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Campaign lock

  • Zevrro
    Zevrro
    ✭✭✭✭
    Zevrro wrote: »
    Kel wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Faction lock has been a boon just for chat alone. We'd frequently get trolls from other alliances popping up in zone chat to just talk trash. Not to mention you can actually use zone chat as intended now. It's been wonderful to call out where your group is headed next without an opposing zerg waiting for you because of said trolls.

    Don't like faction lock? Give a big thank you to all those shady players that ruined it for you.

    Do you seriously think there are people spying on which keep your group is attacking?

    If you dont, I'd say you're pretty naive.
    I can't name and shame, but there is a few well know "group leaders" on ps4 that absolutely did this. And I imagine are pretty grumpy they can't anymore. Ran in one of these people's group for a minute, until I saw this happening myself. Left the group in disgust.

    So I guess the answer to your question is no..I don't think it.
    I've actually seen it in the group I was in, so I know it happens.

    If people actually bothered to go to that length to spy then faction lock isn't going to stop them.

    I feel like this point has already been addressed.

    No one expects faction lock to stop 100% of bad behavior.

    But it stops a lot of it, because most players who might be willing to pop onto another faction for a night or two of annoying people arent willing to lock themselves to a faction they don't like for a whole month when they could be playing that month with the faction they actually like.

    Nor will most players go out of their way to sabotage their own faction when their rewards are 100% tied to their locked faction. There's no benefit to themself by shooting their own locked faction in the foot. Sure, there's a rare few who do it for the pleasure of trolling. But there's no more "Oh, it doesnt matter if I troll AD because I'll get better rewards on my EP and DC toons anyway and if AD hates me, I'll go play EP for a while" type justification. If a player trolls AD, they have to deal with the consequences of that for the month.

    It encourages healthy play by imposing more of a cost to being a jerk.

    Thats a very minor and questionable advantage when you compare it to all the restrictions it imposes.
    @Zevrro PC-EU
    CP 1200+
    Azura's Star/Sotha Sil/Bahlokdaan
    Magicka Nightblade

    AD | Zevrro
    | Magicka Nightblade | AR43 |
    AD | Zevrro II | Magicka Nightblade | AR50 | 09-02-2019 |
    DC | Not Zevrro | Magicka Nightblade | AR33 |
    EP | Ževrro | Magicka Nightblade | AR14 |
    Other PvP Characters
    AD | Zevrro VII | Stamina Warden | AR33 |
    AD | Zevrro XII | Magicka Warden | AR22 |
    DC | Not Zevrro II | Magicka Warden | AR14 |
    DC | Necrotic Zevrro | Magicka Necromancer | AR17 |
    EP | Real-Skyice | Stamina Warden | AR10 |

    >156m AP
  • xylena_lazarow
    xylena_lazarow
    ✭✭✭✭✭
    ✭✭✭✭✭
    There can never be enough "revert faction locks" threads. Flood the forums until this nonsense is undone, or until they open an unlocked 30-day campaign.
    PC/NA || Cyro/BGs || retired until Dagon brings a new dawn of PvP metas
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    Zevrro wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Faction lock has been a boon just for chat alone. We'd frequently get trolls from other alliances popping up in zone chat to just talk trash. Not to mention you can actually use zone chat as intended now. It's been wonderful to call out where your group is headed next without an opposing zerg waiting for you because of said trolls.

    Don't like faction lock? Give a big thank you to all those shady players that ruined it for you.

    Do you seriously think there are people spying on which keep your group is attacking?

    If you dont, I'd say you're pretty naive.
    I can't name and shame, but there is a few well know "group leaders" on ps4 that absolutely did this. And I imagine are pretty grumpy they can't anymore. Ran in one of these people's group for a minute, until I saw this happening myself. Left the group in disgust.

    So I guess the answer to your question is no..I don't think it.
    I've actually seen it in the group I was in, so I know it happens.

    If people actually bothered to go to that length to spy then faction lock isn't going to stop them.

    I feel like this point has already been addressed.

    No one expects faction lock to stop 100% of bad behavior.

    But it stops a lot of it, because most players who might be willing to pop onto another faction for a night or two of annoying people arent willing to lock themselves to a faction they don't like for a whole month when they could be playing that month with the faction they actually like.

    Nor will most players go out of their way to sabotage their own faction when their rewards are 100% tied to their locked faction. There's no benefit to themself by shooting their own locked faction in the foot. Sure, there's a rare few who do it for the pleasure of trolling. But there's no more "Oh, it doesnt matter if I troll AD because I'll get better rewards on my EP and DC toons anyway and if AD hates me, I'll go play EP for a while" type justification. If a player trolls AD, they have to deal with the consequences of that for the month.

    It encourages healthy play by imposing more of a cost to being a jerk.

    Thats a very minor and questionable advantage when you compare it to all the restrictions it imposes.

    In your opinion, sure.

    Not in the opinion of many of the people who persuaded ZOS to give faction lock another go.

    I wasn't one of them, even though I'm fine with the faction lock. I've played enough Cyrodiil to see how some players choosing to abuse multifaction play to spy, to be toxic, to emp swap, to AP farm, and to troll with the scrolls was a problem. Most players were okay, either bandwagoning or swapping to the underdog. But its the jerks we can thank for the faction lock, and I see less jerks now.

    Regardless of how you, I or ZOS feel about the cost-benefit in the long term, faction lock does work to reduce those problems.

    Most players, when given the choice between trolling or playing for the faction they like, play for the faction they like. We're seeing that. And that's a good thing for healthy PVP.

    It'll just take time to see if ZOS thinks that's worth the restrictions.
  • Zevrro
    Zevrro
    ✭✭✭✭
    Zevrro wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Faction lock has been a boon just for chat alone. We'd frequently get trolls from other alliances popping up in zone chat to just talk trash. Not to mention you can actually use zone chat as intended now. It's been wonderful to call out where your group is headed next without an opposing zerg waiting for you because of said trolls.

    Don't like faction lock? Give a big thank you to all those shady players that ruined it for you.

    Do you seriously think there are people spying on which keep your group is attacking?

    If you dont, I'd say you're pretty naive.
    I can't name and shame, but there is a few well know "group leaders" on ps4 that absolutely did this. And I imagine are pretty grumpy they can't anymore. Ran in one of these people's group for a minute, until I saw this happening myself. Left the group in disgust.

    So I guess the answer to your question is no..I don't think it.
    I've actually seen it in the group I was in, so I know it happens.

    If people actually bothered to go to that length to spy then faction lock isn't going to stop them.

    I feel like this point has already been addressed.

