VaranisArano wrote: »2.you suggestion doesnt match the lore from the single player games and you haven't provided a convincing explanation for why the lore should be thrown out so I must disagree with your suggestion.
A "racial polymorph" would be entirely acceptable. You'd get a preset appearance and... well... everyone else using the same racial polymorph would have the same appearance... including clothing, which has always been part of the polymorph...My argument is that we can have polymorphs and that is "Lore Ok" apparently but we can't just polymorph into the race we'd like?
Very well said!This is a game, it needs to put the players in a position to make choices and those choices should each have pros and cons (that is part of the game). Racial passives is one of the choices a player makes when choosing their character (or opting for a race change token). For some players, the primary draw may be esthetics followed by the benefits the passives may bring. For other players, the primary draw is are the passive benefits and to a lesser degree the esthetics. These decisions put players in a position of having to choose and because everyone is choosing differently for different reasons, we have some level of diversity ... and this is part of the game.
TheShadowScout wrote: »A "racial polymorph" would be entirely acceptable. You'd get a preset appearance and... well... everyone else using the same racial polymorph would have the same appearance... including clothing, which has always been part of the polymorph...My argument is that we can have polymorphs and that is "Lore Ok" apparently but we can't just polymorph into the race we'd like?
But that is not what people would want, right?
That is not what you were talking about after all...Very well said!This is a game, it needs to put the players in a position to make choices and those choices should each have pros and cons (that is part of the game). Racial passives is one of the choices a player makes when choosing their character (or opting for a race change token). For some players, the primary draw may be esthetics followed by the benefits the passives may bring. For other players, the primary draw is are the passive benefits and to a lesser degree the esthetics. These decisions put players in a position of having to choose and because everyone is choosing differently for different reasons, we have some level of diversity ... and this is part of the game.
But sadly, there are always those who try and argue for not having to make chopices, for getting -both- their desired appearance and their desired passives.
If it was up to me, I would want -more- choices instead! Making people choose not only between races and classes, but... also making some guilds "either/or" choices. Giving class specializations to choose from. Adding cultural passives to choose from. and so on...
No, I didn't, and I still don't.Avran_Sylt wrote: »Did you think that the Outfitting System was a good idea?
-sigh-Avran_Sylt wrote: »The core mechanics that need to have pros and cons are how a player interacts with the world. Which means that the Racial (Or what would now likely be called Birthsign) combinations are the only things that need to be balanced and restricted.
Then we shall have to disagree here.Avran_Sylt wrote: »If you want to RP and stick to the lore, you can do that. But for a general audience, and for a larger player-base, I do not think Racial Sets being species locked is a requirement...
Huh? RP would be totally lost as completely lore breaking.
All that's left is looks, do we really want that as an ESO game, purely cosmetic?? if it was some cheap kids MMO fine, but its ESO and race should mean something.
In most games racials don't matter this much. Also, aesthetics are important to player identity. We love costumes, outfit systems, dyes, it's what makes the game fun.
The current level of diversity is low. We have very few Nord's, very few orc, among others.
Why not just let us choose?
They give us polymorphs what would be the difference? Why not give us polymorph's for other races with some customization.
I am quoting VaranisArano here
" I'm the powerful Mage/Thief/Warrior who smashed the Worm Cult to bits, took out the trash with expelled former Psijic student Mannimarco, defeated Molag Bal in single combat, Champion of Meridia, Hero of the Pact, Dominion and Covenant thanks to Meridia covering for me, Senior Officer in my Alliance Army, Liberator of the Dragonfire Cathedral, Hero of Wrothgar, friends with various unsavory sorts who are better left unsaid, Champion of Vivec, Savior of Morrowind, and the person who just kicked Nocturnal's and Clavicus Vile's butts when they tried to takeover the Clockwork City. "
If we are all of those things why can't we be a magic gifted RedGuard?
How about they make all racial passives useful...
