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Campaign lock

  • SilverPaws
    SilverPaws
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    Vicinia wrote: »
    SilverPaws wrote: »
    We were encouraged to create characters in multiple aliances... Now I have 5 characters that are totally useless. They should make account faction lock so I can use all of my characters not this bs.

    Before one tamriel you definitely weren't. You could only see the opposing faction in Cyrodiil and you couldn't do PvE content with them either. Thankfully they did away with that.

    Since they flopped around on this issue, (by removing faction lock and introducing one tamriel) I believe they should do right by those who may not have been around in those days and let them change once.

    The One Tamriel was the point. We were encouraged to create characters on multiple aliances only now to be locked out of them... I just want my alt chars to be useful again by making faction lock - account wide. Hard to understand much ?
    Edited by SilverPaws on 30 June 2019 21:58
  • Vicinia
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    SilverPaws wrote: »
    Vicinia wrote: »
    SilverPaws wrote: »
    We were encouraged to create characters in multiple aliances... Now I have 5 characters that are totally useless. They should make account faction lock so I can use all of my characters not this bs.

    Before one tamriel you definitely weren't. You could only see the opposing faction in Cyrodiil and you couldn't do PvE content with them either. Thankfully they did away with that.

    Since they flopped around on this issue, (by removing faction lock and introducing one tamriel) I believe they should do right by those who may not have been around in those days and let them change once.

    The One Tamriel was the point. We were encouraged to create characters on multiple aliances only now to be locked out of them... I just want my alt chars to be useful again by making faction lock - account wide. Hard to understand much ?

    Maybe you should read before you write. Especially if you accuse someone of misunderstanding things.

    I said you initially weren't but they flip-flopped on the issue. They should have given people like you alliance tokens to remedy your issue.

    Your characters are usable you're just upset they're locked out of the 30 day campaigns. Try reading before typing.

    Edited by Vicinia on 30 June 2019 22:17
  • Ydrisselle
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    SilverPaws wrote: »
    Vicinia wrote: »
    SilverPaws wrote: »
    We were encouraged to create characters in multiple aliances... Now I have 5 characters that are totally useless. They should make account faction lock so I can use all of my characters not this bs.

    Before one tamriel you definitely weren't. You could only see the opposing faction in Cyrodiil and you couldn't do PvE content with them either. Thankfully they did away with that.

    Since they flopped around on this issue, (by removing faction lock and introducing one tamriel) I believe they should do right by those who may not have been around in those days and let them change once.

    The One Tamriel was the point. We were encouraged to create characters on multiple aliances only now to be locked out of them... I just want my alt chars to be useful again by making faction lock - account wide. Hard to understand much ?

    They are still useful, you just can't bring them to Vivec.
  • VaranisArano
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    SilverPaws wrote: »
    Vicinia wrote: »
    SilverPaws wrote: »
    We were encouraged to create characters in multiple aliances... Now I have 5 characters that are totally useless. They should make account faction lock so I can use all of my characters not this bs.

    Before one tamriel you definitely weren't. You could only see the opposing faction in Cyrodiil and you couldn't do PvE content with them either. Thankfully they did away with that.

    Since they flopped around on this issue, (by removing faction lock and introducing one tamriel) I believe they should do right by those who may not have been around in those days and let them change once.

    The One Tamriel was the point. We were encouraged to create characters on multiple aliances only now to be locked out of them... I just want my alt chars to be useful again by making faction lock - account wide. Hard to understand much ?

    Making the faction lock count for the whole account would be the most ideal way to solve the "I can't use my alts on the campaign I want" problem while still preserving the benefits of faction locks.
  • Kidgangster101
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    SilverPaws wrote: »
    Vicinia wrote: »
    SilverPaws wrote: »
    We were encouraged to create characters in multiple aliances... Now I have 5 characters that are totally useless. They should make account faction lock so I can use all of my characters not this bs.

    Before one tamriel you definitely weren't. You could only see the opposing faction in Cyrodiil and you couldn't do PvE content with them either. Thankfully they did away with that.