    No one expects faction lock to stop 100% of bad behavior.

    But it stops a lot of it, because most players who might be willing to pop onto another faction for a night or two of annoying people arent willing to lock themselves to a faction they don't like for a whole month when they could be playing that month with the faction they actually like.

    Nor will most players go out of their way to sabotage their own faction when their rewards are 100% tied to their locked faction. There's no benefit to themself by shooting their own locked faction in the foot. Sure, there's a rare few who do it for the pleasure of trolling. But there's no more "Oh, it doesnt matter if I troll AD because I'll get better rewards on my EP and DC toons anyway and if AD hates me, I'll go play EP for a while" type justification. If a player trolls AD, they have to deal with the consequences of that for the month.

    It encourages healthy play by imposing more of a cost to being a jerk.

    Thats a very minor and questionable advantage when you compare it to all the restrictions it imposes.

    In your opinion, sure.

    Not in the opinion of many of the people who persuaded ZOS to give faction lock another go.

    I wasn't one of them, even though I'm fine with the faction lock. I've played enough Cyrodiil to see how some players choosing to abuse multifaction play to spy, to be toxic, to emp swap, to AP farm, and to troll with the scrolls was a problem. Most players were okay, either bandwagoning or swapping to the underdog. But its the jerks we can thank for the faction lock, and I see less jerks now.

    Regardless of how you, I or ZOS feel about the cost-benefit in the long term, faction lock does work to reduce those problems.

    Most players, when given the choice between trolling or playing for the faction they like, play for the faction they like. We're seeing that. And that's a good thing for healthy PVP.

    It'll just take time to see if ZOS thinks that's worth the restrictions.

    People aren't going to magically play for a faction just because they're locked to it,
    @Zevrro PC-EU
    CP 1200+
    Azura's Star/Sotha Sil/Bahlokdaan
    Magicka Nightblade

    AD | Zevrro
    | Magicka Nightblade | AR43 |
    AD | Zevrro II | Magicka Nightblade | AR50 | 09-02-2019 |
    DC | Not Zevrro | Magicka Nightblade | AR33 |
    EP | Ževrro | Magicka Nightblade | AR14 |
    Other PvP Characters
    AD | Zevrro VII | Stamina Warden | AR33 |
    AD | Zevrro XII | Magicka Warden | AR22 |
    DC | Not Zevrro II | Magicka Warden | AR14 |
    DC | Necrotic Zevrro | Magicka Necromancer | AR17 |
    EP | Real-Skyice | Stamina Warden | AR10 |

    >156m AP
  • Daedric_NB_187
    Daedric_NB_187
    ✭✭✭✭✭
    rumple9 wrote: »
    It's now 1 third tamriel. Zos needs to put on an additional 30 day cp unlocked campaign

    If they did, the faction locked campaign would be dead in the water. I agree with the faction lock. But I also feel they should have just been added campaigns instead changing the non locked campaigns. They should have 30 day non-locked CP and non-CP and 30 day locked CP and non-CP. That way everybody gets catered too.
  • Mr_Walker
    Mr_Walker
    ✭✭✭✭✭
    ✭✭✭✭
    Aurielle wrote: »
    Your yellows are only useless for a month.

    Then his blues can be useless for a month. Neat!
    Aurielle wrote: »
    Keep in mind that faction locks were not reintroduced to curtail individual scoring across all your characters in various alliances; locks were reintroduced to counteract the griefing, cheating, and trolling made possible by faction swapping. If people were able to log in as guests on factions other than their primary alliance, it would still be possible to spy with ease, sell scrolls, dump scrolls in water, etc.

    And it's stopped.... none of these things. Bravo!
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    Zevrro wrote: »
    Zevrro wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Faction lock has been a boon just for chat alone. We'd frequently get trolls from other alliances popping up in zone chat to just talk trash. Not to mention you can actually use zone chat as intended now. It's been wonderful to call out where your group is headed next without an opposing zerg waiting for you because of said trolls.

    Don't like faction lock? Give a big thank you to all those shady players that ruined it for you.

    Do you seriously think there are people spying on which keep your group is attacking?

    If you dont, I'd say you're pretty naive.
    I can't name and shame, but there is a few well know "group leaders" on ps4 that absolutely did this. And I imagine are pretty grumpy they can't anymore. Ran in one of these people's group for a minute, until I saw this happening myself. Left the group in disgust.

    So I guess the answer to your question is no..I don't think it.
    I've actually seen it in the group I was in, so I know it happens.

    If people actually bothered to go to that length to spy then faction lock isn't going to stop them.

    I feel like this point has already been addressed.

    No one expects faction lock to stop 100% of bad behavior.

    But it stops a lot of it, because most players who might be willing to pop onto another faction for a night or two of annoying people arent willing to lock themselves to a faction they don't like for a whole month when they could be playing that month with the faction they actually like.

    Nor will most players go out of their way to sabotage their own faction when their rewards are 100% tied to their locked faction. There's no benefit to themself by shooting their own locked faction in the foot. Sure, there's a rare few who do it for the pleasure of trolling. But there's no more "Oh, it doesnt matter if I troll AD because I'll get better rewards on my EP and DC toons anyway and if AD hates me, I'll go play EP for a while" type justification. If a player trolls AD, they have to deal with the consequences of that for the month.

    It encourages healthy play by imposing more of a cost to being a jerk.

    Thats a very minor and questionable advantage when you compare it to all the restrictions it imposes.

    In your opinion, sure.

    Not in the opinion of many of the people who persuaded ZOS to give faction lock another go.

    I wasn't one of them, even though I'm fine with the faction lock. I've played enough Cyrodiil to see how some players choosing to abuse multifaction play to spy, to be toxic, to emp swap, to AP farm, and to troll with the scrolls was a problem. Most players were okay, either bandwagoning or swapping to the underdog. But its the jerks we can thank for the faction lock, and I see less jerks now.

    Regardless of how you, I or ZOS feel about the cost-benefit in the long term, faction lock does work to reduce those problems.

    Most players, when given the choice between trolling or playing for the faction they like, play for the faction they like. We're seeing that. And that's a good thing for healthy PVP.

    It'll just take time to see if ZOS thinks that's worth the restrictions.

    People aren't going to magically play for a faction just because they're locked to it,

    No duh. But also, not what I'm arguing, Zevrro.

    I'm saying that, of the players who played multiple factions AND behaved trollishly on one of those factions, most of those players chose to play for the faction they actually liked rather than commit to trolling for a whole month.

    Which makes for a much nicer PVP experience for anyone who had to deal with those players trolling.


