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Why doesn't the Tower Mundus get talked about that much?

Left4Daud
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I'm just curious, playing around with different stuff and set ups on the pts. Not much of a numbers person but Tower is giving me a decent chunk of stam (2.3k) which seems to be an alright bonus?

Maybe it's not that great but what do you think of the Tower bonus, worth it in any scenario? I will probably switch to Warrior anyways but wanted to see if anyone could explain the benefits or lack thereof.
  • Chilly-McFreeze
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    In most scenarios the weapon dmg outperforms the max stam. However, if you‘ve got a lot of % modifiers, taken in consideration the new light attack scaling, maybe even the new stam sorc la bonus and imbue weapon skill, the meta starts to change.
  • Silver_Strider
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    It's probably because Stamina didn't scale as effectively as magic does.

    Edit: Found it, I was wrong. It's apparently due to there being more % based modifiers for Weapon Damage (Dawnbreaker, FG passive, Medium Armor Passives, etc.) than there are for Max Stamina meaning its easier to get high Weapon Damage as opposed to Max Stamina.

    I feel stupid now :(
    Edited by Silver_Strider on 21 May 2018 00:58
    Argonian forever
  • Gallagher563
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    Problem is that stamina characters benefit less from max stamina than magicka characters benefit from max magicka. Stamina has no shields and damage scales less from stamina than weapon damage.
  • Masel
    Masel
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    Only class that can possibly use it is a stamplar, why? Because the final damage from power of the light scales with max stamina only :smile:

    Oh and then only a redguard or imperial because of the 10% more max stamina.
    Edited by Masel on 20 May 2018 23:47
    PC EU

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  • Ladislao
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    Currently, on live, most Stamina skills scale on a ~40 stamina = 1 Weapon Damage ratio

    Can you give an example of at least one such skill? Except for LA/HA, of course.
    Everything is viable
  • Left4Daud
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    Thanks everyone for the responses.

    I was doing some other testing too and with all the bonuses to sprint speed, and swift jewelry the Steed mundus speed bonus doesn't seem that great anymore. At least it still has a health recovery secondary so it can be used in those builds.

    I wonder if a damage mitigation or block effectiveness secondary effect would be too overpowered on the Tower mundus? Just throwing out ideas, again not sure how the balancing and numbers would work.
  • Silver_Strider
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    Ladislao wrote: »
    Currently, on live, most Stamina skills scale on a ~40 stamina = 1 Weapon Damage ratio

    Can you give an example of at least one such skill? Except for LA/HA, of course.

    I was wrong =P
    Edited by Silver_Strider on 21 May 2018 00:58
    Argonian forever
  • Minno
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    In most scenarios the weapon dmg outperforms the max stam. However, if you‘ve got a lot of % modifiers, taken in consideration the new light attack scaling, maybe even the new stam sorc la bonus and imbue weapon skill, the meta starts to change.

    Also it increases the max dmg cap off Power of the Light.
    And the added bonus of not running out of resources faster; it's arguably better for stamplar assuming you already are getting 4k WD boosted from the dumb OP heavy armor sets lol
    Edited by Minno on 21 May 2018 01:54
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  • Gilvoth
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    It's probably because Stamina didn't scale as effectively as magic does.

    Edit: Found it, I was wrong. It's apparently due to there being more % based modifiers for Weapon Damage (Dawnbreaker, FG passive, Medium Armor Passives, etc.) than there are for Max Stamina meaning its easier to get high Weapon Damage as opposed to Max Stamina.

    I feel stupid now :(

    you have Zero reason to be embarrased or feel stupid.
    your numbers were infact correct and were and still are today used and they are a great base and wisely made with good math, infact i have seen those same numbers many times before on several different eso forums.

    just know you were correct and should re-instate what you said.
  • Gilvoth
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    you should allways go with weapon damage instead of that stamina mundus.
    i dont remember where i saw the math shown about it but i remember it was an increase in damage by using the Warrior over the Tower mundus.

    https://elderscrollsonline.wiki.fextralife.com/Mundus+Stones
  • LeHarrt91
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    As was said earlier, its easier to stack weapon damage due to % modifiers. like Dawnbreaker, Fights Guild passives, Medium armor passives, Dual Wield passives, Major and Minor Brutality plus some class passives.

