Maintenance for the week of December 2:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
Improve Crafting Interface for Console
I'm not sure who the relevant Zenimax person would be to tag on this so I'll do without, but there are a few suggestions that have been floating around in my mind for quite some time that would be great improvements to the console-side crafting interface. These are all small changes that should be relatively easy to implement but would be really nice for us:
- Larger Preview Icons. The crafting interface features four areas that let us customize the gear: type, material, style, and trait. Each of these comes with a set of preview icons. On console, these icons are strangely tiny and there is a lot of unused empty space around them. For the type preview icon in particular, it is difficult to make out any details. The size of these icons could easily be doubled and still fit in the space allotted.
- Hold-to-Scroll for Styles. Back when there were fewer than 20 styles in the game, needing to push the d-pad or analog stick each time you wanted to shift over to select a different style stone wasn't that big of a deal. The game now has over 60 styles and counting. If we want to craft something in, for example, elder argonian we have to push the d-pad button dozens of times to get to that style stone. This hurts our hands! Please change this so if we hold down the d-pad or the analog stick, it will scroll through style stones.
Feel free to add other suggestions for crafting-related interface improvements.