    Since they flopped around on this issue, (by removing faction lock and introducing one tamriel) I believe they should do right by those who may not have been around in those days and let them change once.

    The One Tamriel was the point. We were encouraged to create characters on multiple aliances only now to be locked out of them... I just want my alt chars to be useful again by making faction lock - account wide. Hard to understand much ?

    Making the faction lock count for the whole account would be the most ideal way to solve the "I can't use my alts on the campaign I want" problem while still preserving the benefits of faction locks.

    Yes that would be a great way to do it. Any race any alliance makes it so you can make a ad orc, why not choose to be a certain faction and that is the side you fight for? It allows everyone that wants to play with friends able to as long as they organize which faction to join.
  • Mr_Walker
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    I love how because I main EP that people think I will support the locks.

    No, this is not ok. Make restrictions but don't just shut people out.

    Not one person in this game would be happy about losing 1/3rd of their toons.

    Look guys, I get that some things make you angry but this is just not fair. A bunch of people have been pulled into this that didn't do a thing wrong.

    And don't tell me that "well they did this so you cop it"
    No! That's not fair and you know it!

    Bring in a soft lock! That's all that is asked! Let People play!

    It has been stated though numerous times, if people wanted to truely their 3rd color they could go into a 7 day campaign. If enough people want to play PvP by logic that 7 day campaign will then become more populated. The fact that it hasn't happened already is showing that there is not a lot of players that want to just PvP. A lot of the people complaining about this are the ones that "want TRANSMUTES" and are mad they lost their source.

    Clearly those 7 day campaigns aren't getting populated so it is showing that people are trying to cry the loudest.

    This is becoming a troll suggestion. Outside a few hours a day 7cp is deader than King Tut. Don't suggest it again. Most people don't go to Cyro to PvDoor.

    Some of us play off peak when the pop across all servers is 0-1 bars in 30cp.
    Edited by Mr_Walker on 1 July 2019 02:15
  • Mr_Walker
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    Kel wrote: »
    Faction lock has been a boon just for chat alone. We'd frequently get trolls from other alliances popping up in zone chat to just talk trash.

    You know how I know you don't play DC on XNA? I honestly think the trolls were less toxic.
    Zevrro wrote: »
    Do you seriously think there are people spying on which keep your group is attacking?

    I think a lot of folk can't believe someone might have guess them taking Bleakers, then flipping Bruma meant someone guessed they might have been going to Dclaw next. No way anyone could see through this tactical GENIUS, must be spies!

    Srsly, some of you need to learn to read the map. There's not an unlimited number of targets....
  • shadyjane62
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    I no longer pvp because of the lock. I go in tag some of the resources and leave without eve fighting. It's too boring now.
  • Kel
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    Mr_Walker wrote: »
    Kel wrote: »
    Faction lock has been a boon just for chat alone. We'd frequently get trolls from other alliances popping up in zone chat to just talk trash.

    You know how I know you don't play DC on XNA? I honestly think the trolls were less toxic.
    Zevrro wrote: »
    Do you seriously think there are people spying on which keep your group is attacking?

    I think a lot of folk can't believe someone might have guess them taking Bleakers, then flipping Bruma meant someone guessed they might have been going to Dclaw next. No way anyone could see through this tactical GENIUS, must be spies!

    Srsly, some of you need to learn to read the map. There's not an unlimited number of targets....

    You think I'm toxic because I think other alliance players shouldn't be allowed to pop into another factions chat?

    Okeydokie

    Not sure you understand what toxic means, or what this has to do with XNA...
    Edited by Kel on 1 July 2019 03:59
  • regime211
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    Aurielle wrote: »
    Your yellows are only useless for a month. Keep in mind that faction locks were not reintroduced to curtail individual scoring across all your characters in various alliances; locks were reintroduced to counteract the griefing, cheating, and trolling made possible by faction swapping. If people were able to log in as guests on factions other than their primary alliance, it would still be possible to spy with ease, sell scrolls, dump scrolls in water, etc.