    Magicka get max magicka % modifies with Mages guild skills (inner light) and passives and also some class passives (Sorc, Nightblade and warden)

    Also, Light and heavy attacks use to only scale with weapon or spell damage. This is changing with Summerset, and will also take into consideration your Max Stamina or Magicka.
    PS NA
    Have played all classes.
    Warden Main
  • Zorgon_The_Revenged
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    I used it for a while on a tanky DK in Cyrodiil, for the bigger stam pool for blocking and skills.

    This was before all the changes to %/level stam returns.
    Edited by Zorgon_The_Revenged on 21 May 2018 02:52
  • Lightspeedflashb14_ESO
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    The biggest reason not to use the mundas, it does not get the 20% extra stats from cp. None of the max stat mundui do, nor does any max stat five piece sets. I mean it is not a ton, between 400 and 600 extra resources depending on the amount of divines you have but it would help.

    And to the op, you can use any mundus and get good DPS, ie 30k+, far more important is your rotation and your skill with keeping it.
  • Vapirko
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    In most scenarios the weapon dmg outperforms the max stam. However, if you‘ve got a lot of % modifiers, taken in consideration the new light attack scaling, maybe even the new stam sorc la bonus and imbue weapon skill, the meta starts to change.

    For sure. At this time Ive already set up a max stam build utilizing shackle breaker and bone pirates together. That along with bound armaments, the DW LA boost, the tower mundus, and LA CP boost, we could be looking at some very very strong weaving. However Im still not sold on crushing weapons vs shrouded daggers. On paper, imo, crushing weapons looks fairly lame. The 15% of damage heal is really really weak. It could synergize well with hurricane and critical surge but idk if its worth the loss of the snare and bounce of shrouded daggers or the heal/bleed from rending slashes if you decide to go with steel tornado as your aoe skill.
    Edited by Vapirko on 21 May 2018 04:13
  • Chilly-McFreeze
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    Minno wrote: »
    In most scenarios the weapon dmg outperforms the max stam. However, if you‘ve got a lot of % modifiers, taken in consideration the new light attack scaling, maybe even the new stam sorc la bonus and imbue weapon skill, the meta starts to change.

    Also it increases the max dmg cap off Power of the Light.
    And the added bonus of not running out of resources faster; it's arguably better for stamplar assuming you already are getting 4k WD boosted from the dumb OP heavy armor sets lol

    Hmm..not running out of resources. Isn't that shifted to regen once you (nearly) emptied your pool once? Guess more of a one burst vs constant damage approach thingy.
    Vapirko wrote: »
    In most scenarios the weapon dmg outperforms the max stam. However, if you‘ve got a lot of % modifiers, taken in consideration the new light attack scaling, maybe even the new stam sorc la bonus and imbue weapon skill, the meta starts to change.

    For sure. At this time Ive already set up a max stam build utilizing shackle breaker and bone pirates together. That along with bound armaments, the DW LA boost, the tower mundus, and LA CP boost, we could be looking at some very very strong weaving. However Im still not sold on crushing weapons vs shrouded daggers. On paper, imo, crushing weapons looks fairly lame. The 15% of damage heal is really really weak. It could synergize well with hurricane and critical surge but idk if its worth the loss of the snare and bounce of shrouded daggers or the heal/bleed from rending slashes if you decide to go with steel tornado as your aoe skill.

    From the 4.0.3 notes: "Crushing Weapon (Imbue Weapon morph): This morph now heals you for 25% of the damage done, up from 15%" But yes, doesn't outweight the snare, bounce of dagger or even the dot part for some builds from rapids.
    Edited by Chilly-McFreeze on 21 May 2018 08:57
  • Elsterchen
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    @Minno : I just noticed (i.e. didn#t test) that PoTL max damage decreased in SI by ~ 4k. Idk why, as nothing changed in my transfered setup (PTS) compared to live (pre SI), and skills are not supposed to be "remathed" according to (PTS) patch notes.

    I had to add ~7k stam to reach pre SI capped max damage for PoTL on PTS.
    Edited by Elsterchen on 21 May 2018 09:09
  • Psiion
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    Greetings,

    Due to the age of this thread and the fact it contains outdated information, we have closed it down. If anyone would like to continue this discussion, please feel free to create a new thread with updated, current information for discussion.
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