    In any case, it sounds like you are fortunate enough to not have much experience with players trolling your faction(s) and/or your PVP groups, and I hope that good fortune continues for you!
  • Zevrro
    Zevrro
    ✭✭✭✭
    Zevrro wrote: »
    Zevrro wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Faction lock has been a boon just for chat alone. We'd frequently get trolls from other alliances popping up in zone chat to just talk trash. Not to mention you can actually use zone chat as intended now. It's been wonderful to call out where your group is headed next without an opposing zerg waiting for you because of said trolls.

    Don't like faction lock? Give a big thank you to all those shady players that ruined it for you.

    Do you seriously think there are people spying on which keep your group is attacking?

    If you dont, I'd say you're pretty naive.
    I can't name and shame, but there is a few well know "group leaders" on ps4 that absolutely did this. And I imagine are pretty grumpy they can't anymore. Ran in one of these people's group for a minute, until I saw this happening myself. Left the group in disgust.

    So I guess the answer to your question is no..I don't think it.
    I've actually seen it in the group I was in, so I know it happens.

    If people actually bothered to go to that length to spy then faction lock isn't going to stop them.

    I feel like this point has already been addressed.

    No one expects faction lock to stop 100% of bad behavior.

    But it stops a lot of it, because most players who might be willing to pop onto another faction for a night or two of annoying people arent willing to lock themselves to a faction they don't like for a whole month when they could be playing that month with the faction they actually like.

    Nor will most players go out of their way to sabotage their own faction when their rewards are 100% tied to their locked faction. There's no benefit to themself by shooting their own locked faction in the foot. Sure, there's a rare few who do it for the pleasure of trolling. But there's no more "Oh, it doesnt matter if I troll AD because I'll get better rewards on my EP and DC toons anyway and if AD hates me, I'll go play EP for a while" type justification. If a player trolls AD, they have to deal with the consequences of that for the month.

    It encourages healthy play by imposing more of a cost to being a jerk.

    Thats a very minor and questionable advantage when you compare it to all the restrictions it imposes.

    In your opinion, sure.

    Not in the opinion of many of the people who persuaded ZOS to give faction lock another go.

    I wasn't one of them, even though I'm fine with the faction lock. I've played enough Cyrodiil to see how some players choosing to abuse multifaction play to spy, to be toxic, to emp swap, to AP farm, and to troll with the scrolls was a problem. Most players were okay, either bandwagoning or swapping to the underdog. But its the jerks we can thank for the faction lock, and I see less jerks now.

    Regardless of how you, I or ZOS feel about the cost-benefit in the long term, faction lock does work to reduce those problems.

    Most players, when given the choice between trolling or playing for the faction they like, play for the faction they like. We're seeing that. And that's a good thing for healthy PVP.

    It'll just take time to see if ZOS thinks that's worth the restrictions.

    People aren't going to magically play for a faction just because they're locked to it,

    No duh. But also, not what I'm arguing, Zevrro.

    I'm saying that, of the players who played multiple factions AND behaved trollishly on one of those factions, most of those players chose to play for the faction they actually liked rather than commit to trolling for a whole month.

    Which makes for a much nicer PVP experience for anyone who had to deal with those players trolling.


    In any case, it sounds like you are fortunate enough to not have much experience with players trolling your faction(s) and/or your PVP groups, and I hope that good fortune continues for you!

    Based on what? You're assuming that people trolling is done because they care so much for another faction rather than them just not caring about faction at all. I don't know any experienced players in this game that care about a faction.
    @Zevrro PC-EU
    CP 1200+
    Azura's Star/Sotha Sil/Bahlokdaan
    Magicka Nightblade

    AD | Zevrro
    | Magicka Nightblade | AR43 |
    AD | Zevrro II | Magicka Nightblade | AR50 | 09-02-2019 |
    DC | Not Zevrro | Magicka Nightblade | AR33 |
    EP | Ževrro | Magicka Nightblade | AR14 |
    Other PvP Characters
    AD | Zevrro VII | Stamina Warden | AR33 |
    AD | Zevrro XII | Magicka Warden | AR22 |
    DC | Not Zevrro II | Magicka Warden | AR14 |
    DC | Necrotic Zevrro | Magicka Necromancer | AR17 |
    EP | Real-Skyice | Stamina Warden | AR10 |

    >156m AP
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    Zevrro wrote: »
    Zevrro wrote: »
    Zevrro wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Faction lock has been a boon just for chat alone. We'd frequently get trolls from other alliances popping up in zone chat to just talk trash. Not to mention you can actually use zone chat as intended now. It's been wonderful to call out where your group is headed next without an opposing zerg waiting for you because of said trolls.

    Don't like faction lock? Give a big thank you to all those shady players that ruined it for you.

    Do you seriously think there are people spying on which keep your group is attacking?

    If you dont, I'd say you're pretty naive.
    I can't name and shame, but there is a few well know "group leaders" on ps4 that absolutely did this. And I imagine are pretty grumpy they can't anymore. Ran in one of these people's group for a minute, until I saw this happening myself. Left the group in disgust.

    So I guess the answer to your question is no..I don't think it.
    I've actually seen it in the group I was in, so I know it happens.

    If people actually bothered to go to that length to spy then faction lock isn't going to stop them.

    I feel like this point has already been addressed.

    No one expects faction lock to stop 100% of bad behavior.

    But it stops a lot of it, because most players who might be willing to pop onto another faction for a night or two of annoying people arent willing to lock themselves to a faction they don't like for a whole month when they could be playing that month with the faction they actually like.

    Nor will most players go out of their way to sabotage their own faction when their rewards are 100% tied to their locked faction. There's no benefit to themself by shooting their own locked faction in the foot. Sure, there's a rare few who do it for the pleasure of trolling. But there's no more "Oh, it doesnt matter if I troll AD because I'll get better rewards on my EP and DC toons anyway and if AD hates me, I'll go play EP for a while" type justification. If a player trolls AD, they have to deal with the consequences of that for the month.

    It encourages healthy play by imposing more of a cost to being a jerk.

    Thats a very minor and questionable advantage when you compare it to all the restrictions it imposes.

    In your opinion, sure.

    Not in the opinion of many of the people who persuaded ZOS to give faction lock another go.

    I wasn't one of them, even though I'm fine with the faction lock. I've played enough Cyrodiil to see how some players choosing to abuse multifaction play to spy, to be toxic, to emp swap, to AP farm, and to troll with the scrolls was a problem. Most players were okay, either bandwagoning or swapping to the underdog. But its the jerks we can thank for the faction lock, and I see less jerks now.