    And out of all of these things you listed it can STILL happen regardless of a faction lock or not. It was pointless for zos to lock campaigns again.
    Edited by regime211 on 1 July 2019 04:35
  • regime211
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    Gilvoth wrote: »
    Aurielle wrote: »
    mcb123 wrote: »
    Aurielle wrote: »
    Your yellows are only useless for a month. Keep in mind that faction locks were not reintroduced to curtail individual scoring across all your characters in various alliances; locks were reintroduced to counteract the griefing, cheating, and trolling made possible by faction swapping. If people were able to log in as guests on factions other than their primary alliance, it would still be possible to spy with ease, sell scrolls, dump scrolls in water, etc.

    I just want to play the game. On all my characters at all times, its too late to re introduce this once weve all made different alliance characters. Or atleast give me 1 or 2 aliance change tokens.

    You can play the game. On one faction per month. Alliance change tokens would be nice, true; ask ZOS for that, instead of asking them to change the way faction locks work. Faction locks were reintroduced for a reason.

    well said.
    the faction locks comes from the cheats and exploits and the ability to do those things is blocked by the faction locks.
    i support faction locks, as do many.
    talking about cheats and exploits and explaining them is against the forum rules. you can get warnings and bans from doing that.
    you can still play on your alliance and other alliances, just wait till the campaign ends to do it.

    What cheating and what exploits are you even talking about? Maybe it's just me but I play pvp all the time, and not once have I cared about spying or whatever you guys are complaining about regarding faction lock. Because it does not solve anything. If alliances want to pass around scrolls guess what faction lock won't solve that. Reintroducing faction lock was the stupidest idea.
  • MCBIZZLE300
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    regime211 wrote: »
    Gilvoth wrote: »
    Aurielle wrote: »
    mcb123 wrote: »
    Aurielle wrote: »
    Your yellows are only useless for a month. Keep in mind that faction locks were not reintroduced to curtail individual scoring across all your characters in various alliances; locks were reintroduced to counteract the griefing, cheating, and trolling made possible by faction swapping. If people were able to log in as guests on factions other than their primary alliance, it would still be possible to spy with ease, sell scrolls, dump scrolls in water, etc.

    I just want to play the game. On all my characters at all times, its too late to re introduce this once weve all made different alliance characters. Or atleast give me 1 or 2 aliance change tokens.

    You can play the game. On one faction per month. Alliance change tokens would be nice, true; ask ZOS for that, instead of asking them to change the way faction locks work. Faction locks were reintroduced for a reason.

    well said.
    the faction locks comes from the cheats and exploits and the ability to do those things is blocked by the faction locks.
    i support faction locks, as do many.
    talking about cheats and exploits and explaining them is against the forum rules. you can get warnings and bans from doing that.
    you can still play on your alliance and other alliances, just wait till the campaign ends to do it.

    What cheating and what exploits are you even talking about? Maybe it's just me but I play pvp all the time, and not once have I cared about spying or whatever you guys are complaining about regarding faction lock. Because it does not solve anything. If alliances want to pass around scrolls guess what faction lock won't solve that. Reintroducing faction lock was the stupidest idea.

    Exactly! who even cares!!! We just want to play the game.
  • Sybreed_Neurodrive
    mcb123 wrote: »
    Can someone explain to me why we cant access the 30 day campaign as a guest on a different alliance? I have half yellow half blue and my yellows are basically useless now apart from the odd battleground or going into the completely dead 7 day campaign. Doesn't this promote playing the game less? I dont understand, surely we should be able to acess the 30 day as a guest on a different alliance and just get no score on lb's. I just want to play on all the characters i spent hours grinding for in a busy campaign is that too much to ask.

    I don't think the campaign lock should change, keep it as it is right now, i like it :)
  • Sybreed_Neurodrive
    Zevrro wrote: »
    Kel wrote: »
    Faction lock has been a boon just for chat alone. We'd frequently get trolls from other alliances popping up in zone chat to just talk trash. Not to mention you can actually use zone chat as intended now. It's been wonderful to call out where your group is headed next without an opposing zerg waiting for you because of said trolls.

