You are quite right. ZOS does not want any crafters to compete significantly selling their products for Gold Pieces as an alternative to buying furnishings from the Crown Store.autumnsongbird wrote: »As a crafter, you begin to wonder why even bother wasting time to get to 9 traits. They either break the sets or they aren't that great to begin with. Master writs were like throwing crafters a bone. After testing, less like a bone and more like a aged and raggy chew toy. So sad.
Then maybe you should re-consider yours. As a programmer who has worked on add-ons, in my humble opinion: if the Twice Born Star set is "exploitable" by using an add-on, then there are probably one or more functions or other features of the EOS Applications Programming Interface that either should not exist at all, or should be allowed only for use by ZOS developers. Then again, perhaps the exploit per se could simply be an unintended consequence of the API design and/or implementation, regardless of whether an exploitable feature is "bugged" or simply not robust. The API design and its features are the creation of and responsibility of the ZOS development team.Addons have nothing to do with that. Uninformed opinion is uninformed.As I wrote earlier in this thread this exploit is doable due to the usage of addons. Without addons this exploit is no possible to execute. The most "simple" solution would be to forbid the usage of addons. ZOS should instead create their own addons to the game that can´t be used to exploit stuff in game.
Say hey, Willie, that has not happened with similar buffs for my Sorcerers, at least. Did you file a Feedback bug report on that, or post one in the forum? That is to say, I don't see how your example is an "exploitable" feature of the software. It's probably either just a bug, or at least an inconsistency in the design of how abilities behave in the course of play.willlienellson wrote: »What isn't exploited in this game?
Seriously, I'm sick and tired of legitimate things being broken while the list of exploitable things seems to grow.
FOR EXAMPLE: On the PTS you can no longer "backbar" Clever Alchemist. So, a 15 second buff once applied will disappear because you swap weapons. .... ....
After One Tamriel went live, I discovered that one of my characters was being killed when the accumulated damage reported by the "combat recount" feature was less than the total Health of my PC on the "character sheet". The increase in Maximum Health provided by the food buff that I was using was being totally ignored. So I reported that as a bug, but it was not fixed in the next patch and I have no idea whether it has been fixed since.willlienellson wrote: »....
The wep damage on the character sheet remained the same but the actual damage was cut in HALF.
usmcjdking wrote: »I don't understand how this set is hard to fix. Instead of TBS enabling the ability to pick a second mundus stone, they could easily have it set the second mundus stone ACTIVE meaning when you drop TBS, your second mundus stone simply turns off.
So am I.Pangnirtung wrote: »By the prevailing logic in this thread, eliminate PVP because it is broken.
I am 100% fine with that.
I....i do not understand. Players here claiming TBS isn't BiS anymore? What happened? I have scoured patch notes looking for an explanation and cannot find one. Also if not TBS than WTF is BiS for mag/ stam dps numbers in PVE? I understand PvP to be different do not need help in that area.
SublimeSparo wrote: »I....i do not understand. Players here claiming TBS isn't BiS anymore? What happened? I have scoured patch notes looking for an explanation and cannot find one. Also if not TBS than WTF is BiS for mag/ stam dps numbers in PVE? I understand PvP to be different do not need help in that area.
Tbs was good because the shadow mundus and other sources of chd stacked multiplicitly with the the 30% chd major force from aggressive war horn,
Major force is changed to additive 15% chd, so is basically gutted of it's former glory, and in high crit damage builds (ie typically ones using tbs and shadow mundus) becomes half as effective.
Bis for mag will likely be burning spellweave
Bis for stam likely to be twice fanged serpent (assuming it's working correctly)
SublimeSparo wrote: »I....i do not understand. Players here claiming TBS isn't BiS anymore? What happened? I have scoured patch notes looking for an explanation and cannot find one. Also if not TBS than WTF is BiS for mag/ stam dps numbers in PVE? I understand PvP to be different do not need help in that area.
Tbs was good because the shadow mundus and other sources of chd stacked multiplicitly with the the 30% chd major force from aggressive war horn,
Major force is changed to additive 15% chd, so is basically gutted of it's former glory, and in high crit damage builds (ie typically ones using tbs and shadow mundus) becomes half as effective.
Bis for mag will likely be burning spellweave
Bis for stam likely to be twice fanged serpent (assuming it's working correctly)
please explain to me how burnign spell weave will be bis? 8s uptime max out of every 12s, which is impossible to achieve as even if you have 10 dots going at any given time, you will not and i repeat will not have an 80% chance for it to proc on cooldown, rather it will just be 10 chances for it to proc at 8% chance. this in all acutality, means at best it is on par with julianos.
IzakiBrotherSs wrote: »SublimeSparo wrote: »I....i do not understand. Players here claiming TBS isn't BiS anymore? What happened? I have scoured patch notes looking for an explanation and cannot find one. Also if not TBS than WTF is BiS for mag/ stam dps numbers in PVE? I understand PvP to be different do not need help in that area.
