Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
I have a full crafting set up in my primary home, and a few other's too. I never use the House for Writs. In the time it takes the two load screens I can grab the writs in Rawkla, hit all the stations, turn them in and park in front of the writ board for tomorrow.
I do the same, but now i have a high bounty and inv full of stolen stuff on my main so, i need a place where are no guards.
One of my favorite homes is Mournoth Keep. It is medium house that is available to purchase with gold. The achievement requirement is not that hard to get. Has a courtyard and the decks can easily be expanded. There is also a Wayshrine and Dolmen right outside the front door.
If you start doing master writs, you can add the attuned stations to make it your one stop. I do recommend having the ESO+ to double the storage.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
After being parked in Belkarth (before CWC) and planning to move to Rawlka, I finaly realised that the best crafting tables are positioned in Elden Root. I do al six crafting writs daily and in Elden root there are five of them at one place - yes you must enter and exter the hall to go to provisioning station and to turn in the writs. And when you return inside, there are two ban spots to save your earns.
So as for the house - it's Snugpod - it acts as a convenient return point when doing master crafting writs, undaunted pledges and so on. I placed inside all basic crafting stations just to ocassionally finish, what I forgot to craft or for the master crafting of the consumable writs.
The problem with Elden Root is that it has a loading screen between the shrine and the room where the crafting tables and bank is located, and the enchanting table is still further away, in the Mages Guild hall. Also the turn in point is very far outside the town, across the pond. So it's probably the worst location in the game for turning in writs since it implies 2 loading screens and quite a lot of running around.
The problem with Elden Root is that it has a loading screen between the shrine and the room where the crafting tables and bank is located, and the enchanting table is still further away, in the Mages Guild hall. Also the turn in point is very far outside the town, across the pond. So it's probably the worst location in the game for turning in writs since it implies 2 loading screens and quite a lot of running around.
I disagree.
1) the enchanting station is in the same hall as all others, there are another enchanting and alchemy crafting stations in the guild hall, bud you do not need to use them - I personally run the six writs in order blacksmith - enchanter - alchemist - woodworker - clothier - (loading screeen) - provisioner. Its just one round in the hall.
2) yes - the position of the turn in point shoul be nearer, best somewhere in the shrine hall
3) I don't know of any other place where every station is so near without any entering and loading (well, perhaps except Rawlka), in Riften you have to go downstairs and inside for achemy and so on.
I have a full crafting set up in my primary home, and a few other's too. I never use the House for Writs. In the time it takes the two load screens I can grab the writs in Rawkla, hit all the stations, turn them in and park in front of the writ board for tomorrow.
I do the same, but now i have a high bounty and inv full of stolen stuff on my main so, i need a place where are no guards.
LadyNalcarya wrote: »I have a full crafting set up in my primary home, and a few other's too. I never use the House for Writs. In the time it takes the two load screens I can grab the writs in Rawkla, hit all the stations, turn them in and park in front of the writ board for tomorrow.
I do the same, but now i have a high bounty and inv full of stolen stuff on my main so, i need a place where are no guards.
Well then you can move to Hollow City of Coldharbour. There's no guards iirc but I'm pretty sure there is a daily writ spot. Not the most convenient layout, though.