ASkullParty wrote: »The bomb idea is pretty cool, and mechanics wise I don't see how it'd be different in effect or animation from spells and stuff that's already in the game, so I think the engine could totally handle that.
As for the 'soft-landing' I guess that could work, except I sort of like that you fall to your death. Adds a certain je ne sais quoi that makes you panic.
SGT_Wolfe101st wrote: »ASkullParty wrote: »The bomb idea is pretty cool, and mechanics wise I don't see how it'd be different in effect or animation from spells and stuff that's already in the game, so I think the engine could totally handle that.
As for the 'soft-landing' I guess that could work, except I sort of like that you fall to your death. Adds a certain je ne sais quoi that makes you panic.
What the French call "I don't know what...", lol. I too like the feeling of jumping and then thinking, "Please live, please live..." and the obvious "Oh this is really high, I'm dead.."