    Regardless of how you, I or ZOS feel about the cost-benefit in the long term, faction lock does work to reduce those problems.

    Most players, when given the choice between trolling or playing for the faction they like, play for the faction they like. We're seeing that. And that's a good thing for healthy PVP.

    It'll just take time to see if ZOS thinks that's worth the restrictions.

    People aren't going to magically play for a faction just because they're locked to it,

    No duh. But also, not what I'm arguing, Zevrro.

    I'm saying that, of the players who played multiple factions AND behaved trollishly on one of those factions, most of those players chose to play for the faction they actually liked rather than commit to trolling for a whole month.

    Which makes for a much nicer PVP experience for anyone who had to deal with those players trolling.


    In any case, it sounds like you are fortunate enough to not have much experience with players trolling your faction(s) and/or your PVP groups, and I hope that good fortune continues for you!

    Based on what? You're assuming that people trolling is done because they care so much for another faction rather than them just not caring about faction at all. I don't know any experienced players in this game that care about a faction.

    If you are arguing from "every player I know doesnt care about the faction", that explains a fair bit.

    On PC/NA Vivec for two years and now the new KAAL, I know experienced players who care a lot about the faction and campaign score. I also know experienced players who DGAF about that. I also know experienced regular multifaction players who behaved well and experienced regular multifaction players who behaved trollishly. And that's the experience from which I'm making my argument.

    In my experience, even the players who really, truly, DGAF about faction AND who used to troll are less likely to troll now that they are stuck with that faction for a whole month.

    If your experience and players you know differ, no wonder we have such different opinions.


    So with that in mind, I don't think there's much point to continuing this debate. With such different experiences, we're not going to convince each other on our core position on the cost vs benefit of faction locks when it comes to dealing with troll behavior.

    So why dont we agree to disagree and leave it here? You have a nice day!
  • Zevrro
    Zevrro
    ✭✭✭✭
    Zevrro wrote: »
    Zevrro wrote: »
    Zevrro wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Zevrro wrote: »
    Kel wrote: »
    Faction lock has been a boon just for chat alone. We'd frequently get trolls from other alliances popping up in zone chat to just talk trash. Not to mention you can actually use zone chat as intended now. It's been wonderful to call out where your group is headed next without an opposing zerg waiting for you because of said trolls.

    Don't like faction lock? Give a big thank you to all those shady players that ruined it for you.

    Do you seriously think there are people spying on which keep your group is attacking?

    If you dont, I'd say you're pretty naive.
    I can't name and shame, but there is a few well know "group leaders" on ps4 that absolutely did this. And I imagine are pretty grumpy they can't anymore. Ran in one of these people's group for a minute, until I saw this happening myself. Left the group in disgust.

    So I guess the answer to your question is no..I don't think it.
    I've actually seen it in the group I was in, so I know it happens.

    If people actually bothered to go to that length to spy then faction lock isn't going to stop them.

    I feel like this point has already been addressed.

    No one expects faction lock to stop 100% of bad behavior.

    But it stops a lot of it, because most players who might be willing to pop onto another faction for a night or two of annoying people arent willing to lock themselves to a faction they don't like for a whole month when they could be playing that month with the faction they actually like.

    Nor will most players go out of their way to sabotage their own faction when their rewards are 100% tied to their locked faction. There's no benefit to themself by shooting their own locked faction in the foot. Sure, there's a rare few who do it for the pleasure of trolling. But there's no more "Oh, it doesnt matter if I troll AD because I'll get better rewards on my EP and DC toons anyway and if AD hates me, I'll go play EP for a while" type justification. If a player trolls AD, they have to deal with the consequences of that for the month.

    It encourages healthy play by imposing more of a cost to being a jerk.

    Thats a very minor and questionable advantage when you compare it to all the restrictions it imposes.

    In your opinion, sure.

    Not in the opinion of many of the people who persuaded ZOS to give faction lock another go.

    I wasn't one of them, even though I'm fine with the faction lock. I've played enough Cyrodiil to see how some players choosing to abuse multifaction play to spy, to be toxic, to emp swap, to AP farm, and to troll with the scrolls was a problem. Most players were okay, either bandwagoning or swapping to the underdog. But its the jerks we can thank for the faction lock, and I see less jerks now.

    Regardless of how you, I or ZOS feel about the cost-benefit in the long term, faction lock does work to reduce those problems.

    Most players, when given the choice between trolling or playing for the faction they like, play for the faction they like. We're seeing that. And that's a good thing for healthy PVP.

    It'll just take time to see if ZOS thinks that's worth the restrictions.

    People aren't going to magically play for a faction just because they're locked to it,

    No duh. But also, not what I'm arguing, Zevrro.

    I'm saying that, of the players who played multiple factions AND behaved trollishly on one of those factions, most of those players chose to play for the faction they actually liked rather than commit to trolling for a whole month.

    Which makes for a much nicer PVP experience for anyone who had to deal with those players trolling.


    In any case, it sounds like you are fortunate enough to not have much experience with players trolling your faction(s) and/or your PVP groups, and I hope that good fortune continues for you!

    Based on what? You're assuming that people trolling is done because they care so much for another faction rather than them just not caring about faction at all. I don't know any experienced players in this game that care about a faction.

    If you are arguing from "every player I know doesnt care about the faction", that explains a fair bit.

    On PC/NA Vivec for two years and now the new KAAL, I know experienced players who care a lot about the faction and campaign score. I also know experienced players who DGAF about that. I also know experienced regular multifaction players who behaved well and experienced regular multifaction players who behaved trollishly. And that's the experience from which I'm making my argument.

    In my experience, even the players who really, truly, DGAF about faction AND who used to troll are less likely to troll now that they are stuck with that faction for a whole month.

    If your experience and players you know differ, no wonder we have such different opinions.


    So with that in mind, I don't think there's much point to continuing this debate. With such different experiences, we're not going to convince each other on our core position on the cost vs benefit of faction locks when it comes to dealing with troll behavior.

    So why dont we agree to disagree and leave it here? You have a nice day!

    Obviously your definition of experienced is different to mine. I believe there are a lot of players who have played PvP for a long time but have zero interest in actually learning to PvP because they prefer to just use their faction wins to convince themselves that they are good PvP players as they play for a faction that has won a campaign.

