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Azura's Star EU nearly free of lag for 6+ months, now it's back in force....

  • kuro-dono
    kuro-dono
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    was happily drunk last night <3 tho my statement to f off stays! :D
  • AbraXuSeXile
    AbraXuSeXile
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    It's crazy how its 2017 and people still haven't realized that tears taste good.

    You guys are doin yourselves no favours crying about it.
    AbraXuS
    Grand Overlord Rank 50 [First EU]
    Clan Leader of eXile
    Gaming Community - Est. 1999
    Crashing an EP Wedding | DK Emp | 1vX | Between Enemy Lines | Hate Video | 5 v Many

  • FENGRUSH
    FENGRUSH
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    Is eots good for pvp guys?
  • MLRPZ
    MLRPZ
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    I don't know, is it ? :dizzy:

    Latest azura fist, sorry Foxey =/

    https://www.youtube.com/watch?v=aF_fUqklA1E
    Edited by MLRPZ on 8 January 2017 17:29
    AD // Marc the Epic Goat // Templar // AR50
    EP // The Goatfather // Templar // AR44
    AD // Unforgoatable // Sorc // AR33
    EP // You Goat Rekt // NB // AR28
    EP // Bill Goats // Swarden // AR28
    AD // Goat Ya // NB // AR24
    AD // Unforgoatten // StamDK // AR 21
    DC // Egoatcentric // Stamsorc // AR16

    and many unused PVE chars

    REMOVE FACTION LOCK

    AoE Rats
    RIP Zerg Squad
    RIP Banana Squad Inc
    Not your typical goat



  • Dillpat
    Dillpat
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    basically the zergs heard how there was no lag and alot of players and alot who arnt combat tested vets at the game and they interpreted it as easy ap. thus why so many have moved over.
    Edited by Dillpat on 8 January 2017 18:52
  • glavius
    glavius
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    Weird thing is it seems like it improved today and yesterday.
    New hamster maybe???
  • Enslaved
    Enslaved
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    MLRPZ wrote: »
    What do you think we are playing for ? we play for fun aswell mate =) but to be honest, for us : dying = not fun, killing 50+ with 12 = fun, stealing ticks when DC & EP fights over a keep or outpost = fun.

    We're playing with the same goal, we're just not reaching it the same way

    You forgot that riding on lag = fun. At least, for AD.
  • MLRPZ
    MLRPZ
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    Did you just assumed my fun ?

    You are not really allowed to think for me and I'll be pretty honnest with you saying I'd rather play with my CPs but Lagfree pvp > CPs
    AD // Marc the Epic Goat // Templar // AR50
    EP // The Goatfather // Templar // AR44
    AD // Unforgoatable // Sorc // AR33
    EP // You Goat Rekt // NB // AR28
    EP // Bill Goats // Swarden // AR28
    AD // Goat Ya // NB // AR24
    AD // Unforgoatten // StamDK // AR 21
    DC // Egoatcentric // Stamsorc // AR16

    and many unused PVE chars

    REMOVE FACTION LOCK

    AoE Rats
    RIP Zerg Squad
    RIP Banana Squad Inc
    Not your typical goat



  • Enslaved
    Enslaved
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    Sure, mate. That is why you run in aoe bomb zerg. Because you enjoy lag free environment.
  • MLRPZ
    MLRPZ
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    Define "zerg" plox
    AD // Marc the Epic Goat // Templar // AR50
    EP // The Goatfather // Templar // AR44
    AD // Unforgoatable // Sorc // AR33
    EP // You Goat Rekt // NB // AR28
    EP // Bill Goats // Swarden // AR28
    AD // Goat Ya // NB // AR24
    AD // Unforgoatten // StamDK // AR 21
    DC // Egoatcentric // Stamsorc // AR16

    and many unused PVE chars

    REMOVE FACTION LOCK

    AoE Rats
    RIP Zerg Squad
    RIP Banana Squad Inc
    Not your typical goat



  • Enslaved
    Enslaved
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    Zerg squad.
  • AyelineESO
    AyelineESO
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    12 -14 people = zerg? Nice to know.
    Whats the 50+ people that are often chasing us then? Small scale?
    Edited by AyelineESO on 9 January 2017 14:30
    EU - PC
    Banana Squad Inc | Zerg Squad | AoE Rats | Roleplay Circle

