So was there something I missed? My group of 4-8 normally go to different area of the map to start fight in different areas. One of the only ways to get a group to come fight us is to slightly hit a wall with a siege or two until the 911 is called. Over the weekend I noticed that no matter how long we seiged the keep never flagged. Then I noticed that the walls health was twice the amount of the doors. What changed exactly?