Many of them now are beyond useless and pointless in the end game of ESO.. The way they have designed the skills and stats is moronic and really needs looking at which is why so many go stam red guards on all melee and high elves on Magic.. because no other classes and races need to exist...
Meta ruins everything.. These races and classes need overhauls so all races can be useful at end game..
Seriously how does swimming twice as fast help me..
Huh? RP would be totally lost as completely lore breaking.
All that's left is looks, do we really want that as an ESO game, purely cosmetic?? if it was some cheap kids MMO fine, but its ESO and race should mean something.
In most games racials don't matter this much. Also, aesthetics are important to player identity. We love costumes, outfit systems, dyes, it's what makes the game fun.
The current level of diversity is low. We have very few Nord's, very few orc, among others.
Why not just let us choose?
They give us polymorphs what would be the difference? Why not give us polymorph's for other races with some customization.
I disagree totally. That's your opinion on what's important, for me its some kind of lore or belonging. Races should mean more not less.
I'm EP, I don't want to fight alongside high elfs, or Khajeet. What's important to you in a very liberal way actually impacts what I want from the game more should be made of alliance, and race.
And beside what you are saying can be inverted. You are actually after stats really aren't you? You want the best stats but to look how you want. And no, choices have consequences.
Thus isn't other bland MMOs and many of us would lose e joynent if it was.
It's the same argument about people hiding vampire. Hell next we might as well let outifts change DW to M16's because someone wants a COD look.
The game has drifted too far already, race needs to mean more not less, some of us like the lore and racial differences, that's our enjoyment.
Instead of rebalancing the races and constantly changing them why not just leave the existing templates in place but we get to choose what we look like! For example, if you wanted to be an Imperial with Red Guard racial passives you could!
You could also be a Khajit with Altmer passives!
I think this is the right way to go about it and the lore argument can't really hold anymore due to many reasons. We're all going to be in Psijic Order which doesn't really make much sense so why not just let us look how we want with the passives we want?
Instead of rebalancing the races and constantly changing them why not just leave the existing templates in place but we get to choose what we look like! For example, if you wanted to be an Imperial with Red Guard racial passives you could!
You could also be a Khajit with Altmer passives!
I think this is the right way to go about it and the lore argument can't really hold anymore due to many reasons. We're all going to be in Psijic Order which doesn't really make much sense so why not just let us look how we want with the passives we want?
Huh? RP would be totally lost as completely lore breaking.
All that's left is looks, do we really want that as an ESO game, purely cosmetic?? if it was some cheap kids MMO fine, but its ESO and race should mean something.
In most games racials don't matter this much. Also, aesthetics are important to player identity. We love costumes, outfit systems, dyes, it's what makes the game fun.
The current level of diversity is low. We have very few Nord's, very few orc, among others.
Why not just let us choose?
They give us polymorphs what would be the difference? Why not give us polymorph's for other races with some customization.
I disagree totally. That's your opinion on what's important, for me its some kind of lore or belonging. Races should mean more not less.
I'm EP, I don't want to fight alongside high elfs, or Khajeet. What's important to you in a very liberal way actually impacts what I want from the game more should be made of alliance, and race.
And beside what you are saying can be inverted. You are actually after stats really aren't you? You want the best stats but to look how you want. And no, choices have consequences.
Thus isn't other bland MMOs and many of us would lose e joynent if it was.
It's the same argument about people hiding vampire. Hell next we might as well let outifts change DW to M16's because someone wants a COD look.
The game has drifted too far already, race needs to mean more not less, some of us like the lore and racial differences, that's our enjoyment.
Well, we already have "every race every alliance".
Instead of rebalancing the races and constantly changing them why not just leave the existing templates in place but we get to choose what we look like! For example, if you wanted to be an Imperial with Red Guard racial passives you could!
You could also be a Khajit with Altmer passives!
I think this is the right way to go about it and the lore argument can't really hold anymore due to many reasons. We're all going to be in Psijic Order which doesn't really make much sense so why not just let us look how we want with the passives we want?
