Are you serious or trolling?
CatchMeTrolling wrote: »No but it should to be consistent with the rest of the skills that got their cc removed. In general, abilities that do decent damage shouldn’t have a built in cc but for some reason zos thought it was a good idea.
Nerftheforums wrote: »CatchMeTrolling wrote: »No but it should to be consistent with the rest of the skills that got their cc removed. In general, abilities that do decent damage shouldn’t have a built in cc but for some reason zos thought it was a good idea.
Difference: incap is an ultimate, not a skill. If that is the reasoning, then remove stun from leap, dbos, meteor, etc.
Are you serious or trolling?
I'm quite serious. You can straight up walk out of the range of the skill. The LoS checks, the duration of the animation, the fact that it can't be reliably animation canceled. This is why so many people fear before they Incap, to make sure it goes off -- because we have all had too many of them whiff.
I use DBoS instead b/c you can 100% anim cancel it every time, and it's just a reliable skill.
CatchMeTrolling wrote: »
Dbos misses point blank and will be wasted if you try to use it by an object. Such as hugging a tree than dropping it just for it to vanish.
CatchMeTrolling wrote: »
Dbos misses point blank and will be wasted if you try to use it by an object. Such as hugging a tree than dropping it just for it to vanish.
Have you tried block canceling DBoS? I don't have issues with it. As seen in that video recently about the LoS checks, I think you can avoid those that way. I don't believe I have ever lost one in a 1v1 with another player trying to stealth.
CatchMeTrolling wrote: »No but it should to be consistent with the rest of the skills that got their cc removed. In general, abilities that do decent damage shouldn’t have a built in cc but for some reason zos thought it was a good idea.
CatchMeTrolling wrote: »No but it should to be consistent with the rest of the skills that got their cc removed. In general, abilities that do decent damage shouldn’t have a built in cc but for some reason zos thought it was a good idea.
it's an ultimate.
and no.
Albino_Dunmer wrote: »I’m on PS4 and Summerset isn’t out. As far as I am aware, it could be a planned change. Incap 100% still stuns atm but console is still on Dragonbones patch and obviously has no access to the PTS.
ZOS has never stated they were nerfing it.
But their patch notes do state that abilities that do high DMG should not also crowd control. Similar logic to abilities that snare don't deal high DMG.
So you are kinda right, there's a 99.9% chance zos will be nerfing incap soon given it's cheap cost.
But then again Ultimates operate on their own agenda in some ways, but they have been cleaning them up lately. Honestly, they might even remove the stun off Dawnbreaker, or shift the the DMG to the morph that gives you raw weapon DMG.
Either way good thread!