Metemsycosis wrote: »I think concealed weapon spam is a waste but if used when fully buffed against stunned opponents the damage is pretty high. I like combining with at least two dots, rely on funnel health for spammable dps/hps,and switch to concealed weapon only when meteors are falling from the sky. Block cast the impale at the finish.
Hey, guys. Is it possible to run something like that:
Dw: concealed, sap, lotus fan, cloak, impale/fear, soul harvest
Resto: cripple, harness, healing, assassin will, funnel health/fear, soul thether
So opining the fight you go cloak -> lotus fan -> concealed (stun), switch to back bar;
cripple -> LA -> harness -> shield stack and LA -> merc resolve -> swap -> lotus fan -> fear ->soul harvest -> impale.
I don't know if it work will, but maybe this burst is easier to set, compared to soul harvest + assassin will on range magblade without gap closer?
That's what I don't know:
1) fear front or back bar? stun form concealed is supposed to work, but we all know everything counters it. But fear back bar frees some space for impale.
2) which sets to run? Maybe the best is 3 willpower + 5 Lich + 5 kag's hope, but it requires sharpened Lich resto, and it's painful to farm. Maybe 2 grothgar + 5 pieces dmg set + 5 pieces sustain set will work? like seducer for sustain, spinner for dmg? What's your thoughts?
Does anybody know if pelinals aptitude would help your light attacks for melee magblade
TheBonesXXX wrote: »Wet Noodles, Wet Noodles everywhere.
Conceal Weapon - Speed Boost, cool. It's stun from stealth mechanic, awesome. But it's lack luster as a regular attack as it requires Crit Cloak + Lotus Fan (which hits like a wet noodle) + Conceal to pull off a dps combo is absolutely crap.
Lotus Fan - used to be really damn useful with its snare, now with everyone rockin' immovables, shuffles, heals, its dot damage is completely poop.
Cloak - It's not cloak that's garbage, its the fact that every class in the game has heeps of stealth counter play which do not allow the from stealth combos as a magicka-melee nightblade to connect, a lot of the abilities classes have these days completely negate the what a magicka-melee nightblade needs in order to use in their tool kit.
I'm not going to say nerf the counter play, I am going to ask that perhaps the passives which give stam-melee bonuses perhaps give magicka damage bonuses too - I don't expect to have stamina like melee dps, but I want to be able to make the range-melee melee-range transition a bit smoother so the playstyle works fluently.
What I am getting at is that the damage is wildly ineffective because it requires a from stealth attack in order to be proficient, considering that magicka-melee builds have to rely on the magicka damage coefficient in order to be successful, considering there is no magicka-melee weapon in the game currently.
So - passive updates that include magicka, with a tweak in conceal and lotus fan damage, should passives get a magicka-melee treatment I think Soul Harvest would still work marvelously.
TheBonesXXX wrote: »Wet Noodles, Wet Noodles everywhere.
Conceal Weapon - Speed Boost, cool. It's stun from stealth mechanic, awesome. But it's lack luster as a regular attack as it requires Crit Cloak + Lotus Fan (which hits like a wet noodle) + Conceal to pull off a dps combo is absolutely crap.
Lotus Fan - used to be really damn useful with its snare, now with everyone rockin' immovables, shuffles, heals, its dot damage is completely poop.
Cloak - It's not cloak that's garbage, its the fact that every class in the game has heeps of stealth counter play which do not allow the from stealth combos as a magicka-melee nightblade to connect, a lot of the abilities classes have these days completely negate the what a magicka-melee nightblade needs in order to use in their tool kit.
I'm not going to say nerf the counter play, I am going to ask that perhaps the passives which give stam-melee bonuses perhaps give magicka damage bonuses too - I don't expect to have stamina like melee dps, but I want to be able to make the range-melee melee-range transition a bit smoother so the playstyle works fluently.
What I am getting at is that the damage is wildly ineffective because it requires a from stealth attack in order to be proficient, considering that magicka-melee builds have to rely on the magicka damage coefficient in order to be successful, considering there is no magicka-melee weapon in the game currently.
So - passive updates that include magicka, with a tweak in conceal and lotus fan damage, should passives get a magicka-melee treatment I think Soul Harvest would still work marvelously.
You Forgot to mention the add-ons that completely negate attacking from stealth by warning the player what it about to happen to them.
Waffennacht wrote: »
Metemsycosis wrote: »I think concealed weapon spam is a waste but if used when fully buffed against stunned opponents the damage is pretty high. I like combining with at least two dots, rely on funnel health for spammable dps/hps,and switch to concealed weapon only when meteors are falling from the sky. Block cast the impale at the finish.
Metemsycosis wrote: »I think concealed weapon spam is a waste but if used when fully buffed against stunned opponents the damage is pretty high. I like combining with at least two dots, rely on funnel health for spammable dps/hps,and switch to concealed weapon only when meteors are falling from the sky. Block cast the impale at the finish.
That's nice but people just break free when stunned, dodge roll, and heal up. We don't have the burst and the dots are too lackluster to output any real pressure. Impale is also easily dodgeable. The rotation you outlined works against the non cp campaign noob, but against veterans it's not enough to finish the job or even come close.
devilsTear wrote: »Hey guys I'm a magblade noob and I have some questions about a non meta? Melee magblade setup I was pondering..
Dw and s&b
5p Torug's Pact
5p elegance
Monster set undecided
The idea is using elegance and to put gold shock and fire enchants on dw weapons so my light and heavy attacks hit harder and weaving might actually deal some damage. Can this work or am I just dreaming before I spend my last mats on this idea Haha
Metemsycosis wrote: »I think concealed weapon spam is a waste but if used when fully buffed against stunned opponents the damage is pretty high. I like combining with at least two dots, rely on funnel health for spammable dps/hps,and switch to concealed weapon only when meteors are falling from the sky. Block cast the impale at the finish.
That's nice but people just break free when stunned, dodge roll, and heal up. We don't have the burst and the dots are too lackluster to output any real pressure. Impale is also easily dodgeable. The rotation you outlined works against the non cp campaign noob, but against veterans it's not enough to finish the job or even come close.