VaranisArano wrote: »1. If you bothered to come back to your Psijic Order post, you'd have seen my response to you there. Namely, that the Psijic Order in Skyrim shows the ability to see the future potential in the Dragonborn, and thus the Vestige, with their power/potential is a perfect candidate for the Psijic Order. But I await your response on that thread.
2.you suggestion doesnt match the lore from the single player games and you haven't provided a convincing explanation for why the lore should be thrown out so I must disagree with your suggestion.
Edited to add: @Knowledge In case you've forgotten or lost track or something, here's your thread about the farfetchedness of the Psijic Order accepting the Vestige, in which I lay out a fairly detailed rebuttal to your position and have repeatedly invited you back to debate it.
https://forums.elderscrollsonline.com/en/discussion/401988/doesnt-it-seem-a-little-far-fetched-that-were-all-going-to-be-psijic-order-members/p1
My Rebuttal is better in the context of that thread, but under the spoiler for size:Succinctly, and so that I am on topic in addition to responding to your comment to me, my rebuttal to the OP's argument is simple.
Thesis: The Psijic Order is too powerful to accept everyone and anyone AKA the player characters.
Point 1: My main character and probably the established characters of most experienced players, are pretty darned powerful. Unless the Psijic Order is kicking daedric butt on a daily basis (and they clearly aren't since they need our help), we're probably right on par with some of their members. Mannimarco and Vanus were Psijics. I rescued Vanus and kicked Mannimarco's but, so talk to me again about power levels?
Point 2: New characters have the potential to do great things. In Skyrim, the Psijic Order helps out the player character because they have the potential to save the world from the Eye of Magnus fiasco. So clearly the Psijic Order can recognize potential and help out heros...and now we're wrapping back to Point 1 again. Who wouldn't want a hero with the potential for that kind of power on their side?
So I disagree with the OP's thesis because the Psijic Order has ample reason to want a powerful or potentially powerful player character on their side, and that matches with their characterization from Skyrim.
VaranisArano wrote: »1. If you bothered to come back to your Psijic Order post, you'd have seen my response to you there. Namely, that the Psijic Order in Skyrim shows the ability to see the future potential in the Dragonborn, and thus the Vestige, with their power/potential is a perfect candidate for the Psijic Order. But I await your response on that thread.
2.you suggestion doesnt match the lore from the single player games and you haven't provided a convincing explanation for why the lore should be thrown out so I must disagree with your suggestion.
Edited to add: @Knowledge In case you've forgotten or lost track or something, here's your thread about the farfetchedness of the Psijic Order accepting the Vestige, in which I lay out a fairly detailed rebuttal to your position and have repeatedly invited you back to debate it.
https://forums.elderscrollsonline.com/en/discussion/401988/doesnt-it-seem-a-little-far-fetched-that-were-all-going-to-be-psijic-order-members/p1
My Rebuttal is better in the context of that thread, but under the spoiler for size:Succinctly, and so that I am on topic in addition to responding to your comment to me, my rebuttal to the OP's argument is simple.
Thesis: The Psijic Order is too powerful to accept everyone and anyone AKA the player characters.
Point 1: My main character and probably the established characters of most experienced players, are pretty darned powerful. Unless the Psijic Order is kicking daedric butt on a daily basis (and they clearly aren't since they need our help), we're probably right on par with some of their members. Mannimarco and Vanus were Psijics. I rescued Vanus and kicked Mannimarco's but, so talk to me again about power levels?
Point 2: New characters have the potential to do great things. In Skyrim, the Psijic Order helps out the player character because they have the potential to save the world from the Eye of Magnus fiasco. So clearly the Psijic Order can recognize potential and help out heros...and now we're wrapping back to Point 1 again. Who wouldn't want a hero with the potential for that kind of power on their side?
So I disagree with the OP's thesis because the Psijic Order has ample reason to want a powerful or potentially powerful player character on their side, and that matches with their characterization from Skyrim.
muh lore
What part of your in-game experience is effected by a Khajit having 10% more magicka recovery? Can you see their stats floating above their head with the text "BREAKS LORE"?
