Bug: placing certain pieces of furniture in certain situations results in the furniture being placed at skewed angles way off from what is intended.
Specifically, if you attempt to place some furniture at right angles (with one axis perpendicular to the XY plane) sometimes the piece will skew way off at weird angles, and the only solution I've found is to use the cursor mode tool (F key by default) to very slightly alter the X or Y alignment. Even though the adjustment is tiny -- and has a negligible effect on small items -- on large items it becomes a problem as you try to string a few together to actually build something connected.
Inconsistent distribution of style item requirements
I'll just give some examples here:
Clockwork furnishings use 1 Tempered Brass each. (awesome)
Dwarven furnishings use multiple Dwemer Frames each. Dwemer frames are relatively rare and annoying to farm, making dwemer furnishings too expensive to make, and thus making them unpopular to use as crafted decorations.
Mages Apparatus, Master uses 20 Malachite. The only way you can get malachite (to my knowledge) is through treasure chests. Talk about a pain in the butt to farm.
Artificial barriers seem inartfully placed
Invisible walls in Earthtear Cavern; in strange places along parapets and towers; floors that visually are broken stone but are a smooth invisible surface; floors that are a smooth facade but are multi-angled and cracked when placing furnishings.
Low ceiling in Twin Arches and in many other houses. This is more personal taste, but I feel some homes' invisible ceilings are too low. Example: Serenity Falls Estate.
Slaughterfish right at the water's edge. I saw this with the new place Princely Dawnlight Palace.
Furnishings that aren't fully textured or modeled.
Some furnishings (Blood Fountain and Orcish Platform, Block are two examples) lack full textures and some even lack full modeling -- have fun trying to stand on that "structure" furnishing that lets you fall right through it! Even some mundane things like the Rough Clothesline, Post lack a texture on the bottom of the post.
Lastly, the big grand-daddy issue of housing: The item limit is way too low.
Not much to say here, pretty straight-forward issue
They could double it and it probably would still be too low, hehe.
Some minor issues that aren't huge, but are still annoying:
- Crown store exclusive furnishings
- Lack of a "wayshrine" or way to port out directly
- interact-able furnishings that somehow become un-interact-able overnight. (I'm looking at you, crafting stations)
- dueling arenas: ground abilities fall through the floor, and players can be knocked through walls