    Sure we can leave it here. I doubt anyone is changing each others minds in this thread.
    @Zevrro PC-EU
    CP 1200+
    Azura's Star/Sotha Sil/Bahlokdaan
    Magicka Nightblade

    AD | Zevrro
    | Magicka Nightblade | AR43 |
    AD | Zevrro II | Magicka Nightblade | AR50 | 09-02-2019 |
    DC | Not Zevrro | Magicka Nightblade | AR33 |
    EP | Ževrro | Magicka Nightblade | AR14 |
    Other PvP Characters
    AD | Zevrro VII | Stamina Warden | AR33 |
    AD | Zevrro XII | Magicka Warden | AR22 |
    DC | Not Zevrro II | Magicka Warden | AR14 |
    DC | Necrotic Zevrro | Magicka Necromancer | AR17 |
    EP | Real-Skyice | Stamina Warden | AR10 |

    >156m AP
  • Tan9oSuccka
    Tan9oSuccka
    ✭✭✭✭✭
    ✭✭✭
    I was in Vivec for a while today. I noticed chat wasn’t nearly the cesspool it usually is.

    It was actually rather pleasant.

    While not perfect in some cases, I still think faction lock is a good thing overall.
  • ellahellabella
    ellahellabella
    ✭✭✭✭✭
    A ridiculous thing to bring back after 2 years without it.
    There is no point even playing to win without dynamic scoring because whoever takes the most out of prime time wins.

    As for griefing and trolling? Yeah, it might cut it down or this might just be a placebo effect.
    Nonetheless, they were a small minority compared to the amount to players with all alliance toons that just want to play and play fairly.
    Nothing, i repeat NOTHING fair, good or healthy comes from communal punishment.
    Try to read everything I write with an Australian accent

    PC NA
    ZOMBIE DEATH MACHINE
    Vanguard
    Outcasts
    Full faction locks are only further dividing an already dwindling pvp community

    Toons:
    Ebonheart Pact
    Sophis (M. Templar), Lilivah Rallenar (M. Sorcerer), Diakoptês (M. Dragonknight), Pins and Needles (M. Nightblade), Claws-your-Curtains (S. Sorcerer), Raan-Mir-Tah (M Warden), Hezik (S Warden)

    Aldmeri Dominion
    Sophis-ticated (M. Templar), Tis not easy being Green (S. Dragonknight)

    Daggerfall Covernant
    Sirius Delatora (M. Nightblade), Ellaberry (S. Templar), Ellabear (pve tank) Claìr De Lune (M. Sorc)
  • Kel
    Kel
    ✭✭✭✭✭
    ✭✭✭✭✭
    A ridiculous thing to bring back after 2 years without it.
    There is no point even playing to win without dynamic scoring because whoever takes the most out of prime time wins.

    As for griefing and trolling? Yeah, it might cut it down or this might just be a placebo effect.
    Nonetheless, they were a small minority compared to the amount to players with all alliance toons that just want to play and play fairly.
    Nothing, i repeat NOTHING fair, good or healthy comes from communal punishment.

    PS4 NA Vivec campaign (or whatever it's called now) is the closest score I've seen in a long time, with all factions having over 65k scores. Never has the scores been this close.

    Seems fair, good, and healthy to me...
    Edited by Kel on 30 June 2019 02:38
  • ellahellabella
    ellahellabella
    ✭✭✭✭✭
    Kel wrote: »
    A ridiculous thing to bring back after 2 years without it.
    There is no point even playing to win without dynamic scoring because whoever takes the most out of prime time wins.

    As for griefing and trolling? Yeah, it might cut it down or this might just be a placebo effect.
    Nonetheless, they were a small minority compared to the amount to players with all alliance toons that just want to play and play fairly.
    Nothing, i repeat NOTHING fair, good or healthy comes from communal punishment.

    PS4 NA Vivec campaign (or whatever it's called now) is the closest score I've seen in a long time, with all factions having over 65k scores. Never has the scores been this close.

    Seems fair, good, and healthy to me...

    In Kaal na, we have an ad lock pop that steamrolls one faction and gates them. The only reason the scores don't show it is because they break their victims so hard that they all log off which then proccs the low population bonus. I haven't seen the low pop bonus proc in the main campaign for ages.
    Might keep the scoreboard looking alright but that doesn't make it 'healthy'.

    Also you completely disregarded my point. You're punishing people that did nothing wrong. NO that is NOT fair, good and healthy.
    Edited by ellahellabella on 30 June 2019 02:44
    Try to read everything I write with an Australian accent

    PC NA
    ZOMBIE DEATH MACHINE
    Vanguard
    Outcasts
    Full faction locks are only further dividing an already dwindling pvp community

    Toons:
    Ebonheart Pact
    Sophis (M. Templar), Lilivah Rallenar (M. Sorcerer), Diakoptês (M. Dragonknight), Pins and Needles (M. Nightblade), Claws-your-Curtains (S. Sorcerer), Raan-Mir-Tah (M Warden), Hezik (S Warden)

    Aldmeri Dominion
    Sophis-ticated (M. Templar), Tis not easy being Green (S. Dragonknight)

    Daggerfall Covernant
    Sirius Delatora (M. Nightblade), Ellaberry (S. Templar), Ellabear (pve tank) Claìr De Lune (M. Sorc)
  • Kel
    Kel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Kel wrote: »
    A ridiculous thing to bring back after 2 years without it.
    There is no point even playing to win without dynamic scoring because whoever takes the most out of prime time wins.

    As for griefing and trolling? Yeah, it might cut it down or this might just be a placebo effect.
    Nonetheless, they were a small minority compared to the amount to players with all alliance toons that just want to play and play fairly.
    Nothing, i repeat NOTHING fair, good or healthy comes from communal punishment.

    PS4 NA Vivec campaign (or whatever it's called now) is the closest score I've seen in a long time, with all factions having over 65k scores. Never has the scores been this close.

    Seems fair, good, and healthy to me...

    In Kaal na, we have an ad lock pop that steamrolls one faction and gates them. The only reason the scores don't show it is because they break their victims so hard that they all log off which then proccs the low population bonus. I haven't seen the low pop bonus proc in the main campaign for ages.
    Might keep the scoreboard looking alright but that doesn't make it 'healthy'.

    Also you completely disregarded my point. You're punishing people that did nothing wrong. NO that is NOT fair, good and healthy.

    Yeah, and what those players would usually do is jump to the winning side, further enabling this "unhealthy" atmosphere you're claiming.
    It actually sounds like the issue is not alot of players PvP on your platform. I can only say from about 2 p.m. until 3 or 4 a.m. ps4 na is constantly pop locked by all 3 factions every day of the week.

