It's a trade off.
Necropotence builds have decent damage and strong defense until you two-shot their stupid pet and they lose 4K max Magicka.
BSW builds will no longer crutch on pirate skeleton for defense, shields will be smaller (11K or so), and they won't hit nearly as hard or as often with the lower proc chance.
Sets like spinner and war maiden will be more competitive in PVP. That's not a bad thing.
It's a trade off.
Necropotence builds have decent damage and strong defense until you two-shot their stupid pet and they lose 4K max Magicka.
BSW builds will no longer crutch on pirate skeleton for defense, shields will be smaller (11K or so), and they won't hit nearly as hard or as often with the lower proc chance.
Sets like spinner and war maiden will be more competitive in PVP. That's not a bad thing.
Really war maiden and spinner? I would think neither of these would be that great for sorc for a few reasons. First, the heavy armor is gonna be a thing of the past for most builds in battlegrounds do to the sustain nerfs making spinner not really that ideal. Second, the majority of sorc damage skills are shock damage and not magic, also the 400 magic damage doesn't get boosted by major sorcery. Tbh Julianos might be a good go to stacking raw spell damage.
If you run a twilight matriarch, doesn't that help with keeping the pet alive? Working the heal into rotation with hardened ward should be enough to keep it alive I would think. I'll have to do some testing
It's a trade off.
Necropotence builds have decent damage and strong defense until you two-shot their stupid pet and they lose 4K max Magicka.
BSW builds will no longer crutch on pirate skeleton for defense, shields will be smaller (11K or so), and they won't hit nearly as hard or as often with the lower proc chance.
Sets like spinner and war maiden will be more competitive in PVP. That's not a bad thing.
Really war maiden and spinner? I would think neither of these would be that great for sorc for a few reasons. First, the heavy armor is gonna be a thing of the past for most builds in battlegrounds do to the sustain nerfs making spinner not really that ideal. Second, the majority of sorc damage skills are shock damage and not magic, also the 400 magic damage doesn't get boosted by major sorcery. Tbh Julianos might be a good go to stacking raw spell damage.
If you run a twilight matriarch, doesn't that help with keeping the pet alive? Working the heal into rotation with hardened ward should be enough to keep it alive I would think. I'll have to do some testing
Maiden should buff curse and frags, which is enough for all dual wield sorc builds. I'm definitely going to try it out since that's what I run. Wrath won't get a damage buff, but it's an execute and doesn't really need it.
Spinner will still be plenty useful in open Cyrodiil PVP, where 90% of the people you meet will still be wearing heavy armor. I don't think the meta has changed that much to make heavy armor useless. Staff builds wouldn't be bad off using either spinner or Julianos.
Pets aren't going to get any smarter this patch. If they aren't running off lost, or bugged running into a wall, they're sitting still in the middle of someone's Destro ultimate. Good luck with them, I'd rather slot necropotence four piece, use a master destro staff, and slot bound aegis instead of a pet for the bonus Magicka. Same effect. No stupid irritating pet.
It's a trade off.
Necropotence builds have decent damage and strong defense until you two-shot their stupid pet and they lose 4K max Magicka.
BSW builds will no longer crutch on pirate skeleton for defense, shields will be smaller (11K or so), and they won't hit nearly as hard or as often with the lower proc chance.
Sets like spinner and war maiden will be more competitive in PVP. That's not a bad thing.
Really war maiden and spinner? I would think neither of these would be that great for sorc for a few reasons. First, the heavy armor is gonna be a thing of the past for most builds in battlegrounds do to the sustain nerfs making spinner not really that ideal. Second, the majority of sorc damage skills are shock damage and not magic, also the 400 magic damage doesn't get boosted by major sorcery. Tbh Julianos might be a good go to stacking raw spell damage.
If you run a twilight matriarch, doesn't that help with keeping the pet alive? Working the heal into rotation with hardened ward should be enough to keep it alive I would think. I'll have to do some testing