    Don't like faction lock? Give a big thank you to all those shady players that ruined it for you.

    Do you seriously think there are people spying on which keep your group is attacking?

    Yes.
  • Miswar
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    Simply the best thing for the pvp people for ages.

    The battles are more evened out and people are having much more fun due to various reasons.

    If only the ZoS would fix the damn servers than...

    ...but as said best thing to hit Cyrodiil for longtime. Thank you from many many people from PS4 EU.
  • Raudgrani
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    mcb123 wrote: »
    Aurielle wrote: »
    mcb123 wrote: »
    Aurielle wrote: »
    Your yellows are only useless for a month. Keep in mind that faction locks were not reintroduced to curtail individual scoring across all your characters in various alliances; locks were reintroduced to counteract the griefing, cheating, and trolling made possible by faction swapping. If people were able to log in as guests on factions other than their primary alliance, it would still be possible to spy with ease, sell scrolls, dump scrolls in water, etc.

    I just want to play the game. On all my characters at all times, its too late to re introduce this once weve all made different alliance characters. Or atleast give me 1 or 2 aliance change tokens.

    You can play the game. On one faction per month. Alliance change tokens would be nice, true; ask ZOS for that, instead of asking them to change the way faction locks work. Faction locks were reintroduced for a reason.

    Its a stupid idea, most people just want to fight and have a laugh with their friends. Why am i bieng restricted i dont care about spying and keep flipping whatever. This cuts me off from half of my game and its not ok.

    Actualy no, their was a poll about it and 70% voted yes for faction lock.

    It's a loud minority, that creates and bumps all these threads about how bad faction lock is. Probably the same kind of people snatching scrolls, and running them the wrong way, chaining people into keeps, and that spends time in alliance area chat, making it very toxic and unfriendly.

    One of the BEST things about faction lock, is that I don't have to see AD/DC trolls in area chat anymore, spreading a toxic atmosphere, bullying people, writing racist and other inappropriate things just to bait people, and keep them from playing. I have been victim of this several times because I live in northern Sweden, so they think I'm a Saami (it's like believing you are Native American, because you come from America, really).
    I can't see anything negative about this so far. Now I just wish for the "elite" of AD and DC to actually start playing the game, and stop tower farming and so on, so that the game becomes a bit more competitive. Winning a campaign by +30k because enemies doesn't play objective, is pretty stupid. What are you gonna do with that AP of yours?
  • Master_Kas
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    Raudgrani wrote: »
    mcb123 wrote: »
    Aurielle wrote: »
    mcb123 wrote: »
    Aurielle wrote: »
    Your yellows are only useless for a month. Keep in mind that faction locks were not reintroduced to curtail individual scoring across all your characters in various alliances; locks were reintroduced to counteract the griefing, cheating, and trolling made possible by faction swapping. If people were able to log in as guests on factions other than their primary alliance, it would still be possible to spy with ease, sell scrolls, dump scrolls in water, etc.

    I just want to play the game. On all my characters at all times, its too late to re introduce this once weve all made different alliance characters. Or atleast give me 1 or 2 aliance change tokens.

    You can play the game. On one faction per month. Alliance change tokens would be nice, true; ask ZOS for that, instead of asking them to change the way faction locks work. Faction locks were reintroduced for a reason.

    Its a stupid idea, most people just want to fight and have a laugh with their friends. Why am i bieng restricted i dont care about spying and keep flipping whatever. This cuts me off from half of my game and its not ok.

    Actualy no, their was a poll about it and 70% voted yes for faction lock.

    It's a loud minority, that creates and bumps all these threads about how bad faction lock is. Probably the same kind of people snatching scrolls, and running them the wrong way, chaining people into keeps, and that spends time in alliance area chat, making it very toxic and unfriendly.

