Judas Helviaryn wrote: »People need to get over it. I'm not wasting my personal time on ungrateful -people- who expect the game handed to them on a silver platter, and especially not those who expect me to do it.
My time is more valuable to me than your time is, and that's exactly how it is for those of you arguing against partially looted chests too. You all feel your time is more important than others', and thats the nature of the world. Games are inherently PVP, any way you look at it, and I will look out for myself and my circle first.
I expect each and every one of you to do the same.
The person who got to the chest first can do whatever they'd like with it, and if you don't like that, tough. You should have gotten to it first.
Serious first world problems that arent really problems, self entitlement is running rampant.
And for the people arguing this is analogous to littering or leaving your trash at the table, etc etc, I want you to take a long, hard look at yourselves and really pick apart exactly why you indulge in courtesies. You do it because it benefits you, whether socially so you stay in the staff's good graces (same for treating them with respect, and them to you), or because you haven't realized there's more to being a good, considerate person than just that.
Animals are self serving by nature, and our social structure is directly derived, influenced, and facilitated bt that very instinct.
Doesn't mean you have to behave like an animal though. Human beings moved on a long time ago.
This option consumes time.Do what we had to do before the craft bag and use alts.
Not everyone plays Alliance and/or Cyrodiil. Your continued contribution on this angle is pointless.And honestly guys of the d00che things people do in this game this is nothing.
Compared to alliance switching, keep flipping wrecking of Emp.and complete lack of honour in Cyridiil (that many justify here and on discord) someone leaving a carrot behind in a hurry is genuinely the least 'toxic'
Here's the issue!Judas Helviaryn wrote: »You should have gotten to it first. self entitlement is running rampant.
- by our resident sociologist.Animals are self serving by nature, and our social structure is directly derived, influenced, and facilitated bt that very instinct.
Judas Helviaryn wrote: »VaranisArano wrote: »Judas Helviaryn wrote: »My time is more valuable to me than your time is, and that's exactly how it is for those of you arguing against partially looted chests too.
Selfishness as a virtue. Everyone who claims to desire selflessness is a hypocrite who actually just wants to selfishly force others to serve their needs.
Interesting philosophy. I can't say I buy into it. What I do understand is this:
People. We're why we can't have nice things.
You call me a hypocrite, chastise me for being selfish, and expect me to cater to you under these pretenses. You're simply trying to shame people into giving you what you want.
Mirror.
VaranisArano wrote: »Judas Helviaryn wrote: »VaranisArano wrote: »Judas Helviaryn wrote: »My time is more valuable to me than your time is, and that's exactly how it is for those of you arguing against partially looted chests too.
Selfishness as a virtue. Everyone who claims to desire selflessness is a hypocrite who actually just wants to selfishly force others to serve their needs.
Interesting philosophy. I can't say I buy into it. What I do understand is this:
People. We're why we can't have nice things.
You call me a hypocrite, chastise me for being selfish, and expect me to cater to you under these pretenses. You're simply trying to shame people into giving you what you want.
Mirror.
Dude, its almost like that's exactly what I said! Well, sort of. I didn't call you a hypocrite, I said that you consider everyone trying to tell you that selfishness isn't a virtue to be a hypocrite.
Interesting philosophy. I cant say I buy into it. (Frankly, it wasn't that much more compelling when Ayn Rand was the one advocating it.)
If you are farming chests, you are running a chest route using waypoint markers.VaranisArano wrote: »The question isn't whether or not it will respawn. Its whether or not it respawn before some other player spots it, runs up thinking they got lucky and they'll get the xp, gold, and potentially good loot inside only to find out that they get no xp, probably no gold, and the junk you left behind.
Cave_Canem wrote: »OK these are my solutions:
1. If you don't empty a chest it doesn't count towards the Treasure Hunter achievement
If you are farming chests, you are running a chest route using waypoint markers.VaranisArano wrote: »The question isn't whether or not it will respawn. Its whether or not it respawn before some other player spots it, runs up thinking they got lucky and they'll get the xp, gold, and potentially good loot inside only to find out that they get no xp, probably no gold, and the junk you left behind.
Having a chest that has leftovers will at most add a few seconds or if you are like me, maybe one second, because i just grab whatever is in there anyways.
Then you are off to the next chest.
There really is no difference, either you have a chest or you don't. If the player in front of you had taken everything, there would be no chest and you would see an empty spot.
I always autoloot/lootall when i'm farming chests so again, no difference at all, i grab whatever is in the chest and sort it out later.
True but its still toxic to leave opened chests
Androconium wrote: »[*] The people causing the problem here are running toons with every possible speed-improving buff deployed on that character, specifically for THIS purpose. That means the rest of us won't ever get there "first".
[*] In some zones like Bal Foyen docks, chests are so numerous that the rate of respawn should have little effect. The only thing affecting the respawn rate here, is the presence of uncleared chests.
[*] Self-entitlement? What is happening here is that the Élite Power Traders are running a circuit, taking the valuable items for themselves, but also benefiting from the 'little people' running behind them that pickup the rubbish and enable a new fresh container for them to have first pick at.
