Twice Born Star set

  • Shadowshire
    Shadowshire
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    As a crafter, you begin to wonder why even bother wasting time to get to 9 traits. They either break the sets or they aren't that great to begin with. Master writs were like throwing crafters a bone. After testing, less like a bone and more like a aged and raggy chew toy. So sad.
    You are quite right. ZOS does not want any crafters to compete significantly selling their products for Gold Pieces as an alternative to buying furnishings from the Crown Store.

    With the possible exception of the Twice-Born Star set, each of the other 9-Trait sets are apparently beneficial for at least one Class. However, none of them -- including the Twice Born Star set -- are of any benefit for Sorcerers.

    --- Shadowshire .......... ESO Plus on PC NA with Windows 7 Pro SP1

    nil carborundum illegitimi
  • Shadowshire
    Shadowshire
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    Derra wrote: »
    Qbiken wrote: »
    As I wrote earlier in this thread this exploit is doable due to the usage of addons. Without addons this exploit is no possible to execute. The most "simple" solution would be to forbid the usage of addons. ZOS should instead create their own addons to the game that can´t be used to exploit stuff in game.
    Addons have nothing to do with that. Uninformed opinion is uninformed.
    Then maybe you should re-consider yours. As a programmer who has worked on add-ons, in my humble opinion: if the Twice Born Star set is "exploitable" by using an add-on, then there are probably one or more functions or other features of the EOS Applications Programming Interface that either should not exist at all, or should be allowed only for use by ZOS developers. Then again, perhaps the exploit per se could simply be an unintended consequence of the API design and/or implementation, regardless of whether an exploitable feature is "bugged" or simply not robust. The API design and its features are the creation of and responsibility of the ZOS development team.

    --- Shadowshire .......... ESO Plus on PC NA with Windows 7 Pro SP1

    nil carborundum illegitimi
  • Shadowshire
    Shadowshire
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    What isn't exploited in this game?

    Seriously, I'm sick and tired of legitimate things being broken while the list of exploitable things seems to grow.

    FOR EXAMPLE: On the PTS you can no longer "backbar" Clever Alchemist. So, a 15 second buff once applied will disappear because you swap weapons. .... ....
    Say hey, Willie, that has not happened with similar buffs for my Sorcerers, at least. Did you file a Feedback bug report on that, or post one in the forum? That is to say, I don't see how your example is an "exploitable" feature of the software. It's probably either just a bug, or at least an inconsistency in the design of how abilities behave in the course of play.

    The intention of "swappable" ability bars as a feature was, on the face of it, simply to allow PCs to exchange weapons and abilities during combat. Accordingly, it does not make sense to include weapons in armor sets. Period. Since shields are considered as armor, a shield equipped on one bar should remain equipped on the other unless the weapon on the other bar requires both hands to wield. As it stands, while using One Hand & Shield abilities on both bars, the PC must equip a shield on each bar, and the respective shields are not required to be identical. Can that be "exploited"??

    If ZOS simply stopped considering weapons as components of armor sets, then, at least, we would not have the associated problems, including making an armor set feature(s) "exploitable" for an unfair advantage.

    Edited by Shadowshire on 29 January 2017 04:31
    --- Shadowshire .......... ESO Plus on PC NA with Windows 7 Pro SP1

    nil carborundum illegitimi
  • AzuraKin
    AzuraKin
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    pretty sure tbs isnt bis anymore period.i know i am pulling more dps with nontbs gear then i do with tbs gear.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • Shadowshire
    Shadowshire
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    ....
    The wep damage on the character sheet remained the same but the actual damage was cut in HALF.
    After One Tamriel went live, I discovered that one of my characters was being killed when the accumulated damage reported by the "combat recount" feature was less than the total Health of my PC on the "character sheet". The increase in Maximum Health provided by the food buff that I was using was being totally ignored. So I reported that as a bug, but it was not fixed in the next patch and I have no idea whether it has been fixed since.

