seventh_pawnb16_ESO wrote: »Error in playback. Would have been nice to see what they did.
So after getting slaughtered so many times in there, I have figured out what happens. If anything goes wrong in there, like for instance your fat fingers press the wrong thing and suddenly you have a million windows open all over the place, you die and have to go back in obviously. But now that you had to go back in, everything in the room will agro at once instead of in waves like its supposed to. The wave that you were fighting completely respawns all its members, and now you are toast and have to do it all over again by leaving, logging out, and coming back in to start that phase of the mission over. When you start over, things will come out in waves once again.
The added problem is how powerful the Sermonizer is. One instance I had killed her two goombas with her trying to fry me at the same time. I didn't have much stamina left, but had healed to full. Didn't matter though. Her running at me to hit me, along with the type of battlefield red circles of doom that spawn all over and move like squirrels on speed that you might expect off of a big dungeon boss fight, means that I went again from full to zero life in the time it took me to do about 1/4 of her health (Roughly 20 seconds I think, might have been 15. Lost count after getting pwnd so many times). Go back in, and her goombas are back, and can't be taken care of individually or even as a set of two.
So this is the second brotherhood storyline mission. This is a rather insane fight for a second fight in a storyline. Maybe the final fight in the final storyline quest, as an epic conclusion to the storyline, but the second? Come on. Even if the bug gets fixed, the fact that an average dude using an average everyday character gets slaughtered so insanely fast, means that there is a problem beyond the mass agro bug going on. I am glad for those that can complete this and continue on. I would submit a ticket, but the last time I asked Zen for help they told me it was all in my head and there were no problems. Just frustrates me to no end that some dev thinks that this is normal gameplay.
seventh_pawnb16_ESO wrote: »So this is the second brotherhood storyline mission. This is a rather insane fight for a second fight in a storyline. Maybe the final fight in the final storyline quest, as an epic conclusion to the storyline, but the second? Come on. Even if the bug gets fixed, the fact that an average dude using an average everyday character gets slaughtered so insanely fast, means that there is a problem beyond the mass agro bug going on. I am glad for those that can complete this and continue on. I would submit a ticket, but the last time I asked Zen for help they told me it was all in my head and there were no problems. Just frustrates me to no end that some dev thinks that this is normal gameplay.
I'm having trouble with this one as well.
So this is the second brotherhood storyline mission. This is a rather insane fight for a second fight in a storyline. Maybe the final fight in the final storyline quest, as an epic conclusion to the storyline, but the second? Come on. Even if the bug gets fixed, the fact that an average dude using an average everyday character gets slaughtered so insanely fast, means that there is a problem beyond the mass agro bug going on. I am glad for those that can complete this and continue on. I would submit a ticket, but the last time I asked Zen for help they told me it was all in my head and there were no problems. Just frustrates me to no end that some dev thinks that this is normal gameplay.
DarkMasterJMK wrote: »Some people seem to solo it no problem, though.