating the dead horse go play non-faction locked campaigns or simply just shut up.

    Simple isn't it.

    no need to be toxic, everyone ive spoken to on ps4 hates the campaign lock. literally every single person.
  • TequilaFire
    TequilaFire
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    mcb123 wrote: »
    Miswar wrote: »
    Kel wrote: »
    Gnozo wrote: »
    Kel wrote: »
    I love how everyone says the 7 day UNLOCKED campaign is dead, like that's somehow a justification of why faction lock doesn't work and isn't wanted..when the opposite is true.

    The point is, if more people cared about the unlocked campaign as some in these forums claim, it WOULD be populated. If you, and all the friends say you have who complain about not being able to play together would move, the 7 day campaign would be booming. The fact that it's not shows more players either enjoy the lock, even if you don't personally, or players care more about end of campaign rewards then playing with friends. Either way, pointing to a unlocked campaign being dead where you can play how you want as some justification actually hurts your argument. If that's what the majority wanted, people would be there. Full stop.

    I do agree, a lot of these issues could be solved with a one time faction change. Zos absolutely dropped the ball on that one.

    7days campaigns were also dead before alliance Lock. So, what you want to proof Herr?

    They wouldn't be dead if all you people complaining would move there. That's the point y'all are willingly ignoring.

    What does anything before locking have to do with it? Now the lock is in place, logic would dictate you move to the place that allows you the freedom you say you want.
    The fact is, theres really not many who are dissatisfied. Just a tiny vocal minority on these forums.
    If I was wrong, the 7 day population would be growing. That's it's not is all the answer needed.

    This is well said and pretty much end of debate.

    If you have such a large number of dissatisfied people regarding this lock than go show it by playing 7-day thing.

    Sad truth that you are just drop in the ocean and 95% people have welcomed the change.

    Personally have not met anyone who has been dissatisfied. Except this msg board ofcourse.

    Instead of whining and beating the dead horse go play non-faction locked campaigns or simply just shut up.

    Simple isn't it.

    no need to be toxic, everyone ive spoken to on ps4 hates the campaign lock. literally every single person.

    I am on PS4 NA in a couple very large PvP guilds and most players say they love faction lock.
    I think you exaggerate.

    Edited by TequilaFire on 2 July 2019 13:03
  • MCBIZZLE300
    MCBIZZLE300
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    mcb123 wrote: »
    Miswar wrote: »
    Kel wrote: »
    Gnozo wrote: »
    Kel wrote: »
    I love how everyone says the 7 day UNLOCKED campaign is dead, like that's somehow a justification of why faction lock doesn't work and isn't wanted..when the opposite is true.

    The point is, if more people cared about the unlocked campaign as some in these forums claim, it WOULD be populated. If you, and all the friends say you have who complain about not being able to play together would move, the 7 day campaign would be booming. The fact that it's not shows more players either enjoy the lock, even if you don't personally, or players care more about end of campaign rewards then playing with friends. Either way, pointing to a unlocked campaign being dead where you can play how you want as some justification actually hurts your argument. If that's what the majority wanted, people would be there. Full stop.

    I do agree, a lot of these issues could be solved with a one time faction change. Zos absolutely dropped the ball on that one.

    7days campaigns were also dead before alliance Lock. So, what you want to proof Herr?

    They wouldn't be dead if all you people complaining would move there. That's the point y'all are willingly ignoring.

    What does anything before locking have to do with it? Now the lock is in place, logic would dictate you move to the place that allows you the freedom you say you want.
    The fact is, theres really not many who are dissatisfied. Just a tiny vocal minority on these forums.
    If I was wrong, the 7 day population would be growing. That's it's not is all the answer needed.

    This is well said and pretty much end of debate.

    If you have such a large number of dissatisfied people regarding this lock than go show it by playing 7-day thing.

    Sad truth that you are just drop in the ocean and 95% people have welcomed the change.

    Personally have not met anyone who has been dissatisfied. Except this msg board ofcourse.

    Instead of whining and beating the dead horse go play non-faction locked campaigns or simply just shut up.

    Simple isn't it.

    no need to be toxic, everyone ive spoken to on ps4 hates the campaign lock. literally every single person.

    I am on PS4 NA in a couple very large PvP guilds and most players say they love faction lock.
    I think you exaggerate.