    I didn't disregard anything....stop being a fence sitter and pick a side. Jumping to the winning side at a whim doesn't exactly sound healthy for the game...just on a personal level.
  • ellahellabella
    ellahellabella
    ✭✭✭✭✭
    Kel wrote: »
    Kel wrote: »
    A ridiculous thing to bring back after 2 years without it.
    There is no point even playing to win without dynamic scoring because whoever takes the most out of prime time wins.

    As for griefing and trolling? Yeah, it might cut it down or this might just be a placebo effect.
    Nonetheless, they were a small minority compared to the amount to players with all alliance toons that just want to play and play fairly.
    Nothing, i repeat NOTHING fair, good or healthy comes from communal punishment.

    PS4 NA Vivec campaign (or whatever it's called now) is the closest score I've seen in a long time, with all factions having over 65k scores. Never has the scores been this close.

    Seems fair, good, and healthy to me...

    In Kaal na, we have an ad lock pop that steamrolls one faction and gates them. The only reason the scores don't show it is because they break their victims so hard that they all log off which then proccs the low population bonus. I haven't seen the low pop bonus proc in the main campaign for ages.
    Might keep the scoreboard looking alright but that doesn't make it 'healthy'.

    Also you completely disregarded my point. You're punishing people that did nothing wrong. NO that is NOT fair, good and healthy.

    Yeah, and what those players would usually do is jump to the winning side, further enabling this "unhealthy" atmosphere you're claiming.
    It actually sounds like the issue is not alot of players PvP on your platform. I can only say from about 2 p.m. until 3 or 4 a.m. ps4 na is constantly pop locked by all 3 factions every day of the week.

    I didn't disregard anything....stop being a fence sitter and pick a side. Jumping to the winning side at a whim doesn't exactly sound healthy for the game...just on a personal level.

    'Fence sitter' *Looks at collection of ep toons* Yeah, nice labelling there.
    People are still jumping to the winning side, that ad happy hour has been a thorn in the side for over a year but now it's even worse because there were good ad players that would drop and join the side they were focusing to help out. For every bad player that took the easy path, there were good players that went to the underdog. Locks only changed the latter in that regard.
    Try to read everything I write with an Australian accent

    PC NA
    ZOMBIE DEATH MACHINE
    Vanguard
    Outcasts
    Full faction locks are only further dividing an already dwindling pvp community

    Toons:
    Ebonheart Pact
    Sophis (M. Templar), Lilivah Rallenar (M. Sorcerer), Diakoptês (M. Dragonknight), Pins and Needles (M. Nightblade), Claws-your-Curtains (S. Sorcerer), Raan-Mir-Tah (M Warden), Hezik (S Warden)

    Aldmeri Dominion
    Sophis-ticated (M. Templar), Tis not easy being Green (S. Dragonknight)

    Daggerfall Covernant
    Sirius Delatora (M. Nightblade), Ellaberry (S. Templar), Ellabear (pve tank) Claìr De Lune (M. Sorc)
  • Zevrro
    Zevrro
    ✭✭✭✭
    If you're worried about players picking the faction that is winning then faction lock will do nothing to prevent that. Players who have characters on multiple factions do it so that they can play the losing side where the best fights are.
    @Zevrro PC-EU
    CP 1200+
    Azura's Star/Sotha Sil/Bahlokdaan
    Magicka Nightblade

    AD | Zevrro
    | Magicka Nightblade | AR43 |
    AD | Zevrro II | Magicka Nightblade | AR50 | 09-02-2019 |
    DC | Not Zevrro | Magicka Nightblade | AR33 |
    EP | Ževrro | Magicka Nightblade | AR14 |
    Other PvP Characters
    AD | Zevrro VII | Stamina Warden | AR33 |
    AD | Zevrro XII | Magicka Warden | AR22 |
    DC | Not Zevrro II | Magicka Warden | AR14 |
    DC | Necrotic Zevrro | Magicka Necromancer | AR17 |
    EP | Real-Skyice | Stamina Warden | AR10 |

    >156m AP
  • Kel
    Kel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Kel wrote: »
    Kel wrote: »
    A ridiculous thing to bring back after 2 years without it.
    There is no point even playing to win without dynamic scoring because whoever takes the most out of prime time wins.

    As for griefing and trolling? Yeah, it might cut it down or this might just be a placebo effect.
    Nonetheless, they were a small minority compared to the amount to players with all alliance toons that just want to play and play fairly.
    Nothing, i repeat NOTHING fair, good or healthy comes from communal punishment.

    PS4 NA Vivec campaign (or whatever it's called now) is the closest score I've seen in a long time, with all factions having over 65k scores. Never has the scores been this close.

    Seems fair, good, and healthy to me...

    In Kaal na, we have an ad lock pop that steamrolls one faction and gates them. The only reason the scores don't show it is because they break their victims so hard that they all log off which then proccs the low population bonus. I haven't seen the low pop bonus proc in the main campaign for ages.
    Might keep the scoreboard looking alright but that doesn't make it 'healthy'.

    Also you completely disregarded my point. You're punishing people that did nothing wrong. NO that is NOT fair, good and healthy.

    Yeah, and what those players would usually do is jump to the winning side, further enabling this "unhealthy" atmosphere you're claiming.
    It actually sounds like the issue is not alot of players PvP on your platform. I can only say from about 2 p.m. until 3 or 4 a.m. ps4 na is constantly pop locked by all 3 factions every day of the week.

    I didn't disregard anything....stop being a fence sitter and pick a side. Jumping to the winning side at a whim doesn't exactly sound healthy for the game...just on a personal level.

    'Fence sitter' *Looks at collection of ep toons* Yeah, nice labelling there.
    People are still jumping to the winning side, that ad happy hour has been a thorn in the side for over a year but now it's even worse because there were good ad players that would drop and join the side they were focusing to help out. For every bad player that took the easy path, there were good players that went to the underdog. Locks only changed the latter in that regard.

    You have all EP toons?

    Oh, so this isn't an issue for you.

    And how is the lock still letting players jump? That's not how locking works.

    Either way, I'm done with this. A majority of players on my platform are ecstatic about this change. It's been overwhelmingly positive. I'm sure a vocal minority are upset, obviously so, but eh....maybe if they quit over this Cyrodiil will have less lag.

    And if all you faction jumping lovers would take your characters to the 7 day campaign, it wouldn't be dead, now would it? But that's just it, isn't it? There aren't really too many of you. You're just loud...
    Edited by Kel on 30 June 2019 03:12
  • MojaveHeld
    MojaveHeld
    ✭✭✭✭✭
    Look, this isn't a debate. Faction lock has cut down drastically on many of the things it was meant to. The atmosphere in Cyro is much better since it was implemented. This isn't arguable, that's what has actually happened. So if you dislike poplock, argue against it from some other parameter, because disputing that it has been good to a considerable degree holds zero water and makes your argument worthless.
    Edited by MojaveHeld on 30 June 2019 03:10
  • Zevrro
    Zevrro
    ✭✭✭✭
    Kel wrote: »
    Kel wrote: »
    Kel wrote: »
    A ridiculous thing to bring back after 2 years without it.
    There is no point even playing to win without dynamic scoring because whoever takes the most out of prime time wins.