    Edited by Shadowshire on 29 January 2017 04:04
    --- Shadowshire .......... ESO Plus on PC NA with Windows 7 Pro SP1

    nil carborundum illegitimi
  • The_Protagonist
    The_Protagonist
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    Mojmir wrote: »
    Can we get a thrice born star set now? Lol

    No it's time for tenth-borne star.
  • The_Protagonist
    The_Protagonist
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    usmcjdking wrote: »
    I don't understand how this set is hard to fix. Instead of TBS enabling the ability to pick a second mundus stone, they could easily have it set the second mundus stone ACTIVE meaning when you drop TBS, your second mundus stone simply turns off.

    I don't know how the new exploit works, is the OP sure that it has to do with TBS, or something else entirely? The old exploit is gone and I can confirm that on both PTS and Live.
  • Shadowshire
    Shadowshire
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    By the prevailing logic in this thread, eliminate PVP because it is broken.

    I am 100% fine with that.
    So am I. :smiley:

    Something that every game developer should recognize: Player-vs-Player is an entirely different game than Player-vs-NPC .... even if game developers start to use AI for their NPCs. Doing that would make "PvE" games Natural Intellect-vs-Artificial Intellect. We know what happened to Chess, right?

    A player's reflexes can and do make a difference in combat, and network transmission latency, as well. But do NPCs with AI have reflexes?? NPC Archers fire their bows with machine-like regularity because it is a machine that executes the script for their actions.

    --- Shadowshire .......... ESO Plus on PC NA with Windows 7 Pro SP1

    nil carborundum illegitimi
  • Baconlad
    Baconlad
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    I....i do not understand. Players here claiming TBS isn't BiS anymore? What happened? I have scoured patch notes looking for an explanation and cannot find one. Also if not TBS than WTF is BiS for mag/ stam dps numbers in PVE? I understand PvP to be different do not need help in that area.
  • SublimeSparo
    SublimeSparo
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    Baconlad wrote: »
    I....i do not understand. Players here claiming TBS isn't BiS anymore? What happened? I have scoured patch notes looking for an explanation and cannot find one. Also if not TBS than WTF is BiS for mag/ stam dps numbers in PVE? I understand PvP to be different do not need help in that area.

    Tbs was good because the shadow mundus and other sources of chd stacked multiplicitly with the the 30% chd major force from aggressive war horn,
    Major force is changed to additive 15% chd, so is basically gutted of it's former glory, and in high crit damage builds (ie typically ones using tbs and shadow mundus) becomes half as effective.
    Bis for mag will likely be burning spellweave
    Bis for stam likely to be twice fanged serpent (assuming it's working correctly)
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    Andrana Stormlock - Altmer - mTe Healer/ DD
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    Miss Jabsalot - Altmer - mTe PvP DD/ Tank
    Mireli Hlaano - Dunmer - mNB DD.
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    NA
    Dilemma Dame - Altmer - mDK DD
    Stamsorc Kitty - Redguard - sSor DD
    Aia Draconis - Imperial - sDK Tank
    Decides-Who-Lives - Argonian - mTe Healer
    You wont stop me - Altmer - mSo DD
    Stab in the dark - Khajiit - sNB DD
    Jabjabjab Beambeambeam - Dunmer - mTe DD
    Spatium Auxiliarus - Imperial - hTe Tank&bank
    Spectre - Altmer - mNB DD
    Can't-Main-Tank -Argonian - sDK offTank
  • Elyu
    Elyu
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    Wow the rage on this thread is real.

    @Shadowshire the exploit referred to enabled people (on PC at least) to gain multiple mundus stone boons (more than 2), without having TBS equipped. TBS was merely the set used to gain this exploit.

    The reason OP is stating for a need for the set to be buffed:

    The mos common way to use this set (on live) is with thief and shadow mundus stones, with minor + major crit bonuses to gain max damage in trial setups.
    Any other use would ultimately be sub par to using any other set.

    With homestead patch, the major and minor crit bonuses are being changed (nerfed) so that stacked with other crit bonuses total damage will now be much less than on live.