    I'm on ps4 EU and everyone hates it.
  • TequilaFire
    TequilaFire
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    I also have PS4 EU account and not eveyone hates it.
    Don't speak for everyone.
  • dotme
    dotme
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    mcb123 wrote: »
    I'd be happy if we chose alliance for all chars each month. Most people that are happy with the alliance lock have all their pvp chars on the same alliance so it doesnt affect them. unfortunately i like many others have 50/50.
    This should have been part of the change. I support locks, but I also think that once you as a player have decided to play the 30 campaign (and therefore have chosen a faction for the month) all your characters should become that faction when you enter Cyrodiil on them.

    PS4NA
  • Miswar
    Miswar
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    mcb123 wrote: »
    mcb123 wrote: »
    Miswar wrote: »
    Kel wrote: »
    Gnozo wrote: »
    Kel wrote: »
    I love how everyone says the 7 day UNLOCKED campaign is dead, like that's somehow a justification of why faction lock doesn't work and isn't wanted..when the opposite is true.

    The point is, if more people cared about the unlocked campaign as some in these forums claim, it WOULD be populated. If you, and all the friends say you have who complain about not being able to play together would move, the 7 day campaign would be booming. The fact that it's not shows more players either enjoy the lock, even if you don't personally, or players care more about end of campaign rewards then playing with friends. Either way, pointing to a unlocked campaign being dead where you can play how you want as some justification actually hurts your argument. If that's what the majority wanted, people would be there. Full stop.

    I do agree, a lot of these issues could be solved with a one time faction change. Zos absolutely dropped the ball on that one.

    7days campaigns were also dead before alliance Lock. So, what you want to proof Herr?

    They wouldn't be dead if all you people complaining would move there. That's the point y'all are willingly ignoring.

    What does anything before locking have to do with it? Now the lock is in place, logic would dictate you move to the place that allows you the freedom you say you want.
    The fact is, theres really not many who are dissatisfied. Just a tiny vocal minority on these forums.
    If I was wrong, the 7 day population would be growing. That's it's not is all the answer needed.

    This is well said and pretty much end of debate.

    If you have such a large number of dissatisfied people regarding this lock than go show it by playing 7-day thing.

    Sad truth that you are just drop in the ocean and 95% people have welcomed the change.

    Personally have not met anyone who has been dissatisfied. Except this msg board ofcourse.

    Instead of whining and beating the dead horse go play non-faction locked campaigns or simply just shut up.

    Simple isn't it.

    no need to be toxic, everyone ive spoken to on ps4 hates the campaign lock. literally every single person.

    I am on PS4 NA in a couple very large PvP guilds and most players say they love faction lock.
    I think you exaggerate.

    I'm on ps4 EU and everyone hates it.

    That is rubbish. I main ps4 eu and have been mostly pvp for years now.

    Odd that I have yet to find anyone that feels the way you do and have spoken to tons of people there.

    I guess you will have the honour to be the 1st that hates it. Congrats.

  • Raudgrani
    Raudgrani
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    Gnozo wrote: »
    The lock is just bad at all.

    I created my characters without having "all alliances, all races" or how its called. So the game forced a specific alliance on my characters. Was okay cause i could still enter the most populated campaign without Problems. I made friends over all factions, we played from time to time. When DC Friends where offline, i was playing with my EP friends and so on. Thats over now. Also 2/3 are now forced out of PvP.

    And before you come with your typical "solutions" to this:

    7-days campaigns are literraly dead. We tried it. We took 3 enemy home keeps at 8pm and there we 2 defenders. Such awesome PvP, much Wow.

    And the other thing. I should now tell my friends to grind new characters on a specific alliance we choose? So we can play together? Forcing them to not Play their mains for at least 30 days, cutting them Off from their other friends? Or should their friends also all roll a char an the same alliance? You know how stupid that sounds right?

    ZOS gave US the freedom to play how we want and with all of our friends. Now they took it from us. Not giving a single *** about us anymore. I spent a lot of time on my characters and money and i simply cant use them how i was used to. And there is no Adaption.

    So many zerglings where complaining about maybe 10-30 players per mega server that where abusing that system by "trolling" them.

    Guess what, Trolling will still happend. If i want to spy on another alliance i will just ask a friend from the alliance what is going on in Zone Chat or where his group is going. Easy.

    If i want to give a scroll to my friends i will do it. Faction lock wont Stop me.

    Instead of punishing players that enjoy playing on all alliances without abusing anything they could simply softban players who abuse that System. And not basicly making 2/3 of my chars useless and cutting a lot of friends of from me. Thats just a really really Bad and lazy move from ZOS on how they deal with these Problems.

    Solution to the AP farming would be to allow Entering the campaign as an guest on another alliance. You dont get rewards of the worthy, you dont count to leader Board. No reward farming anymore.