VaranisArano wrote: »1. If you bothered to come back to your Psijic Order post, you'd have seen my response to you there. Namely, that the Psijic Order in Skyrim shows the ability to see the future potential in the Dragonborn, and thus the Vestige, with their power/potential is a perfect candidate for the Psijic Order. But I await your response on that thread.
2.you suggestion doesnt match the lore from the single player games and you haven't provided a convincing explanation for why the lore should be thrown out so I must disagree with your suggestion.
Edited to add: @Knowledge In case you've forgotten or lost track or something, here's your thread about the farfetchedness of the Psijic Order accepting the Vestige, in which I lay out a fairly detailed rebuttal to your position and have repeatedly invited you back to debate it.
https://forums.elderscrollsonline.com/en/discussion/401988/doesnt-it-seem-a-little-far-fetched-that-were-all-going-to-be-psijic-order-members/p1
My Rebuttal is better in the context of that thread, but under the spoiler for size:Succinctly, and so that I am on topic in addition to responding to your comment to me, my rebuttal to the OP's argument is simple.
Thesis: The Psijic Order is too powerful to accept everyone and anyone AKA the player characters.
Point 1: My main character and probably the established characters of most experienced players, are pretty darned powerful. Unless the Psijic Order is kicking daedric butt on a daily basis (and they clearly aren't since they need our help), we're probably right on par with some of their members. Mannimarco and Vanus were Psijics. I rescued Vanus and kicked Mannimarco's but, so talk to me again about power levels?
Point 2: New characters have the potential to do great things. In Skyrim, the Psijic Order helps out the player character because they have the potential to save the world from the Eye of Magnus fiasco. So clearly the Psijic Order can recognize potential and help out heros...and now we're wrapping back to Point 1 again. Who wouldn't want a hero with the potential for that kind of power on their side?
So I disagree with the OP's thesis because the Psijic Order has ample reason to want a powerful or potentially powerful player character on their side, and that matches with their characterization from Skyrim.
muh lore
What part of your in-game experience is effected by a Khajit having 10% more magicka recovery? Can you see their stats floating above their head with the text "BREAKS LORE"?
VaranisArano wrote: »1. If you bothered to come back to your Psijic Order post, you'd have seen my response to you there. Namely, that the Psijic Order in Skyrim shows the ability to see the future potential in the Dragonborn, and thus the Vestige, with their power/potential is a perfect candidate for the Psijic Order. But I await your response on that thread.
2.you suggestion doesnt match the lore from the single player games and you haven't provided a convincing explanation for why the lore should be thrown out so I must disagree with your suggestion.
Edited to add: @Knowledge In case you've forgotten or lost track or something, here's your thread about the farfetchedness of the Psijic Order accepting the Vestige, in which I lay out a fairly detailed rebuttal to your position and have repeatedly invited you back to debate it.
https://forums.elderscrollsonline.com/en/discussion/401988/doesnt-it-seem-a-little-far-fetched-that-were-all-going-to-be-psijic-order-members/p1
My Rebuttal is better in the context of that thread, but under the spoiler for size:Succinctly, and so that I am on topic in addition to responding to your comment to me, my rebuttal to the OP's argument is simple.
Thesis: The Psijic Order is too powerful to accept everyone and anyone AKA the player characters.
Point 1: My main character and probably the established characters of most experienced players, are pretty darned powerful. Unless the Psijic Order is kicking daedric butt on a daily basis (and they clearly aren't since they need our help), we're probably right on par with some of their members. Mannimarco and Vanus were Psijics. I rescued Vanus and kicked Mannimarco's but, so talk to me again about power levels?
Point 2: New characters have the potential to do great things. In Skyrim, the Psijic Order helps out the player character because they have the potential to save the world from the Eye of Magnus fiasco. So clearly the Psijic Order can recognize potential and help out heros...and now we're wrapping back to Point 1 again. Who wouldn't want a hero with the potential for that kind of power on their side?
