ThatTwiztGuy wrote: »Same with me @Grimas, And to @rawne1980b16_ESO all the quests u have listed worked perfectly fine for me the first day of Imperial Launch, they only glitch for some people and others it works perfecty fine. Just wait till World Wide release, when it crashes a few times due to high populated server logs, and the lag is normal for pre launches, its cause so many people in zones they will tweak it most likely every 2 days after World wide
KiroElmarok wrote: »Read the patch notes.
Bloodthorn Assassins: Increased the respawn rate of suspicious cargo, plus the chance of the correct assassin spawning in the cargo.
Legacy of Baelborne Rock: Tanchim now yells at only you when interacting with the rune, instead of everyone in the region, including most of Daggerfall City.
Vale of the Guardians: Fixed an issue where the quest could get blocked if one of the monsters defending the Wyress got stuck.
Bugs are something that should be expected with early access. It's a good way to test out the servers. This is free time and we are helping ESO. This isn't launch. Chill out and enjoy the game, they are fixing bugs very quickly...
Well in 4 weeks time I guess you'll have an easy decision to make. Unless you have the patience for it. There aren't any bad bugs, and no, a quest here and there is hardly gamebreaking.rawne1980b16_ESO wrote: »Bugs are something that should be expected with early access. It's a good way to test out the servers. This is free time and we are helping ESO. This isn't launch. Chill out and enjoy the game, they are fixing bugs very quickly...
Sorry for double post I seem to have missed this....
Testing the servers? That's what beta was for.
Fixing bugs very quickly .... some of these bugs were reported last September during beta events.
If it was entirely new bugs then i'd agree but these are bugs that I reported myself during the beta weekends months ago. They aren't new.
Well in 4 weeks time I guess you'll have an easy decision to make. Unless you have the patience for it. There aren't any bad bugs, and no, a quest here and there is hardly gamebreaking.
rawne1980b16_ESO wrote: »Sooooo ... anyone remember the beta forums and the pages upon pages of bug reports?
Anyone remember the folks saying "but this is an old build, the new build will have all the fixes"?
KiroElmarok wrote: »Read the patch notes.
steveb16_ESO46 wrote: »Yet here we are - the same problems. Unfixed. They were not tested until Early Access.KiroElmarok wrote: »Read the patch notes.
steveb16_ESO46 wrote: »If that is an insult it's a pretty poor one as we know there was not a beta held to test these fixes. They announced the fixes - fixes for problems that arose due to the numbers playing the stress tests - and the first mass test of the fixes started Sunday with Early Access. So yes, I do know what I'm talking about. It's not exactly arcane knowledge.
And no - the bugs were and are still not fixed.
Doesn't mean it's not still a great game. It just means ZMO look stupid at best when they keep claiming stuff is fixed on the basis of wishful thinking not actual knowledge.
They are getting there no doubt.
I have not run into any bugged quests and have completed all Glenumbra quests. I
know my levelling partner when he logged on had a quest that was bugged but then he traveled to me (he was in a different instance) and he was able to complete it.
I played 13 hrs straight on Sunday but now I only get a few hours per day. No bugs yet.
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No that wasent an insult, read it again.
The quest were tested with the patch from launch, and they worked, but they mass of people trying to do the quest at the same time are breaking them.