    Raid/Solo character(s):
    AD | Qiáng | Lvl 50 Stamden | AR 32

    Solo/ Smallscale characters:
    DC | Šhaðë | Lvl 50 StamNB | AR 50 | GO reached: 30.10.2015
    AD | Ðawñbrêåkêr | Lvl 50 StamNB | AR 44

    Ex-Raid characters
    AD | Lord Ayeline | Lvl 50 Stam Sorc | AR 38
    AD | Ayelíne | Lvl 50 Stam DK | AR 22
    EP | Get Meme'd Kid | Lvl 50 Stam Sorc | AR 36
    EP | Àyèlìnè | Lvl 50 Stam Warden | AR Pleb
  • Enslaved
    Enslaved
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    No. That is bigger zerg.
    And what AD send to capture BRK on primetime TF EU ( if not just nightcapping as usual) is Elder zerg (at least 3-4 full 24ppl teams).
  • Decado
    Decado
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    AyelineESO wrote: »
    12 -14 people = zerg? Nice to know.
    Whats the 50+ people that are often chasing us then? Small scale?

    You mean the 50+ people you purposelfully bait into following you so you can farm them? I call that a pug group of your own making
  • AyelineESO
    AyelineESO
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    We are talking about AS here Mrs/Mr Enslaved, not about TF fyi

    And well Decado, I am not complaining. Keep coming. Its exactly what we're looking for :)
    EU - PC
    Banana Squad Inc | Zerg Squad | AoE Rats | Roleplay Circle

    Raid/Solo character(s):
    AD | Qiáng | Lvl 50 Stamden | AR 32

    Solo/ Smallscale characters:
    DC | Šhaðë | Lvl 50 StamNB | AR 50 | GO reached: 30.10.2015
    AD | Ðawñbrêåkêr | Lvl 50 StamNB | AR 44

    Ex-Raid characters
    AD | Lord Ayeline | Lvl 50 Stam Sorc | AR 38
    AD | Ayelíne | Lvl 50 Stam DK | AR 22
    EP | Get Meme'd Kid | Lvl 50 Stam Sorc | AR 36
    EP | Àyèlìnè | Lvl 50 Stam Warden | AR Pleb
  • Decado
    Decado
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    Ha if you think I'm foolish enough to endlessly follow you around in a circle your insane you take bleakers I'll run past it,

    But it it's exactly what your looking for you can't complain about the 50+ mindless pugs chasing you :smile:

    Edit:

    Any player with any common sense won't bother trying to take an outpost your farming in, it's pointless and we all know your not moving anywhere so there isn't any danger of leaving you in there, you guys hardy ever takes keeps etc
    Edited by Decado on 9 January 2017 14:53
  • Bashev
    Bashev
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    The fault is in the ZoS design of the PvP mechanic. It is way more rewarding (AP wise) to go and fight between enemies keeps. You have constant flow of incoming enemies and if you fight them at resource you can stay inside kill the stupid ones who comes and at some point just flip the flag and get the offensive tick. Of course your group will be wiped at some point but you just respawn at a forward camp and the cycle continue. The problem is that these farm/ball groups dont fight each other and if they do it is rarely. They just farm the so called PUGs. I dont blame them, everybody can play the game how they want to do.
    For the lag, according to me the smart heals need more calculations and they are the main reason for the lag.
    Because I can!
  • kuro-dono
    kuro-dono
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    if those pro raids bothered, they could make everyone so easily log off by taking everything. instead they just farm farm farm and watch the poor souls burn. for that reason, all they do is focus on targets/objects like bleakers, and resources so pushing someone to gate make them log off while just farming them make ppl irritated and they just have to keep going after them because they think that magically those raids will wipe. i watch my own casual raid wipe into them pros... 2-10 times per hour? while imyself die 2-5 times and its quite sad that so many ppl and only certain few learn the maneuver to avoid deaths vs aoe choo choo:s. no matter what i say in group chat or in ts, ppl just repat over and over again the same mistakes.

    FUNNILY ENOUGH. when pros mention in chat via shout that no matter what you pricks do you will wipe, but the moment you get one victory over them pro raids, these folks get for short period of time excited and join you and your cause. but then again few more wipes and they wish us good luck and go back to their solo/gank mode. STATS ARE EVERYTHING AFTER ALL.
    Edited by kuro-dono on 9 January 2017 16:34
  • Jam
    Jam
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    Decado wrote: »
    AyelineESO wrote: »
    12 -14 people = zerg? Nice to know.
    Whats the 50+ people that are often chasing us then? Small scale?

