One of my main pvp characters is a magic Nightblade, I find it pretty effective in duels or a 1 to 1 situation, but in open world it feels clunky and hopeless. I don't really like the heavy armor playstyle or just heavy armor in general so I just stick to light armor. Below are some open world problems that I and maybe other light armor range mageblades hope to see addressed in the future
1. The pvp lag worsens the already complicated gameplay
As a range mageblade, basically everything revolves around light attack weaving, sustain, damage, and merciless resolve proc. However in crowded campaigns the lag affects destruction staff attack animations worse than other animations, this can cause you to mess up light attack weaving (which is already slightly messed up when it comes to swallow soul) or even worse brief freeze screens after each kill which can ruin a 1vx
2. Mobility/ ability to escape a Zergy situation is very limited
In a 1 on 1 situation, the 40% movement increase from cripple makes for great mobility, but when against several people, snares and roots get the best of you, and there's not much counterplay. For Stam there's shuffle, templars can purge them, sorcs have streak, (mDKs suffer from this too maybe) but once a mageblade is snared or rooted, a group will probably kill you. Especially if you only have 2 shields. I'd suggest making the shade be castable without target, and also have the ability to remove snares, this would definitely make mobility easier.
3. Merciless Resolve is clunky
This skill is extremely unreliable for how important it is. With elements like dodge chance, multiple targets, and having to maintain defense, the small time frame that you can fire the spectral bow can easily pass, ruining the burst you tried to set up. However, that's assuming you get the spectral bow proc, every once in awhile, this skill simply doesn't work, adding to the frustration, this definitely needs changing.
4. Cloak doesn't work
Cloak is a strategic and defensive skill for Nightblades, but it's simply not working right now, leaving magicka Nightblades with only two shields for defense. With extremely powerful sets out there and the insanely high damage in pvp right now, 2 shields absolutely don't cut it. Defense as is, is hard to keep up on any magicka build would be nice to get cloak to work again.
Now I'm not talking about the bomber magicka Nightblade playstyle which is actually successful in open world, I'm referring to a destro\ resto weaving style gameplay. It's ridiculous that to be successful I have to become a bomber. I'd really like to see changes come to the table so that mageblades are strong without having to bomb.
Please feel free to contribute any difficulties you have!
Edited by Stamicka on 15 February 2017 07:00 JaeyL
PC NA and Xbox NA