    Solution to griefing and Trolling: guests cant pick up Scrolls or capture keeps. Could be explained in a way that they are only mercenaries for this alliance and just cant claim keeps for their alliance. Towns/Outposts and Ressources can still be taken.

    Blame the ones who made this necessary. There's a lot of stuff that has been prohibited in real life too over the last 100 years, because people were abusing what was their freedom. A LOT of people are "cheaters" by nature, and even more are mob material; following the most successful movements and trends and what not. I for one love fighting against bad odds, but most doesn't - that's why you saw them jump the zerg train when their alliance was having a bad time, making it even worse. Yes, the argument is "They would jump on the losing side to create balance, don't you see!?". Yes, a few did, but most did the opposite.

    And furthermore, a 30 day competitive game - where you can switch side anyway you want - is pretty... odd? Isn't it?

    And this "xxxx will still happen, you can't make it stop!". FFS... For all I care, stop locking your home, leave the keys in your car, don't lock your bicycle, don't bother checking out your kids, walk through dark back alleys on your way home after a night out. Because burglary, theft, *** and murder, kids doing drugs and getting into crime etc. WILL. STILL. HAPPEN! Right?

    And there has been no "softbanning" or punishing ANY players doing shiXXy things. No matter if we were a whole 24 man group reporting them. It did not happen. But it seems ZOS still paid some attention, and decided to pull this off. The "Haha, report me all you want faXXots - ZOS won't care!" days are pretty much over.
  • MCBIZZLE300
    MCBIZZLE300
    ✭✭✭✭✭
    Raudgrani wrote: »
    Gnozo wrote: »
    The lock is just bad at all.

    I created my characters without having "all alliances, all races" or how its called. So the game forced a specific alliance on my characters. Was okay cause i could still enter the most populated campaign without Problems. I made friends over all factions, we played from time to time. When DC Friends where offline, i was playing with my EP friends and so on. Thats over now. Also 2/3 are now forced out of PvP.

    And before you come with your typical "solutions" to this:

    7-days campaigns are literraly dead. We tried it. We took 3 enemy home keeps at 8pm and there we 2 defenders. Such awesome PvP, much Wow.

    And the other thing. I should now tell my friends to grind new characters on a specific alliance we choose? So we can play together? Forcing them to not Play their mains for at least 30 days, cutting them Off from their other friends? Or should their friends also all roll a char an the same alliance? You know how stupid that sounds right?

    ZOS gave US the freedom to play how we want and with all of our friends. Now they took it from us. Not giving a single *** about us anymore. I spent a lot of time on my characters and money and i simply cant use them how i was used to. And there is no Adaption.

    So many zerglings where complaining about maybe 10-30 players per mega server that where abusing that system by "trolling" them.

    Guess what, Trolling will still happend. If i want to spy on another alliance i will just ask a friend from the alliance what is going on in Zone Chat or where his group is going. Easy.

    If i want to give a scroll to my friends i will do it. Faction lock wont Stop me.

    Instead of punishing players that enjoy playing on all alliances without abusing anything they could simply softban players who abuse that System. And not basicly making 2/3 of my chars useless and cutting a lot of friends of from me. Thats just a really really Bad and lazy move from ZOS on how they deal with these Problems.

    Solution to the AP farming would be to allow Entering the campaign as an guest on another alliance. You dont get rewards of the worthy, you dont count to leader Board. No reward farming anymore.

    Solution to griefing and Trolling: guests cant pick up Scrolls or capture keeps. Could be explained in a way that they are only mercenaries for this alliance and just cant claim keeps for their alliance. Towns/Outposts and Ressources can still be taken.

    Blame the ones who made this necessary. There's a lot of stuff that has been prohibited in real life too over the last 100 years, because people were abusing what was their freedom. A LOT of people are "cheaters" by nature, and even more are mob material; following the most successful movements and trends and what not. I for one love fighting against bad odds, but most doesn't - that's why you saw them jump the zerg train when their alliance was having a bad time, making it even worse. Yes, the argument is "They would jump on the losing side to create balance, don't you see!?". Yes, a few did, but most did the opposite.

    And furthermore, a 30 day competitive game - where you can switch side anyway you want - is pretty... odd? Isn't it?

    And this "xxxx will still happen, you can't make it stop!". FFS... For all I care, stop locking your home, leave the keys in your car, don't lock your bicycle, don't bother checking out your kids, walk through dark back alleys on your way home after a night out. Because burglary, theft, *** and murder, kids doing drugs and getting into crime etc. WILL. STILL. HAPPEN! Right?

