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A central auction house?

  • Cpt_Teemo
    Cpt_Teemo
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    Central auction house


    I believe the majority of players on mmo's have no joy of running around to different vendor stalls and wasting there gameplay time per day doing that instead of actually playing the game?
    Edited by Cpt_Teemo on 28 May 2018 14:28
  • Tandor
    Tandor
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    Central auction house
    Tandor wrote: »
    Looks pretty much like just another yearning to kill diversity. I feel like i must remind here that ESO is ESO, not WoW or not SWTOR or whatsoever. How can one say other games have it then expect this to make literal sense? I legit don't care what other games do.

    I love guild trader system, i love my trading guild and the effort to keep it in slot. I love helping our gm for guild house to have all stations/dummies/mundus stones. Without the guild trader system none of these would be as affective as they are now.

    I literally have zero interest in auction house.

    It makes sense because a public trading system isn't part of the story of the game in a way that would distinguish it from other games, it's simply a core function within the support services of the game. The fact that most other MMOs have introduced some form of auction house and stuck with it through many years is a good indication of its appeal and practicality.

    Sure there are those who love the uniqueness of the present guild trader system, but my hunch is that most of them rely very heavily on the addons that are denied to two-thirds of the traders in the game.

    I wish we could get ZOS to disable all trading addons for a month followed by a full launcher-based poll of all players on whether they support the permanent continuation of the present system under those conditions. I think we can all guess what the outcome would be!

    Looks like you are ok to take away the joy of other people to prove your point also makes sense too. Ok.

    I'm not using Master Merchant fyi btw, i just deleted it when i noticed it was killing my game's performance hard. I'm pretty fine without it.

    I'm not suggesting taking away people's joy to prove my point, I'm suggesting that everyone plays on a level playing field for a month before all players are consulted in an official launcher-based poll for their opinions. That doesn't seem an unfair approach to me in relation to an issue that clearly never goes away because forum opinion is so evenly divided on it.

    If the official poll showed that people wanted the present system but with the addons back then ZOS could work on upgrading the default base trading system so that all players could use those functions across the platforms. If the poll showed a decent majority for changing the system - whether to some form of auction house or in some other way so as to open up the present system to more players - then they could work on that instead. Doing nothing, however, isn't really an option as even the guild trader system's most ardent supporters agree that it needs a lot of work including the addition of a proper search engine etc. ZOS really ought to do something about it now, and an official poll based on everyone experiencing a level playing field would be as good a place to start as any.
    Edited by Tandor on 28 May 2018 14:41
  • Abelon
    Abelon
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    Central auction house
    Tandor wrote: »
    I'm not suggesting taking away people's joy to prove my point, I'm suggesting that everyone plays on a level playing field for a month before all players are consulted in an official launcher-based poll for their opinions. That doesn't seem an unfair approach to me in relation to an issue that clearly never goes away because forum opinion is so evenly divided on it.

    I'd propose that we do a month without trading addons after which we do a month with a central auction system (whatever exactly that may be). Then we do a poll. A poll in which both pc and console users can participate and not one on the forums, but preferably one in game.

    I guarantee that most of the player base will be for the central auction house.

    I myself am a pc player, but I've seen what trading on console is like. It is nothing but a nightmare and I cannot comprehend how casual players deal with the challenges that console trading brings with it.

    There is also the "option" of at least bringing add-ons to consoles. But the chance of that happening seems to be just as low as the chance of us getting a central auction.
    Edited by Abelon on 28 May 2018 14:49
  • Darrett
    Darrett
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    Guild trader system
    Why not leave the guild trader system and implement a porter system where you hire an NPC to find you goods from guild stores at a nominal fee? Central location to buy goods if you’re willing to pay extra for the convenience, and have search results favor certain guild store locations so the fight over locale continues.
  • Motherball
    Motherball
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    Central auction house
    Most of the game hates the Trader system, and also, most people quit the game, come back, quit, come back... and one of the major reasons is the stupid Guild Trader system.
    Thats me. Trading is one of my favorite things to do in MMOs and ESO is by far my least favorite game to do it in. I still enjoy the game, but now I just sell my stuff to vendors. Sometimes it kills me to do that but the alternative is to look for new trading guilds every month or so because I dont log in regularly.
    Edited by Motherball on 28 May 2018 15:00
  • AlnilamE
    AlnilamE
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    Guild trader system
    Cpt_Teemo wrote: »

    I believe the majority of players on mmo's have no joy of running around to different vendor stalls and wasting there gameplay time per day doing that instead of actually playing the game?

    And yet we do that in every game. The Mystic sells soul gems, the enchanter sells runes and glyphs. The Armorsmith sells armor. The leatherworker sells medium armor. The stablemaster sells horses and levels our training skills. The blacksmith sells trait stones. The AP vendors in Cyrodiil sell gear and siege equipment. The grocer sells food items and recipes. The brewer sells drink items and recipes.
    The Moot Councillor
  • Motherball
    Motherball
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    Central auction house
    AlnilamE wrote: »
    Cpt_Teemo wrote: »

    I believe the majority of players on mmo's have no joy of running around to different vendor stalls and wasting there gameplay time per day doing that instead of actually playing the game?

    And yet we do that in every game. The Mystic sells soul gems, the enchanter sells runes and glyphs. The Armorsmith sells armor. The leatherworker sells medium armor. The stablemaster sells horses and levels our training skills. The blacksmith sells trait stones. The AP vendors in Cyrodiil sell gear and siege equipment. The grocer sells food items and recipes. The brewer sells drink items and recipes.

    Very poor comparison.
  • shadowwraith666
    shadowwraith666
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    Central auction house
    AlnilamE wrote: »
    Cpt_Teemo wrote: »

    I believe the majority of players on mmo's have no joy of running around to different vendor stalls and wasting there gameplay time per day doing that instead of actually playing the game?

    And yet we do that in every game. The Mystic sells soul gems, the enchanter sells runes and glyphs. The Armorsmith sells armor. The leatherworker sells medium armor. The stablemaster sells horses and levels our training skills. The blacksmith sells trait stones. The AP vendors in Cyrodiil sell gear and siege equipment. The grocer sells food items and recipes. The brewer sells drink items and recipes.

    except those are vendors in set locations with set inventories and that don't ever deplete, most of them are present in every major location with the obvious exception of AP and siege vendors which are cyrodiil exclusive.
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  • Alinhbo_Tyaka
    Alinhbo_Tyaka
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    All of the above
    As someone who just started playing after dropping out of the original beta I would like to see an auction house or some other form of centralized selling/buying that I could utilize. I am not a hardcore crafter and intend to mainly make items for my own use. I frequently end up with or need odds and ends for crafting materials and have no way to dispose of them other than selling to a vendor or buying much more than I need from guild traders. I understand that the trading guilds have a large investment in the current setup but think some form of hybrid could be developed so that the larger majority of the player base that is not in a trade guild has a means to buy and sell yet still support guild trading as well.
  • Aebaradath
    Aebaradath
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    Someone ask Molag Bal to send an anchor to Varrock to pull the Grand Exchange into Nirn.
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