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Champ Point Cap

flawless4812
What happened to this game.


I have a bone to pick and it's a sad point to even bring up to game developers.

Catchup systems, easier grind for helmets, nerfs to alot of abilities, nerf to alot of content.

I started this game when it released on console and love this game but lately I find it hard to log in and see what's happening. Alot of players have left to other games etc and I don't understand why the developers can't say, "maybe we should try and get those players back" or atleast attempt to.

I started this game grinding, it's all I knew and all I wanted to do, to get the best gear and be the best pretty much.

The game lost its grind, nothing to really do anymore since most things are 100% easier than when it released. What happen, is money the root of all evil like I would love an actual answer to this.

Most of the content I have completed and I have most of the gear for my classes. The games boring pretty much trials are getting old and the only thing to look forward to is housing? I don't understand when we lost our way in eso.

The only thing I can see saving this game is a release of the champ point cap. the game will be dead by the time you guys get anywhere near 1000 at the rate we are currently going. maybe what 2020 until we see a couple hundred champ points lol.

I understand for pvp but for pve it gives me something to do, grind champ points to better my characters damage my tanks resistances nd buffs etc.

Make two different damage tables for pvp and pve. I don't understand why they have the same numbers to begin with(damage reduction nd healing reduction isn't what I'm talking about). things nerfed in pvp are unessesary to be nerfed in pve and to be blunt with you it's lazy. nerfing radiant in pve because people cry about it hitting to hard in pvp is lazy.

Reward your day one players with this because it feels as though if you picked up the game today versus on release your gaining alot more than day one players. reward the players who have been loyal not the ones who will switch games in a month or two

If not this then blow my mind and throw something else at us that will make me log in and want to grind again and enjoy doing it.

This isn't a threat to quit but more so a request to atleast try to be better then what we are seeing.
  • rxhymn
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    Amen brother just wait for the backlash, this entire forum wants easy scrolls even easier its *** remarkable.

  • DigitalShibby
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    I agree as well. As it is dungeons are dropping set items way too frequently and the 100% drop chance on bosses is ridiculous. You shouldn't be able to walk away with a 5pc set in a single dungeon run, but it can happen.
  • FloppyTouch
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    They have hard data and professional analyst to tell them that the track there are on are best for the game and profits. Ur opinion does not matter

    Also every and I mean every mmo I ever played for the last 12 years pvp was end game not raids or trials
    Edited by FloppyTouch on 15 January 2017 03:36
  • bg22
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    Please... shut up. Raising levels or champ points or whatever is not the answer to anything positive. Introduce new gear sets that new bosses drop with increased difficulty, and small probability of drops.

    How encouraging do you think it is from new level 10's to see 540 next to someone's name? It's awful. For many like myself, we HATE leveling... and levels in general. Having skills and skill levels is one thing... but levels and champion points (more levels) is ridiculous.

    Quit asking for level raises... ask for cool stuff like more gear to grind for.
  • rxhymn
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    They have hard data and professional analyst to tell them that the track there are on are best for the game and profits. Ur opinion does not matter

    Also every and I mean every mmo I ever played for the last 12 years pvp was end game not raids or trials


    Yeah the vast majority of you people want an already easy game even easier... and that's what they have done. Profit. Still *** blows my mind though...

    Zos is giving out blue ribbons to everyone just for running the race so that nobody feels left out..
    Edited by rxhymn on 15 January 2017 03:41
  • DigitalShibby
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    bg22 wrote: »
    For many like myself, we HATE leveling... and levels in general.

    Lol!
  • THEDKEXPERIENCE
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    You're the 1% man. Sorry. I play this game a lot, have since launch. Still with a full time job and a few other hobbies I'm at 618 CP and still have plenty to do. I just spent a few hours grinding for Plauge Doctors, which by the sounds of it, is something you did a long while ago. Every day I come across people who can't believe how much stuff I have and then every once in a while I talk to someone with 10 times the stuff I have and it's quite mind boggling.

    Long story short, the Devs cannot put out content at a rapid enough rate for guys like yourself because you devour it at a rate unlike over 99% of the player base.

    I understand that it's annoying for you, but I doubt ZOS cares all that much about putting out enough content to appease the super hardcore, because for every VMOLHM champion there are 100 people who haven't even attempted normal Maelstrom.
    Edited by THEDKEXPERIENCE on 15 January 2017 03:42
  • rxhymn
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    Blue ribbons for everyone!!
  • leepalmer95
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    Removing the cp cap is the worst decision zos could make -_-
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • THEDKEXPERIENCE
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    Removing the cp cap is the worst decision zos could make -_-

    Lee is 100% right.
  • rxhymn
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    champ point cap aside this game lost its sense of reward... it's now based off doing nothing for cosmetics in the store or babying everyone so it's fair for whiny posters who want everything fast
  • bg22
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    bg22 wrote: »
    For many like myself, we HATE leveling... and levels in general.

    Lol!

    What? I'm not asking for anything easy... I just hate the idea of levels. I love, however, incredibly hard to obtain gear, and individual skill line progression. I don't want easy, I want incredibly hard. BUT, I want even brand new players to be able to compete if they have the talent.

    I've fought players on my low toons and been completely destroyed, whilst fighting the same person on my higher toon and dominating them bc they're beyond bad...