    As for griefing and trolling? Yeah, it might cut it down or this might just be a placebo effect.
    Nonetheless, they were a small minority compared to the amount to players with all alliance toons that just want to play and play fairly.
    Nothing, i repeat NOTHING fair, good or healthy comes from communal punishment.

    PS4 NA Vivec campaign (or whatever it's called now) is the closest score I've seen in a long time, with all factions having over 65k scores. Never has the scores been this close.

    Seems fair, good, and healthy to me...

    In Kaal na, we have an ad lock pop that steamrolls one faction and gates them. The only reason the scores don't show it is because they break their victims so hard that they all log off which then proccs the low population bonus. I haven't seen the low pop bonus proc in the main campaign for ages.
    Might keep the scoreboard looking alright but that doesn't make it 'healthy'.

    Also you completely disregarded my point. You're punishing people that did nothing wrong. NO that is NOT fair, good and healthy.

    Yeah, and what those players would usually do is jump to the winning side, further enabling this "unhealthy" atmosphere you're claiming.
    It actually sounds like the issue is not alot of players PvP on your platform. I can only say from about 2 p.m. until 3 or 4 a.m. ps4 na is constantly pop locked by all 3 factions every day of the week.

    I didn't disregard anything....stop being a fence sitter and pick a side. Jumping to the winning side at a whim doesn't exactly sound healthy for the game...just on a personal level.

    'Fence sitter' *Looks at collection of ep toons* Yeah, nice labelling there.
    People are still jumping to the winning side, that ad happy hour has been a thorn in the side for over a year but now it's even worse because there were good ad players that would drop and join the side they were focusing to help out. For every bad player that took the easy path, there were good players that went to the underdog. Locks only changed the latter in that regard.

    You have all EP toons?

    Oh, so this isn't an issue for you.

    And how is the lock still letting players jump? That's not how locking works.

    Either way, I'm done with this. A majority of players on my platform are ecstatic about this change. It's been overwhelmingly positive. I'm sure a vocal minority are upset, obviously so, but eh....maybe if they quit over this Cyrodiil will have less lag.

    And if all you faction jumping lovers would take your characters to the 7 day campaign, it wouldn't be dead, now would it? But that's just it, isn't it? There aren't really too many of you. You're just loud...

    That's not how things work. The 7 day campaign isn't going to become populated because there aren't enough players to populate it and players aren't going to switch to a campaign unless they know it will be populated. I've tried to PvP there enough times to tell you that it won't happen.
    @Zevrro PC-EU
    CP 1200+
    Azura's Star/Sotha Sil/Bahlokdaan
    Magicka Nightblade

    AD | Zevrro
    | Magicka Nightblade | AR43 |
    AD | Zevrro II | Magicka Nightblade | AR50 | 09-02-2019 |
    DC | Not Zevrro | Magicka Nightblade | AR33 |
    EP | Ževrro | Magicka Nightblade | AR14 |
    Other PvP Characters
    AD | Zevrro VII | Stamina Warden | AR33 |
    AD | Zevrro XII | Magicka Warden | AR22 |
    DC | Not Zevrro II | Magicka Warden | AR14 |
    DC | Necrotic Zevrro | Magicka Necromancer | AR17 |
    EP | Real-Skyice | Stamina Warden | AR10 |

    >156m AP
  • ellahellabella
    ellahellabella
    ✭✭✭✭✭
    Kel wrote: »
    Kel wrote: »
    Kel wrote: »
    A ridiculous thing to bring back after 2 years without it.
    There is no point even playing to win without dynamic scoring because whoever takes the most out of prime time wins.

    As for griefing and trolling? Yeah, it might cut it down or this might just be a placebo effect.
    Nonetheless, they were a small minority compared to the amount to players with all alliance toons that just want to play and play fairly.
    Nothing, i repeat NOTHING fair, good or healthy comes from communal punishment.

    PS4 NA Vivec campaign (or whatever it's called now) is the closest score I've seen in a long time, with all factions having over 65k scores. Never has the scores been this close.

    Seems fair, good, and healthy to me...

    In Kaal na, we have an ad lock pop that steamrolls one faction and gates them. The only reason the scores don't show it is because they break their victims so hard that they all log off which then proccs the low population bonus. I haven't seen the low pop bonus proc in the main campaign for ages.
    Might keep the scoreboard looking alright but that doesn't make it 'healthy'.

    Also you completely disregarded my point. You're punishing people that did nothing wrong. NO that is NOT fair, good and healthy.

    Yeah, and what those players would usually do is jump to the winning side, further enabling this "unhealthy" atmosphere you're claiming.
    It actually sounds like the issue is not alot of players PvP on your platform. I can only say from about 2 p.m. until 3 or 4 a.m. ps4 na is constantly pop locked by all 3 factions every day of the week.

    I didn't disregard anything....stop being a fence sitter and pick a side. Jumping to the winning side at a whim doesn't exactly sound healthy for the game...just on a personal level.

    'Fence sitter' *Looks at collection of ep toons* Yeah, nice labelling there.
    People are still jumping to the winning side, that ad happy hour has been a thorn in the side for over a year but now it's even worse because there were good ad players that would drop and join the side they were focusing to help out. For every bad player that took the easy path, there were good players that went to the underdog. Locks only changed the latter in that regard.

    You have all EP toons?

    Oh, so this isn't an issue for you.

    And how is the lock still letting players jump? That's not how locking works.

    Either way, I'm done with this. A majority of players on my platform are ecstatic about this change. It's been overwhelmingly positive. I'm sure a vocal minority are upset, obviously so, but eh....maybe if they quit over this Cyrodiil will have less lag.

    And if all you faction jumping lovers would take your characters to the 7 day campaign, it wouldn't be dead, now would it? But that's just it, isn't it? There aren't really too many of you. You're just loud...

    I main EP so the locks don't affect me so I shouldn't care about the hundreds that were? That's very single minded of you.

    The lock isn't letting people jump but common sense would dictate to a player that just wants to win that if they want the easy victory path and there is an ad zerg on at that hour, That's the place to be!

    If my faction can only manage 1-2 bars at a specific hour, what hope is there on finding the population for the 7 day?

