This, is a tentative inquiry into helping PvP gain back some... "skill" as it were.
It seems many players have a gripe about poisons, and a severe lack of an ability to remove these debuffs themselves. They could sacrifice a 5 piece set for the Wyrd Tree, or similar set, but I feel that shoehorns players into having only a set as a counter for something easily slotted by any player
So, this is a suggestion to implement an effect into the game that is similar to that of the Potion of Immovability.
Introducing: The Potion of Purification.
Using some reagents that have the Purify alchemical trait, a player is able to create a potion of Purification. A potion of purification will apply the purifying waters buff on the player, which will initially remove 4 debuffs, then remove 2 debuffs every 2 seconds for 15 or so seconds.
There would be a reagent that has both the Immovable Trait and the Purify Trait, so a player could make a potion that would make them immune to snares, and debuffs for about 15s. However, this potion would not be able to have any sort of stam/hp/magicka restorative abilities. (Some have suggested this to be too op)
This may also inadvertently make glyphs of potion speed a more interesting choice in PvP.
Thoughts? Suggestions?
Edited by Avran_Sylt on 10 April 2017 05:40