    MY SOLUTION:

    In order for TBS to retain it's (only) use as a BiS trial damage set, the SET needs to be changed to balance out the nerf to crit bonuses.

    TBS on live: allows 2 mundus stones to be active at once.

    How TBS SHOULD work in homestead: The set, once crafted can be attuned to a mundus thus equipping the set means the character wearing it now has 2 active mundus, but if set is removed mundus reverts to one.
    Set is attuned by: equipping, activating a mundus. Thus set can be RE-ATTUNED at any point.
    Re-equipping the set re-activates the mundus the set is attuned to.

    In addition to the above: the set also provides a % bonus to the mundus it is attuned to; THUS USING TBS WITH THIEF AND SHADOW WITH FULL TRIAL CRIT BUFFS PROVIDES THE SAME BENEFIT TO STACKED CRIT DAMAGE AS ON LIVE SERVER

    @Alcast
    Edited by Elyu on 29 January 2017 11:53
  • AzuraKin
    AzuraKin
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    Baconlad wrote: »
    I....i do not understand. Players here claiming TBS isn't BiS anymore? What happened? I have scoured patch notes looking for an explanation and cannot find one. Also if not TBS than WTF is BiS for mag/ stam dps numbers in PVE? I understand PvP to be different do not need help in that area.

    Tbs was good because the shadow mundus and other sources of chd stacked multiplicitly with the the 30% chd major force from aggressive war horn,
    Major force is changed to additive 15% chd, so is basically gutted of it's former glory, and in high crit damage builds (ie typically ones using tbs and shadow mundus) becomes half as effective.
    Bis for mag will likely be burning spellweave
    Bis for stam likely to be twice fanged serpent (assuming it's working correctly)

    please explain to me how burnign spell weave will be bis? 8s uptime max out of every 12s, which is impossible to achieve as even if you have 10 dots going at any given time, you will not and i repeat will not have an 80% chance for it to proc on cooldown, rather it will just be 10 chances for it to proc at 8% chance. this in all acutality, means at best it is on par with julianos.
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    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • visionality
    visionality
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    @Alcast - How can you seriously propose to remove the central trait of a useful set just because some people exploit a glitch on armor-swapping and Zenimax disables an API function?

    Shouldn't the right proposal be: Track the double-mundus-users, check whether they use TBS and if not ban them?

    And while being at it: It should be easy as pie for Zenimax to program a cheat-detector that randomly checks players for their sets, buffs and skills and ring an alarm when those things don't fit together.



  • Izaki
    Izaki
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    AzuraKin wrote: »
    Baconlad wrote: »
    I....i do not understand. Players here claiming TBS isn't BiS anymore? What happened? I have scoured patch notes looking for an explanation and cannot find one. Also if not TBS than WTF is BiS for mag/ stam dps numbers in PVE? I understand PvP to be different do not need help in that area.

    Tbs was good because the shadow mundus and other sources of chd stacked multiplicitly with the the 30% chd major force from aggressive war horn,
    Major force is changed to additive 15% chd, so is basically gutted of it's former glory, and in high crit damage builds (ie typically ones using tbs and shadow mundus) becomes half as effective.
    Bis for mag will likely be burning spellweave
    Bis for stam likely to be twice fanged serpent (assuming it's working correctly)

    please explain to me how burnign spell weave will be bis? 8s uptime max out of every 12s, which is impossible to achieve as even if you have 10 dots going at any given time, you will not and i repeat will not have an 80% chance for it to proc on cooldown, rather it will just be 10 chances for it to proc at 8% chance. this in all acutality, means at best it is on par with julianos.

    50% uptime on BSW is easily achievable with Fire Blockade alone. At 50% uptime its the same as Julianos. Max uptime is 66%. The proc has 20% chance to proc off fire spells. Now do your maths.

    BSW is best in slot, then comes Scathing Mage.
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  • danno8
    danno8
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    They just need to fix it with better coding.