    One of the BEST things about faction lock, is that I don't have to see AD/DC trolls in area chat anymore, spreading a toxic atmosphere, bullying people, writing racist and other inappropriate things just to bait people, and keep them from playing. I have been victim of this several times because I live in northern Sweden, so they think I'm a Saami (it's like believing you are Native American, because you come from America, really).
    I can't see anything negative about this so far. Now I just wish for the "elite" of AD and DC to actually start playing the game, and stop tower farming and so on, so that the game becomes a bit more competitive. Winning a campaign by +30k because enemies doesn't play objective, is pretty stupid. What are you gonna do with that AP of yours?

    You play on PC EU ? The campaign score depends on who can pvdoor and hold most keeps/scrolls during off peak hours. The times where all factions are locked have very little impact on the score compared to EP's nightcap and AD's morningcap some months ago.

    Edit:

    I still see scrolltrolling and toxic stuff in chat. Hasn't gone anywhere on the 30 day cp campaign atleast even with the locks.
    Edited by Master_Kas on 1 July 2019 09:20
    EU | PC
  • Gnozo
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    The lock is just bad at all.

    I created my characters without having "all alliances, all races" or how its called. So the game forced a specific alliance on my characters. Was okay cause i could still enter the most populated campaign without Problems. I made friends over all factions, we played from time to time. When DC Friends where offline, i was playing with my EP friends and so on. Thats over now. Also 2/3 are now forced out of PvP.

    And before you come with your typical "solutions" to this:

    7-days campaigns are literraly dead. We tried it. We took 3 enemy home keeps at 8pm and there we 2 defenders. Such awesome PvP, much Wow.

    And the other thing. I should now tell my friends to grind new characters on a specific alliance we choose? So we can play together? Forcing them to not Play their mains for at least 30 days, cutting them Off from their other friends? Or should their friends also all roll a char an the same alliance? You know how stupid that sounds right?

    ZOS gave US the freedom to play how we want and with all of our friends. Now they took it from us. Not giving a single *** about us anymore. I spent a lot of time on my characters and money and i simply cant use them how i was used to. And there is no Adaption.

    So many zerglings where complaining about maybe 10-30 players per mega server that where abusing that system by "trolling" them.

    Guess what, Trolling will still happend. If i want to spy on another alliance i will just ask a friend from the alliance what is going on in Zone Chat or where his group is going. Easy.

    If i want to give a scroll to my friends i will do it. Faction lock wont Stop me.

    Instead of punishing players that enjoy playing on all alliances without abusing anything they could simply softban players who abuse that System. And not basicly making 2/3 of my chars useless and cutting a lot of friends of from me. Thats just a really really Bad and lazy move from ZOS on how they deal with these Problems.

    Solution to the AP farming would be to allow Entering the campaign as an guest on another alliance. You dont get rewards of the worthy, you dont count to leader Board. No reward farming anymore.

    Solution to griefing and Trolling: guests cant pick up Scrolls or capture keeps. Could be explained in a way that they are only mercenaries for this alliance and just cant claim keeps for their alliance. Towns/Outposts and Ressources can still be taken.
    Edited by Gnozo on 1 July 2019 10:56
  • Aurielle
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    regime211 wrote: »
    Aurielle wrote: »
    Your yellows are only useless for a month. Keep in mind that faction locks were not reintroduced to curtail individual scoring across all your characters in various alliances; locks were reintroduced to counteract the griefing, cheating, and trolling made possible by faction swapping. If people were able to log in as guests on factions other than their primary alliance, it would still be possible to spy with ease, sell scrolls, dump scrolls in water, etc.

    And out of all of these things you listed it can STILL happen regardless of a faction lock or not. It was pointless for zos to lock campaigns again.

    Yes, it can still happen with the truly dedicated trolls who are willing to lock themselves out for a month, or who have friends who want to assist with their trolling. But it’s happening much less frequently now than it used to, because it’s a lot harder for them to get away with it. For that reason, the reintroduction of faction locks was not pointless; the atmosphere has improved significantly on PS4 NA, for instance, and the majority of us who are loyal to our alliances are happier for it.
  • Sanguinor2
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    Raudgrani wrote: »

    It's a loud minority, that creates and bumps all these threads about how bad faction lock is. Probably the same kind of people snatching scrolls, and running them the wrong way, chaining people into keeps, and that spends time in alliance area chat, making it very toxic and unfriendly.