    You mean the 50+ people you purposelfully bait into following you so you can farm them? I call that a pug group of your own making

    It's starting to be painful to always challenge a guild / group on a MMO game. The people to blame are not US, but the so-called pugs that follow us to the other end of the world.
    You now have to stop calling a guild of 12-14 players a zerg, this group is just proof of coordination, and no one can question it, because again we are in a MMO, teamplay is normal comparative to a solo game.

    These people who follow us, or just this bus that we created is not something to reproach us, but to the opposing players, who are entirely responsible for their action.

    "I call that a pug group of your own making" : If the players on this game played better or more coordinated, those kind of situation won't exist. All the tools are offered to them to do better, and TeamSpeak exists.
    I will not accept an excuse like : but people who come back from work don't necessarily want to go on a vocal. Too bad for them, or they assume, or they will play a coop game.
    Edited by Jam on 9 January 2017 16:38
    IG : @PerfectJam PC/EU/1400+CP
    EU
    • Jam Lamia - (m)Templar Breton - AVA rank 41 - AD
    • Jam Elia - (s)Templar Imperial - AVA rank 31 - AD
    • Jam Siya - (m)Sorcerer Altmer - AVA rank 28 - AD
    • Jam Niera - (s)NB Woodelf - AVA rank 28 - AD
    • Jam Meloa - (m)DK Breton - AVA rank 37 - AD
    • Jam the Zerger - (m)Templar Breton - AVA rank 22 - DC
    • Jam's Karmacoma - (s)DK Redguard - AVA rank 30 - AD
    • Get Jammed - (m)Sorcerer Altmer - AVA rank 23 - EP
    • Jam the Stormelade - (s)Sorcerer Orc - AVA rank 19 - AD
    • J A M - (m)NB Altmer - AVA rank lel - DC
    • Jam the Undead Marmelade - (s)Necro Nord - AVA rank lul - AD
    • Jam the Apparatchik - (m)Warden Breton- AVA rank lul - AD
    • I wanna Jammin with You - (m)Templar Breton - AVA rank lol - EP
    ---
    NA
    • Jam the Marmelade - (m)DK Dunmer - CP160+ - EP
    • Perfect Jam - (m)Sorcerer Altmer - One day... - EP
    ---
    Guilds
    • AWAWAWAWAR - Did you see the goblins ?
    • AoE Rats - 8 men's group
    • Noricum and KiteSquad - Don't forget to stand up for small scale PvP !
    • Former raid leader of French Coq (RIP) - YouTube
    PS : If I sum all my chars...
  • Decado
    Decado
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    I do laugh at them for being foolish enough to get farmed by you, doesn't change the fact you encourage and want them to follow you and I've never called your group a Zerg not once.

    I've said you have an effect on the performance of the server, I've said I've seen you in the same place as multiple guilds multiple times, I've said you encourage the people to follow you so you can farm them, no once have I said anything about you being a Zerg or said anything about any members of your guild in particular.

    If that part wasn't aimed at me Then i apologise but since you quoted me I assume your talking to me.

    For the record I would call you a destro ult farm train not a Zerg
  • kuro-dono
    kuro-dono
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    them ap farmers get triggered on forums while ingame its the players that are triggered by them. chasing them from bleakers sidepostern to maindoor to die, or from flag to top and die, or from... oh, you get the point.
  • Jam
    Jam
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    kuro-dono wrote: »
    them ap farmers get triggered on forums while ingame its the players that are triggered by them. chasing them from bleakers sidepostern to maindoor to die, or from flag to top and die, or from... oh, you get the point.

    I confess, I used to be triggered by idiocy in general :disappointed:

