I hope it is for premade groups only. If it isn't, it will be as big of a failure as gw2's pvp scene right now.
I hope it is for premade groups only. If it isn't, it will be as big of a failure as gw2's pvp scene right now.
Restricting PvP to pre-mades only is a recipe for failure, the vast majority of people in games queue solo/duo exclusively or at least some of the time, which is why pretty much every successful PvP game lets people do that, else you will have no players.
As for GW2 the "PvP scene" has not been healthy for a long time, long before they did the current experiment this season, as a PvP game it is still in a much better state than ESO and Cyrodil.
I hope it is for premade groups only. If it isn't, it will be as big of a failure as gw2's pvp scene right now.
Restricting PvP to pre-mades only is a recipe for failure, the vast majority of people in games queue solo/duo exclusively or at least some of the time, which is why pretty much every successful PvP game lets people do that, else you will have no players.
As for GW2 the "PvP scene" has not been healthy for a long time, long before they did the current experiment this season, as a PvP game it is still in a much better state than ESO and Cyrodil.
WoW's arenas required you to make a group before queueing up and worked great. Not sure about many other pvp games but if you are referring to fps or mobas, then that is not a good reference. Fps and mobas are mechanically different and aren't affected by solo queue vs team queue as much.
Yes, gw2's pvp scene has been bad for quite some time. I was not referring to the latest season. GW2 has never had a dedicated 5v5 team queue, it has always been mixed, and they have never provided any incentive for players to play team queue. Trying to make a competitive scene out of a team game that is restricted to solo queue in an mmo will always result in being a joke full of problems.
Also, comparing gw2 pvp to eso pvp currently, you can only compare the large scale modes since eso at the moment has no structured pvp. WvW in gw2 is a dead and neglected wasteland, so eso actually wins there.
WoW's arenas required you to make a group before queueing up and worked great. Not sure about many other pvp games but if you are referring to fps or mobas, then that is not a good reference. Fps and mobas are mechanically different and aren't affected by solo queue vs team queue as much.
Yes, gw2's pvp scene has been bad for quite some time. I was not referring to the latest season. GW2 has never had a dedicated 5v5 team queue, it has always been mixed, and they have never provided any incentive for players to play team queue. Trying to make a competitive scene out of a team game that is restricted to solo queue in an mmo will always result in being a joke full of problems.
Also, comparing gw2 pvp to eso pvp currently, you can only compare the large scale modes since eso at the moment has no structured pvp. WvW in gw2 is a dead and neglected wasteland, so eso actually wins there.
Malamar1229 wrote: »excited.
but worried too.
I hope the existing classes get fixed before June and I am also a little woozy over battlegrounds and what that will do to class balance
They also should create somekind of ranking system, something like ELO, so is a friendly system to everyone.