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Sieging Bridges?

  • Telel
    Telel
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    This one is greatly enjoying the whimpering of all the alt farmers who rely on 'defending' alessia bridge to make themselves look good and gather AP they'd otherwise need to go and earn.

    Maybe now they'll all go back to 'dueling' each other in corners of the map on some dead server instead of clogging up queues (and AD zone chat) with their elfishness.

    Though they'll probably just resort to trading O & D ticks off of each other again. And hopefully ZOS will ban a few hundred more of them for doing so.

    Oh khajiit is also enjoying the sad silliness of people who might actually have to discover there's a whole map outside of that one bridge. This one hopes such people enjoy discovering that PVP has come a long long way since the blood gulch map in Halo.
    Character: Telel
    Class: Night Blade-Werewolf-viking-ninja-catgirl-mallet wielder
    Past times: Refusing to go full magika spec, hitting things with a big hammer, sniping, and speaking in khajiit
    Also: Gelel the Derp Knight, Altsel the streaker, and Filafel the temp temp.

    Khajiit has a twitch stream! https://twitch.tv/telel_khajiit feel free to come see how truly unskilled Telel is.
  • Sacredx
    Sacredx
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    Munavar wrote: »
    I mentioned this in another post, the bridge\gates along the transit system (4 of the 6) should affect the transit route.

    Don't forget that transits are done by magic, or porting. Not by a cart. So bridges don't affect transit. But, it's a nice idea.
    PC NA PvP Oceanic
    The Kelly Gang [TKG]
    Highest kill streak: https://i.imgur.com/V6jJhoy.png
    KB sample: https://i.imgur.com/n7TFyZr.png
    TKG raid sample: https://youtube.com/watch?v=RkrsHg3T7pc
  • Kram8ion
    Kram8ion
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    Reroll argonian looks like
    ps4eu
    Kramm stam man kittyblade

  • Anrose
    Anrose
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    Sacredx wrote: »
    Munavar wrote: »
    I mentioned this in another post, the bridge\gates along the transit system (4 of the 6) should affect the transit route.

    Don't forget that transits are done by magic, or porting. Not by a cart. So bridges don't affect transit. But, it's a nice idea.

    Imagine EP sieging down the bottom and/or middle bridges as they burst Drake to cut off reinforcements from porting to the north side of the river allowing them to retake Drake, itself, plus Crops and the new outpost.

    Kind of a cool thought, tactically, but we’ll see how things play out.
  • Soleya
    Soleya
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    elfantasmo wrote: »
    Recremen wrote: »
    The bridges and milegates are the ONLY way to get into other territory, this is 100% a bad idea. You can already put siege on top of it and all around it, even forward camps, that's all the siege interaction I can really tolerate at those locations.

    Except from jumping across the river at narrow points.... :blush:

    Like the point right below Alessia Bridge.
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