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Would you like to see Molten Armaments buffed?

Lokey0024
Lokey0024
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Something as a heavy attack speed increase or it effecting light attacks/heavy attacks. Right now the morph is good, but not great.

Would be nice to get a little more offensive utility at range to help out with our wings getting "clipped" and no real execute to help finish off fights. The grab your ankles and take it method is getting a bit old if caught away from the group.

And before you start picking it apart please actually think about viable builds ran in pvp. Not just some glass cannon or gank build, actual thought out balanced builds for being competitive.
  • AverageJo3Gam3r
    AverageJo3Gam3r
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    I'd love MA to grant major brutality as well. heavy attack bow specs are interesting but force you to use 2H front bar for rally.
  • KBKB
    KBKB
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    I think for a class damage buff of 20% and 40% to heavy attacks is more than suitable.

    Take surge for example offers heals on damage done for sorcs while providing major 20% buffs.

    While different the two are roughly equivalent. Oh it also has an almost 40 second duration and buffs allies which probably pushes molten ahead. So maybe this should be a buff surge thread?
    Edited by KBKB on 19 January 2017 07:19
  • Lokey0024
    Lokey0024
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    KBKB wrote: »
    I think for a class damage buff of 20% and 40% to heavy attacks is more than suitable.

    Take surge for example offers heals on damage done for sorcs while providing major 20% buffs.

    While different the two are roughly equivalent. Oh it also has an almost 40 second duration and buffs allies which probably pushes molten ahead. So maybe this should be a buff surge thread?

    Sorcs also have 3 bars to pick from(not all, but you have options), while DK only has the 2 making each ability chosen that much more valuable. Buffing light attacks was just a for example. What if it allowed melee hits to regenerate magika, or minor sorcery.

    What im talking about is having the diversity of builds. Making destro/resto a viable pvp option would be awesome, and some of the changes in the patch reinforce that. But when you can be not just beaten, but just stomped because you are charging up 6k heavy attacks for 2 seconds and stonefists for 2k dmg you will be outpaced by most other classes. Not to mention the vulnerability of using dual staves with mostly in your face abilities.
    I'd love MA to grant major brutality as well. heavy attack bow specs are interesting but force you to use 2H front bar for rally.

    Yea i liked this idea. Instead of running snipe you could use Heavy attack and maybe a utility/healing ability for the slot or aoe bow attack for stealthers. Good stuff.
  • Vizier
    Vizier
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    Why the H would it need to be buffed? 20% plus 40% for heavy attacks? That's awesome man. Oh ya..let's just buff DK some more LOL.
  • Lokey0024
    Lokey0024
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    Vizier wrote: »
    Why the H would it need to be buffed? 20% plus 40% for heavy attacks? That's awesome man. Oh ya..let's just buff DK some more LOL.

    So it becomes more valuable then entrophy to have on the bar. Why pass up 10% health, 2% max magika and recovery on something that only buffs one specific, 2 second charge time attack? Like i said man, if you dont understand character builds please try making one and you might see what im talking about.
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