    Paranoid much? Im against faction locks and I dont use Zone Chat apart from X ua or which part of a Keep is damaged, I never pick up scrolls and I dont exploit or chain People into keeps, but sure generalizing everyone having a different opinion to yours to be an Evil Overlord of cyro exploits would help your Argument no?
    Raudgrani wrote: »

    One of the BEST things about faction lock, is that I don't have to see AD/DC trolls in area chat anymore, spreading a toxic atmosphere, bullying people, writing racist and other inappropriate things just to bait people, and keep them from playing. I have been victim of this several times because I live in northern Sweden, so they think I'm a Saami (it's like believing you are Native American, because you come from America, really).
    I can't see anything negative about this so far. Now I just wish for the "elite" of AD and DC to actually start playing the game, and stop tower farming and so on, so that the game becomes a bit more competitive. Winning a campaign by +30k because enemies doesn't play objective, is pretty stupid. What are you gonna do with that AP of yours?

    Cant speak for how Zone Chat Looks now since I havent entered cyro much after locks, I Play no cp so I just Pretty much stopped since I cant Play a lot of my characters anyway, but Prior to faction locks the most toxic People I´ve seen on the PC EU AD Zone Chat in no cp were the faction loyalists that worked Overtime as Zone Chat generals and started insulting People as soon as they did not do what they wanted.
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • TheGrandBizarre
    For the majority it seems, those against faction lock pvp for good fights and to play with friends; those for faction lock pvp for good fights, being part of something bigger like faction war and strategy, and possibly to play with friends.
    I play solo PC/NA Kal AD. I have 8 AD toons I play with, 2 DC and 1 EP I don't (I even made another Magblade after getting Any Race Any Alliance so I could pvp AD). I wish I could pvp AD with my MagDK, StamDk. I personally think faction lock is good. However, the only way I think this can be resolved is if ZOS was able to allow faction change tokens. It would allow me to pvp mag and stam dk, which with the current performance (and permanent performance for Oceanic players on NA) is all I can look forward to these days.

    TL;DR: Keep faction lock but give us (me) faction change tokens ;) Problem solved.
  • Mr_Walker
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    Kel wrote: »
    Mr_Walker wrote: »
    Kel wrote: »
    Faction lock has been a boon just for chat alone. We'd frequently get trolls from other alliances popping up in zone chat to just talk trash.

    You know how I know you don't play DC on XNA? I honestly think the trolls were less toxic.
    Zevrro wrote: »
    Do you seriously think there are people spying on which keep your group is attacking?

    I think a lot of folk can't believe someone might have guess them taking Bleakers, then flipping Bruma meant someone guessed they might have been going to Dclaw next. No way anyone could see through this tactical GENIUS, must be spies!

    Srsly, some of you need to learn to read the map. There's not an unlimited number of targets....

    You think I'm toxic because I think other alliance players shouldn't be allowed to pop into another factions chat?

    Okeydokie

    Not sure you understand what toxic means, or what this has to do with XNA...

    Were you the one being toxic in DC on the weekend? Why would you think I was referring specifically to you? Guilty conscience?
  • Mr_Walker
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    Sanguinor2 wrote: »
    Raudgrani wrote: »

    It's a loud minority, that creates and bumps all these threads about how bad faction lock is. Probably the same kind of people snatching scrolls, and running them the wrong way, chaining people into keeps, and that spends time in alliance area chat, making it very toxic and unfriendly.