Tbs was good because the shadow mundus and other sources of chd stacked multiplicitly with the the 30% chd major force from aggressive war horn,
Major force is changed to additive 15% chd, so is basically gutted of it's former glory, and in high crit damage builds (ie typically ones using tbs and shadow mundus) becomes half as effective.
Bis for mag will likely be burning spellweave
Bis for stam likely to be twice fanged serpent (assuming it's working correctly)
please explain to me how burnign spell weave will be bis? 8s uptime max out of every 12s, which is impossible to achieve as even if you have 10 dots going at any given time, you will not and i repeat will not have an 80% chance for it to proc on cooldown, rather it will just be 10 chances for it to proc at 8% chance. this in all acutality, means at best it is on par with julianos.
50% uptime on BSW is easily achievable with Fire Blockade alone. At 50% uptime its the same as Julianos. Max uptime is 66%. The proc has 20% chance to proc off fire spells. Now do your maths.
BSW is best in slot, then comes Scathing Mage.
Shadowshire wrote: »Then maybe you should re-consider yours. As a programmer who has worked on add-ons, in my humble opinion: if the Twice Born Star set is "exploitable" by using an add-on, then there are probably one or more functions or other features of the EOS Applications Programming Interface that either should not exist at all, or should be allowed only for use by ZOS developers. Then again, perhaps the exploit per se could simply be an unintended consequence of the API design and/or implementation, regardless of whether an exploitable feature is "bugged" or simply not robust. The API design and its features are the creation of and responsibility of the ZOS development team.Addons have nothing to do with that. Uninformed opinion is uninformed.As I wrote earlier in this thread this exploit is doable due to the usage of addons. Without addons this exploit is no possible to execute. The most "simple" solution would be to forbid the usage of addons. ZOS should instead create their own addons to the game that can´t be used to exploit stuff in game.
Shadowshire wrote: »Then maybe you should re-consider yours. As a programmer who has worked on add-ons, in my humble opinion: if the Twice Born Star set is "exploitable" by using an add-on, then there are probably one or more functions or other features of the EOS Applications Programming Interface that either should not exist at all, or should be allowed only for use by ZOS developers. Then again, perhaps the exploit per se could simply be an unintended consequence of the API design and/or implementation, regardless of whether an exploitable feature is "bugged" or simply not robust. The API design and its features are the creation of and responsibility of the ZOS development team.Addons have nothing to do with that. Uninformed opinion is uninformed.As I wrote earlier in this thread this exploit is doable due to the usage of addons. Without addons this exploit is no possible to execute. The most "simple" solution would be to forbid the usage of addons. ZOS should instead create their own addons to the game that can´t be used to exploit stuff in game.
SublimeSparo wrote: »I....i do not understand. Players here claiming TBS isn't BiS anymore? What happened? I have scoured patch notes looking for an explanation and cannot find one. Also if not TBS than WTF is BiS for mag/ stam dps numbers in PVE? I understand PvP to be different do not need help in that area.
Tbs was good because the shadow mundus and other sources of chd stacked multiplicitly with the the 30% chd major force from aggressive war horn,
Major force is changed to additive 15% chd, so is basically gutted of it's former glory, and in high crit damage builds (ie typically ones using tbs and shadow mundus) becomes half as effective.
Bis for mag will likely be burning spellweave
Bis for stam likely to be twice fanged serpent (assuming it's working correctly)
please explain to me how burnign spell weave will be bis? 8s uptime max out of every 12s, which is impossible to achieve as even if you have 10 dots going at any given time, you will not and i repeat will not have an 80% chance for it to proc on cooldown, rather it will just be 10 chances for it to proc at 8% chance. this in all acutality, means at best it is on par with julianos.
I see many people lately asking for crafted TBS weapons on guild chats. Is that a legit build? From what I know the set was bugged at some point, removing the 2nd mundus if you switched bars, even if you had 5 pieces on both. So people wore that set only on body. Is that bug still active?
I see many people lately asking for crafted TBS weapons on guild chats. Is that a legit build? From what I know the set was bugged at some point, removing the 2nd mundus if you switched bars, even if you had 5 pieces on both. So people wore that set only on body. Is that bug still active?
My tried it on dual destro magblade . Both staffs are the 5th piece of TBS . I didn't lose second mundus . I am 99% sure it still works . I don't know if it works with dual wield though .
IzakiBrotherSs wrote: »SublimeSparo wrote: »I....i do not understand. Players here claiming TBS isn't BiS anymore? What happened? I have scoured patch notes looking for an explanation and cannot find one. Also if not TBS than WTF is BiS for mag/ stam dps numbers in PVE? I understand PvP to be different do not need help in that area.
