Was loling at some of these comments then realized this was the general forums. You have to put pvp stuff on the PvP section...otherwise you get this.
leepalmer95 wrote: »Cherryblossom wrote: »Your complaining about a skill that, does good damage, heals you and doesn't really cost that much!!!
Good damage, my 3.2k lashes in pvp say otherwise.
I hit a guy for 8.9k Suprise attack today. After my 4.5k medium weave.
But hey 3.2k lashes
Actually_Goku wrote: »#inb4FOTM #watchmeWHIP
Actually_Goku wrote: »#inb4FOTM #watchmeWHIP
Yeah, it will be FOTM for a couple of weeks, before all the re-rolls actually see how hard it is to play a magicka DK and go back to their nightblades.
Waffennacht wrote: »I see what you did there OP, I done seen'd it.
Guys this is an MMO, we will all have more fun and do more damage if we stand in a circle and slap our noodles at the same time.
Actually_Goku wrote: »I'm hoping to open up a discussion as to why Lash is so lacklustre, to the point, whereby I'm having more success spamming Force Shock than using Lukewarm Noodleslap?
leepalmer95 wrote: »whip needs major fracture, it won't effect pve dps this way either.
Actually_Goku wrote: »I'm hoping to open up a discussion as to why Lash is so lacklustre, to the point, whereby I'm having more success spamming Force Shock than using Lukewarm Noodleslap?
Actually_Goku wrote: »I'm hoping to open up a discussion as to why Lash is so lacklustre, to the point, whereby I'm having more success spamming Force Shock than using Lukewarm Noodleslap?
Force pulse/crushing shock do even less, like 3x900 damage per hit.
Spammable abilities without any cool down, wind-up, or cast time probably shouldn't be doing more than that.
Edit: I'm totally on board for an armor debuff for it, that would make sense. A reason to keep casting it, to keep up a short 2-3 second armor debuff.
Princess_Asgari wrote: »Lash just gets hit by too much mitigation through cp, gear, battle spirit. I understand each class has its trade offs but lash needs to do more dmg to players.
Princess_Asgari wrote: »Lash just gets hit by too much mitigation through cp, gear, battle spirit. I understand each class has its trade offs but lash needs to do more dmg to players.
This is the main issue. The mitigation to spells at this point is awful. To get the trade off you have to wear at least 5x Light Armor, which ruins just about any chance of survivability, let alone in an out numbered situation. The only magicka class that can survive decently well in 5x light are Sorcs, which is solely due to the use of shields. If Sorcs didn't have shields their damage would be as lackluster as Lukewarm Noodleslap as they'd be forced into heavy armor like the rest of the magicka based builds.
Actually_Goku wrote: »Dat 3.2k flame lash tho!
But seriously, flame lash needs either a decent buff or to become an execute skill. I've had so many fights recently in PVP that I just can't close out despite being the better player for 80% of the fight, because Mag DK just has no execute.
So either do as title says, or perhaps something along the lines of an extra damage execute on target under 25%, like how every other mana class has.
Plz and thx.
Princess_Asgari wrote: »Lash just gets hit by too much mitigation through cp, gear, battle spirit. I understand each class has its trade offs but lash needs to do more dmg to players.
This is the main issue. The mitigation to spells at this point is awful. To get the trade off you have to wear at least 5x Light Armor, which ruins just about any chance of survivability, let alone in an out numbered situation. The only magicka class that can survive decently well in 5x light are Sorcs, which is solely due to the use of shields. If Sorcs didn't have shields their damage would be as lackluster as Lukewarm Noodleslap as they'd be forced into heavy armor like the rest of the magicka based builds.
It's the streak a sorc has that gets them out of trouble. The shields help, but if they just sat there in mines spamming shields, it's a losing battle and will oom fast. Streak out, they follow thru mines and take dmg, hit shields, mine.
Lukewarm noodleslap is decent, more for utility, the Off balance gets me 10% dmg, the heal is good, not reliable tho. I think with a self heal so i can use a destro staff/SnB or DW things will get back in line.