    But, I don't know, to read you, it seems you always need clarification to understand easy things.
    IG : @PerfectJam PC/EU/1400+CP
    EU
    • Jam Lamia - (m)Templar Breton - AVA rank 41 - AD
    • Jam Elia - (s)Templar Imperial - AVA rank 31 - AD
    • Jam Siya - (m)Sorcerer Altmer - AVA rank 28 - AD
    • Jam Niera - (s)NB Woodelf - AVA rank 28 - AD
    • Jam Meloa - (m)DK Breton - AVA rank 37 - AD
    • Jam the Zerger - (m)Templar Breton - AVA rank 22 - DC
    • Jam's Karmacoma - (s)DK Redguard - AVA rank 30 - AD
    • Get Jammed - (m)Sorcerer Altmer - AVA rank 23 - EP
    • Jam the Stormelade - (s)Sorcerer Orc - AVA rank 19 - AD
    • J A M - (m)NB Altmer - AVA rank lel - DC
    • Jam the Undead Marmelade - (s)Necro Nord - AVA rank lul - AD
    • Jam the Apparatchik - (m)Warden Breton- AVA rank lul - AD
    • I wanna Jammin with You - (m)Templar Breton - AVA rank lol - EP
    ---
    NA
    • Jam the Marmelade - (m)DK Dunmer - CP160+ - EP
    • Perfect Jam - (m)Sorcerer Altmer - One day... - EP
    ---
    Guilds
    • AWAWAWAWAR - Did you see the goblins ?
    • AoE Rats - 8 men's group
    • Noricum and KiteSquad - Don't forget to stand up for small scale PvP !
    • Former raid leader of French Coq (RIP) - YouTube
    PS : If I sum all my chars...
  • kuro-dono
    kuro-dono
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    thats because...
    Jam wrote: »
    kuro-dono wrote: »
    them ap farmers get triggered on forums while ingame its the players that are triggered by them. chasing them from bleakers sidepostern to maindoor to die, or from flag to top and die, or from... oh, you get the point.

    I confess, I used to be triggered by idiocy in general :disappointed:

    But, I don't know, to read you, it seems you always need clarification to understand easy things.

    thats because.. by natural laws my soul is khajiit, even if my body and my actions are the actions of noble redguard. and ofc my annoying alt that i use to harash organized raids is orc tank sorc with negate and snare.

    edited by adding race :F
    Edited by kuro-dono on 9 January 2017 19:10
  • Derra
    Derra
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    Decado wrote: »
    Yes I believe your right we achieve fun in different ways for me I much prefer having a laugh with friends on teamspeak and messing around, on Saturdays I just get wasted and run around, not to bothered about how much AP I get or whatever, sometimes it's fun to just jump into a Zerg on your own and see how many you can take with you before you die, I know I'll die but it doesn't bother me, and I can see how wiping 50 with 12 could be fun however I have to admit I couldn't do how you do it running around and around in circles spamming the same thing etc that for me would get very old very fast, each to there own I guess

    Like I said I have no issues with your play style or infact most of the players, you yourself held you hands up and said bomb groups have an effect on server performance I can happily accept that and move on, I just dislike the ones who claim they don't have any impact because they are on a smaller group etc

    And whoops we appear to have hijacked this thread slightly haha

    Nobody said we dont add to the lag but suggesting that we alone cause the server to lag is just something to laugh about.

    Actually it´s not.

    You have a low to medium organisation type of environment on azura.
    When suddenly a highly organised grp shows up they require their enemies to combat that with more organisation and/or higher numbers.

    Getting farmed like sheep isn´t fun. Your presence on the server alone raises the requirement of enemy organisation normally not needed for their everyday encounters.

    Edit: Don´t ge me wrong i can hardly blame you for wanting to farm APs and kill stuff. I do the same every day. It´s just that i´m not playing with the imperative to win every encounter and adjust my grpsize and playstyle accoding to that.
    Edited by Derra on 9 January 2017 21:31
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • MLRPZ
    MLRPZ
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    Well I don't know about your statment @Derra, those times Az is triple lock every evening. So they kinda need smthing organised.

    I don't know about any AD big zerg running on this campaign since we're mostly trying to avoid other dominion people, but DC and EP can get quite huge groups, and I don't think it's connected to us being around since most of the time they fight each other before we jump right in the middle of them.


    We do adjust playstyle according to what we face, but we never change groupsize after loosing a fight.
    AD // Marc the Epic Goat // Templar // AR50
    EP // The Goatfather // Templar // AR44
    AD // Unforgoatable // Sorc // AR33
    EP // You Goat Rekt // NB // AR28
    EP // Bill Goats // Swarden // AR28
    AD // Goat Ya // NB // AR24
    AD // Unforgoatten // StamDK // AR 21
    DC // Egoatcentric // Stamsorc // AR16

    and many unused PVE chars

    REMOVE FACTION LOCK

    AoE Rats
    RIP Zerg Squad
    RIP Banana Squad Inc
    Not your typical goat



  • Derra
    Derra
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    I did not mean to imply after loosing a fight you bring more people.

