During a discussion today about account wide achievements (i know beating a dead horse) it was brought up about PvP Ranks being based on the accounts total AP earned instead of the characters. Part of me thinks it would be amazing to be able to show time played altogether instead of having many characters with smaller ranks. But on the other hand it takes away from the ones that have grinded to GO and especially players with multiple GOs, Thoughts?
Alliance rank should not be account wide as it should be limited to the alliance it was earned in.
I would have no issue if all AD characters on an account shared the rank or all EP characters, but not all characters across all alliances sharing the same rank. It does not make sense for a DC character to help increase the rank of an AD character.
In game design goes along with it not being account wide as we have siege that is limited to specific alliances and cannot be used by characters in a different alliance.
A compromise might be to have an account pvp rank for achievement purposes but keep each character’s displayed rank and skill unlocks based on the individual character.
VaranisArano wrote: »No.
I'd be more inclined to PVP more often and with greater pleasure if the lag, bugs, glitches, exploits, and persistent performance issues were addressed.
When it comes to rank, I'm perfectly fine with my MagDK healer having a much higher rank than my much newer StamWarden. I have a lot more PVP experience on my MagDK and the rank reflects that.