    If those that opposed were as small as you claim, then why are so many different people making these threads?
    Try to read everything I write with an Australian accent

    PC NA
    ZOMBIE DEATH MACHINE
    Vanguard
    Outcasts
    Full faction locks are only further dividing an already dwindling pvp community

    Toons:
    Ebonheart Pact
    Sophis (M. Templar), Lilivah Rallenar (M. Sorcerer), Diakoptês (M. Dragonknight), Pins and Needles (M. Nightblade), Claws-your-Curtains (S. Sorcerer), Raan-Mir-Tah (M Warden), Hezik (S Warden)

    Aldmeri Dominion
    Sophis-ticated (M. Templar), Tis not easy being Green (S. Dragonknight)

    Daggerfall Covernant
    Sirius Delatora (M. Nightblade), Ellaberry (S. Templar), Ellabear (pve tank) Claìr De Lune (M. Sorc)
  • Royalthought
    Royalthought
    ✭✭✭✭✭
    Make two 30 day cp campaigns.

    One with a lock and one without.

    Unless they allow us to select 1 campaign for all the alts on our account each month the faction lock is braindead stupid.

    Too many people have too many alts on other factions to make such an idiotic decision.
  • Qbiken
    Qbiken
    ✭✭✭✭✭
    ✭✭✭✭✭
    ZOS should give us an option to queue into Cyrodil under a Mercenary/Rouge faction (aka faction less). How it would work:

    You and a few people (regardless of faction) group up outside of Cyrodil (cap group size to 8) and then you decide which campaign you want to queue into. Your group is now a rouge group and can attack everyone, including other mercenary groups, but can also be attacked by everyone.

    By choosing to go rouge you're left out of any rewards from the end of the campaign. You can still earn AP, but you can't crown any emperor or take keeps (but you can stil capture smaller objectives such as outposts and resources).

  • ellahellabella
    ellahellabella
    ✭✭✭✭✭
    Qbiken wrote: »
    ZOS should give us an option to queue into Cyrodil under a Mercenary/Rouge faction (aka faction less). How it would work:

    You and a few people (regardless of faction) group up outside of Cyrodil (cap group size to 8) and then you decide which campaign you want to queue into. Your group is now a rouge group and can attack everyone, including other mercenary groups, but can also be attacked by everyone.

    By choosing to go rouge you're left out of any rewards from the end of the campaign. You can still earn AP, but you can't crown any emperor or take keeps (but you can stil capture smaller objectives such as outposts and resources).

    I would love that!
    Try to read everything I write with an Australian accent

    PC NA
    ZOMBIE DEATH MACHINE
    Vanguard
    Outcasts
    Full faction locks are only further dividing an already dwindling pvp community

    Toons:
    Ebonheart Pact
    Sophis (M. Templar), Lilivah Rallenar (M. Sorcerer), Diakoptês (M. Dragonknight), Pins and Needles (M. Nightblade), Claws-your-Curtains (S. Sorcerer), Raan-Mir-Tah (M Warden), Hezik (S Warden)

    Aldmeri Dominion
    Sophis-ticated (M. Templar), Tis not easy being Green (S. Dragonknight)

    Daggerfall Covernant
    Sirius Delatora (M. Nightblade), Ellaberry (S. Templar), Ellabear (pve tank) Claìr De Lune (M. Sorc)
  • Hallothiel
    Hallothiel
    ✭✭✭✭✭
    ✭✭
    If there are seriously so many upset by the faction lock, then you all going to the unlocked ‘dead’ campaign would revive it & make it fun. 🙂

    I still don't get how people are saying they can’t play with friends. Unless you were all of the same faction, you couldn’t play together anyway. Just organise it so you are.

    I play AD with my pvp guild. If I want to pvp on characters of other alliances I have, I take them into a different campaign anyway as against guild ruled to play in the main. Not really a problem.

    A lot of people who play pvp do have faction loyalty & want to win for their team - its not a bad thing!
  • Raudgrani
    Raudgrani
    ✭✭✭✭✭
    Best thing that ever happened. All the people exploiting alliance switching for malicious intents, and seeing people switching alliance just to run with the biggest zerg was nauseating. For playing objective, and for game balance, this was the best thing that ever happened. "But I want to play with my friends!", well - run with their alliance every second campaign, or why don't you permanently play with them?
  • JumpmanLane
    JumpmanLane
    ✭✭✭✭✭
    ✭✭
    Faction loyalty! I can’t stand the dummies IN my faction. Lol. Don’t care about the campaign. I fight for AP, gold jewelry, and killing people I don’t like. I only play EP because I’m too lazy to train up another horse.

    ZOS truly should have ignored THIS COMPLAINT (folks crying for faction locks) like they ignore all the rest lol. Ah well...SOMEBODY must have convinced SOMEONE at Zenimax to do SOMETHING they could actually DO.

    The quality of life has been improved...or HAS it?
    Edited by JumpmanLane on 30 June 2019 10:25
  • Qbiken
    Qbiken
    ✭✭✭✭✭
    ✭✭✭✭✭
    To the people saying the campaigns are "healthier" this is a screenshot of the score difference on the NO-CP campaign on PC/EU. Before Elsweyr the difference were constantly within 1k through the entire campaign (imo a healthy campaign is a campaign where the score difference is as close as possible, because it adds some kind of "competitive" atmosphere to the game, even tho PvP in this game isn´t competitive at all)

    [img][/img]pCO5uFx.jpg

    Don´t tell me this bs is a "healthy" campaign when one faction can nightcap and zerg down the entire map constantly.
  • Master_Kas
    Master_Kas
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    essi2 wrote: »
    I haven't seen any Scroll Trolling after faction locks got reintroduced, I'd say they are working as intended.

    You should visit PC EU, scrolltrolling is still happening quite often,

    #removefactionlocks.
    EU | PC
  • Master_Kas
    Master_Kas
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    Qbiken wrote: »
    To the people saying the campaigns are "healthier" this is a screenshot of the score difference on the NO-CP campaign on PC/EU. Before Elsweyr the difference were constantly within 1k through the entire campaign (imo a healthy campaign is a campaign where the score difference is as close as possible, because it adds some kind of "competitive" atmosphere to the game, even tho PvP in this game isn´t competitive at all)

    [img][/img]pCO5uFx.jpg

    Don´t tell me this bs is a "healthy" campaign when one faction can nightcap and zerg down the entire map constantly.

    I've been wondering where red got their nightcapping forces from on the cp campaign. This explains it perfectly :trollface:
    EU | PC
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