    But the guild and grpsize of zergsquad (atleast from seeing you ride past) has increased over time - albeit being somewhat dynamic.

    Even if they´re all poplocked - there is a great difference between potatoes fighting potatoes and potatoes fighting a
    potato peeler. Potatoes can clash 1 v1 or x v x the whole day until they´re all mashed potatoes without requiring any adaption in numbers or behavior.
    When you bring in a potatoe peeler it suddenly requires a whole lot more potatoes to mash that peeler.

    Any skilled grp in eso works as a "focusing lense" for potatoes and the amount of pomme de terre needed to defeat them rises exponentially (or it requires braintatoes amidst them).

    In duo we feel unconfortable with any encounter > 5 players. With 3 players its probably 8 to 10. With 4 players we might defeat 14 to 18. Now that does not severely impair server functionality yet (but even we get moments where we create lag by binding 20 people on us with 4).
    However you´re running a grp of 12 or more people sometimes binding (by your own words) 50 players or more on you by the fact that you´re surviving and killing them. You focus an amount of abilities being fired on the small vicinity of your grp (and fire a ton of abilities yourself) that otherwise would have never occured when they would have just fought players in their own orbit of abilities.
    Less coordination meaning less concentrated use of abilities and probably faster deaths on both sides.

    As a result of this i do very much believe that even one highly coordianted grp can have severe impacts on server performance especially when entering a server that is already on the verge of exceeding it´s limits because (as you stated) it´s poplocked and there are large fights happening.

    Edit: Also we´ve all had moments where we just wondered why it started to lag suddenly and then went on to see blackswords pvp, unfriendly fire or zergsquad in a resourcetower/wall/bridge whatever being orbited by a metric *** of enemy players. Not dying fast enough is the core problem here ;)
    Edited by Derra on 9 January 2017 23:07
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Sanct16
    Sanct16
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    Derra wrote: »
    I did not mean to imply after loosing a fight you bring more people.

    But the guild and grpsize of zergsquad (atleast from seeing you ride past) has increased over time - albeit being somewhat dynamic.

    Even if they´re all poplocked - there is a great difference between potatoes fighting potatoes and potatoes fighting a
    potato peeler. Potatoes can clash 1 v1 or x v x the whole day until they´re all mashed potatoes without requiring any adaption in numbers or behavior.
    When you bring in a potatoe peeler it suddenly requires a whole lot more potatoes to mash that peeler.

    Any skilled grp in eso works as a "focusing lense" for potatoes and the amount of pomme de terre needed to defeat them rises exponentially (or it requires braintatoes amidst them).

    In duo we feel unconfortable with any encounter > 5 players. With 3 players its probably 8 to 10. With 4 players we might defeat 14 to 18. Now that does not severely impair server functionality yet (but even we get moments where we create lag by binding 20 people on us with 4).
    However you´re running a grp of 12 or more people sometimes binding (by your own words) 50 players or more on you by the fact that you´re surviving and killing them. You focus an amount of abilities being fired on the small vicinity of your grp (and fire a ton of abilities yourself) that otherwise would have never occured when they would have just fought players in their own orbit of abilities.
    Less coordination meaning less concentrated use of abilities and probably faster deaths on both sides.

    As a result of this i do very much believe that even one highly coordianted grp can have severe impacts on server performance especially when entering a server that is already on the verge of exceeding it´s limits because (as you stated) it´s poplocked and there are large fights happening.

    Edit: Also we´ve all had moments where we just wondered why it started to lag suddenly and then went on to see blackswords pvp, unfriendly fire or zergsquad in a resourcetower/wall/bridge whatever being orbited by a metric *** of enemy players. Not dying fast enough is the core problem here ;)
    We are playing with ~12 people since pretty much 2 years now, so the impression we got bigger is subjective.


    Usually we just go between Reds and Blues and just kill the people that zerg there. In this kind of fight our presence hardly makes a difference. Not like more reds run from Bleakers to Aleswell because there is a yellow group killing them on Aleswell farm. If we wouldn't kill them they would most likely die to the blue zerg that would then push Bleakers and die there. Rinse and repeat.
    The times the servers starts to lag is when there is a big fight for a long time without ending. When our fights go to the point where it's lagging the server it is us defending something like an emp keep vs 60+ reds or blues that just run around behind us rezzing people we killed or aiming sieges at us. We aren't able to wipe them because there is no cooldown on Soulgems and it's too many to stop them from rezzing so the fight doesn't end and over time more and more people of that faction show up.
    Trust me, if ZOS put the same cooldown on Soulgems that is on camps the server performance would get waaaaaaay better because sadly at the moment it's almost impossible to end a fights against 60 enemies. Without endless soulgem rezzes most keep fights would end way quicker (in favor of the organised group, which might be why ZOS/community doesn't want it changed). There would still be spots like Alessia Bridge or Chalman Milegate where pugs get stuck with no side being able to push through, especially with a guild camping the entrance but it would still help a lot.

