redspecter23 wrote: »Imperial City used to be like this, then ZOS went and ruined it by adding objectives.
redspecter23 wrote: »Imperial City used to be like this, then ZOS went and ruined it by adding objectives.
redspecter23 wrote: »Imperial City used to be like this, then ZOS went and ruined it by adding objectives.
iirc it was never free for all.
Free for all areas are pretty lame in a PvE game. If OP wants something like that they really need to play a PvP game.
redspecter23 wrote: »Imperial City used to be like this, then ZOS went and ruined it by adding objectives.
iirc it was never free for all.
Free for all areas are pretty lame in a PvE game. If OP wants something like that they really need to play a PvP game.
redspecter23 wrote: »Imperial City used to be like this, then ZOS went and ruined it by adding objectives.
iirc it was never free for all.
Free for all areas are pretty lame in a PvE game. If OP wants something like that they really need to play a PvP game.
usmcjdking wrote: »I think one time in IC I Had like 417 kills in like 2 hours with an AP gain of 3,500. After about 10 minutes no one was worth anything.
ShenaniganSquad wrote: »I have been reading the pvp forum posts, the zone chat and the discord discussions for over a year now regarding pvp, and it seems to me that there are three types of pvp'rs...
1. Those who play the map and campaign objectives, take keeps, earn points, win the campaign, usually faction loyalists
2. AP farmers, those who dont really care where or who they play against, they just want to earn AP
3. Fighters, those who just want to fight other players, not just dueling, but small to med size group fights.
It seems to me that battle grounds and Cyrodiil do not cater to the 3 groups at all and the third group seems to be the one that causes most of the frustration for group number 1 because they really dont care about the campaign or the objectives and will just do whatever to fulfill their own objective.
While it should of been obvious to the Devs a long time ago, I feel like the solution needs to be put out there.... an open pvp area with NO objectives, Hammerfell Arena would be perfect for this... a pvp zone where its just group on group, one on one, a free for all pvp fest. Having this would then create an area for all 3 pvp groups. IC for the AP farmers, Cyrodiil for the Campaign players, Hammerfell for the open pvp'rs, Battlegrounds for the premade team fights.
It would certainly improve the cyrodiil campaigns and it would provide a more open style for those who dont want just 4 man pvp battles in BGs...
Thoughts?
i'd also appreciate a huge GvG Arena, but that will stay a wish^^
redspecter23 wrote: »Imperial City used to be like this, then ZOS went and ruined it by adding objectives.
ShenaniganSquad wrote: »redspecter23 wrote: »Imperial City used to be like this, then ZOS went and ruined it by adding objectives.
iirc it was never free for all.
Free for all areas are pretty lame in a PvE game. If OP wants something like that they really need to play a PvP game.
I dont want it, i am a campaign player and loyalist to AD... but Ive watched and read this argument for a long time and I think the only solution is to give pvp'rs an open zone they can just fight to their hearts content. Most of the people who are not faction loyal are not campaign players, they are just looking for fights. So give them an area to fight in.. thats all im saying
redspecter23 wrote: »redspecter23 wrote: »Imperial City used to be like this, then ZOS went and ruined it by adding objectives.
iirc it was never free for all.
Free for all areas are pretty lame in a PvE game. If OP wants something like that they really need to play a PvP game.
True, it was never actual free for all, but there were enough players around that there was always a target, people were always dying and the action was just one rez away. No horse simulator, no double load screens. Just kill til you're killed, then rez and get right back into it. We don't have anything currently that compares to that style of play and it's sad that it all went away instantly when ZOS added flags and objectives.
Luckylancer wrote: »redspecter23 wrote: »Imperial City used to be like this, then ZOS went and ruined it by adding objectives.
iirc it was never free for all.
Free for all areas are pretty lame in a PvE game. If OP wants something like that they really need to play a PvP game.
PvPer: why we cant have free for arena?
PvEer: because this is pve game.
Can you mind your own business pls? Go farm your lastest dungeons.