I'm... What do you mean by "tranny" ? Because that is a terribly offensive word.
(to those who might go "blablabla snowflake sjw blablabla" yes sure, but tranny is an insult and the TOS doesn't allow insults so you know, deal with it)
VaranisArano wrote: »Seconding the request for a name change. Perhaps "The Transmuter"?
Honestly, if anyone can find an insult in that, it's their problem, not mine. It's certainly not directed at anybody, and as far as I'm aware, always been just a shortening of the actual word which isn't an insult..
It's all down to context.. Some people would feel offended if they were called autistic. My son IS autistic. In his case it's not an insult, simply a fact and part of who he is.
It's simply not possible for it to be an insult if not aimed at anybody and therefore without context.
I am offended. No Master's staff.
>xP
Seriously, though, CC is a huge weak point. Everything else I can see working, maybe consider Harness in predictable 1v1 situations against magicka chars. However, I get it's with open world in mind.
But CC has to be resolved. BoL CC is even more terrible than Streak, and that one already sucks. Since I know you don't have a Master staff, consider using the normal Destructive Reach. Just watch your resources.
Thought I'd have a go at posting my first build. For want of a cheesy name, I've called it 'The Offender', since it's highly offensive.
Its a build for most situations for CP open-world. I'm usually solo - but also often zerg-surfing etc.. works in many instances - just doesn't do AOE..
https://en.uesp.net/wiki/Special:EsoBuildData?id=98808
What makes it work....
Structured Entropy on the back bar gives a temporary health boost - letting rapid-regen tick so the transmutation bonus stays up.
Ward on back bar uses that temporary health boost to allow for a bigger shield
Structured Entropy also empowers overload attacks.
Sustain looks low, but a combination of mag recov enchant on the destro staff, dark exchange (and its passive ticks), mag return from energy overload, and the odd tri-pot all make it work.
Kills come from high sustained pressure from overload weaves combines with the usual sorc burst - along with a lot of penetration and decent crit.
Only one shield (12k) - but combined with 22k resists and 3.6k crit resists - honestly, its fine. Good mobility from boundless/BoL helps a lot with surviving too.
Rapid Regen constantly heals under the shield, with burst heals from tri-pots and dark exch..
I'm sure there are alternatives to tweak with that I haven't yet tried, but I'm liking it so far...
I am offended. No Master's staff.
>xP
Seriously, though, CC is a huge weak point. Everything else I can see working, maybe consider Harness in predictable 1v1 situations against magicka chars. However, I get it's with open world in mind.
But CC has to be resolved. BoL CC is even more terrible than Streak, and that one already sucks. Since I know you don't have a Master staff, consider using the normal Destructive Reach. Just watch your resources.
Yep, you're right. It is the downside. But using sustained pressure to kill, without relying on a one-off ultimate burst, you don't feel the loss so much. (There's also the atro stun).
I prefer cs over reach since it's about all that works Vs wings.
Also, Inner light is a flex slot (should have mentioned that too). Could switch it for cage or reach, or fury if you want.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
- no cc
- no burst heal
- no additional stam sustain for dodge rolls+dark deal
- not enough cheese
stack hp, use the tank sorc pet and moar cheesy procs like torugs infused and oblivion
Welcome to the no-skill meta
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
You forgot to morph Exchange into Conversion
And I'm assuming you have the Atronach purely for activating the Expert Summoner passive. If that's the case and you aren't interested in the single target damage it provides or the LoS or any of the other benefits of using a pet, you may want to consider using Sturdy Horn instead. It costs a little more but lasts longer, gives a little more health, the damage lost from not using the Atro is kind of made up with the extra magicka, it gives you the Minor Ward/Resolve, and is more useful in a group scenario.
You may also want to try putting Sharpened on the front bar with the spell damage enchant and put the restore magicka enchant on the backbar to take full advantage of that Cycle of Life passive. Without a reliable threat of constant CC you should compensate with more penetrating power on the frontbar to bring more pain, especially against tanks.
VaranisArano wrote: »Seconding the request for a name change. Perhaps "The Transmuter"?
I'm... What do you mean by "tranny" ? Because that is a terribly offensive word.
(to those who might go "blablabla snowflake sjw blablabla" yes sure, but tranny is an insult and the TOS doesn't allow insults so you know, deal with it)