    And there has been no "softbanning" or punishing ANY players doing shiXXy things. No matter if we were a whole 24 man group reporting them. It did not happen. But it seems ZOS still paid some attention, and decided to pull this off. The "Haha, report me all you want faXXots - ZOS won't care!" days are pretty much over.

    Its not competetive at all tho its just organised groups waiting outside enemy keeps jumping on one person at a time. no one even cares about the campaign on ps4 eu for the most part. plus youl have 2 different alliances not attacking eachother and focusing on one alliance all the time literally standing side by side waiting outside a keep. taking this into account, what does it really matter if people can switch alliances on the 30 day campaign. it doesnt!
    Edited by MCBIZZLE300 on 3 July 2019 11:29
  • Kel
    Kel
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    ✭✭✭✭✭
    mcb123 wrote: »
    Raudgrani wrote: »
    Gnozo wrote: »
    The lock is just bad at all.

    I created my characters without having "all alliances, all races" or how its called. So the game forced a specific alliance on my characters. Was okay cause i could still enter the most populated campaign without Problems. I made friends over all factions, we played from time to time. When DC Friends where offline, i was playing with my EP friends and so on. Thats over now. Also 2/3 are now forced out of PvP.

    And before you come with your typical "solutions" to this:

    7-days campaigns are literraly dead. We tried it. We took 3 enemy home keeps at 8pm and there we 2 defenders. Such awesome PvP, much Wow.

    And the other thing. I should now tell my friends to grind new characters on a specific alliance we choose? So we can play together? Forcing them to not Play their mains for at least 30 days, cutting them Off from their other friends? Or should their friends also all roll a char an the same alliance? You know how stupid that sounds right?

    ZOS gave US the freedom to play how we want and with all of our friends. Now they took it from us. Not giving a single *** about us anymore. I spent a lot of time on my characters and money and i simply cant use them how i was used to. And there is no Adaption.

    So many zerglings where complaining about maybe 10-30 players per mega server that where abusing that system by "trolling" them.

    Guess what, Trolling will still happend. If i want to spy on another alliance i will just ask a friend from the alliance what is going on in Zone Chat or where his group is going. Easy.

    If i want to give a scroll to my friends i will do it. Faction lock wont Stop me.

    Instead of punishing players that enjoy playing on all alliances without abusing anything they could simply softban players who abuse that System. And not basicly making 2/3 of my chars useless and cutting a lot of friends of from me. Thats just a really really Bad and lazy move from ZOS on how they deal with these Problems.

    Solution to the AP farming would be to allow Entering the campaign as an guest on another alliance. You dont get rewards of the worthy, you dont count to leader Board. No reward farming anymore.

    Solution to griefing and Trolling: guests cant pick up Scrolls or capture keeps. Could be explained in a way that they are only mercenaries for this alliance and just cant claim keeps for their alliance. Towns/Outposts and Ressources can still be taken.

    Blame the ones who made this necessary. There's a lot of stuff that has been prohibited in real life too over the last 100 years, because people were abusing what was their freedom. A LOT of people are "cheaters" by nature, and even more are mob material; following the most successful movements and trends and what not. I for one love fighting against bad odds, but most doesn't - that's why you saw them jump the zerg train when their alliance was having a bad time, making it even worse. Yes, the argument is "They would jump on the losing side to create balance, don't you see!?". Yes, a few did, but most did the opposite.

    And furthermore, a 30 day competitive game - where you can switch side anyway you want - is pretty... odd? Isn't it?

    And this "xxxx will still happen, you can't make it stop!". FFS... For all I care, stop locking your home, leave the keys in your car, don't lock your bicycle, don't bother checking out your kids, walk through dark back alleys on your way home after a night out. Because burglary, theft, *** and murder, kids doing drugs and getting into crime etc. WILL. STILL. HAPPEN! Right?

    And there has been no "softbanning" or punishing ANY players doing shiXXy things. No matter if we were a whole 24 man group reporting them. It did not happen. But it seems ZOS still paid some attention, and decided to pull this off. The "Haha, report me all you want faXXots - ZOS won't care!" days are pretty much over.

    Its not competetive at all tho its just organised groups waiting outside enemy keeps jumping on one person at a time. no one even cares about the campaign on ps4 eu.

    Oh no....a handful of players on one server out of six (PC eu/PC na/ps4 eu/ps4 na/xbox eu/xbox na) doesn't care for faction lock. This must be reversed!