So I disagree with the OP's thesis because the Psijic Order has ample reason to want a powerful or potentially powerful player character on their side, and that matches with their characterization from Skyrim.
muh lore
What part of your in-game experience is effected by a Khajit having 10% more magicka recovery? Can you see their stats floating above their head with the text "BREAKS LORE"?
VaranisArano wrote: »VaranisArano wrote: »1. If you bothered to come back to your Psijic Order post, you'd have seen my response to you there. Namely, that the Psijic Order in Skyrim shows the ability to see the future potential in the Dragonborn, and thus the Vestige, with their power/potential is a perfect candidate for the Psijic Order. But I await your response on that thread.
2.you suggestion doesnt match the lore from the single player games and you haven't provided a convincing explanation for why the lore should be thrown out so I must disagree with your suggestion.
Edited to add: @Knowledge In case you've forgotten or lost track or something, here's your thread about the farfetchedness of the Psijic Order accepting the Vestige, in which I lay out a fairly detailed rebuttal to your position and have repeatedly invited you back to debate it.
https://forums.elderscrollsonline.com/en/discussion/401988/doesnt-it-seem-a-little-far-fetched-that-were-all-going-to-be-psijic-order-members/p1
My Rebuttal is better in the context of that thread, but under the spoiler for size:Succinctly, and so that I am on topic in addition to responding to your comment to me, my rebuttal to the OP's argument is simple.
Thesis: The Psijic Order is too powerful to accept everyone and anyone AKA the player characters.
Point 1: My main character and probably the established characters of most experienced players, are pretty darned powerful. Unless the Psijic Order is kicking daedric butt on a daily basis (and they clearly aren't since they need our help), we're probably right on par with some of their members. Mannimarco and Vanus were Psijics. I rescued Vanus and kicked Mannimarco's but, so talk to me again about power levels?
Point 2: New characters have the potential to do great things. In Skyrim, the Psijic Order helps out the player character because they have the potential to save the world from the Eye of Magnus fiasco. So clearly the Psijic Order can recognize potential and help out heros...and now we're wrapping back to Point 1 again. Who wouldn't want a hero with the potential for that kind of power on their side?
So I disagree with the OP's thesis because the Psijic Order has ample reason to want a powerful or potentially powerful player character on their side, and that matches with their characterization from Skyrim.
muh lore
What part of your in-game experience is effected by a Khajit having 10% more magicka recovery? Can you see their stats floating above their head with the text "BREAKS LORE"?
Hey, nothing breaks the lore. There's even a specific type of Khajiit that probably does have magicka recovery, the Alfiq! Or the Dagi! Or the Dagi-raht! All of whom are spellcasters. (And about the size of a housecat for Alfiq and smaller and lighter than Bosmer for the Dagi and Dagi-raht)
Mind you, every player character Khajiit so far is a Suthay-raht...
http://en.uesp.net/wiki/Lore:Khajiit#Sub-species_Notes
http://en.uesp.net/wiki/Lore:Mixed_Unit_Tactics
If you add more Khajiit sub-speciices to the playable character list, I'll have zero problems with it from a lore perspective. Until then, we should probably stick closer to the Suthay-raht racial descriptions from the other single-player games, thanks.
VaranisArano wrote: »VaranisArano wrote: »1. If you bothered to come back to your Psijic Order post, you'd have seen my response to you there. Namely, that the Psijic Order in Skyrim shows the ability to see the future potential in the Dragonborn, and thus the Vestige, with their power/potential is a perfect candidate for the Psijic Order. But I await your response on that thread.
2.you suggestion doesnt match the lore from the single player games and you haven't provided a convincing explanation for why the lore should be thrown out so I must disagree with your suggestion.
