Hi folks !
I was curious about who was the top dps between Khajit and Orc, with a high crit chance and as i kept finding conflictual datas, i decided to do the maths by myself.
So, for this test, i used values from Build Editor (for character stats) and Skill Browser for the tooltip.
I did the maths on a stamblade, using only damage from "Surprise attack" as a reference (results will be similar on spells that can crit) and different Mundus (Lover, Warrior and Shadow) for both races.
Major Brutality and Savagery, Minor force and savagery and an infused weapon damage enchantment were treated as active during these tests.
I did not take any damage buff into account because they would just be multipliers equal between races. So, pointless.
The formula used is pretty simple :
Average damage = Tooltip * (1 + Critical chance * Crit modifier)
So, for example, on the Shadow Orc with Warhorn, formula is : 18199 = 9112 * (1 + 83.8/100 * 119/100)
My build was :
- For the Lover : 2 Velidreth, 5 Relequen, 5 Yokeda. 2 daggers (off-hand with precise trait) and 57 Precise strikes 34 Piercing => 87.3% crit chance
- For the Warrior and the Shadow : 2 Kra'gh's, 5 Relequen, 5 Yokeda. 2 daggers (off-Hand with Sharpened trait) and 34 Precise strikes 57 Piercing => 83.8% crit chance
So here are the average damages of a Surprise attack :
Warrior : Khajit = 15819 / Orc = 16027
Lover : Khajit = 15885 / Orc = 16139
Shadow : Khajit = 16182 / Orc = 16531
As you can see, the Shadow beats the other Mundus and Orc beats Khajit in every scenario.
Then, i wanted to try with a Warhorn active (10% max stam + Major Force) :
Khajit = 17778 / Orc = 18199
Orc still wins without surprise.
Problem is : i think that Khajit should win by a slight margin when looking at crits because it's not a reliable dps source and bonus from max stam that Orc and Dunmer have applies to everything that doesn't crit too (even on backbar, where we lose a lot of crit) so, in the end, they should still win the dps race.
To match the damage an Orc can do with Warhorn, Khajit should get + 16% crit damage from his racial bonus (He would deal 18208 on the Surprise attack), which is too much and would cause an imbalance with other races i didn't spoke about.
My suggestion is :
Lower the max stam bonus Orc and Dunmer have to 1000 and Rise the bonus Khajit has to 14% critical damage.
This way, the damage would be a lot more balanced : Khajit = 18065 / Orc/Dunmer = 17927.
(And, if you asked yourselves, keeping 10% crit on Khajit and lowering Orc/Dunmer max stam to 500 isn't enough. They would still hit for 17791. So, just a little bit more than Khajit).
I hope you devs will take this into consideration !
@ZOS_Gilliam (as i know you love maths

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