The only way to beat this behaviour, is to lower your own personal standards of ethics and fair play to play the same way as these miscreants. For me, this means turning autoloot off and;
- leaving only the Ta runes behind and taking the others, in order to lure other players to a lower-value node
- leaving the worms; alchemical resin behind in the plants, in order to lure other players to a lower-value node
- leaving anything but the wood itself behind in lumber nodes, in order to lure other players to a lower-value node
- leaving the non-set clothing or weapon item behind in chests
Androconium wrote: »[*] The people causing the problem here are running toons with every possible speed-improving buff deployed on that character, specifically for THIS purpose. That means the rest of us won't ever get there "first".
wrong.[*] In some zones like Bal Foyen docks, chests are so numerous that the rate of respawn should have little effect. The only thing affecting the respawn rate here, is the presence of uncleared chests.
so given the respawn timer is the same, you are saying people get some loot instead of none. thats generally a good thing.[*] Self-entitlement? What is happening here is that the Élite Power Traders are running a circuit, taking the valuable items for themselves, but also benefiting from the 'little people' running behind them that pickup the rubbish and enable a new fresh container for them to have first pick at.
your assumptions on the timers has already been proven wrong in this thread and many others. so this is also wrong.The only way to beat this behaviour, is to lower your own personal standards of ethics and fair play to play the same way as these miscreants. For me, this means turning autoloot off and;
- leaving only the Ta runes behind and taking the others, in order to lure other players to a lower-value node
- leaving the worms; alchemical resin behind in the plants, in order to lure other players to a lower-value node
- leaving anything but the wood itself behind in lumber nodes, in order to lure other players to a lower-value node
- leaving the non-set clothing or weapon item behind in chests
abusing players for not taking the time to work for you is not the way to go. and i'd loot all that stuff and not even give it a second thought. Because im not so petty as to be bothered by it
Sheezabeast wrote: »What we need is a sensor that tells you that you can't hold any more items, and it would close the chest until you had room for the contents. It would shut down all these arguments about time and entitlement and the other buzzwords. The chest would be the one saving you time by telling you don't waste your time rifling through your bag, come back when you've got sufficient inventory room.
Sheezabeast wrote: »What we need is a sensor that tells you that you can't hold any more items, and it would close the chest until you had room for the contents. It would shut down all these arguments about time and entitlement and the other buzzwords. The chest would be the one saving you time by telling you don't waste your time rifling through your bag, come back when you've got sufficient inventory room.
really stupid idea this. there are many things that you can loot that do not take up bag space so regardless if your bags are full, you can quite often still loot.
Sheezabeast wrote: »
so you admit knowing you can't hold items but still looting...took you long enough. Now the healing can begin.
I probably should mention I have tested in craglorn as well as stormhaven, tried to test in gold coast but too many people are on the hunt and not listening to "I'm doing a test to see timer for resets on chests"
Sheezabeast wrote: »
so you admit knowing you can't hold items but still looting...took you long enough. Now the healing can begin.
maybe you should learn basic comprehension before coming onto forums. Thats not remotely what i said. Chests all contain gold - no bag space taken up. Many contain things that go into craft bags - again, no bag space taken up. doesnt take a genius to understand this. or maybe it does.
DaveMoeDee wrote: »NoTimeToWait wrote: »I suppose it's a tactic. You discourage your competitors from doing chest runs. Worked on me. I don't do chest runs anymore, and I suppose soon will stop doing resource node runs too for the same reason
It would be a stupid tactic by someone not very intelligent, because they themselves would see less nodes.
Judas Helviaryn wrote: »VaranisArano wrote: »Judas Helviaryn wrote: »VaranisArano wrote: »Judas Helviaryn wrote: »My time is more valuable to me than your time is, and that's exactly how it is for those of you arguing against partially looted chests too.
Selfishness as a virtue. Everyone who claims to desire selflessness is a hypocrite who actually just wants to selfishly force others to serve their needs.
Interesting philosophy. I can't say I buy into it. What I do understand is this:
People. We're why we can't have nice things.
You call me a hypocrite, chastise me for being selfish, and expect me to cater to you under these pretenses. You're simply trying to shame people into giving you what you want.
Mirror.
Dude, its almost like that's exactly what I said! Well, sort of. I didn't call you a hypocrite, I said that you consider everyone trying to tell you that selfishness isn't a virtue to be a hypocrite.
Interesting philosophy. I cant say I buy into it. (Frankly, it wasn't that much more compelling when Ayn Rand was the one advocating it.)
Ahhh sorry. I completely misread you.
NoTimeToWait wrote: »DaveMoeDee wrote: »NoTimeToWait wrote: »I suppose it's a tactic. You discourage your competitors from doing chest runs. Worked on me. I don't do chest runs anymore, and I suppose soon will stop doing resource node runs too for the same reason
It would be a stupid tactic by someone not very intelligent, because they themselves would see less nodes.
Ah, but you see, there is a hitch. For example, there is similar tactic in market trading - price dumping. You remove your competitors by making undesirable situation on the market (even temporarily worse for you). After you monopolized the part of the market, you can do whatever you want and set any price (in non regulated markets).
The tactic of driving competition away by creating unhealthy сonditions is viable, though may seem unreasonable at first. If we are talking about BA motif farming, leaving trash chests could be a good tactic to remove competition. After the number of players who participate in collecting BA pages dropped, you could just enjoy the benefits. Yes, it may not work to its fullest, but it might work to certain degree.
True but its still toxic to leave opened chests
no, YOU are toxic. you want people to feel bad if they dont loot everything. You want people to hate other players if they dont loot everything. You are the one bringing toxicity to this. ZOS should be shutting YOU down for inciting hatred of other players.