No. I don't even slot a self heal except dragon blood. I use it to increase my healing taken, not for actual healing. A tanks job is to buff and debuff, not heal. There are only few fights where you need self healing and there is a really easy way to get a lot of self heals. What you need is Infused jewelry with Potion Cooldown Reduction enchants. Craft a lot of Lingering Health + Vitality potions. When you have 20% Healing Taken just for keeping Green Dragon Blood active (12% from Burning Heart + 8% from Minor Vitality), 70% uptime on Major Vitality from potions, 100 Blessed and 100% Uptime on Major Mending with Fragmented Shield gives you around 2-2.5k ticks from the Lingering Health potion. This is enough to outheal almost all constant attacks in normal and veteran dungeons. If you need more, just slap on Earthgore and you are good to go. If you need even more, you can always use Dragon Blood one more time for the heal.
Even more so, if you have Magicka Nightblades in the group, they will be using Refreshing Path and maybe even Funnel Health.
There is no need for more healing than this. Hope this helps.
To establish, I've been a player for three years now but never played as a Tank, only DPS and Heals. But because of the Event Vendor selling Ebon jewelry I decided to finally build one out of my StamDK so I could have all three roles and experience/learn Tanking.
So far I've taken her through several Normals and a couple Vets like Spindleclutch, Volenfell, and Crypt of Hearts 1 and 2. I think I'm getting a hold on the majority of what to do, not to mention I've paid attention to the Tank plenty of times when I was the Healer, since it's the Healer's job to provide heals and shards. But that's the thing though, in my mind, the Tank needs support from the Healer in order to perform at their best. But as a Tank I'm on the other side now and I'm wondering, does the playerbase consider you a bad Tank if you rely on a Healer? Are you expected to be a fully self sufficient Tank no matter what group you have?
craftycarper73 wrote: »this week ive just started tanking, i have an argonian dk tank, sets are 2 chudan, 5 plague doctor & 5 ebon, im just struggling which skills to use and on which bar.
i have all the ones you would expect a tank to have but on which bar
To establish, I've been a player for three years now but never played as a Tank, only DPS and Heals. But because of the Event Vendor selling Ebon jewelry I decided to finally build one out of my StamDK so I could have all three roles and experience/learn Tanking.
So far I've taken her through several Normals and a couple Vets like Spindleclutch, Volenfell, and Crypt of Hearts 1 and 2. I think I'm getting a hold on the majority of what to do, not to mention I've paid attention to the Tank plenty of times when I was the Healer, since it's the Healer's job to provide heals and shards. But that's the thing though, in my mind, the Tank needs support from the Healer in order to perform at their best. But as a Tank I'm on the other side now and I'm wondering, does the playerbase consider you a bad Tank if you rely on a Healer? Are you expected to be a fully self sufficient Tank no matter what group you have?
Health poisons was something i didnt think about before, thank you for the suggestion. Really when i say i need a Healer, all i need is a few healing springs every so often and shards to help me sustain. My 45k health and soft capped resistances handle the rest. It just seems like now that im experiencing pug pledges as a Tank instead of a Healer ive noticed not a lot of people queue as dedicated support Healers.
As much as some on the forums crow about how dungeons can or even should be run with 4 DPS or the Healer needs to DPS in lieu of Healing, dungeons go better when the 3 roles are involved.
So, as a Tank, you should need some heals at some point during the fight. You should not be so totally reliant on heals such that the healer becomes your personal slave.
Now, come Trials, yea, your going to need heals.