    If they change it, people will just find a way to have the permanent 50% buff on all the time without wearing the set. Better to build on what they have learned rather than start from scratch and have to begin the "fixing" process all over again.
  • SublimeSparo
    SublimeSparo
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    AzuraKin wrote: »
    Baconlad wrote: »
    I....i do not understand. Players here claiming TBS isn't BiS anymore? What happened? I have scoured patch notes looking for an explanation and cannot find one. Also if not TBS than WTF is BiS for mag/ stam dps numbers in PVE? I understand PvP to be different do not need help in that area.

    Tbs was good because the shadow mundus and other sources of chd stacked multiplicitly with the the 30% chd major force from aggressive war horn,
    Major force is changed to additive 15% chd, so is basically gutted of it's former glory, and in high crit damage builds (ie typically ones using tbs and shadow mundus) becomes half as effective.
    Bis for mag will likely be burning spellweave
    Bis for stam likely to be twice fanged serpent (assuming it's working correctly)

    please explain to me how burnign spell weave will be bis? 8s uptime max out of every 12s, which is impossible to achieve as even if you have 10 dots going at any given time, you will not and i repeat will not have an 80% chance for it to proc on cooldown, rather it will just be 10 chances for it to proc at 8% chance. this in all acutality, means at best it is on par with julianos.

    50% uptime on BSW is easily achievable with Fire Blockade alone. At 50% uptime its the same as Julianos. Max uptime is 66%. The proc has 20% chance to proc off fire spells. Now do your maths.

    BSW is best in slot, then comes Scathing Mage.

    There's a also a spell damage bonus as the 4th trait, so at 50% uptime you have more spell damage than julianos, but less crit but due to the crit nerfs raw damage will be better.
    Then thetes also that fact bsw guarantee's procs of the burning status effect increasing the dsmage of blockade by 20% and letting force pulse chain to nearby targets
    PS4 EU CP900. PS4 NA CP600,
    vAA HM ☆ vHRC HM ☆ vSO HM ☆ vMOL
    4th Console vMOL clear,
    vMA cleared on all classes stam & magic

    My Tribe
    EU
    High Sparo - Altmer - mSo DD.
    Wood Sparo - Bosmer - sNB DD
    Nord Sparo - Nord -sDK DD/Tank.
    Bubble Girl - Imperial -sTe DD
    Succubus Sue - Breton - mNB Tank.
    Andrana Stormlock - Altmer - mTe Healer/ DD
    Elvali Marvani - Dunmer - mDK DD.
    Venemus Draconem - Redguard - sDK DD
    Jayri Leki - Redguard - sSo DD.
    Miss Jabsalot - Altmer - mTe PvP DD/ Tank
    Mireli Hlaano - Dunmer - mNB DD.
    Ms Shanks - Redguard - sNB DD/ le bank

    NA
    Dilemma Dame - Altmer - mDK DD
    Stamsorc Kitty - Redguard - sSor DD
    Aia Draconis - Imperial - sDK Tank
    Decides-Who-Lives - Argonian - mTe Healer
    You wont stop me - Altmer - mSo DD
    Stab in the dark - Khajiit - sNB DD
    Jabjabjab Beambeambeam - Dunmer - mTe DD
    Spatium Auxiliarus - Imperial - hTe Tank&bank
    Spectre - Altmer - mNB DD
    Can't-Main-Tank -Argonian - sDK offTank
  • xblackroxe
    xblackroxe
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    Derra wrote: »
    Qbiken wrote: »
    As I wrote earlier in this thread this exploit is doable due to the usage of addons. Without addons this exploit is no possible to execute. The most "simple" solution would be to forbid the usage of addons. ZOS should instead create their own addons to the game that can´t be used to exploit stuff in game.
    Addons have nothing to do with that. Uninformed opinion is uninformed.
    Then maybe you should re-consider yours. As a programmer who has worked on add-ons, in my humble opinion: if the Twice Born Star set is "exploitable" by using an add-on, then there are probably one or more functions or other features of the EOS Applications Programming Interface that either should not exist at all, or should be allowed only for use by ZOS developers. Then again, perhaps the exploit per se could simply be an unintended consequence of the API design and/or implementation, regardless of whether an exploitable feature is "bugged" or simply not robust. The API design and its features are the creation of and responsibility of the ZOS development team.

