sadly, every major update the same stuff happens...seems it's been this way for a couple of years...
any other games you might be interested in playing?
Been this way since early 2014, I would suggest the joy of opening up every port necessary for the game though, you will still get the d/c but it will be rare.
Izanagi.Xiiib16_ESO wrote: »One partial workaround is to lower your view distance (37 is decent), then as you approach the keep dismount and walk, watch your ping, as soon as it starts to rise (lets say its normally 200 and goes to 300) stop moving, wait for it to settle back down then walk forward a bit more.
Essentially you want to load the players in the area a portion at a time, your ping is a guide for whether or not the loading is occurring.
Finally if you do crash set your view distance all the way to 0 before logging in with that character it will have more of a chance of logging in.
If you fail to log in keep trying with the 0 view distance, after the 4th attempt it will kick you back to the home base and you should be good to log in and still be in cyro. (provided you didn't alt-f4 and used task manager instead).
adirondack wrote: »Been this way since early 2014, I would suggest the joy of opening up every port necessary for the game though, you will still get the d/c but it will be rare.
No, its not been this way since launch. I was beta. It has been steadily becoming worse over time. Early on this game rocked with epic battles and performance was fantastic.
Now I'm seeing a new 'feature' where when I approach a large battle I immediately get disconnected. Emphasis on new. Your suggestion on port forwarding and other measures is excellent, however I've already done so. Thank you just the same.
Ray