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If one new Battleground map was MOBA centric?

Cronopoly
Cronopoly
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Would doing what another company was unwilling to do with their IP and have MOBA activities and and MMO together make anyone personally insecure and raging mad at ZOS if we had the "Option" to play such a thing? IE you are not forced to PVP...And I get it for some of the naysayers in that everyone has their laundry list of things that ZOS must fix before creating another color blue...

I would rather not leave this game to play a MOBA map in another IP if I could get my fix here in a MOBA Battleground. If there' already planned CTF, KOTH, and or 4*4 deathmatch battleground types , I don't see why a type of BG/Moba would be too frowned upon. I've done all the normal type of BG's in other MMO's so my question was more slanted towards something special if Zos chose to do it...It's not as if Moba's are popular nowadays :*

Not sure if anyone else would even want it hence my post.
  • Waffennacht
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    I'm never against options, however a lot of the community does not go for such things.
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  • driosketch
    driosketch
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    So what exactly would make a battleground a MOBA map? The only thing I know of LoL is there are "lanes" of some kind and prebuilt "heroes".
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  • out51d3r
    out51d3r
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    I wouldn't play it. Killing minions isn't pvp. I want to fight players. Hopefully in whatever they do for battlegrounds, I'm not wasting time fighting more mobs. I can fight mobs anywhere.

    I'd be okay with it existing, aside from the fact it would divert pvp development resources into a game type I wouldn't play. So eventually(when non-moba bgs are done and well established), it would be cool.
    Edited by out51d3r on 16 February 2017 19:01
  • Cronopoly
    Cronopoly
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    driosketch wrote: »
    So what exactly would make a battleground a MOBA map? The only thing I know of LoL is there are "lanes" of some kind and prebuilt "heroes".

    I would only envision something that revolved around some real strategy I.E. If you Overextend and try to steamroll one area or Lane you'll hurt your teams goal by leaving something else exposed. I actually would hope ZOS might have some refreshing ideas on the genre instead of copying what others have done. Overwatch was successfull as they did their own take on things. Not sure Paragon is gonna be successful at all or a host of other Moba clones.

    ESO already has a captive audience, thanks to Craft bags ROFL. :*
  • Paraflex
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    If they did a HoN,DOTA,Paragon type of map with it 4v4v4 all creeps pushing lanes it would be a lot of fun. I doubt they would do this but we can only hope they do something so amazing.
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  • LegacyDM
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    Isn't the point of a moba is that everyone starts at level 1 and they have to gain levels by killing mobs and earn gold to buy equipment? Late middle to end game is when the real pvp starts.? Everytime a new game starts everyone is back to level 1?

    Other than lanes and dominating territories the game mechanics don't exist to be like an actual moba. And I don't think anyone would want to start at level 1 with no eq each time they start a battleground.mand like the other guy said. No one wants to fight mobs. Look how well that turned out in IC. It became a nuisance and annoyance more than anything.
    Edited by LegacyDM on 18 February 2017 09:58
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  • Preyfar
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    out51d3r wrote: »
    I wouldn't play it. Killing minions isn't pvp. I want to fight players. Hopefully in whatever they do for battlegrounds, I'm not wasting time fighting more mobs. I can fight mobs anywhere.

    I'd be okay with it existing, aside from the fact it would divert pvp development resources into a game type I wouldn't play. So eventually(when non-moba bgs are done and well established), it would be cool.
    I just hope Battlegrounds doesn't end up being little more than 4x4x4 arenas. I'm really hoping for theme/objective based team gameplay.
  • Cronopoly
    Cronopoly
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    LegacyDM wrote: »
    Isn't the point of a moba is that everyone starts at level 1 and they have to gain levels by killing mobs and earn gold to buy equipment? Late middle to end game is when the real pvp starts.? Everytime a new game starts everyone is back to level 1?

    Other than lanes and dominating territories the game mechanics don't exist to be like an actual moba. And I don't think anyone would want to start at level 1 with no eq each time they start a battleground.mand like the other guy said. No one wants to fight mobs. Look how well that turned out in IC. It became a nuisance and annoyance more than anything.

    Like I said, I would hope Zos would make their own rules in this regard and not follow everyone elses model. Pure MOBA's don't have a MMO stacked on their back so ZOS would be doing something never done before. I say blaze your own trail.

    Battle leveling in ESO takes care of this as well. Could there be Level and CP ranges for opt-in matches sure. It would make sense.
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