    Paranoid much? Im against faction locks and I dont use Zone Chat apart from X ua or which part of a Keep is damaged, I never pick up scrolls and I dont exploit or chain People into keeps, but sure generalizing everyone having a different opinion to yours to be an Evil Overlord of cyro exploits would help your Argument no?
    Raudgrani wrote: »

    One of the BEST things about faction lock, is that I don't have to see AD/DC trolls in area chat anymore, spreading a toxic atmosphere, bullying people, writing racist and other inappropriate things just to bait people, and keep them from playing. I have been victim of this several times because I live in northern Sweden, so they think I'm a Saami (it's like believing you are Native American, because you come from America, really).
    I can't see anything negative about this so far. Now I just wish for the "elite" of AD and DC to actually start playing the game, and stop tower farming and so on, so that the game becomes a bit more competitive. Winning a campaign by +30k because enemies doesn't play objective, is pretty stupid. What are you gonna do with that AP of yours?

    Cant speak for how Zone Chat Looks now since I havent entered cyro much after locks, I Play no cp so I just Pretty much stopped since I cant Play a lot of my characters anyway, but Prior to faction locks the most toxic People I´ve seen on the PC EU AD Zone Chat in no cp were the faction loyalists that worked Overtime as Zone Chat generals and started insulting People as soon as they did not do what they wanted.

    Bingo. If people want to know why zone chat is a sewer, first place to look is the faction loyalists. If you could win a campaign by talking yourself up DC would be 100K+ on the scoreboard on XNA.
  • Kel
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    I love how everyone says the 7 day UNLOCKED campaign is dead, like that's somehow a justification of why faction lock doesn't work and isn't wanted..when the opposite is true.

    The point is, if more people cared about the unlocked campaign as some in these forums claim, it WOULD be populated. If you, and all the friends say you have who complain about not being able to play together would move, the 7 day campaign would be booming. The fact that it's not shows more players either enjoy the lock, even if you don't personally, or players care more about end of campaign rewards then playing with friends. Either way, pointing to a unlocked campaign being dead where you can play how you want as some justification actually hurts your argument. If that's what the majority wanted, people would be there. Full stop.

    I do agree, a lot of these issues could be solved with a one time faction change. Zos absolutely dropped the ball on that one.
  • TequilaFire
    TequilaFire
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    Mr_Walker wrote: »
    I love how because I main EP that people think I will support the locks.

    No, this is not ok. Make restrictions but don't just shut people out.

    Not one person in this game would be happy about losing 1/3rd of their toons.

    Look guys, I get that some things make you angry but this is just not fair. A bunch of people have been pulled into this that didn't do a thing wrong.

    And don't tell me that "well they did this so you cop it"
    No! That's not fair and you know it!

    Bring in a soft lock! That's all that is asked! Let People play!

    It has been stated though numerous times, if people wanted to truely their 3rd color they could go into a 7 day campaign. If enough people want to play PvP by logic that 7 day campaign will then become more populated. The fact that it hasn't happened already is showing that there is not a lot of players that want to just PvP. A lot of the people complaining about this are the ones that "want TRANSMUTES" and are mad they lost their source.

    Clearly those 7 day campaigns aren't getting populated so it is showing that people are trying to cry the loudest.

    This is becoming a troll suggestion. Outside a few hours a day 7cp is deader than King Tut. Don't suggest it again. Most people don't go to Cyro to PvDoor.

    Some of us play off peak when the pop across all servers is 0-1 bars in 30cp.

    Your troll is becoming tiresome, how smart is it to say there are few players in off peak times?
    Why do you think it is called off peak? FFS
    Times zones exist, not the games fault nor faction locks.
  • Heelie
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    Kel wrote: »
    I love how everyone says the 7 day UNLOCKED campaign is dead, like that's somehow a justification of why faction lock doesn't work and isn't wanted..when the opposite is true.

    The point is, if more people cared about the unlocked campaign as some in these forums claim, it WOULD be populated. If you, and all the friends say you have who complain about not being able to play together would move, the 7 day campaign would be booming. The fact that it's not shows more players either enjoy the lock, even if you don't personally, or players care more about end of campaign rewards then playing with friends. Either way, pointing to a unlocked campaign being dead where you can play how you want as some justification actually hurts your argument. If that's what the majority wanted, people would be there. Full stop.

    I do agree, a lot of these issues could be solved with a one time faction change. Zos absolutely dropped the ball on that one.

