Maintenance for the week of November 25:
• [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – November 25, 4:00AM EST (9:00 UTC) - 7:00AM EST (12:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
Vampires have something like 50% vulnerability to fire, which is a massive disadvantage, enough to prompt most people not to go with vampires.
People have become vampires in beta, not sure if anyone has got there in launch yet, but you have to find a rare spawning mob in the last alliance area.
Even if you get there, it's apparently very very difficult to find the vampire mob.
What is the dunmer fire resitance in this and would it nullify the vamp penalty?
Dunmer fire resist should go a way to reducing the vampire vulnerability. The dunmer passive isn't in a %, it gives a certain number of fire resistance.
I'm not sure it would quite nullify the vampire penalty, but it should go a way to reducing it.