    Good for you mister programmer.

    The problem though isnt the addon. The problem is taking of tbs pieces and in certain situations keeping the 2nd mundus.
    Member of HODOR

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  • Derra
    Derra
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    Derra wrote: »
    Qbiken wrote: »
    As I wrote earlier in this thread this exploit is doable due to the usage of addons. Without addons this exploit is no possible to execute. The most "simple" solution would be to forbid the usage of addons. ZOS should instead create their own addons to the game that can´t be used to exploit stuff in game.
    Addons have nothing to do with that. Uninformed opinion is uninformed.
    Then maybe you should re-consider yours. As a programmer who has worked on add-ons, in my humble opinion: if the Twice Born Star set is "exploitable" by using an add-on, then there are probably one or more functions or other features of the EOS Applications Programming Interface that either should not exist at all, or should be allowed only for use by ZOS developers. Then again, perhaps the exploit per se could simply be an unintended consequence of the API design and/or implementation, regardless of whether an exploitable feature is "bugged" or simply not robust. The API design and its features are the creation of and responsibility of the ZOS development team.

    This exploit is doable with 0 addons active. That´s what my reply was aimed at.

    AzuraKin wrote: »
    Baconlad wrote: »
    I....i do not understand. Players here claiming TBS isn't BiS anymore? What happened? I have scoured patch notes looking for an explanation and cannot find one. Also if not TBS than WTF is BiS for mag/ stam dps numbers in PVE? I understand PvP to be different do not need help in that area.

    Tbs was good because the shadow mundus and other sources of chd stacked multiplicitly with the the 30% chd major force from aggressive war horn,
    Major force is changed to additive 15% chd, so is basically gutted of it's former glory, and in high crit damage builds (ie typically ones using tbs and shadow mundus) becomes half as effective.
    Bis for mag will likely be burning spellweave
    Bis for stam likely to be twice fanged serpent (assuming it's working correctly)

    please explain to me how burnign spell weave will be bis? 8s uptime max out of every 12s, which is impossible to achieve as even if you have 10 dots going at any given time, you will not and i repeat will not have an 80% chance for it to proc on cooldown, rather it will just be 10 chances for it to proc at 8% chance. this in all acutality, means at best it is on par with julianos.

    you have to try really hard to achieve bsw uptimes < 55% from my personal experience.
    Edited by Derra on 29 January 2017 20:43
    <Noricum>
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  • VelociousLegend
    VelociousLegend
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    This would be a welcomed change for TBS. All the countless times I have accidentally unequipped one of the set pieces only to forget to go back and pickup my 2nd mundus -_-
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  • Witar
    Witar
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    2x will be ok, 50% is way too low to be considered viable.
    Edited by Witar on 30 January 2017 08:11
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  • Mr_Apollo
    Mr_Apollo
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    Please do rewrite the set...you fix it, you dont remove it. Removing it would deal more trouble than reworking it.
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  • Anhedonie
    Anhedonie
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    This change is long overdue.
    If developers can't fix it, then change it. Well, they use that strategy all the time. Mostly.
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  • feyreisa12
    feyreisa12
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    Leave TBS alone. And definitely do NOT make the mundus stones perma-selected to a set. One of the chief benefits now, is being able to multi-purpose a TBS set by changing up mundus stones at will.

    If someone is cheating/exploiting, go after those someones.
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  • Asardes
    Asardes
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    I see many people lately asking for crafted TBS weapons on guild chats. Is that a legit build? From what I know the set was bugged at some point, removing the 2nd mundus if you switched bars, even if you had 5 pieces on both. So people wore that set only on body. Is that bug still active?
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • Liofa
    Liofa
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    Asardes wrote: »
    I see many people lately asking for crafted TBS weapons on guild chats. Is that a legit build? From what I know the set was bugged at some point, removing the 2nd mundus if you switched bars, even if you had 5 pieces on both. So people wore that set only on body. Is that bug still active?