    It has most to do with the rewards being far better on the 30 day campaigns, also there is no "NO CP" campaign as well. People would rather quit the game as it is now, than move to a worse off campaign with much worse rewards for time spent.
    Most OwOrated healer of all time
  • Sanguinor2
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    Kel wrote: »
    I love how everyone says the 7 day UNLOCKED campaign is dead, like that's somehow a justification of why faction lock doesn't work and isn't wanted..when the opposite is true.

    The point is, if more people cared about the unlocked campaign as some in these forums claim, it WOULD be populated. If you, and all the friends say you have who complain about not being able to play together would move, the 7 day campaign would be booming. The fact that it's not shows more players either enjoy the lock, even if you don't personally, or players care more about end of campaign rewards then playing with friends. Either way, pointing to a unlocked campaign being dead where you can play how you want as some justification actually hurts your argument. If that's what the majority wanted, people would be there. Full stop.

    I do agree, a lot of these issues could be solved with a one time faction change. Zos absolutely dropped the ball on that one.

    Yeah let me quickly go to my no cp 7 day Campaign. Oh wait.
    But Midyear mayhem will have one so its fine. Oh wait.
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Gnozo
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    Kel wrote: »
    I love how everyone says the 7 day UNLOCKED campaign is dead, like that's somehow a justification of why faction lock doesn't work and isn't wanted..when the opposite is true.

    The point is, if more people cared about the unlocked campaign as some in these forums claim, it WOULD be populated. If you, and all the friends say you have who complain about not being able to play together would move, the 7 day campaign would be booming. The fact that it's not shows more players either enjoy the lock, even if you don't personally, or players care more about end of campaign rewards then playing with friends. Either way, pointing to a unlocked campaign being dead where you can play how you want as some justification actually hurts your argument. If that's what the majority wanted, people would be there. Full stop.

    I do agree, a lot of these issues could be solved with a one time faction change. Zos absolutely dropped the ball on that one.

    7days campaigns were also dead before alliance Lock. So, what you want to proof Herr?
  • Kel
    Kel
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    Gnozo wrote: »
    Kel wrote: »
    I love how everyone says the 7 day UNLOCKED campaign is dead, like that's somehow a justification of why faction lock doesn't work and isn't wanted..when the opposite is true.

    The point is, if more people cared about the unlocked campaign as some in these forums claim, it WOULD be populated. If you, and all the friends say you have who complain about not being able to play together would move, the 7 day campaign would be booming. The fact that it's not shows more players either enjoy the lock, even if you don't personally, or players care more about end of campaign rewards then playing with friends. Either way, pointing to a unlocked campaign being dead where you can play how you want as some justification actually hurts your argument. If that's what the majority wanted, people would be there. Full stop.

    I do agree, a lot of these issues could be solved with a one time faction change. Zos absolutely dropped the ball on that one.

    7days campaigns were also dead before alliance Lock. So, what you want to proof Herr?

    They wouldn't be dead if all you people complaining would move there. That's the point y'all are willingly ignoring.

    What does anything before locking have to do with it? Now the lock is in place, logic would dictate you move to the place that allows you the freedom you say you want.
    The fact is, theres really not many who are dissatisfied. Just a tiny vocal minority on these forums.
    If I was wrong, the 7 day population would be growing. That's it's not is all the answer needed.
    Edited by Kel on 1 July 2019 12:58
  • Qbiken
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    @Kel
    On PC/EU you'll find more players inside imperial city than on the 7-day campaign. And that's not even an exaggeration.

    And even if a few friends gathered on that campaign, what would they do?

    Sure, some 4v4 is fun, but for how long?

    I can probably convince a few friends to play the 7 day campaign, but I can't force others to come (people play 30 day because it's populated).

    If you want people to play the 7 day campaigns, you need to add some unique rewards that can't be acquired somewhere else than on the 7 d (or something similar)

    Unless you've some magick formula on how to suddenly make a campaign that's been dead for 2+ years alive (and I mean making them pop locked, not going there with 10 friends), please feel free to share how.
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