    That's ridiculous, and highly discouraging for new players.
  • bg22
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    Removing the cp cap is the worst decision zos could make -_-

    Agreed broski... let us grind for new exciting gear. Not grind for....... absolutely nothing different other than a stat based gap between new players and players with 57,099 of play time.
    Edited by bg22 on 15 January 2017 03:54
  • flawless4812
    Removing the cp cap is the worst decision zos could make -_-

    I just see it this way, if you play for "X" amount of hours you should be rewarded for those hours, not at the same place someone who played a quarter of the time. I'm close to 800 champ points and I don't do anything to grind them, usually just trials nd I tank them typically. The games dead for people like me. as much as people hate to admit it the gap between an elite player and a casual one is knowledge not champ points so releasing it would just allow the causal players to complete hard content because the tank is overpowered or one dps is at 1000 champ point and can literally push out enough deeps to makeup for that champ point 100 who wants a skin.

    What I'm saying is if you have a 1000 champ point player in pve it's not gonna make some gap they feel it will but it will allow me to carry players without the knowledge or skill kinda what I do when I do random dailies( since I can solo them pretty much) but it will be do able on trials.


    I just want something to do besides play the rng game with keys out the chest or writs everyday until some new content comes out. And btw I don't see new gear or dungeons or raids coming any time soon so that's out of the question.

    A new trial? I give that prolly another year.
    Raising the cham point cap was an idea I just want a reason to play again is what I'm asking. I get it zos doesn't care about the 1% but I'm not trying to find another game but like so many have posted in here I guess it is time to do it already.
  • MLGProPlayer
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    rxhymn wrote: »
    They have hard data and professional analyst to tell them that the track there are on are best for the game and profits. Ur opinion does not matter

    Also every and I mean every mmo I ever played for the last 12 years pvp was end game not raids or trials


    Yeah the vast majority of you people want an already easy game even easier... and that's what they have done. Profit. Still *** blows my mind though...

    Zos is giving out blue ribbons to everyone just for running the race so that nobody feels left out..

    More gtind =/= more difficult game. You're the one who wants to be better than someone else because you've played more hours.

    This game (like any game), should be about skill. If you struggle with the content or lose to another player in PvP, the solution isn't to get rid of the level cap so you can outlevel the player who beat you or to trivialize the content you can't beat. You should try to get better with the limited resources available.

    When you lose to someone in Counter-Strike, do you ask Valve to introduce a levelling system so you can outlevel the player wuo beat you, or do you try to become a mechanically better player?
    Edited by MLGProPlayer on 15 January 2017 08:34
  • MLGProPlayer
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    Removing the cp cap is the worst decision zos could make -_-

    I just see it this way, if you play for "X" amount of hours you should be rewarded for those hours

    That would make this game extremely casual. Players should only be rewarded based on their skill, not how long they've played a game. There are kids who have played Counter-Strike for thousands of hours and still suck, then you have guys who compete in e-sports after just a few hundred hours of practice.

    Player skill should be the ONLY factor determining success in video games. Time played advantages are such a carebear mechanic.

    Edited by MLGProPlayer on 15 January 2017 08:17
  • Iselin
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    rxhymn wrote: »
    Amen brother just wait for the backlash, this entire forum wants easy scrolls even easier its *** remarkable.

    More champion points don't make the game easier? Easy doesn't mean what you seem to think it means.

    Even at CP561 most PVE content is already trivialized. Now THAT is easy.
  • MLGProPlayer
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    I agree as well. As it is dungeons are dropping set items way too frequently and the 100% drop chance on bosses is ridiculous. You shouldn't be able to walk away with a 5pc set in a single dungeon run, but it can happen.

    It took me 50 runs of VoM to get a divines Grothdarr mask.

    I'm 30 runs into CoAI and still need 2 pieces of BSW (I'm only farming body gear).

    The grind in this game is already ridiculous due to the trait system. I'm not sure why you want to make it worse. How is to fun to do a dungeon more than 50 times? The game doesn't get harder with more grind, it just becomes more mind-numbing than it already is.
    Edited by MLGProPlayer on 15 January 2017 08:31
  • Illurian
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    Oh get off your high horse. Grinding is the lazy route for the devs to take in any game. It is unimaginative, boring and downright lazy.

    Your argument on player population is simply false. On release, so many people were unhappy with the game and were just simply disappointed with how it ran. Since the One Tamriel update, the game has never felt more populated (though in part because of the alliance restrictions being lifted). YouTubers are even calling ESO "the most improved MMO of 2016". TheLazyPeon and TheHiveLeader come to mind.

    If you like grinding so much, go and play an eastern MMO. Black Desert Online and Blade and Soul come to mind. ESO shouldn't have to change back to the days where it was considered "the most hyped MMO that simply could not deliver" just because of your elitist, boring mindset.
    Kiss the chaos.
  • davey1107
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    You sound bored, flawless. At 800 CPs, your probably played all of the content you want to play and you've got the gear your want to get. I'm get it...at 730ish CPs there's not a ton of new stuff for me to do.

    But I like that they've loosened up on BIS gear, as well as other grinds. The grind from V1 to V16 was RIDICULOUS. And I have a ton of friends who can only play 4-5 hours a week - for them, it was never going to be possible to collect and match the monster sets they wanted to play with. A lot of them got frustrated and left. What use to ZOS or players in am ex-player who quit because they didn't want to run a dungeon a hundred times? And if they hate running 4 player trials, why not give them a way to play and earn the same gear? (I.e., the golden vendor - play how you like, buy the gear).

    My advice for you would be to take a few months off. Go play Fallout 4 or something. Then when you come back there will be all of this new content to try.
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