    My tried it on dual destro magblade . Both staffs are the 5th piece of TBS . I didn't lose second mundus . I am 99% sure it still works . I don't know if it works with dual wield though .
  • Asardes
    Asardes
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    Liofa wrote: »
    Asardes wrote: »
    I see many people lately asking for crafted TBS weapons on guild chats. Is that a legit build? From what I know the set was bugged at some point, removing the 2nd mundus if you switched bars, even if you had 5 pieces on both. So people wore that set only on body. Is that bug still active?

    My tried it on dual destro magblade . Both staffs are the 5th piece of TBS . I didn't lose second mundus . I am 99% sure it still works . I don't know if it works with dual wield though .

    Well, that means it was fixed. For now at least. From what I see in the patch notes it seems they will also fix the other sets that had a similar problem - losing the 5th piece bonus when you switched bars.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Darnathian
    Darnathian
    ✭✭✭✭✭
    AzuraKin wrote: »
    Baconlad wrote: »
    I....i do not understand. Players here claiming TBS isn't BiS anymore? What happened? I have scoured patch notes looking for an explanation and cannot find one. Also if not TBS than WTF is BiS for mag/ stam dps numbers in PVE? I understand PvP to be different do not need help in that area.

    Tbs was good because the shadow mundus and other sources of chd stacked multiplicitly with the the 30% chd major force from aggressive war horn,
    Major force is changed to additive 15% chd, so is basically gutted of it's former glory, and in high crit damage builds (ie typically ones using tbs and shadow mundus) becomes half as effective.
    Bis for mag will likely be burning spellweave
    Bis for stam likely to be twice fanged serpent (assuming it's working correctly)

    please explain to me how burnign spell weave will be bis? 8s uptime max out of every 12s, which is impossible to achieve as even if you have 10 dots going at any given time, you will not and i repeat will not have an 80% chance for it to proc on cooldown, rather it will just be 10 chances for it to proc at 8% chance. this in all acutality, means at best it is on par with julianos.

    50% uptime on BSW is easily achievable with Fire Blockade alone. At 50% uptime its the same as Julianos. Max uptime is 66%. The proc has 20% chance to proc off fire spells. Now do your maths.

    BSW is best in slot, then comes Scathing Mage.

    Would bsw and scathing mage work in pvp? Then 2 heavy 2 piece set?
  • Asardes
    Asardes
    ✭✭✭✭✭
    ✭✭✭✭
    Darnathian wrote: »
    AzuraKin wrote: »
    Baconlad wrote: »
    I....i do not understand. Players here claiming TBS isn't BiS anymore? What happened? I have scoured patch notes looking for an explanation and cannot find one. Also if not TBS than WTF is BiS for mag/ stam dps numbers in PVE? I understand PvP to be different do not need help in that area.

    Tbs was good because the shadow mundus and other sources of chd stacked multiplicitly with the the 30% chd major force from aggressive war horn,
    Major force is changed to additive 15% chd, so is basically gutted of it's former glory, and in high crit damage builds (ie typically ones using tbs and shadow mundus) becomes half as effective.
    Bis for mag will likely be burning spellweave
    Bis for stam likely to be twice fanged serpent (assuming it's working correctly)

    please explain to me how burnign spell weave will be bis? 8s uptime max out of every 12s, which is impossible to achieve as even if you have 10 dots going at any given time, you will not and i repeat will not have an 80% chance for it to proc on cooldown, rather it will just be 10 chances for it to proc at 8% chance. this in all acutality, means at best it is on par with julianos.

    50% uptime on BSW is easily achievable with Fire Blockade alone. At 50% uptime its the same as Julianos. Max uptime is 66%. The proc has 20% chance to proc off fire spells. Now do your maths.

    BSW is best in slot, then comes Scathing Mage.

    Would bsw and scathing mage work in pvp? Then 2 heavy 2 piece set?