    Enough of the exaggeration and hyperbole.
    It's absolutely amazing you speak for all players on your server. I must have missed the memo on your player representative election.
  • Raudgrani
    Raudgrani
    ✭✭✭✭✭
    mcb123 wrote: »
    Raudgrani wrote: »
    Gnozo wrote: »
    The lock is just bad at all.

    I created my characters without having "all alliances, all races" or how its called. So the game forced a specific alliance on my characters. Was okay cause i could still enter the most populated campaign without Problems. I made friends over all factions, we played from time to time. When DC Friends where offline, i was playing with my EP friends and so on. Thats over now. Also 2/3 are now forced out of PvP.

    And before you come with your typical "solutions" to this:

    7-days campaigns are literraly dead. We tried it. We took 3 enemy home keeps at 8pm and there we 2 defenders. Such awesome PvP, much Wow.

    And the other thing. I should now tell my friends to grind new characters on a specific alliance we choose? So we can play together? Forcing them to not Play their mains for at least 30 days, cutting them Off from their other friends? Or should their friends also all roll a char an the same alliance? You know how stupid that sounds right?

    ZOS gave US the freedom to play how we want and with all of our friends. Now they took it from us. Not giving a single *** about us anymore. I spent a lot of time on my characters and money and i simply cant use them how i was used to. And there is no Adaption.

    So many zerglings where complaining about maybe 10-30 players per mega server that where abusing that system by "trolling" them.

    Guess what, Trolling will still happend. If i want to spy on another alliance i will just ask a friend from the alliance what is going on in Zone Chat or where his group is going. Easy.

    If i want to give a scroll to my friends i will do it. Faction lock wont Stop me.

    Instead of punishing players that enjoy playing on all alliances without abusing anything they could simply softban players who abuse that System. And not basicly making 2/3 of my chars useless and cutting a lot of friends of from me. Thats just a really really Bad and lazy move from ZOS on how they deal with these Problems.

    Solution to the AP farming would be to allow Entering the campaign as an guest on another alliance. You dont get rewards of the worthy, you dont count to leader Board. No reward farming anymore.

    Solution to griefing and Trolling: guests cant pick up Scrolls or capture keeps. Could be explained in a way that they are only mercenaries for this alliance and just cant claim keeps for their alliance. Towns/Outposts and Ressources can still be taken.

    Blame the ones who made this necessary. There's a lot of stuff that has been prohibited in real life too over the last 100 years, because people were abusing what was their freedom. A LOT of people are "cheaters" by nature, and even more are mob material; following the most successful movements and trends and what not. I for one love fighting against bad odds, but most doesn't - that's why you saw them jump the zerg train when their alliance was having a bad time, making it even worse. Yes, the argument is "They would jump on the losing side to create balance, don't you see!?". Yes, a few did, but most did the opposite.

    And furthermore, a 30 day competitive game - where you can switch side anyway you want - is pretty... odd? Isn't it?

    And this "xxxx will still happen, you can't make it stop!". FFS... For all I care, stop locking your home, leave the keys in your car, don't lock your bicycle, don't bother checking out your kids, walk through dark back alleys on your way home after a night out. Because burglary, theft, *** and murder, kids doing drugs and getting into crime etc. WILL. STILL. HAPPEN! Right?

    And there has been no "softbanning" or punishing ANY players doing shiXXy things. No matter if we were a whole 24 man group reporting them. It did not happen. But it seems ZOS still paid some attention, and decided to pull this off. The "Haha, report me all you want faXXots - ZOS won't care!" days are pretty much over.

    Its not competetive at all tho its just organised groups waiting outside enemy keeps jumping on one person at a time. no one even cares about the campaign on ps4 eu for the most part. plus youl have 2 different alliances not attacking eachother and focusing on one alliance all the time literally standing side by side waiting outside a keep. taking this into account, what does it really matter if people can switch alliances on the 30 day campaign. it doesnt!

    That's why we who play objective win by +30k points. What's your point besides this, really? Removing faction lock would suddenly somehow change that? A few weeks ago there was no faction lock, and people was still doing what you just said. How's that? And well, while there are farming groups and "1vX'ers", "smallscalers" etc. - there are still whole guilds that do play the game. And that's what I'm talking about. The people you speak of doesn't care, so why would they need to switch between alliances? I still see them hang out, blues and yellows trying to tower farm etc. together, no alliance lock is stopping them from doing that.
  • vamp_emily
    vamp_emily
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    Why do people say they play for the rewards? Is it really that good?