Edited to add: @Knowledge In case you've forgotten or lost track or something, here's your thread about the farfetchedness of the Psijic Order accepting the Vestige, in which I lay out a fairly detailed rebuttal to your position and have repeatedly invited you back to debate it.
https://forums.elderscrollsonline.com/en/discussion/401988/doesnt-it-seem-a-little-far-fetched-that-were-all-going-to-be-psijic-order-members/p1
My Rebuttal is better in the context of that thread, but under the spoiler for size:Succinctly, and so that I am on topic in addition to responding to your comment to me, my rebuttal to the OP's argument is simple.
Thesis: The Psijic Order is too powerful to accept everyone and anyone AKA the player characters.
Point 1: My main character and probably the established characters of most experienced players, are pretty darned powerful. Unless the Psijic Order is kicking daedric butt on a daily basis (and they clearly aren't since they need our help), we're probably right on par with some of their members. Mannimarco and Vanus were Psijics. I rescued Vanus and kicked Mannimarco's but, so talk to me again about power levels?
Point 2: New characters have the potential to do great things. In Skyrim, the Psijic Order helps out the player character because they have the potential to save the world from the Eye of Magnus fiasco. So clearly the Psijic Order can recognize potential and help out heros...and now we're wrapping back to Point 1 again. Who wouldn't want a hero with the potential for that kind of power on their side?
So I disagree with the OP's thesis because the Psijic Order has ample reason to want a powerful or potentially powerful player character on their side, and that matches with their characterization from Skyrim.
muh lore
What part of your in-game experience is effected by a Khajit having 10% more magicka recovery? Can you see their stats floating above their head with the text "BREAKS LORE"?
Hey, nothing breaks the lore. There's even a specific type of Khajiit that probably does have magicka recovery, the Alfiq! Or the Dagi! Or the Dagi-raht! All of whom are spellcasters. (And about the size of a housecat for Alfiq and smaller and lighter than Bosmer for the Dagi and Dagi-raht)
Mind you, every player character Khajiit so far is a Suthay-raht...
http://en.uesp.net/wiki/Lore:Khajiit#Sub-species_Notes
http://en.uesp.net/wiki/Lore:Mixed_Unit_Tactics
If you add more Khajiit sub-speciices to the playable character list, I'll have zero problems with it from a lore perspective. Until then, we should probably stick closer to the Suthay-raht racial descriptions from the other single-player games, thanks.
VaranisArano wrote: »VaranisArano wrote: »1. If you bothered to come back to your Psijic Order post, you'd have seen my response to you there. Namely, that the Psijic Order in Skyrim shows the ability to see the future potential in the Dragonborn, and thus the Vestige, with their power/potential is a perfect candidate for the Psijic Order. But I await your response on that thread.
2.you suggestion doesnt match the lore from the single player games and you haven't provided a convincing explanation for why the lore should be thrown out so I must disagree with your suggestion.
Edited to add: @Knowledge In case you've forgotten or lost track or something, here's your thread about the farfetchedness of the Psijic Order accepting the Vestige, in which I lay out a fairly detailed rebuttal to your position and have repeatedly invited you back to debate it.
https://forums.elderscrollsonline.com/en/discussion/401988/doesnt-it-seem-a-little-far-fetched-that-were-all-going-to-be-psijic-order-members/p1
My Rebuttal is better in the context of that thread, but under the spoiler for size:Succinctly, and so that I am on topic in addition to responding to your comment to me, my rebuttal to the OP's argument is simple.
Thesis: The Psijic Order is too powerful to accept everyone and anyone AKA the player characters.
Point 1: My main character and probably the established characters of most experienced players, are pretty darned powerful. Unless the Psijic Order is kicking daedric butt on a daily basis (and they clearly aren't since they need our help), we're probably right on par with some of their members. Mannimarco and Vanus were Psijics. I rescued Vanus and kicked Mannimarco's but, so talk to me again about power levels?
Point 2: New characters have the potential to do great things. In Skyrim, the Psijic Order helps out the player character because they have the potential to save the world from the Eye of Magnus fiasco. So clearly the Psijic Order can recognize potential and help out heros...and now we're wrapping back to Point 1 again. Who wouldn't want a hero with the potential for that kind of power on their side?