    BSW works in PvP but the uptime is probably much lower because move out or purge fire based DoTs. I've farmed with people looking for sturdy and impenetrable BSW pieces so some are definitely using it for PvP. SM is probably not optimal for PVP since people rarely run very high crit builds there - they focus on boosting recovery and spell damage. I'm running the set in PVE on my sorc though, paired with 5 Julianos and 1 Kena head and the uptime is pretty good at 71-74% crit chance. I noticed it sometimes procs again right after the buff expires so it has no cooldown. In AoE fights the uptime is probably full, if you use the proper skills - it procs of LA/HA, frag, pulsar, curse, force pulse, first tick of DoTs. So if you rely on non-DOT abilities the total buff is probably close to that provided on BSW on a more DoT heavy rotation.
    Edited by Asardes on 31 January 2017 11:11
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Darnathian
    Darnathian
    ✭✭✭✭✭
    Asardes wrote: »
    Darnathian wrote: »
    AzuraKin wrote: »
    Baconlad wrote: »
    I....i do not understand. Players here claiming TBS isn't BiS anymore? What happened? I have scoured patch notes looking for an explanation and cannot find one. Also if not TBS than WTF is BiS for mag/ stam dps numbers in PVE? I understand PvP to be different do not need help in that area.

    Tbs was good because the shadow mundus and other sources of chd stacked multiplicitly with the the 30% chd major force from aggressive war horn,
    Major force is changed to additive 15% chd, so is basically gutted of it's former glory, and in high crit damage builds (ie typically ones using tbs and shadow mundus) becomes half as effective.
    Bis for mag will likely be burning spellweave
    Bis for stam likely to be twice fanged serpent (assuming it's working correctly)

    please explain to me how burnign spell weave will be bis? 8s uptime max out of every 12s, which is impossible to achieve as even if you have 10 dots going at any given time, you will not and i repeat will not have an 80% chance for it to proc on cooldown, rather it will just be 10 chances for it to proc at 8% chance. this in all acutality, means at best it is on par with julianos.

    50% uptime on BSW is easily achievable with Fire Blockade alone. At 50% uptime its the same as Julianos. Max uptime is 66%. The proc has 20% chance to proc off fire spells. Now do your maths.

    BSW is best in slot, then comes Scathing Mage.

    Would bsw and scathing mage work in pvp? Then 2 heavy 2 piece set?

    BSW works in PvP but the uptime is probably much lower because move out or purge fire based DoTs. I've farmed with people looking for sturdy and impenetrable BSW pieces so some are definitely using it for PvP. SM is probably not optimal for PVP since people rarely run very high crit builds there - they focus on boosting recovery and spell damage. I'm running the set in PVE on my sorc though, paired with 5 Julianos and 1 Kena head and the uptime is pretty good at 71-74% crit chance. I noticed it sometimes procs again right after the buff expires so it has no cooldown. In AoE fights the uptime is probably full, if you use the proper skills - it procs of LA/HA, frag, pulsar, curse, force pulse, first tick of DoTs. So if you rely on non-DOT abilities the total buff is probably close to that provided on BSW on a more DoT heavy rotation.

    k. Thank you for feedback. Definitely looking at running BSW on my Dark Elf DK. Still trying to figure out what to run with it.
  • Kas
    Kas
    ✭✭✭✭✭
    Kazya wrote: »
    I must admit I am kinda concerned... what is the exploit? Reason I ask is simply that I was told to get the set for one of my characters, and did so. Have been using it while levelling her skills etc, though I was honestly not aware of any exploit so is concerned as I would not want to be part of soemthing like that.

    exploit a bug so that you keep the 2nd mundus after taking the set off. won't happen if you play normally and take it off (second mundus disappears), never an exploit while still wearing it. you're not in danger.

    on topic:
    i don't really care. remove the set, change it, keep as is. to the best of my knowledge the major evasion from hist bark is also exploitable right now, so I'd say TBS cannot be blamed alone.

    why not just scan chars for feasibility on login/zone change/whatever. remove any invalid bonus, log the occurrence. investigate repeated cases and ban.
    Edited by Kas on 31 January 2017 11:53
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
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