    I have two characters thats inventory is filled with these.
    geode.png

    Is this why people play? Why not make them tradeble so the PvE players can stay out of PvP.

    Edited by vamp_emily on 3 July 2019 12:54

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • vamp_emily
    vamp_emily
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    The problem with non-locked campaigns is players tend to take the easy route. If an alliance is losing all their keeps they will move to the winning alliance, for "rewards", making them even more powerful.

    Majority don't play on the losing team like some may say. I've seen it too many times when one aliance pushes hard their pop goes up and the other alliances pop goes down. Coincidence?

    Also, the "I want to play with friends" is over rated. If I wanted to play with friends nothing would stop me.

    Edited by vamp_emily on 3 July 2019 12:54

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • Aurielle
    Aurielle
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    vamp_emily wrote: »
    Why do people say they play for the rewards? Is it really that good?

    I have two characters thats inventory is filled with these.
    geode.png

    Is this why people play? Why not make them tradeble so the PvE players can stay out of PvP.

    One of the most vocal anti-faction lock posters here claims that he/she needs to transmute new jewellery sets almost every week to try out different strategies for vet trial score runs. Seems overkill to me, but hey, I don’t care about score runs so what do I know? *shrug* Either way, less than 1% of the player base is routinely using huge amounts of transmutation crystals while pushing for score runs, so I hardly think they have a leg to stand on here when advocating for the removal of faction locks.
  • Varana
    Varana
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    I hate this.

    I cannot play most of my characters any more, just casually, because I'm being locked out of their alliance.

    And no, I cannot switch to a 7-day campaign.

    Because there is no 7-day no-CP campaign. And I utterly detest CP-enabled campaigns.

    I hate this.
  • AlnilamE
    AlnilamE
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    Heelie wrote: »
    barney2525 wrote: »
    SilverPaws wrote: »
    We were encouraged to create characters in multiple aliances... Now I have 5 characters that are totally useless. They should make account faction lock so I can use all of my characters not this bs.

    Ummm... so when you buy the game, you want people to have to choose the Faction their game supports? Before even knowing anything about the game? And you can only create characters in that Faction on that account?

    Might be a couple peeps who have an issue with this idea.

    :#

    With an account wide lock your chars would still only be locked for 30 days. This seems to be the only reasonable idea going around on the forums. Wanting to lock other people out of playing a game, is the most selfish thing i have seen a minority community demand ever. Not even in WoW is there an alliance lock per server, and this community is way more faction split than any other MMO, even in PvE.

    But then I really would not be able to play with some of my friends. I have a lot of friends who are mainly PvErs and I can get them to PvP (or just go to Cyrodiil) every once in a while.

    If all my characters are locked to EP and they chose a different faction by mistake, it would take a whole cycle to get this sorted out.

    Meanwhile, now I can play my E
    dotme wrote: »
    mcb123 wrote: »
    I'd be happy if we chose alliance for all chars each month. Most people that are happy with the alliance lock have all their pvp chars on the same alliance so it doesnt affect them. unfortunately i like many others have 50/50.
    This should have been part of the change. I support locks, but I also think that once you as a player have decided to play the 30 campaign (and therefore have chosen a faction for the month) all your characters should become that faction when you enter Cyrodiil on them.

    And how would you deal with earning AP for ranks? Would each character have 3 separate Alliance ranks that progress based on the faction they picked? Should an EP character gain AP by killing other EP characters just because they chose a different faction that month?
    Varana wrote: »
    I hate this.

    I cannot play most of my characters any more, just casually, because I'm being locked out of their alliance.

    And no, I cannot switch to a 7-day campaign.

    Because there is no 7-day no-CP campaign. And I utterly detest CP-enabled campaigns.

    I hate this.

    I hear you! I vote for making the 7-day a non-CP campaign!
    The Moot Councillor
  • ruikkarikun
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    Qbiken wrote: »
    To the people saying the campaigns are "healthier" this is a screenshot of the score difference on the NO-CP campaign on PC/EU. Before Elsweyr the difference were constantly within 1k through the entire campaign (imo a healthy campaign is a campaign where the score difference is as close as possible, because it adds some kind of "competitive" atmosphere to the game, even tho PvP in this game isn´t competitive at all)

    [img][/img]pCO5uFx.jpg

    Don´t tell me this bs is a "healthy" campaign when one faction can nightcap and zerg down the entire map constantly.

    Wake up, it's because tha half of AD from cp campagin moved to no cp from the ultra nobrain night red cap.
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