So I disagree with the OP's thesis because the Psijic Order has ample reason to want a powerful or potentially powerful player character on their side, and that matches with their characterization from Skyrim.
muh lore
What part of your in-game experience is effected by a Khajit having 10% more magicka recovery? Can you see their stats floating above their head with the text "BREAKS LORE"?
Hey, nothing breaks the lore. There's even a specific type of Khajiit that probably does have magicka recovery, the Alfiq! Or the Dagi! Or the Dagi-raht! All of whom are spellcasters. (And about the size of a housecat for Alfiq and smaller and lighter than Bosmer for the Dagi and Dagi-raht)
Mind you, every player character Khajiit so far is a Suthay-raht...
http://en.uesp.net/wiki/Lore:Khajiit#Sub-species_Notes
http://en.uesp.net/wiki/Lore:Mixed_Unit_Tactics
If you add more Khajiit sub-speciices to the playable character list, I'll have zero problems with it from a lore perspective. Until then, we should probably stick closer to the Suthay-raht racial descriptions from the other single-player games, thanks.
You didn't really answer my question. What part of it negatively impacts your experience in the game?
VaranisArano wrote: »VaranisArano wrote: »VaranisArano wrote: »1. If you bothered to come back to your Psijic Order post, you'd have seen my response to you there. Namely, that the Psijic Order in Skyrim shows the ability to see the future potential in the Dragonborn, and thus the Vestige, with their power/potential is a perfect candidate for the Psijic Order. But I await your response on that thread.
2.you suggestion doesnt match the lore from the single player games and you haven't provided a convincing explanation for why the lore should be thrown out so I must disagree with your suggestion.
Edited to add: @Knowledge In case you've forgotten or lost track or something, here's your thread about the farfetchedness of the Psijic Order accepting the Vestige, in which I lay out a fairly detailed rebuttal to your position and have repeatedly invited you back to debate it.
https://forums.elderscrollsonline.com/en/discussion/401988/doesnt-it-seem-a-little-far-fetched-that-were-all-going-to-be-psijic-order-members/p1
My Rebuttal is better in the context of that thread, but under the spoiler for size:Succinctly, and so that I am on topic in addition to responding to your comment to me, my rebuttal to the OP's argument is simple.
Thesis: The Psijic Order is too powerful to accept everyone and anyone AKA the player characters.
Point 1: My main character and probably the established characters of most experienced players, are pretty darned powerful. Unless the Psijic Order is kicking daedric butt on a daily basis (and they clearly aren't since they need our help), we're probably right on par with some of their members. Mannimarco and Vanus were Psijics. I rescued Vanus and kicked Mannimarco's but, so talk to me again about power levels?
Point 2: New characters have the potential to do great things. In Skyrim, the Psijic Order helps out the player character because they have the potential to save the world from the Eye of Magnus fiasco. So clearly the Psijic Order can recognize potential and help out heros...and now we're wrapping back to Point 1 again. Who wouldn't want a hero with the potential for that kind of power on their side?
So I disagree with the OP's thesis because the Psijic Order has ample reason to want a powerful or potentially powerful player character on their side, and that matches with their characterization from Skyrim.
muh lore
What part of your in-game experience is effected by a Khajit having 10% more magicka recovery? Can you see their stats floating above their head with the text "BREAKS LORE"?
Hey, nothing breaks the lore. There's even a specific type of Khajiit that probably does have magicka recovery, the Alfiq! Or the Dagi! Or the Dagi-raht! All of whom are spellcasters. (And about the size of a housecat for Alfiq and smaller and lighter than Bosmer for the Dagi and Dagi-raht)
Mind you, every player character Khajiit so far is a Suthay-raht...
http://en.uesp.net/wiki/Lore:Khajiit#Sub-species_Notes
http://en.uesp.net/wiki/Lore:Mixed_Unit_Tactics
If you add more Khajiit sub-speciices to the playable character list, I'll have zero problems with it from a lore perspective. Until then, we should probably stick closer to the Suthay-raht racial descriptions from the other single-player games, thanks.
