Here are some of my thoughts on things target dummies need more than the need newer bigger tougher versions of.
Baseline for All Dummies
A challenge to duel option.
A PVP mode switch.
These kick-in the battle spirit modes for either type of combat.
Baseline or New Dummy type
Offensive dummies.
These should call you names and teabag your pets... No wait... These should possess offensive routines either similar to certain bosses or certain classes. With so many of the potential PC tools triggering on damage taken and esp for solo needing to survive on your own, dummies that hurt seem a no- brainer.
"Port"-able Dummies
These would randomly pop around your space or to preset locations, helping to spotlight difference with pats, ground dots and even melee vs range.
Dummies with friends
These dummies would routinely spawn some adds.
While I could be fine with the idea that the latter two should be different recipes sold for vouchers, I think the PvP pair should be auto-added to existing dummies.
One implementation could be to sell for vouchers dummy weapons or mini-dummies that when placed close to existing dummies add these capabilities to that dummy.
Thoughts on these or other ideas?
Proudly skooma free while talks-when-drunk is in mandatory public housing.
YFMV Your Fun May Vary.
First Law of Nerf-o-Dynamics
"The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."