Tbs was good because the shadow mundus and other sources of chd stacked multiplicitly with the the 30% chd major force from aggressive war horn,
Major force is changed to additive 15% chd, so is basically gutted of it's former glory, and in high crit damage builds (ie typically ones using tbs and shadow mundus) becomes half as effective.
Bis for mag will likely be burning spellweave
Bis for stam likely to be twice fanged serpent (assuming it's working correctly)
please explain to me how burnign spell weave will be bis? 8s uptime max out of every 12s, which is impossible to achieve as even if you have 10 dots going at any given time, you will not and i repeat will not have an 80% chance for it to proc on cooldown, rather it will just be 10 chances for it to proc at 8% chance. this in all acutality, means at best it is on par with julianos.
50% uptime on BSW is easily achievable with Fire Blockade alone. At 50% uptime its the same as Julianos. Max uptime is 66%. The proc has 20% chance to proc off fire spells. Now do your maths.
BSW is best in slot, then comes Scathing Mage.
Darnathian wrote: »IzakiBrotherSs wrote: »SublimeSparo wrote: »I....i do not understand. Players here claiming TBS isn't BiS anymore? What happened? I have scoured patch notes looking for an explanation and cannot find one. Also if not TBS than WTF is BiS for mag/ stam dps numbers in PVE? I understand PvP to be different do not need help in that area.
Tbs was good because the shadow mundus and other sources of chd stacked multiplicitly with the the 30% chd major force from aggressive war horn,
Major force is changed to additive 15% chd, so is basically gutted of it's former glory, and in high crit damage builds (ie typically ones using tbs and shadow mundus) becomes half as effective.
Bis for mag will likely be burning spellweave
Bis for stam likely to be twice fanged serpent (assuming it's working correctly)
please explain to me how burnign spell weave will be bis? 8s uptime max out of every 12s, which is impossible to achieve as even if you have 10 dots going at any given time, you will not and i repeat will not have an 80% chance for it to proc on cooldown, rather it will just be 10 chances for it to proc at 8% chance. this in all acutality, means at best it is on par with julianos.
50% uptime on BSW is easily achievable with Fire Blockade alone. At 50% uptime its the same as Julianos. Max uptime is 66%. The proc has 20% chance to proc off fire spells. Now do your maths.
BSW is best in slot, then comes Scathing Mage.
Would bsw and scathing mage work in pvp? Then 2 heavy 2 piece set?
Darnathian wrote: »IzakiBrotherSs wrote: »SublimeSparo wrote: »I....i do not understand. Players here claiming TBS isn't BiS anymore? What happened? I have scoured patch notes looking for an explanation and cannot find one. Also if not TBS than WTF is BiS for mag/ stam dps numbers in PVE? I understand PvP to be different do not need help in that area.
Tbs was good because the shadow mundus and other sources of chd stacked multiplicitly with the the 30% chd major force from aggressive war horn,
Major force is changed to additive 15% chd, so is basically gutted of it's former glory, and in high crit damage builds (ie typically ones using tbs and shadow mundus) becomes half as effective.
Bis for mag will likely be burning spellweave
Bis for stam likely to be twice fanged serpent (assuming it's working correctly)
please explain to me how burnign spell weave will be bis? 8s uptime max out of every 12s, which is impossible to achieve as even if you have 10 dots going at any given time, you will not and i repeat will not have an 80% chance for it to proc on cooldown, rather it will just be 10 chances for it to proc at 8% chance. this in all acutality, means at best it is on par with julianos.
50% uptime on BSW is easily achievable with Fire Blockade alone. At 50% uptime its the same as Julianos. Max uptime is 66%. The proc has 20% chance to proc off fire spells. Now do your maths.
BSW is best in slot, then comes Scathing Mage.
Would bsw and scathing mage work in pvp? Then 2 heavy 2 piece set?
BSW works in PvP but the uptime is probably much lower because move out or purge fire based DoTs. I've farmed with people looking for sturdy and impenetrable BSW pieces so some are definitely using it for PvP. SM is probably not optimal for PVP since people rarely run very high crit builds there - they focus on boosting recovery and spell damage. I'm running the set in PVE on my sorc though, paired with 5 Julianos and 1 Kena head and the uptime is pretty good at 71-74% crit chance. I noticed it sometimes procs again right after the buff expires so it has no cooldown. In AoE fights the uptime is probably full, if you use the proper skills - it procs of LA/HA, frag, pulsar, curse, force pulse, first tick of DoTs. So if you rely on non-DOT abilities the total buff is probably close to that provided on BSW on a more DoT heavy rotation.
I must admit I am kinda concerned... what is the exploit? Reason I ask is simply that I was told to get the set for one of my characters, and did so. Have been using it while levelling her skills etc, though I was honestly not aware of any exploit so is concerned as I would not want to be part of soemthing like that.