You didn't really answer my question. What part of it negatively impacts your experience in the game?
So you asked my problem with a Khajiit having magicka recovery.
I don't have a problem with it! Dagi, Dagi-raht, and Alfiq khajiit would fit that perfectly (purr-fectly?) I'd love for ESO to include more Khajiit subspecies.
Its just that judging by Skyrim, Oblivion, and Morrowind the Suthay-raht type of Khajiit played by the player characters dont have much in the way of magical racial bonuses.
That may not be the answer you want, but thats the answer I'm giving.
VaranisArano wrote: »VaranisArano wrote: »1. If you bothered to come back to your Psijic Order post, you'd have seen my response to you there. Namely, that the Psijic Order in Skyrim shows the ability to see the future potential in the Dragonborn, and thus the Vestige, with their power/potential is a perfect candidate for the Psijic Order. But I await your response on that thread.
2.you suggestion doesnt match the lore from the single player games and you haven't provided a convincing explanation for why the lore should be thrown out so I must disagree with your suggestion.
Edited to add: @Knowledge In case you've forgotten or lost track or something, here's your thread about the farfetchedness of the Psijic Order accepting the Vestige, in which I lay out a fairly detailed rebuttal to your position and have repeatedly invited you back to debate it.
https://forums.elderscrollsonline.com/en/discussion/401988/doesnt-it-seem-a-little-far-fetched-that-were-all-going-to-be-psijic-order-members/p1
My Rebuttal is better in the context of that thread, but under the spoiler for size:Succinctly, and so that I am on topic in addition to responding to your comment to me, my rebuttal to the OP's argument is simple.
Thesis: The Psijic Order is too powerful to accept everyone and anyone AKA the player characters.
Point 1: My main character and probably the established characters of most experienced players, are pretty darned powerful. Unless the Psijic Order is kicking daedric butt on a daily basis (and they clearly aren't since they need our help), we're probably right on par with some of their members. Mannimarco and Vanus were Psijics. I rescued Vanus and kicked Mannimarco's but, so talk to me again about power levels?
Point 2: New characters have the potential to do great things. In Skyrim, the Psijic Order helps out the player character because they have the potential to save the world from the Eye of Magnus fiasco. So clearly the Psijic Order can recognize potential and help out heros...and now we're wrapping back to Point 1 again. Who wouldn't want a hero with the potential for that kind of power on their side?
So I disagree with the OP's thesis because the Psijic Order has ample reason to want a powerful or potentially powerful player character on their side, and that matches with their characterization from Skyrim.
muh lore
What part of your in-game experience is effected by a Khajit having 10% more magicka recovery? Can you see their stats floating above their head with the text "BREAKS LORE"?
Hey, nothing breaks the lore. There's even a specific type of Khajiit that probably does have magicka recovery, the Alfiq! Or the Dagi! Or the Dagi-raht! All of whom are spellcasters. (And about the size of a housecat for Alfiq and smaller and lighter than Bosmer for the Dagi and Dagi-raht)
Mind you, every player character Khajiit so far is a Suthay-raht...
http://en.uesp.net/wiki/Lore:Khajiit#Sub-species_Notes
http://en.uesp.net/wiki/Lore:Mixed_Unit_Tactics
If you add more Khajiit sub-speciices to the playable character list, I'll have zero problems with it from a lore perspective. Until then, we should probably stick closer to the Suthay-raht racial descriptions from the other single-player games, thanks.
For some reason I think you believe The Elder Scrolls lore is air tight, has never conflicted, or contradicted its self. I also believe you think the writers have never had to make changes or additions just to somewhat cover up major issues within it.
If you read it in its entirety you'll know there are far greater issues, contradictions, and lore-breaking decisions that dwarf something as basic as a Khajiit that can have extra magicka regeneration.