    Now about who to blame for lag, it is not like the only reason for 50+ zergs is the fact we farmed them too much. I agree that guild raids can make a big difference when it comes to performance but on Azura we mostly fight other guilds tbh and there is hardly any way to have good fights without a solid 12 man group. The only why it might not be laggy without us is because those 50 just kill their enemies quickly without a lot of resistance.
    On TF you can easily play with a small group because you can just kite the pugs until only a moderate amount is left, but against guilds (even if they are more pugish than us) they will either all chase you or noone.
    - EU - Raid Leader of Banana Zerg Squad
    AD | AR 50 | Sanct Fir'eheal | ex Mana DK @31.10.2015
    EP | AR 50 | Sanctosaurus | Mana NB
    AD | AR 44 | rekt ya | Mana NB
    AD | AR 41 | Sanct Thunderstorm | Mana Sorc
    EP | AR 36 | S'na'ct | Mana NB {NA}
    AD | AR 29 | Captain Full Fist| Stam DK
    AD | AR 29 | Sanct The Dark Phoenix| Stam Sorc
    EP | AR 16 | Horny Sanct | Stam Warden
    EP | AR 16 | Sánct Bánáná Sláyér | Mana DK
    DC | AR 13 | ad worst faction eu | Stam Sorc
    DC | AR 13 | Lagendary Sanct | Mana NB

    >320.000.000 AP
  • Decado
    Decado
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    Holy ***, got to say your definitely zerging this thread! Haha anyone left from your guild who hasn't commented yet lol
  • Jam
    Jam
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    Decado wrote: »
    Holy ***, got to say your definitely zerging this thread! Haha anyone left from your guild who hasn't commented yet lol

    At least debate exists, and people try to give their opinion with arguments, not just qqing.
    IG : @PerfectJam PC/EU/1400+CP
    EU
    • Jam Lamia - (m)Templar Breton - AVA rank 41 - AD
    • Jam Elia - (s)Templar Imperial - AVA rank 31 - AD
    • Jam Siya - (m)Sorcerer Altmer - AVA rank 28 - AD
    • Jam Niera - (s)NB Woodelf - AVA rank 28 - AD
    • Jam Meloa - (m)DK Breton - AVA rank 37 - AD
    • Jam the Zerger - (m)Templar Breton - AVA rank 22 - DC
    • Jam's Karmacoma - (s)DK Redguard - AVA rank 30 - AD
    • Get Jammed - (m)Sorcerer Altmer - AVA rank 23 - EP
    • Jam the Stormelade - (s)Sorcerer Orc - AVA rank 19 - AD
    • J A M - (m)NB Altmer - AVA rank lel - DC
    • Jam the Undead Marmelade - (s)Necro Nord - AVA rank lul - AD
    • Jam the Apparatchik - (m)Warden Breton- AVA rank lul - AD
    • I wanna Jammin with You - (m)Templar Breton - AVA rank lol - EP
    ---
    NA
    • Jam the Marmelade - (m)DK Dunmer - CP160+ - EP
    • Perfect Jam - (m)Sorcerer Altmer - One day... - EP
    ---
    Guilds
    • AWAWAWAWAR - Did you see the goblins ?
    • AoE Rats - 8 men's group
    • Noricum and KiteSquad - Don't forget to stand up for small scale PvP !
    • Former raid leader of French Coq (RIP) - YouTube
    PS : If I sum all my chars...
  • Decado
    Decado
    ✭✭✭✭
    Jam wrote: »
    Decado wrote: »
    Holy ***, got to say your definitely zerging this thread! Haha anyone left from your guild who hasn't commented yet lol

    At least debate exists, and people try to give their opinion with arguments, not just qqing.

    Hahaha take a *** joke dude, nobody here is just QQing, everyone has given an opinion
    Edited by Decado on 10 January 2017 09:32
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